Teehee, they got Holy Strength. (Though it's art more closely mimics Unholy Strength's old art than any of the Holy Strength art, oddly enough.)
Not sure about how good it is, but this deck looks fun: http://www.hearthpwn.com/decks/455772-herald-resurrect
God I can't wait until the patch and expansion. Tired of playing against nothing but midrange druid in ladder. We get it, emote spam druid, you have 2 or more skilled cards in hand and you're just waiting play the most original combo in the game. Zzzzz
These are my current targets, depending on what I pull of course: Target Legendaries: (Ranked) Twin Emperor Vek'lor Hogger, Doom of Elwynn N'zoth the Corruptor Princess Huhuran Hallazeal the Ascended Malhorok Ragnaros, Lightlord Xaril, Poisoned Mind Yogg-Saron, Hope's End Deathwing, Dragonlord Target Epics: (Ranked) Call of the Wild x 2 Eternal Sentinel x 2 Forbidden Shaping x2 Cabalist Tome x 1 Embrace the Shadow x1 Shadowcaster x2 Forbidden Healing x1 Twilight Summoner x2 Blade of C'Thun x1 Ancient Harbinger x1 Tentacles for Arms x1 Darkspeaker x1 I reserver the right to change this based on what ends up being actually good or not. I also need to get some stuff from the core (The Black Knight seems like it is going to be important).
Jeeze. so apparently I had a ton of golden versions of the nerfed cards (Gold Call of The Wild, Gold Master of Disguise, 2 Gold Arcane Golems, etc.) so I was able to get a giant amount of dust from disenchanting. So I am now sitting at 9,515 dust. I may re-enchant Big Game Hunter or perhaps owl, but still this is a good place to be sitting at with the new expansion coming out. Getting at least 6 legendaries of my choice feels pretty damn good.
I had golden Bladeflurry, golden master of disguise and golden BGH. Currently at 5k gold and 6800 dust.
Of course I get the 5x Druid or Rogue quest just after the nerfs. I had to lower myself to face rogue. I feel dirty but it worked.
So messing around with Handlock to see if it's still viable... probably, but I think I'm ditching the Molten's for Midnight Drakes.
Rares Addled Grizzly 2 Ancient Shieldebearer 2 Blackwater Pirate 5 Bloodsail Cultist 5 Blood to Ichor Corrupted Healbot Corrupted Seer Cult Sorcerer 2 Darkshire Librarian Disciple of C'Thun Doomcaller Eater of Secrets Evolve 4 Forbidden Ritual (golden) Forlorn Stalker 2 Infest Infest (golden) Infested Wolf Journey Below 2 Master of Evolution Mire Keeper 3 Rallying Blade Selfless Hero 2 Servant of Yogg-Saron Shifting Shade 3 Spreading Madness 4 Steward of Darkshire Thing From Below 2 Thing From Below (golden) Thistle Tea 4 Twilight Darkmender (golden) Twilight Darkmender 2 Epic Ancient Harbinger Blade of C'Thun Call of the Wild Cyclopian Horror Eternal Sentinel Forbidden Ancient Forbidden Healing 3 Forbidden Shaping Giant Sand Worm Vilefin Inquisitor Legendary Ragnaros, Lightlord More legendaries would have been nice, but on the whole I am pleased with card quality.
Rare Addled Grizzly 4 Ancient Shieldbearer 2 Blood to Ichor Blood to Ichor (golden) Bloodsail Cultist Corrupted Healbot Corrupted Seer Cult Sorcerer Darkshire Librarian Demented Frostcaller Disciple of C'Thun Doomcaller Eater of Secrets 2 Evolve Forlorn Stalker Journey Below Klaxxi Amber-Weaver 2 Midnight Drake 2 Mire Keeper Thistle Tea Rallying Blade Servant of Yogg-Saron 4 Shadow Word: Horror 2 Shifting Shade Silthid Swarmer 3 Skeram Cultist Spreading Madness Twilight Darkmender Undercity Huckster 2 Undercity Huckster (golden) Epic Blood Warriors Forbidden Shaping Giant Sand Worm Hammer of Twilight Hammer of Twilight (golden) Tentacles for Arms Twilight Summoner Legendary Mukla, Tyrant of the Vale (Golden) N'zoth, the Corruptor Xaril, Poisoned Mind x2 Also pleased with second set. Got my first golden legendary! Though he is not great, Mukla looks like he is not complete trash.
moltens just not that runnable anymore i might give it a shot, handlock is love, but it's hard to justify moltens right now. I mean they were good before, but I'd much rather have them change it to a minimum of X at all time, instead of making them max risk atm.
I didn't keep track of the specifics of what I got for the first 58 packs (forgot to), and currently the server is unavailable. I did, however, get around 1475 Dust, without getting any duplicated Legends or Epics, only 1 Golden rare dupe, and ~5 Golden Common dupes. I did not fill out on all the commons, a few like Usher of Souls are only 1x but not very many. It actually got most of the rares I wanted, but obviously and of course not all of them. I was surprised I didn't get any "extra" Epics, though I suppose that depends on how one views having more than 0x of Ancient Harbinger (which I got 2x of) and Blood of the Ancient One (which I "sadly" only got 1x) and Wisps (which I got 2x of). I got quite lucky on the Legends, getting Xaril, Cho'Gall, and Yogg-saron. While I still think Yogg is utter garbage in terms of competitive play, I do think he's hilarious, so I'm not actually upset about that at all. Pending what I get in my next 6-7 packs, I'll probably craft Staghelm and/or N'Zoth at some point but I'm otherwise not overly fussed on Legs. I suppose Twin Emperors might be good to get at some point as well, but I'm not yet sure how I feel about C'Thun decks (currently messing around with a Priest version, but I think Warrior would be better overall once I get my second Ancient Shieldbearer and maybe some Crazed Worshippers).
From my pretty limited testing today, Priest Cthun absolutely wrecks aggro but struggles against the other Cthun variants. I just couldn't handle the meat Druid threw at me. Anyway as far as packs go, got Twin in my initial 53 (that sucked) and Xaril and Mukkla in the next 40. Squeezed out Anomalus (no idea where I'll use it) in the first 5 free packs and, in some sort of cosmic joke, that was in my last 5. I'll get Nzoth or something.
I ended up crafting the princess and a few epics though I have enough dust to craft a bunch of legendaries still. Leaning towards Tirion and the Twins and saving the rest to fill out based on what is proven good. Jib, you running entomb?