What if it worked like this. When a skeleton dies it drops a summoned relic called bone pile. bone pile: all skeletons cost 2 less nora to deploy this effect stacks bulwark skeleton HP 10 DEF 0 or bone pile: You are refunded 10 Nora when the next friendly skelton is deployed. When this happens destroy this relic. or bone pile: Spend 10 Nora this relic is deastroyed and replaced with a summoned rank 3 Skeleton.
People would go bonkers if their own Bone Piles started getting in the way. So your first option is probably dead on arrival. Your second and third options have some potential, though they could still get in the way and screw you up once in awhile. -------------------------------------------------------------------------- What if Bone Piles functioned more like Blood Balls, but for Skeletons? They don't hinder movement first of all. If an enemy moves into a Bone Pile space, they are Eviscerated:2 If a Skeleton moves into the space, they are healed for 10 Health. or If a Skeleton moves into the space, the next Skeleton Deployed costs 10% less Nora. (stacks up to 3 times) or If a Skeleton Moves into the Space, it gains +1 Damage.