I would like this: I would like to have an in-game collection sprite display, where you can see all your runz, or by battlegroup or by faction or even like this: Or the most used champs, (this kind of piramidal display could be used for the after-match data thingy) Could you even imagine?, The dunes of valdac, some ruins and the New Valdac in the background with all ur draksars on display, then guildys or friends can rightclick you and "go see collection display" or something and they visit your "Display Case" or something. For us who are still around cos our collection.. and the only way we have to enjoy it is the boring look of the rune manager.. I would also like some kind of full art display for the entire bg, until now the only way to see the full art is by clicking each rune, one at the time.. having that many cool artz but keeping them hidden.. to me it seems like wasted beauty I would like to be able to pick up all my runes and wash my face with them, and feel the collection Collecting stuff is cool(if you use them), but if you dont really play with them, then collecting this stuff needs some more and different visual fullfillment.. ps: this is totally not a priority, we all know that, but it would be soooo coool.
How about we allow access to all Common runes to all players, old and new? Run 'Common only' matches to introduce new guys and as a 'pure skill' match up for experienced guys. Far fewer abilities to consider than the current intro decks
A universal clock. It doesn't matter which time zone it's set too. Just a clock that is available on both the forums and game client that we can organize events and patches and tourneys and such around without the need to use a time zone converter.
Improve IA. Bots never use skills when they may, just basic attacks so easy battles = no improvement playing campaing or solo battles.
If you press the 'g' button twice while in game, it will bring up the grid, and terrain effects. It will indirectly highlight any hazardous terrain you might walk over with your current pathing choice.
I realized the other day that runes in the forge seem to be sorted by the date I acquired the rune. It may be easier to change to a reverse acquired date instead of ascending CP. I think that would largely solve the issue while making the code change easier.
there isn't a whole lot of QoL fixes that we had time for, but going forward it is something we will be making more and more of, its just a matter of clearing up the higher priority things first.
eh, no. I think the team has done a great job with consolidating 20+ abilities (different names but similar effects)