Red Recognition

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Oct 4, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Poison This unit makes a Poison attack at its Range. This is a basic attack.
      • [​IMG] Elemental Storm: Poison Enemy champions within 3 spaces of at least one friendly Elemental, or champion with Attack: Poison, including this one, take 5 Poison damage (ignores DEF) and lose up to 1 AP. This champion gains 1 AP per AP lost this way.
      • [​IMG] Gift of the Djin: Kasgar Target champion with Race: Elemental or Hyaenid within 7 spaces gains Lethal Poison until this ability is used again.
      • [​IMG] Immunity Poison Poison damage that would be dealt to this unit is prevented. This unit may not become Poisoned.
    Upgrades:
    • 1 :
      • [​IMG] Poison 1 When this champion successfully damages a champion with a basic attack, that champion is Poisoned for 3 turns.
      • [​IMG] Poison 2 When this champion successfully damages a champion with a basic attack, that champion is Poisoned for 4 turns.
      • [​IMG] Poison 3 When this champion successfully damages a champion with a basic attack, that champion is Poisoned for 5 turns.
    • 2 :
      • [​IMG] Debilitate When this champion successfully damages a champion with a basic attack, if that champion does not have Debilitated, it becomes Debilitated for 10 turns
      • [​IMG] Weary When this champion successfully damages a champion with a basic attack, if that champion does not have Wearied, it becomes Wearied for 10 turns
      • [​IMG] Cripple When this champion successfully damages a champion with a basic attack, if that champion does not have Crippled, it becomes Crippled for 10 turns
     
    Tweek516 likes this.
  2. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Give Each Player's Shrine or Avatar Sovereign Command (This unit loses 10 HP and target friendly champion within 3 spaces gains Dictate for 6 turns. At the end of each turn, each player's Shrine or Avatar gains +2 MAX HP.
     
    Last edited: Jul 10, 2018
  3. Redderrick

    Redderrick I need me some PIE!

  4. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Attack: Psychic This unit makes a Psychic attack at its Range. This is a basic attack.
      • [​IMG] Elsari Coven Whenever an opposing champion is deployed into or enters a friendly Dead Magic Zone, it becomes Cursed for 2 turns plus 1 additional turn for each friendly Witch.
      • [​IMG] Pawn The first time this champion would be damaged each round, the nearest other friendly champion is affected instead.
      • [​IMG] Flight This champion is Flying and has 2 ranks of Sentry.
    Upgrades:
    • 1 :
      • [​IMG] Revere: Sarinda While this champion is in play, Sarinda costs 10% less nora to deploy. While Sarinda is in play this unit has the Ancient Corruption ability.
      • [​IMG] Essence Claw This champion makes a Psychic attack against target champion at RNG 1. If this destroys the champion, a 12 HP copy of the destroyed champion with Warding is summoned in its place under your control.
    • 2 :
      • [​IMG] Nemesis: Holy Okanine When this champion is deployed, a Holy Okanine with Iron Will is deployed within 3 spaces of your enemy's Shrine or Avatar, under their control. If this champion is destroyed, the Holy Okanine is also destroyed.
    [​IMG]

    • Base Abilities:
      • [​IMG] Attack: Psychic This unit makes a Magical attack at its Range. This is a basic attack.
      • [​IMG] Pawn The first time this champion would be damaged each round, the nearest other friendly champion is affected instead.
      • [​IMG] Flight This champion is Flying and has 2 ranks of Sentry.
    Upgrades:
    • 1 :
      • [​IMG] Merciful If a champion would be destroyed by this champion, it's HP is set to 1 instead.
    • 2 :
      • [​IMG] Empathy Friendly champions within 5 spaces have an additional rank of Regeneration.
     
    Last edited: Jul 1, 2020
  5. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Preordained This rune is automatically revealed at the beginning of the game.
      • [​IMG] Reconstruct: First Target Stitched Remains relic within 3 spaces is destroyed and a Stitched First is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities.
      • [​IMG] Split Hero If this unit is in play with a full-faction battlegroup, it is destroyed. This unit cannot be Reanimated. This unit has Iron Will. You may only have one Split Hero in your battlegroup. This unit counts as a Hero.
      • [​IMG] Stitched When this champion is destroyed, a Stitched Remains relic is summoned to the closest available space.
    Upgrades:
    • 1 :
      • [​IMG] Gravetend When this unit is deployed, your champion with the highest cooldown is set to 0. When this unit is destroyed, your enemy's champion with the highest cooldown is set to 0.
     
    Last edited: Jul 3, 2018
  6. Excalibur95

    Excalibur95 I need me some PIE!

    your rune ideas are too op.

    still.
     
  7. Morfeas

    Morfeas I need me some PIE!

    Where's all the art from?
     
  8. Redderrick

    Redderrick I need me some PIE!

  9. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Adept Arcanist When a unit within 8 spaces, including this one, takes damage, this champion permanently gains a basic attack of that damage type.
      • [​IMG] Pawnmaker When this unit make a successful basic attack against a unit that is Soultapped, the attacked unit becomes Petrified for 1 turn. If the attacked unit is already petrified, it becomes Possessed 2.
      • [​IMG] Pawn The first time this champion would be damaged each round, the nearest other friendly champion is affected instead.
      • [​IMG] Amphibious This champion ignores restrictions and penalties imposed by Water.
    Upgrades:
    • 1 :
      • [​IMG] Reckless Blast 1 This unit makes a Magical attack at RNG 2-5 at 8 DMG and the closest friendly champion to the damaged champion takes 4 magic damage as well. This damage ignores DEF.
      • [​IMG] Reckless Blast 2 This unit makes a Magical attack at RNG 2-5 at 10 DMG and the closest friendly champion to the damaged champion takes 4 magic damage as well. This damage ignores DEF.
      • [​IMG] Reckless Blast 3 This unit makes a Magical attack at RNG 2-5 at 12 DMG and the closest friendly champion to the damaged champion takes 4 magic damage as well. This damage ignores DEF.
    • 2 :
      • [​IMG] Grant: Pawn Target champion within 5 spaces gains Pawn for 2 turns.
      • [​IMG] Petrifying Gaze This champion makes an Psychic attack against target opposing champion at Range 1-3. If damaged, the target becomes Petrified for 4 turns.
     
    Last edited: Aug 29, 2018
  10. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Oblivify Whenever a unit comes into play within 3 spaces of this unit It loses all abilities (including basic attack(s)) and gains the following abilities:
        • [​IMG] Corruption This unit loses 5 HP. For 1 turn, this unit loses its basic attacks and gains Attack: Loss of Life.
        • [​IMG] Rift Bound At the end of its turns, if this unit does not occupy Dead Magic Zone, it loses 2 MAX HP.
        • [​IMG] Faithless This unit has no spell presence.
        • [​IMG] Oblivion Shield Damage from the first successful attack made against this champion each turn is prevented.
     
  11. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Target a unit with Race: Angel, it gains Unstable (this unit is destroyed after 1-6 turns). If the target was friendly, friendly units gain Mystic Push (Spell presence of friendly champions is increased by one and champions your enemy controls have their spell presence decreased by one.) for 4 turns. If the target was an Enemy, Enemy units gain Mystic Push (Spell presence of friendly champions is increased by one and champions your enemy controls have their spell presence decreased by one.) for 4 turns.
     
    Last edited: Jul 23, 2018
  12. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Attack: Light This unit makes a Magical attack at any RNG against any enemy champion; If successful, that unit loses HP equal to it's current DEF. If the target has 0 DEF as a result of being Illuminated, it loses Illuminated and takes magic damage equal to the conditions duration.
      • [​IMG] Paradise Bound At the end of each turn, if this unit is not in a friendly font or friendly deployment zone, this unit is destroyed.
      • [​IMG] Call to Arms Whenever this champion makes a successful basic attack, the next champion deployed that shares a race or class with this one costs 2 less nora. This effect stacks.
      • [​IMG] Flight This champion is Flying and has 2 ranks of Sentry.
    Upgrades:
    • 1 :
      • [​IMG] Secure Fonts For 3 turns, if this champion is in play, fonts you control cannot be contested. This ability comes into play on cooldown.
      • [​IMG] Boost: Angel Friendly champions that share a race or class with this one have +5 MAX HP. This does not stack with other Boosts.
      • [​IMG] Mystic Push Spell presence of friendly champions is increased by one and champions your enemy controls have their spell presence decreased by one.
    [​IMG]
    • Base Abilities:
      • [​IMG] Paradise Bound At the end of each turn, if this unit is not in a friendly font or friendly deployment zone, this unit is destroyed.
      • [​IMG] Mystic Push Spell presence of friendly champions is increased by one and champions your enemy controls have their spell presence decreased by one.
      • [​IMG] Light Shielded Whenever this unit's HP would drop below 1, it is set to 1 instead.
      • [​IMG] Flight This champion is Flying and has 2 ranks of Sentry.
     
    Last edited: Jul 13, 2018
  13. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Droughtcaller When this champion comes into play, all Water tiles are turned into Dirt for 3 turns.
      • [​IMG] Dehydrate Target opposing champions within 5 spaces of this unit loses all AP and the tile(s) it occupies become Sand for 4 turns. If the tile is already Sand, the target becomes Crippled, Wearied, and Debilitated for 6 turns.

    • 1 :
      • [​IMG] Spellsurge: Drought When this champion is deployed, Drought spells are revealed from your runedock. Drought spells costs 10 nora less (this does not stack) and this champion is healed for 8 HP when a Drought spell is played.
      • [​IMG] Revere: Snogvie While this champion is in play, Snogvie the Antbear costs 10% less nora to deploy. While Snogvie the Antbear is in play this unit has the Enigma Shield ability.
    • 2 :
      • [​IMG] Trail: Sand At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes Sand for 4 turns.
      • [​IMG] Sand Veil When this champion comes into play all terrain within 10 spaces turns into sand terrain for 3 turns.
      • [​IMG] Antagonize Target champion within 2 spaces can only target and attack this champion for 4 turns. A champion can only be antagonized by one champion at a time.
     
    Tweek516 likes this.
  14. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    (Size: 2x2)
    Base Abilities:
    • [​IMG] Chaos Effect At the end of each turn, turn a random non-Chasm tile in play into Chasm until the source of this effect is no longer in play.
    • [​IMG] Final Word When this unit is destroyed by a champion, the champion that destroyed it is also destroyed.
     
    Last edited: Aug 1, 2018
  15. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Disease This unit makes a Disease attack at its Range. This is a basic attack.
      • [​IMG] Bloodform Whenever this unit captures a bloodball, it gains MAXHP equal to half the worth of the bloodball. This unit has Bloodspurt (When this unit is successfully attacked with a basic attack, the target is Bloodied (This unit cannot stealthed) for 6 turns and a blood ball worth 5 DMG is created in an adjacent space to the attacker).
      • [​IMG] Trail: Blood At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes Blood (Non-impeding water) for 3 turns. If a Vampire or Demon occupies blood it Vampiric heals 4 HP at the beginning of it's owner's turns. Other champions occupying blood suffer 2 disease damage at the beginning of their owner's turns.
    • 1 :
      • [​IMG] Disease Acolyte Whenever a champion takes Disease damage, this champion heals 2 HP. This triggers up to 3 times per turn.
      • [​IMG] Immunity: Disease When this champion would take Disease damage, it instead heals HP equal to half the damage that would have been dealt. This unit cannot be Diseased.
      • [​IMG] Disease Eater When this champion would take Disease damage, it instead heals HP equal to half the damage that would have been dealt. This unit cannot be Diseased.
    • 2 :
      • [​IMG] Ferocious Bite When this champion makes a successful basic attack, that champion has -5 DMG for 2 turns. This does not stack. If the target is Distracted or Illuminated, that champion also gains 2 stacks of Sunderedfor 3 turns.
      • [​IMG] Clamp When this champion makes a successful melee attack against a champion, that champion gains Stationary while engaged to this champion. When this champion makes a successful basic attack, that champion has -5 DMG for 2 turns. This does not stack. If the target is Distracted or Illuminated, that champion also gains 2 stacks of Sunderedfor 3 turns.
     
    Last edited: Jul 23, 2018
  16. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    AoE 3; All tiles in the affected area turn into non-impending water for 3 turns. If a tile in the affected area is already water, it turns into Hallowed Ground (Friendly Priests, Shamans, and Paladins are cleansed and healed for 5 HP.) for 3 turns instead.
     
    Last edited: Jul 23, 2018
  17. Excalibur95

    Excalibur95 I need me some PIE!

    hey redderick, you do have some cool ideas, i think if you could learn to keep within normal design bounds and not create op things you could be a great games designer. maybe one day you will work wit the new pox dev crew. i think your imagination / creativeness is off the charts. you also do not seem to run outa ideas +stamina.
     
    zenadel, Redderrick and Tweek516 like this.
  18. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Starshine The closest friendly champion that moves within 5 spaces gains a rank of Majestic.
      • [​IMG] Astral Projection Target an adjacent font; If there fewer friendly units than enemy units in play, create an illusion of each friendly unit within the font in the nearest, unoccupied space adjacent to each affected friendly champion. If there are fewer enemy units than friendly units in play, give friendly champions within the font Tempo(Whenever a spell is successfully cast, this unit gains an additional AP.)For 2 turns.
      • [​IMG] Arctic This unit cannot be Chilled. If this unit is a champion, it has Icewalker and gains +1 DMG while occupying Snow or Ice.

    • 1 :
      • [​IMG] Portal Projector When this champion is successfully relocated, Summon an illusion of this champion in the nearest unoccupied space adjacent to this unit.
    • 2 :
      • [​IMG] Portal This unit may teleport to any deployment zone its controller controls.
     
    Last edited: Aug 6, 2018
  19. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Dark Emination When a champion(including this one) moves within within 3 spaces of this unit, it loses it's basic attack(s) and gains Corruption(This unit loses 5 HP. For 1 turn, this unit loses its basic attacks and gains Attack: Loss of Life.).
      • [​IMG] Void Shield When this champion takes 4 or more damage, it gains a rank of Resistance to that damage type.

    • 1 :
      • [​IMG] Dark Awakening This champion has +1 DMG, +1 DEF and +1 SPD for every 2 opposing champions occupying Dead Magic Zone.
     
  20. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Attack: Shadow This unit makes a Loss of Life attack at its Range against target champion's MAXHP. This is a basic attack.
      • [​IMG] Skyfall When this champion enters play, units within 7 spaces become Shadowtouched(when this unit is destroyed, a friendly shade with 15 HP is summoned in it's location.).
      • [​IMG] Scale Armor This champion takes 25% less damage (after DEF) from attacks.
      • [​IMG] Flight This champion is Flying and has 2 ranks of Sentry.

    • 1 :
      • [​IMG] Hold the Line This champion gains +2 DEF, +1 MAX RNG, Planar Bound, Unstoppable, Iron Will and Defensive Strike until it moves. This does not stack.
    • 2 :
      • [​IMG] Unspeakable When this unit is deployed, all enemy units become Frightened until the end of next turn.
     

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