I want you guys to help me make a list and get some ideas brewing about potential FS runes that need some love and possible rework. So far I am thinking of: Champions- Boghopper Bull Darkmarsh Sorcerer Firk Mastermind Marsh Warden Spells- Evolve Expanded Reach Feeding Frenzy Nora Seep Sea Song Forced Evolution Relics- Nora Well Rejuvenating Fountain Swamp Warts Equipment- DreadEye Symbiote Snaptooth Helm Spirit Stone That is just my list of runes I think could possibly use a little rework love. Not sure if everyone agrees, but I am gonna try to think of some ideas for em. Just recently Sok approved a rework for Rite of Empathy so we know the almighty Cactus God watches over us and takes into consideration of what we say. If we get some good ideas we might actually see some changes With much love, Skullferno(Rorschach)
Feeding frenzy: Summoned fishes come with a taunt that says: "They took our jobs!" After coming into play, fishes leave to go vote for Donald Trump. 2 turns later, nora bombs explode onto both shrines for 500 damage.
i`d like the snaptooth helm to be something like: Equipped champion gains 2 ranks of res: pyshical/ 1 rank of tough. If it is a snaptooth it also gains hostile.
I was thinking of Sea Song being something like Target champion gains confused and wandering for 6 turns. If target champion has amphibious, semi-aquatic, or aquatic it instead gains loyalty and 2 ap. (35 Nora)
Also Swamp Warts could be- 20 hp, sacrifice relic. When relic is destroyed or sacrificed, nearby champions in 3 spaces of this unit take 10 fire dmg and become poisoned for 3 turns. (30 Nora) A double edge sword that could hit you harder then others. A gamble rune if you must
As I said, it's generally something we try and avoid, doesn't mean it can't exist or doesn't exist. At the same time tho, Leoss takes advantage of that less readily due to being melee heavy and that's also 25 nora for just Hostile. While Snaptooth have multiple long-ranged threats, plus Essence Capture via Crypt.
Snaptooth Helm- Target champion gains phase shift. If equipped champ is race Snaptooth, it insteads gets +1Def and fearless.
Well after parafeedback was nerfed I can agree. Though honestly the Revere abilities need a rework in general. I can only justify a fee actually costing so much. I do like premonition and her stats though Also mastermind is okay but can't outright outright justify him being so pricey.
Boghopper Bull- Dmg 10 Def 2 SPD 6 Rng 1 HP 45 base abilities: amphibious, attack physical Upgrade tier 1: bulwark:Boghopper, protective, warrior Foe Upgrade Tier 2: leap 3, massive leap, crushing charge
Note that you can now get around it with most range champs if you play carefully. Sure the glass cannon snipers will be affected but the medium range guys won't. I just brutally molested a Rage of the Circle the other night with hyaenids. It's a double edge sword
Regarding Firk Prophet, can you give it divine favor rank 2 on base, and give it a healing option in U2. Remove Immunity psychic cause that's an awful ability for a firk
prophet had first aid on release when first aid was being pushed. The rune art shows firk prophet healing a boghopper. Your suggestions are appropriate.
Note that Prophet has a -4 nora modifier, making Immunity: Psychic basically free right now. I'd hesitate to remove it from her and give her a discount at cost.
No, seriously. The only change I know of since I came back was that it got buffed to 3 turns. What changed to make it more easily circumvented now?