Hello All, I just noticed there is a new limited spell that seems solid. How was it acquirable initially, and is it worth it to attempt to get one at this point (as in both for its use and for its value)?
Found the campaign. You need to purchase Hand of Death - finishing it on legendary awards this spell.
But you end up getting the adaptive trigger and you will most likely get 25 back so it seems worth it for the adaptive bg im working on
"If this effects leave play before the champion is destroyed" does that mean if it get dispelled you get the 25 nora back? Or do you have to wait the 10 turns before you get the 25 nora back?
Allright but if the spell got casted on a 50+ hp champ and it ticks on opponents first turn, and on opponents turn after that, it would have taken 20 ish hp in total right? And then get cleansed if that the triggers the 25 nora return it could perhaps have some value in the deck he talks about? Although that be a gamble and a sandbag but it might pay off later on. But with the 50 nora cost of the spell it gonna have a pretty long cooldown. This was just theory tho, i think with that type of gamble UT might still be a safer deal?
UT isn't comparable aside from price. It's clearest relatives are doom and essence drain, both of which are better imo. If it couldn't be cleansed I guess it would be interesting. You might as well doom almost every time as it is now.
If SL and SP ever actually lose cleanse like they were apparently supposed to then it would be pretty useful but doom is better right now.
Yeah but if i run GoD then every SP player i get matched with will deploy those champs on turn 1/2, guaranteed.