Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Harvest Friendly Plant champions lose 1 AP and 2 HP each. You gain 3 nora for each Plant effected. Vine Whip This champion makes a Physical attack at RNG 2-5. If the target is occupying Vegetation, Ensnared or Rooted and is successfully damaged, the target also becomes Burred for 3 turns and Eviscerated for 3 turns. Titan This unit has Fearless, Planar Bound, Unequippable, Iron Will, Unstoppable and Eternal. Avatar When this unit is destroyed, It's owner loses the game. Upgrades: 1 : Nature's Balance Amplifications and Vulnerabilities are negated. 2 : Nature's Connections When a friendly champion within 5 spaces makes a successful basic attack, this unit heals for 2 HP. If the attacking champion is a Plant, Ranger or Shaman, it also heals for 2 HP.
Transform your shrine into Affliction God, Svok. This spell can not be cast if your avatar is in play.
Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Agonize 3 For 6 turns, enemy champions within 3 spaces lose 8 HP every time this unit is damaged by an attack from an opposing champion. Afflict 2 For 6 turns, target champion within 5 spaces loses 8 HP every time this unit is damaged by an attack from an opposing champion. Titan This unit has Fearless, Planar Bound, Unequippable, Iron Will, Unstoppable and Eternal. Avatar When this unit is destroyed, It's owner loses the game. Upgrades: 1 : Rotting Blows When this champion successfully attacks a champion with a basic attack, the target is Decaying for 4 turns. 2 : Defiling Aura Opposing champions within 3 spaces are Defiled.
Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Sand Mirage At the end of your turns, create an illusion of a random friendly champion within 5 spaces that is occupying sand in an unoccupied space adjacent to the effected champion. Enigma Sand When a unit within 3 spaces (including this one) is successfully attacked, it gains Enigma Shield until the end of the turn. Titan This unit has Fearless, Planar Bound, Unequippable, Iron Will, Unstoppable and Eternal. Avatar When this unit is destroyed, It's owner loses the game. Upgrades: 1 : Sandbreach When this unit is damaged, spaces within 4 spaces becomes Sand for 3 turns. 2 : Desert Camouflage When this unit is damaged by a ranged attack while it is occupying Sand, that damage by is reduced by 2.
Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Lightning Skewer All champions occupying spaces 1 to 6 spaces in a targeted straight line away from this unit take 12 Electricity damage and are Paralyzed 1. This damage ignores DEF. Electric Attack This unit makes an Electric attack at range 2-4. Titan This unit has Fearless, Planar Bound, Unequippable, Iron Will, Unstoppable and Eternal. Avatar When this unit is destroyed, It's owner loses the game. Upgrades: 1 : Paralytic Feedback When this champion is successfully attacked by a basic attack from RNG 4 or greater, the attacking champion becomes Paralyzed for 3 turns. 2 : Immunity: Electricity Electricity damage that would be dealt to this unit is prevented. This unit may not become Shocked.
Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Ink Target champion within 4 spaces is Blinded for 4 turns. Ink Cloud Area Effect 2, Range 4: Affected spaces become Ink Cloud (units within effected area are blinded) for 2 turns. Titan This unit has Fearless, Planar Bound, Unequippable, Iron Will, Unstoppable and Eternal. Avatar When this unit is destroyed, It's owner loses the game. Upgrades: 1 : Trail: Water At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes Water (Impeding 1) for 3 turns. 2 : Clamp When this champion makes a successful melee attack against a champion, that champion gains Stationary while engaged to this champion.
Transform your shrine into Glacial God, N'ivet. This spell can not be cast if your avatar is in play.
Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Glaciate Target Frozen champion within 2 spaces becomes Crystallized and Frozen permanently. Freeze Target opposing champion within 2 spaces is Crystallized for 2 turns and Frozen 4. Titan This unit has Fearless, Planar Bound, Unequippable, Iron Will, Unstoppable and Eternal. Avatar When this unit is destroyed, It's owner loses the game. Upgrades: 1 : Ice Front At the beginning of each turn, all spaces within 3 spaces of this champion become Ice for 4 turns. 2 : Freezing Aura Enemy champions within 3 spaces are Frozen.
Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Exorcism Make an attack against a Wrath champion with +2 DMG. If the champion is destroyed by this attack, it returns to the owner's dock with +5 rounds to its cooldown. Flight This champion is Sentry. Upgrades: 1 : Mystic Push Spell presence of friendly champions is increased by one and champions your enemy controls have their spell presence decreased by one. 2 : Reinforcement 1 When this champion is deployed, it gains 1 AP for each friendly unit that shares a race or class with it, to a maximum of 7. Reinforcement 2 When this champion is deployed, it gains 2 AP for each friendly unit that shares a race or class with it, to a maximum of 7.
Base Abilities: Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack. Dragon Form This unit is Immunity: Fire, Dragonflight, and Flamestrike. Upgrades: 1 : Mutate Target friendly champion within 3 spaces gets +2 DEF, +2 DMG or +1 SPD. Target opposing champion gets -2 DEF, -2 DMG or -1 SPD. These effects can not be cleansed or dispelled. If target champion has a Mutation ability it also gains 4 charges. Broodcaller When this champion is deployed, a level 3 Broodling is created at every friendly font deployment zone. 2 : Surge: Dragon 1 This unit has +1 DMG for each friendly Dragon. Surge: Draksar 1 This unit has +1 DMG for each friendly Draksar. Surge: Beast This unit has +1 DMG for every friendly Beast.
Base Abilities: Attack: Gun This unit makes a Physical attack at its Range. This is a basic attack. Ricochet Shot This champion makes a physical attack against target champion. If successful, the nearest other opposing champion within 4 spaces of the target takes 1 physical damage and if that champion takes damage is Stunned for 2 turns. This damage ignores Defense. Brand of the Outlaw When this champion successfully damages a champion with a basic attack, that unit gains Pariah and Liability for 4 turns. Upgrades: 1 : Ammunition 1 Once this champion has made at least 2 successful attacks, its range becomes 1. Ammunition 2 Once this champion has made at least 4 successful attacks, its range becomes 1. 2 : Reload When this champion collects a Nora globe, the counter on its Ammunition ability is reset.
The next Vindrax, Valdac, and Vex that are deployed from your runedock, are each removed from play and you are refunded 40% of their nora cost. When this effect has successfully occurred on each, Deploy Triborne in the closest deployment zone to the last deployed champion affected by this spell(Vindrax, Valdac, or Vex).
Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Healing Breath 2 Area Effect 2, Range 3: Other champions are Cleansed and healed 25 HP divided by the number of targets (rounded down to a max of 12 HP per target). Dragonflight This unit has Hunter: Walker for 4 turns. Warding This champion cannot be targeted by spells. Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed. Upgrades: 1 : Acid Bomb 3 Area Effect 2, Range 5: Affected units take Acid damage equal to 80% of this unit's DMG. This damage ignores DEF. Champions successfully damaged become Scoured for 2 turns 2 : Flamethrower All champions occupying spaces 1 to 6 spaces in a targeted straight line away from this champion take 12 Fire damage and are Enflamed 2. This damage ignores DEF.
Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Invigorate 1 Target champion within 2 spaces gains 2 AP. Merciful If a champion would be destroyed by this champion, it's HP is set to 1 instead. Arctic Flight This unit has Arctic, Sentry. Upgrades: 1 : Charm 1 Adjacent enemy champions become Charmed 3. Charm 2 Enemy champions within 2 spaces become Charmed 3. Charm 3 Enemy champions within 3 spaces become Charmed 3. 2 : Grace of the Dead 1 When this unit dies, all friendly champions recover 6 HP. At the start of your next turn, all friendly champions recover 3 HP. Grace of the Dead 2 When this unit dies, all friendly champions recover 12 HP. At the start of your next turn, all friendly champions recover 6 HP.
Base Abilities: Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack. Guarded: Witch The first time each turn this unit is successfully attacked by a basic attack, friendly Witches within 5 spaces gain 2 AP and +4 DMG for 2 turns. Elsari Coven Whenever an opposing champion is deployed into or enters a friendly Dead Magic Zone, it becomes Cursed for 2 turns plus 1 additional turn for each friendly Witch. Upgrades: 1 : Weaken Spells Friendly champions within 5 spaces take 5 less damage from spells. Favor When you successfully cast a spell that shares a faction with this unit, you gain 5 nora. This does not stack. Mystic Push Spell presence of friendly champions is increased by one and champions your enemy controls have their spell presence decreased by one. 2 : Curse 1 This unit makes a 5 dmg attack at range 1-5. If successful, the target becomes Cursed for 2 turns. If the target was already Cursed, then this attack deals an additional 5 damage. Curse 2 This unit makes an 8 dmg attack at range 1-5. If successful, the target becomes Cursed for 4 turns. If the target was already Cursed, then this attack deals an additional 5 damage.
Target a friendly Shaman, Ranger, or Warrior. If the target is a Shaman it gains Quest: Support Ally, if it is a Ranger it gains Quest: Runner, if it is a Warrior Quest: Kill Enemy. When this spell is successfully cast, other friendly units within 4 spaces gain Cooperation.
Base Abilities: Rapid Growth 1 Summon a copy of this champion with no upgrades on target space within 5 spaces. This ability costs 20 nora to activate and begins on CD. Immunity: Physical Physical damage that would be dealt to this unit is prevented. This unit may not be Eviscerated.