And people said afflicted corpse didnt need a nerf. Considering both moga cannon and afflicted corpse are outliers with lumbering, I think reducing the discount it gives from -20 to -15 is in order.
That is a strange conclusion, considering there are a lot of Lumbering champs that aren't in play. Moga Cannon is an obvious Ranged mitigating Lumbering problem, while the Corpse is extremely efficient not just due to Lumbering, but a lack of any expensive abilities on him at all, plus a ranged AE ability.
I do not, unfortunately. I want to get to a point where I can pull this data historically at any time but that requires work.
Interesting. There is this one deck where someone is running Hive, but not Draksar Warbanner. Either they don't have it yet or there's this one /SL split running around. Oooh, maybe someone is running 2 Hives! Dat variation has me excited for SL. EDIT: Holy s**t, that's a LOT of Gale Forces.
then some of you guys need to be put in the ST (savage time-out) because at max only 60 people out of the top 200 have it
The top tier spells for each faction are, in general, fairly consistent, particularly if they have kill potential. Nerfs generally don't change this state very much because it's a very core part of the game play.
This is nice and all but can we get reports for extended periods of time? Like a month or at least a week or two. This way we won't only have a larger pool of games played but also a larger pool of players. I don't think everyone in top 200 has played at least a game over the course of a single day. And one more thing that seems omitted: if you look in the lobby you will see that the majority are ranked under top 200. What they play may not impact the balancing process, although one may argue the opposite, but it would be interesting to see what the entire playerbase runs.