Personally id just prefer a rearrangement of the ability sets. as a side note if the current version of EH was based on damage and the secondary on 50% of the damage then I would be fine with its current effects. Id have him looking more like this: Dam: 10 Spd : 7 Rng: 1 Def: 2 Hp: 55 Base: Atk Phys, hero, Battle master 3, Prestige, IMPENETRABLE U1: Battle Leader, Surge enemy, Block 2 U2: Consecration, Carouse, Euans Hammer (pally theme) (drunks) (meta) with this layout you can at least choose which theme you are building him into and he will always have all the universal aoe buffs
How I would have made euan if I were in charge: Euan: cost: 85ish damage:10 speed:6 def:3 hp:54 range1-2 abilities: Attack physical Consecrate Prestige Surge enemy Ethereal hammer(reverted to original) Battle master 2 Up1: Pathfinder Mountaineer Enlightened/restricting aura Up2: Hold the line/dodge 1 block 1 block 2 impenetrable 6 speed would keep him in check, 7 speed would make him more threatening and expensive however. Made to be built as a support battle enabling unit, or a singular fighting force based upon upgrades.
I've been using Euan at his 85 nora build (Carouse and Battle Leader) and I would sooooo much rather have Surge or Block on U1.
Loving the new Euan. Been using him in a lot of my games and i'm starting to understand how good the current Euan's Hammer is.