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View Full Version : Zombie Plague not working on Lava


Tarew
08-03-2008, 10:04 AM
This bug has been around for a while but never been fixed, presumably because nobody reported it. It certainly shouldn't be that hard to fix :)

The bug is this: A unit infected with Infected Zombie's Zombie Plague will not spawn a Festering Corpse if it is on standing on a lava tile at the time of its death, nor will Infected Zombie itself if it dies on lava.
This bug may apply to other swarm abilities as well, I'm not sure. It's not really game-breaking most of the time but it really should just spawn a Festering Corpse on any tile, including lava hence the report :)

BkWiz
08-03-2008, 12:11 PM
This is because you cannot 'summon' a unit onto detrimental land (Land that causes damage or kills a unit).

This is the same reason why you cannot beckon a unit onto lava or relocate an enemy or your own unit into a chasm.

WAI. (Working as intended)

Tarew
08-03-2008, 03:19 PM
This is because you cannot 'summon' a unit onto detrimental land (Land that causes damage or kills a unit).

This is the same reason why you cannot beckon a unit onto lava or relocate an enemy or your own unit into a chasm.

WAI. (Working as intended)

How can that possibly be working as intended? It's completely illogical. The UD shrine has patches of lava near it, you can deploy units on those just fine. There is no rule or description anywhere that says Zombie Plague shouldn't affect creatures standing on lava. What should happen is the Festering Corpse spawning and taking 8 damage.
And to be honest, I see absolutely no reason why you shouldn't be able to beckon units into lava either. Not relocating champs into a chasm I get but that's a completely different thing. If a plagued unit fell down a cliff, you'd expect the spawned zombie to go down as well.
All in all, your logic makes no sense whatsoever. This is a bug and it should be fixed.

CSchwarz
08-03-2008, 08:43 PM
Summon & Spawn =/= Deploy.

Greens have repeatedly stated that this is WAI in various situations: Moga Hunters, Relocate, Zombie Plague. Not sure if Swarm does not swarm on damaging tiles, or, as (...was it slugbait or asdf?) one of the greens called them, 'hurty tiles.'

Xiape
08-03-2008, 10:16 PM
It definitely should say it somewhere, but you can see it's consistent. A champion can't be created or summoned on lava or chasm.

You can move/knockback a champion onto lava and chasm.

You can deploy on lava but not chasm.

PoxNora711
08-03-2008, 10:31 PM
Like Bk said WAI, and swarm will spawn over chasms but I don't believe over damaging tiles, and damaging tiles only because I remember my rioter spawning over a chasm and dying or maybe I'm thinking of something else.

Giovachino
08-03-2008, 11:39 PM
If this is WAI then the greens really need to change their intentions.

BkWiz
08-04-2008, 01:52 PM
How can that possibly be working as intended? It's completely illogical. The UD shrine has patches of lava near it, you can deploy units on those just fine. There is no rule or description anywhere that says Zombie Plague shouldn't affect creatures standing on lava. What should happen is the Festering Corpse spawning and taking 8 damage.
And to be honest, I see absolutely no reason why you shouldn't be able to beckon units into lava either. Not relocating champs into a chasm I get but that's a completely different thing. If a plagued unit fell down a cliff, you'd expect the spawned zombie to go down as well.
All in all, your logic makes no sense whatsoever. This is a bug and it should be fixed.

I am being logical.

Game mechanics prevent you from summoning or relocating units over damaging terrain of any sort. Hence you cannot spawn or summon or relocate a unit into lava or chasms.

Deployment is not the same as summoning/spawning. In deployment you can deploy on damaging lava tiles. Deployment = controlled by player. Spawning = controlled by server/computer.

Also, if you had actually read my post, in no where did I disagree that you 'should' be able to summon/relocate/spawn over chasms and lava. However I did point out that it was WAI and gave the reasons specifically stated by the greens on why it's WAI.

That being said, I think it's fine as is. I understand both reasonings on why it should and shouldn't, and whether or not it is changed or kept as is, it doesn't bother or affect me one bit (Except when I play UD and can't beckon a fire eater onto lava, but w/e).

LucyBanana
08-04-2008, 03:33 PM
yeah, the deep elf summoner can't summon imps over lava either

wildhorn
08-04-2008, 05:07 PM
About people saying champion cant be created over lava...

Today i played a game and ennemy champion died via Parasitic Fesh over lava and a Parasitic Fesh got created on it... and took 8 dmg too :(