What makes this guy so expensive ? He's a large unit with 3-4 range, attack physical, 10 damage, 6 speed, 1 defense and 49 health. ? He should be getting a cost reduction for his range, size, and slothful and he has sub-par stats. Here's how he cold be made playable On base Race-troll/ construct 10 damage 6 speed 1-2 range 2 defense 45 health Attack: physical barricade barrier vulnerability:magical- Remove slothful as it just makes champs unplayable except excavator, especially considering he's supposed to rely on his abilities to be useful. absorb relic Upgrade line 1-masons spire, reclaim materials, ruin Upgrade line 2- logistics range, detonate relic, rock defiance Option 2 Race- construct/troll 7 damage 6 speed 1 range 2 defense 45 health on base pathfinding barricade barrier rock defiance Upgrade line 1- slam, mason's spire, stone bomb Upgrade line 2- detonate relic, hunter:small, massive leap or charge 2 I'd like to see him race troll/construct because his mason's spire would help singer keep his relic guardian bonus, and mason's spire would make heart stone very good. His barricades make for nice setups for knock backs for other trolls which would increase their low damage output.
just remove lodestone builders auto attacks,range,and damage completely. lets be honest none of us are picking him for his damage or attacks while he has that subpar range but rather for the abilities he owns.