http://poxbase.com/equipment/203 What is this suppose to even do? I have been playing with it and it is either bugged, over priced, or I am just really missing the big picture here. If it had a cooldown of 1 I think this would be an AMAZING equip but the cooldown of 2 is what confuses me. Would a cooldown of 1 be that OP? Cooldown of 2 and 30 nora seems nuts but I am just a noob.
Currently bugged When it is not bugged, it should allow u to move mulitple champs 2 spaces towards your target with 3ap. Activate it will perma tags target champion (ally or enemy) and all other tagged within 6 space move 2 space towards the newly tagged target. You could tag it with either active the ability or equip it on someone.
It is not, senshu said he will make sure someone follow up, it currently cost 6ap to tag someone and relocate everyone instead of 3 ap. If you have less than 6 ap when u actovate the tag, it will only tag them and NOTHING will relocate.
While you are at it, I was amazed by the typo/bug from SP runes from the expansion. Ionization Area Effect 3: Affected champions gain Attack - Electricity for 4 turns. If a champion already has Attack - Electricity, that champion gains 2 AP and Blitz for 4 turns instead. What it really does : Area Effect 3: Affected champions gain Attack - Electricity PERMANENTLY . If a champion already has Attack - Electricity, that champion gains 2 AP and Blitz for 4 turns instead.
It does take a LONG time to build up with its current CD. I don't think the CD needs to be touched but the nora cost could use some love. Just the perspective of a KF noob
Yes, the AP was the bug. I am asking if there are any other issues with it, aside from people wanting the CD lowered.
I think both are fine, have to consider if 2 in a deck which tag everything VERY quickly. I think it gives enemy atk ele too.
Confirmed it apply to enemy in the area too. Magnet CD is 2, I really don't think lower to 1 will be a good idea. Heading to bed, thanks for fixing them