Red Recognition

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Oct 4, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack Acid This unit makes an Acid attack at its Range. This is a basic attack.
      • [​IMG] Lay Hatching Unit summons a dragon egg relic to target adjacent space. At the end of the next turn, the egg will hatch into a Draksar Broodling.
      • [​IMG] Goddess'us's Aura At the end of your turns, transform all Dragon Egg relic(s) within 3 spaces of this unit into Clutch of Vindrax relic(s).
      • [​IMG] Immunity: Fire Fire damage that would be dealt to this unit is prevented.This unit may not become Charred.
    • 1 :
      • [​IMG] Regal Presence Friendly champions within 3 spaces that share a race with this champion have Loyalty.
      • [​IMG] Vitality Creation The first time each turn a champion comes into play, this champion gains +2 MAX HP.
      • [​IMG] Augment Creation Friendly champions coming into play gain +2 DMG permanently. This effect does not stack.
    • 2 :
      • [​IMG] Draconic Force This champion gets +2 DMG for each friendly Dragonkin within 2 spaces.
      • [​IMG] Broodcaller When this champion is deployed, a level 3 Broodling is created at every friendly font deployment zone.
      • [​IMG] Brood Bond Friendly Myx Pupae hatch 1 turn faster (to a minimum of 2 turns) while this unit is in play.
     
    Last edited: Nov 8, 2018
  2. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack Physical This unit makes an Physical attack at its Range. This is a basic attack.
      • [​IMG] Easy Target This unit takes 30% more damage from ranged attacks.
      • [​IMG] Hercule When this champion is deployed, 6 Large champion runes are revealed in your rune-dock
      • [​IMG] Arctic This unit cannot be Chilled. If this unit is a champion, it has Icewalker and gains +1 DMG while occupying Snow or Ice.

    • 1 :
      • [​IMG] Surge: Behemoth This unit has +1 DMG for every friendly large champion.
      • [​IMG] Tectonic Pulse This champion makes an attack against target champion within 2-5 spaces, in a straight line, at DMG 15. When this attack is made, the intervening spaces between this champion and the target become Unstable Ground until the end of your enemy's turn. When this attack deals 1 or more damage to the target, that champion is knocked back 2 spaces.
    • 2 :
      • [​IMG] Vigilance This champion has +1 DMG for each engaged friendly champion within 4 spaces, including itself. At the end of its turn, it gains a rank of Tough for 3 turns for each engaged friendly champion within 4 spaces, including this one. It also gains +1 SPD if that champion shares a race with it, not including itself.
      • [​IMG] Pathfinder All friendly champions that share a race with this one have Mountaineer.
     
    Last edited: Feb 9, 2019
    Gnomes likes this.
  3. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack Psychic This unit makes an Psychic attack at its Range. This is a basic attack.
      • [​IMG] Summon: Altar of Voltaev Summon an Altar of Voltaev relic in target adjacent space.
      • [​IMG] Inherit: Sins The next time a friendly demon is destroyed, this unit gains it's upgraded abilities until the effect of this ability triggers again.
    • 1 :
      • [​IMG] Guarded: Demon The first time each turn this unit is successfully attacked by a basic attack, friendly Demons within 5 spaces gain 2 AP and +4 DMG for 2 turns.
      • [​IMG] Inspire Select a friendly champion within 5 spaces of this unit. That champion gains +2 DMG, and this unit receives -2 DMG.
      • [​IMG] Call to Arms Whenever this champion makes a successful basic attack, the next champion deployed that shares a race or class with this one costs 2 less nora. This effect stacks.
    • 2:
      • [​IMG] Book Burn No spells may be cast for two turns.
      • [​IMG] Relieve Target champion within 5 spaces is Cleansed and all effects removed are applied to this unit.
     
    Last edited: Nov 8, 2018
    Fentum likes this.
  4. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Conqueror While this champion is in a neutral or enemy font zone, it gains +3 DMG and +2 DEF.
      • [​IMG] Quest: World Domination The first time you control all fonts in play, friendly unit(s) may be deployed from your runedock onto any tile(s) in play for 2 turns.
      • [​IMG] Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed.
    • 1 :
      • [​IMG] Annex While this unit is in play, your shrine's Deployment Zone expands by 1.
    • 2:
      • [​IMG] Change of Plans Target champion within 5 spaces and this champion gain Font Ignorance for 4 turns. If this effect is Cleansed off either champion, it is removed from the other.
     
    19madfox95 likes this.
  5. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Leverage: Vampyre When this unit is deployed from the runedock, the next Vampyre you deploy from the runedock cost 10 less nora for 3 turns. This effect does not stack.
    • 1 :
      • [​IMG] Scorn When this unit is deployed, its owner's Shrine or Avatar loses 8 HP.
      • [​IMG] Shrine Linked When this unit is damaged, your Shrine is healed 4 HP.
    • 2:
      • [​IMG] Life Siphon When this unit attacks and deals damage to a champion, it vampiric heals HP equal to half the damage dealt.
      • [​IMG] Lifedrinker When this unit destroys an opposing champion, it vampiric heals HP equal to half the destroyed champion's max HP.
      • [​IMG] Bleed When this unit damages a champion with a basic attack, the target is Bloodiedfor 6 turns and a blood ball is created in an adjacent space. Demons and Vampyres that capture the blood ball vampiric heal an amount equal to 50% of the damage that caused the blood orb. Other champions that capture it take that same amount in disease damage. Only one blood ball per enemy can be active at a time.
     
  6. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Nora Fonts controlled by players become uncontrolled. Font(s) affected gain Black Tempest (At the beginning of each of this unit's turns, a random opposing champion within 8 spaces takes 6 Electricity damage (this damage ignores DEF). For every 5 champions in play, this ability triggers again but can only affect a unit once per turn.). For 4 turns, nora fonts may not be captured.
     
  7. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Hibernate all champions within a target font (This champion becomes Stealthed for 8 turns and is healed for 6 HP. At the start of next turn, it gains Immobile and Pacified for 3 turns or until it is destealthed.).
     
    19madfox95 likes this.
  8. Tweek516

    Tweek516 I need me some PIE!

    I hope you save these somewhere else for the day that the forums go dark.
     
    19madfox95 and Fentum like this.
  9. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    (Size: 2x2)
    • Base Abilities:
      • [​IMG] Ghost This champion is Incorporeal.
      • [​IMG] Spirit Spring At the beginning of each turn, all spaces within 3 spaces of this champion becomes Spirit Spring(Non-impending Water) for 4 turns. Non-flying Champion(s) (Including Enemies) occupying Spirit Spring tile(s) have Vitality Creation(The first time each turn a champion comes into play, this champion gains +2 MAX HP.).
      • [​IMG] Amphibious This unit makes a Physical attack at its range. This is a basic attack.
    • 1 :
      • [​IMG] Reallocate: Life This champion has +6 HP and the next champion you deploy from the runedock permanently has -6 HP.
    • 2:
      • [​IMG] Dispel Target champion within 5 spaces, including this one, is Dispelled.
      • [​IMG] Revere: Aspect of Growth While this champion is in play, Aspect of Growth costs 10% less nora to deploy. While Aspect of Growth is in play, whenever a champion heals life, your Shrine or Avatar permanently gains +2 MAXHP.
     
    Last edited: Mar 2, 2019
  10. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Attack: Light This unit makes a Magical attack at any RNG against any enemy champion; If successful, that unit loses HP equal to it's current DEF. If the target has 0 DEF as a result of being Illuminated, it loses Illuminated and takes magic damage equal to the conditions duration.
      • [​IMG] Combo Attack: Illuminate When this champion makes two successful basic attacks against the same champion in a single turn, that champion becomes Illuminated for 5 turns.
      • [​IMG] Paradise Bound At the end of each turn, if this unit is not in a friendly font or friendly deployment zone, this unit is destroyed.
    Upgrades:
    • 1 :
      • [​IMG] Heaven Sent When this champion comes into play, spaces within 10 spaces turns into Hallowed Ground terrain for 3 turns.
      • [​IMG] Trail: Hallowed Ground At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes Hallowed Ground.
    • 2 :
      • [​IMG] Revere: Aspect of Divinity While this champion is in play, Aspect of Divinity costs 10% less nora to deploy. While Aspect of Divinity is in play, friendly champion(s) in play lose Paradise Bound.
      • [​IMG] Nightfall When this champion is deployed or destroyed, the closest unstealthed friendly champion becomes Stealthed for 6 turns.
     
    Last edited: Feb 5, 2019
  11. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Corruption This unit loses 5 HP. For 1 turn, this unit loses its basic attacks and gains Attack: Loss of Life.
      • [​IMG] Rite of Power Target real champion you own within 5 spaces is destroyed and friendly champions gain +1 DMG.
      • [​IMG] Veiled Flight This unit gains Flying when Stealthed.
    Upgrades:
    • 1 :
      • [​IMG] Assimilate When this champion recovers a nora globe, it is healed for 6 HP.
    • 2 :
      • [​IMG] Fading Light When this champion recovers a nora globe, it becomes Stealthed.
     
  12. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack..
      • [​IMG] Quest: Expedite The first time your runedock has no rune(s) left to reveal, this unit is destroyed and reanimates as a Keeper of Memories champion. It loses Quest: Expedite, Attack: Physical, Upgraded Ability: 1, Upgraded Ability: 2, gains Attack: Magical, +4 DMG, +3 MIN RNG, +4 MAX RNG, Race Charged, and Unleash Memories.
      • [​IMG] Abominable This unit has Arctic and deals +1 DMG to Scented champions for each friendly Yeti. When this ability is activated, the closest enemy champion becomes Scented for 2 turns and loses Stealthed. If the enemy champion is Frightened, it becomes Scented for 4 turns instead.
    Upgrades:
    • 1 :
      • [​IMG] Preordained This rune is automatically revealed at the beginning of the game.
      • [​IMG] Gift of Scrying You have an additional rune reveal each of your turns.
      • [​IMG] Expedite When this unit successfully attacks, you gain a rune reveal.
    • 2 :
      • [​IMG] Occlusion This unit loses 3 HP and 3 random runes in your runedock are concealed.
     
  13. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    (Size: 2x2)
    • Base Abilities:
      • [​IMG] Attack: Psychic This unit makes a Psychic attack at its Range. This is a basic attack..
      • [​IMG] Multidimensional This unit's HP is equal to the combined HP of all friendly Dimension Door relic you have in play. This unit is destroyed if you have no friendly Dimension Door relic(s) in play.
      • [​IMG] Interdimensional Shift This unit may teleport to any space within 2 spaces of a friendly Dimension Door relic.
      • [​IMG] Summon: Dimension Door Summon a Dimension Door relic(s) with Dimension Door to target adjacent space.
    Upgrades:
    • 1 :
      • [​IMG] Stationary This unit may not spend AP on normal movement. Relocation effects are not affected.
    • 2 :
      • [​IMG] Revere: Aspect of Oblivion While this champion is in play, Aspect of Oblivion costs 10% less nora to deploy. While Aspect of Oblivion is in play, friendly Dimension Door relic(s) have Oblivion Shield.
      • [​IMG] Oblivion Shield Damage from the first successful attack made against this champion each turn is prevented.
     
    Last edited: Mar 6, 2019
  14. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    (Size: 2x2)
    • Base Abilities:
      • [​IMG] Dreamworlder Whenever this unit loses stealth, it becomes an illusion and it's owner is refunded the nora cost. This unit is Stealthed.
      • [​IMG] Lumbering This champion's AP cost for each movement is increased by 1.
      • [​IMG] Resilient If this champion was to take less than 4 damage, that damage is prevented.
      • [​IMG] Amphibious This champion ignores restrictions and penalties imposed by Water.
    Upgrades:
    • 1 :
      • [​IMG] Blockade Enemy champions within 8 spaces cannot gain AP via spells and abilities.
    • 2 :
      • [​IMG] Water Front At the beginning of each turn, all spaces within 3 spaces of this champion becomes Shallow Water for 4 turns.
      • [​IMG] Water Veil When this champion comes into play, spaces within 10 spaces turns into Shallow Water terrain for 3 turns.
      • [​IMG] Trail: Water At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes Water (Impeding 1) for 3 turns.
     
    Last edited: Mar 2, 2019
  15. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    (Size: 2x2)
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Violent This champion has Fury if a friendly champion that shares a race with it is within 2 spaces.
      • [​IMG] Sundered Menace The first time each turn a friendly Draksar or Dragon is deployed from the runedock, this champion gains 2 AP and enemy champions within 2 spaces takes 4 Acid damage.
    Upgrades:
    • 1 :
      • [​IMG] Shred Defense Target champion within 2 spaces has its DEF set to 0 for 2 turns and takes Physical damage equal to the amount of DEF lost. It also gains Lumbering for 2 turns.
      • [​IMG] Sword Breaker When this champion successfully damages a champion with a basic attack, any equipment on that champion is destroyed.
      • [​IMG] Cripple When this champion successfully damages a champion with a basic attack, if that champion does not have Crippled, it becomes Crippled for 10 turns.
     
    Last edited: Mar 4, 2019
    Gnomes likes this.
  16. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Attack: Sonic This unit makes a Sonic attack at its range. This is a basic attack.
      • [​IMG] Lenifying Hymn Friendly real champions within 3 spaces (including this one) have their AP CAP increased by 1.
      • [​IMG] Pathfinder All friendly champions that share a race with this one have Mountaineer.
      • [​IMG] Shielded This champion may not be the target of opposing spells.
    Upgrades:
    • 1 :
      • [​IMG]Nature's Connections When a friendly champion within 5 spaces makes a successful basic attack, this unit heals for 2 HP. If the attacking champion is a Plant, Ranger or Shaman, it also heals for 2 HP.
    • 2 :
      • [​IMG]Forage This unit gains 3 AP when it captures a nora globe.
     
  17. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    (Size: 2x2)
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its Range. This is a basic attack.
      • [​IMG] Tactician Friendly champions within 3 spaces have +1 MAX RNG if they have a MIN RNG of 1.
      • [​IMG] Frostborn Tackle Friendly adjacent champions that share a race with this unit have Escalation (This champion gains +1 DMG at the beginning of its owner's turns).
      • [​IMG] Icebreaker Snow and Ice spaces adjacent to this champion are Water (Impeding 1) for the next 4 turns. Champions occupying spaces modified this way become Grounded for 2 turns.
      • [​IMG] Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed..
      • [​IMG] Arctic This unit cannot be Chilled. If this unit is a champion, it has Icewalker and gains +1 DMG while occupying Snow or Ice.
    Upgrades:
    • 1 :
      • [​IMG] Grappling Hook This champion is relocated to target space within 2-5 spaces. If that space is occupied by a champion, both champions are relocated up to 2 spaces towards each other. This ability may not be used on impassable or inaccessible spaces.
    • 2 :
      • [​IMG] Frigid Lance This champion makes a Frost attack at RNG 2-5. If the target is occupying Ice, Snow or is Frozen and is successfully damaged, the target also becomes Chilled for 3 turns and Inhibited for 3 turns.
     
    Last edited: Mar 5, 2019
  18. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Disease Aura 3 At the beginning of your opponent's turns, this unit deals 6 Disease damage to each champion within 2 spaces. This damage ignores DEF.
      • [​IMG] Corpse Pile When this unit is deployed, it loses 5 HP and an Infected Zombie with no upgrades is summoned on the nearest unoccupied space within 5 spaces. At the end of every 6 turns, this unit loses 5 HP and an Infected Zombie with no upgrades is summoned on the nearest unoccupied space within 5 spaces.
      • [​IMG] Zombie Apocalypse This champion has Immunity: Disease. While you control at least 5 Zombies, this unit gains Swarm: Festering Corpse.
      • [​IMG] Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed..
    Upgrades:
    • 1 :
      • [​IMG] Immobile This unit cannot move or be relocated.
    • 2 :
      • [​IMG] Regal Presence Friendly champions within 3 spaces that share a race with this champion have Loyalty.
      • [​IMG] Majestic 1 Opposing champions adjacent to this unit are Awestruck.
      • [​IMG] Majestic 2 Opposing champions within 2 spaces of this unit are Awestruck.
     
    Last edited: Mar 4, 2019
    Gnomes and Tweek516 like this.
  19. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    • Base Abilities:
      • [​IMG] Prophecy of Zemi When this unit is deployed from the runedock, friendly Elemental(s) in play gain one of the following: Channel: Speed(This champion has +1 SPD for 3 turns and Skirmisher for 3 turns. This ability initially costs 4 nora to activate, with the cost increasing by 1 nora per activation for 1 turn), Channel: Damage(This champion has +1 DMG for 2 turns and Skirmisher for 2 turns. This ability initially costs 4 nora to activate, with the cost increasing by 1 nora per activation for 1 turn) or Channel: Defence(This champion has +1 DEF for 2 turns and Skirmisher for 2 turns. This ability initially costs 4 nora to activate, with the cost increasing by 1 nora per activation for 1 turn) For 4 turns.
      • [​IMG] Premonition When this unit is deployed, champions you own have Impenetrable for 4 turns.
      • [​IMG] Grand Entrance When this unit is deployed, the closest enemy champion is Awestruck for 3 turns.
    Upgrades:
    • 1 :
      • [​IMG] Prestige All friendly champions, including this one, within 5 spaces have Iron Will and Fearless.
    • 2 :
      • [​IMG] Inscrutable Form This champion cannot be cloned or copied. No other champions can take the form of this champion.
     
    Last edited: Mar 14, 2019
  20. Tweek516

    Tweek516 I need me some PIE!

    What race?
     

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