Link to original thread: http://forums.poxnora.com/index.php...-rework-of-shoeboxed-units.21795/#post-294232 Current state of Bok: Almost every Bok unit has some kind of pseudo-range; Unhinged Bok is terrible. It offers dull stat increase with physical damage that Bok have already to the gills (Bok Warden, Bok Gatekeeper, Korona, Guardian); The Hekatians are pretty efficient units on their own, Voidraker is a bit too slow though; Gatekeeper, Enforcer, Bloodguard, Voidraker to an extent and Korona are all playable and meta worthy units. All of the ideas presented here presume that Bok become a unique race that is NOT Demon. This should provide a good start on sorting out the issues with race: Demon. Main goals: Make Bok a strong, independent and unique UD theme in accordance to the faction flavour; Amalgamate different aspects of the already existing synergies within Bok and improve their synergy; Get some of the champions out of shoebox; Ideally, make the theme strongest in early-mid game, rather than early game or late-mid game. Bok Aristocracy (4 nora): When there are four or more champions with this abillity in play, this champion gains Bok Ingenuity?: Whenever a champion that shares a race with this one activates an abillity within 5 spaces, this champions cooldowns are reduced by 1. This can only proc once per turn. Bok Aristocracy (6 nora): The first time each turn that a friendly Bok activates an ability (excluding basic attacks) the cooldowns on this champion's abilities are reduced by 1.(Kalasle's idea) Hekatian Bloodthirst (4 nora?) (inspired by description of Voidraker): This champion loses 15hp, gains Impatient and Lifedrinker for 1 turn when a friendly champion that shares a race (or class?) with this champion within 5 spaces uses a basic attack. If this champion already has Bleed, it gains Hunter: Bloodied instead. Hekatian Bloodthirst (6 nora) (stronger version with bigger drawback): This champion loses 8hp and gains Impatient, Bleed and Lifedrinker for 1 turn when a friendly champion that shares a race (or class?) within 5 spaces uses a basic attack. If this champion already has Bleed, it gains Hunter: Bloodied. If this champion doesn't destroy a champion within the duration of the buff, it gains Impatient permanently. Hekatian Arbiter(69-72) – . 1. Bleed removed base, added to U2. Removed Fury from U2. Added Bok Aristocracy U2. U1: Hekatian Bloodthirst, Throw Axe, Impaling Strike. U2: Bok Aristocracy, Hunter: Bloodied, Bleed. With this build you have 3 options. Go full beater (Bloodthirst + Hunter:Bloodied/Bleed); Go pseudo-range (Throw Axe/Impaling Strike + Bok Aristocracy); Go bleed (Impaling Strike + Hunter: Bloodied/Bleed) All options can be viable in different bgs. 2. Bleed removed base. Counterattack Ranged to U2. Remove Fury from U2. U2: Counterattack Ranged, Hunter: Bloodied, Bok Aristocracy. +1 SPD base? 3. CA range removed base, Added Bok Aristocracy U2. U1: Throw Axe, Hunter: Bloodied, Hekatian Bloodthirst U2: Counter Attack Range, Bok Aristocracy, Impaling Strike. Bok Raider (same nora cost): Remove Resistance: Fire 3 from U2. Add Bok Aristocracy. Bok Enforcer (same nora cost): U1: Battlemaster 2, Defender, Bok Aristocracy Bok Warden : 1. Remove Precision base, Remove Attack Physical base, Add Rain of Arrows 2 base. U1: Vengeful, Detection 2, Stab U2: Bok Aristocracy, Attack: Physical, Declare Target 2. Remove Precision Base. Remove Pace U1. Add Bok Aristocracy U1. Bok Guardian (68-72 nora): U2: Bodyguard, Block 2, Defender U1: Throw Shield, Zeal: Defence, +6hp. +2-4damage -- so it’s not too cheap for its utility. Bok Gatekeeper (71 nora): Remove Block 2 base, add Deflect base. Imo Gatekeeper becomes too strong with impassioned, especially with PoV. Maybe it's just undercosted( it's 3 nora). Regardless, I think it should be removed, and in fact, I think no UD champion should get impassioned as long as PoV exists. U1. Defender of Chaos 2, Bok Aristocracy U2: Logistics: Speed, Provision: Offense, Noble Sacrifice Bok Mistress(68-74 nora): U1: Blood Knowledge, Soften, Charm U2: Blood Dispersal, Absorb, Bok Aristocracy Korona Bok Huntress (78-85): U1: Bok Leader (when this unit destroys another champion, friendly champions within 5 spaces that share a race with this champion (including itself) gain Hunter: Walker for 2-4(?) turns(5 nora), Pummel, Lifedrinker. U2: Bloodseeker, Thirst for Battle, Hekatian Bloodthirst (?) Unhinged Bok – Since Bok lack alt damage and Unhinged Bok looks proper mad, I thought it could get Attack: Psychic. The rune doesn't seem to be good in any particular setup and doesn’t offer anything new to any theme, so I decided to go for a full rework inspired by the art. Remove Tormented base, remove Psychotic Break base, -1 Damage. U1: Protective, Enrage 3 U2: Stat:Bonus Speed, Ready 2, Bok Aristocracy Add base: Sweep/Throw Table – This champions throws a freakin’ table at 2-5 range.(It'll probably be fine with sweep ) Hekatian Voidraker(72-82)– Remove Void Shield base, Add Punish base. U1: Unstoppable, Void Shield, Hekatian Bloodthirst U2: Bleed, Logistics:Life Siphon, Life Siphon Hekatian Bloodguard(67-82 nora) – U1: Bok Aristocracy, Bleed, Pet: Blood Imp U2: Hekatian Bloodthirst, Dictate, Drive. She will then have 3 multifarious builds DD (Hekatian Bloodthirst + Bleed) Abillities (Bok Aristocracy + Dictate) making it possible to become a pseudo 8 spd champion which constantly gains more and more damage. Classic (Pet: Blood Imp + Dictate/Drive) Hekatian Fleshgrinder (25 nora) Fleshgrind (CD 5): target real champion is destroyed. All Bok become enraged 1 and gain Charge 3 for 1 turn and the closest opposing champion to the sacrificed champion is dispelled. Hekatian Blood Draught (30 nora): Equipped champion gains Bleed, Melee Specialist 3. If equipped on a Bok or/and a champion with Bleed, it gains Kill Sense. (Just suits the bloody specialty of Bok). After this champion has made 4 attacks, it also gains Short Lived 1 and this equipment's owner is refunded 10 nora. Some of my own rune ideas: Arcane Sword (relic) ~20 - When an enemy champion within 5 spaces is destroyed, friendly Bok within 2 spaces have their cooldowns reduced by 1. This does not stack and can only proc once per turn. Spell: Bok Supremacy – AoE 3: friendly Bok have their abillity cooldowns reset/set to zero and lose 12hp. If an enemy champion is destroyed during the turn, the effected Bok recover 6HP. (not sure about the last clause)
I don't know if sok wants to create any more races, I seem to remember that he wanted to cut down on them. I quite like the idea of synergy that triggers off flying - a UD flying theme, which would be largely bok (stupid doombringer would spoil the aesthetic a bit though). I like some of those ideas though, but I think we might as well create new runes for it rather than changing old ones completely.
Why not kill 2 birds with 1 stone? And out of all factions, UD seems to have the least races and least racial/thematical interactions, so I think it'll be fair for UD to be on par with other factions in that respect.
I like the ideas put forth. I don't feel as though Bok need to become their own specific race, as they're demons. Raceemon suits them fine really. But I agree firmly. Creating new runes and adding to the cluster mess while older runes are shoe boxed isn't the answer. "Bok Aristocracy (4 nora): When there are four or more champions with this abillity in play, this champion gains Bok Ingenuity?: Whenever a champion that shares a race with this one activates an abillity within 5 spaces, this champions cooldowns are reduced by 1. This can only proc once per turn." that for example would be neat and unique as an ability to have strictly on Bok champions.
I like the reducing cooldown idea. It's especially strong since many of the abilities are ranged attacks that get boosted by the faction bonus.
Bok Aristotacy is a good idea. I run several ‘flying female devils’ bgs but just for the koolz as there’s no synergy. Might make succubus a Bok? She looks the part...
Lilian, The Enthraller Artwork: Race: Bok Class: Priest Description: ATK: 0 DEF: 1 SPD: 6 RNG: 1 HP: 42 Abillities: Abash Psychic Nova 3: This unit deals 9 damage to each unit within 2 spaces. This damage ignores DEF. Champions damaged by Psychic Nova become Soultapped for 4 turns. Soul Sucker: For each champion that becomes Charmed or Soultapped, this champion heals 4Hp and gains 2 Max Hp. When 5 or more champions become Charmed or Soultapped, this unit gains Dread and Mastermind permanently. Egregore of the Dark Goddess (AP 4, CD 5): While this buff is active, this champion gains Psychic Ping 1 and friendly champions that share a race with this champion gain Charm 1, +1 DEF and cannot be attacked by charmed units if this champion is within 5 spaces. If this champion moves, the buff is removed. If this champion is destroyed while the buff is active, friendly champions gain Depression and Liability permanently. The abillity comes on cooldown. Flight U1: Boost, Bok Aristocracy, +6 HP U2: Transfer Life 2, Mindwipe Aura 2/3, Flourish
You sold me on the artwork alone but teh champ sounds Firking good for a mid 50 - 60 nora support unit and will give bok some form of sustain / power turn potential. It reinforces the theme and we dont have to worry about it being broken in some form of meta / split so I am 100% in favor
She is squishy and normal Speed Her whole tool kit is to support what's on the field and doesn't have an attack herself so I think she needs to be at a fairly low price ... think of jakei maiden for reference
I like her for 65 nora with that build for sure I mean its always going to be a trial and error but this is the best theoretical cost for her i think, although id like her to have something like 9 dmg attack or so but the nova is ok too.
Hekatian Arcanist Artwork: Race: Bok Class: Wizard ATK: 9 DEF: 2 SPD: 7 RNG: 1 HP: 46 Abillities: Attack Physical Blood Spear Hekatian Bloodthirst Running Start U1: Bleed, Teleport: Blood Ball U2: Bok Aristocracy, Blood Magic