View Full Version : Weather Prediction
MageSeth
06-18-2009, 06:35 PM
Weather Prediction
SP
Spell
Uncommon
Art: A Voil seer peering into an orb. The orb is glowing blue, and you can see clouds and lightning bolts inside of it. Focus: The orb.
Flavor Text: The Voil's affinity with Nora is slightly weakened by their cruelty. They don't soothsay to save lives, they soothsay to save troops. Thus their predictions often happen only the night before, giving little time for action.
Cost: 30 (6 CD)
Effect: The next time your opponent casts an AoE spell, it fails. Instead, it triggers at the start of your opponent's next turn. This effect is hidden until triggered.
Note: In other words, it delays the spell for a turn. The spell has a Backfire-like animation and sound, so you know the AoE was cast, and the AoE goes on cooldown. The point of the spell is to give you a chance to get out of the way, avoiding too much damage. It would mainly help Moga decks. Keep in the mind the spell is so cheap because it only triggers on AoEs, and still has the spell cast. Plus, you have to spend AP to move.
Do you think its balanced? Like it? Dislike it?
fireball94
06-18-2009, 06:44 PM
Lol, I like this. I would use it.
MageSeth
06-18-2009, 06:54 PM
Lol, I like this. I would use it.
Thanks! Is there anything you would suggest as an improvement?
saromon50
06-18-2009, 06:54 PM
love it, would be perfect for my moga/g'heren deck :)
fireball94
06-18-2009, 07:16 PM
Thanks! Is there anything you would suggest as an improvement?
No, it's just good. I can picture Moga trying to run every which way and a couple running into each other at the middle.
MageSeth
06-18-2009, 07:17 PM
No, it's just good. I can picture Moga trying to run every which way and a couple running into each other at the middle.
Hahahahahaha, <3 the idiot monkeys.
fireball94
06-19-2009, 03:08 PM
Oh, I just realized, you should change it to say your opponent's next turn, not your next turn.
MageSeth
06-19-2009, 04:06 PM
Oh, I just realized, you should change it to say your opponent's next turn, not your next turn.
Fixed .
Monroid
06-19-2009, 04:13 PM
No, it's just good. I can picture Moga trying to run every which way and a couple running into each other at the middle.
Heh... it would be funny indeed :)
sokolov
06-20-2009, 12:00 AM
Fun idea. Very creative.
I am not sure this can actually be done in terms of coding, but it'd certainly be very cool.
As for balance, it seems to be too low of a cost, given the fact that it gives you a chance to completely clear the potential area before it spell actually goes off.
It shouldn't cost as much as Backfire, certainly, but 25 feels low given that it has no duration. I'd probably start with 35 or 40. Or maybe 30 with a 4 round duration... that feels better actually.
MageSeth
06-20-2009, 09:37 AM
Fun idea. Very creative.
I am not sure this can actually be done in terms of coding, but it'd certainly be very cool.
As for balance, it seems to be too low of a cost, given the fact that it gives you a chance to completely clear the potential area before it spell actually goes off.
It shouldn't cost as much as Backfire, certainly, but 25 feels low given that it has no duration. I'd probably start with 35 or 40. Or maybe 30 with a 4 round duration... that feels better actually.
Thanks, will consider that.
actionjack
06-20-2009, 09:41 AM
Sound handy... but how would you know where they are casting it? (I guess by guess or logic). Would consider lower its cost to 25.
Another possible route is something like...
Weather Control
40 or 45 nora cost
Next time your oppoent cast a AoE within 4 turns, it is instead redirected to get its Shrine/Avatar instead.
MageSeth
06-20-2009, 09:44 AM
Sound handy... but how would you know where they are casting it? (I guess by guess or logic). Would consider lower its cost to 25.
Another possible route is something like...
Weather Control
40 or 45 nora cost
Next time your oppoent cast a AoE within 4 turns, it is instead redirected to get its Shrine/Avatar instead.
Yes, you would have to guess or use logic to use this spell to it's full potential. I am pretty confundled about what to do with the cost now, haha.
I like Weather Control a lot, too.
holyzONE
06-20-2009, 09:50 AM
maybe IS should get one, called "weather tower," it would be a relic, and AOEs you opponent has will be predicted, maybe it would be in a range, and you can have a 60% chance to predict it perfectly, otherwise it says the wrong spell, wrong location, or doesn't trigger. Also, maybe having two could increase delay! Also, this should only affect AOE spells that are sky-related ex. firestorm, but not ones like maddening echoes, which would not be predicted with any weather instruments.
fireball94
06-20-2009, 09:25 PM
Lol, I love sok saying to increase the cost and then jack saying to reduce it back to the original.
Nyght0Fyre
06-21-2009, 11:42 PM
it fails the spell and gives you a chance to get out of the way.... is there a way to see where it would have landed? i wondering if someone casts (let's say, natures wrath) and you have all your moga's run backwards only to find on the next turn where they ran was into the past of the spell?
edit: i see it now... i didn't read all the way through.... wish there was a way to tell though
actionjack
06-22-2009, 12:06 AM
I think its more fun if you don't see where it land :)
But in cost, would say if you don't see where it land, cost about 25-30, and if you do, be about 30-40.
Also need to take account on how long this spell last. (which provide how challenge it is to "catch" that spell, thus the cost)
So if its only say for the next 4 turns, than would see it at about 25, but if 6 turns, maybe about 30. (that is for the you don't wee where it land one)
and Weather Delay might be a interesting name too.