Big thing that popped up is that Skywin is on "every" durgun but lost Blitz. Probably still op. All myx are arthro but they don't have C&C so whatever Mimic got hella nurfed but who cares One interesting thing that doesn't really matter : Bravery now gives Iron Will. Iron Will now is also immunity to Distract. So every hero is free to pewpew. Terror.
Just bear in mind that this really is the first part- there's the championset rework, the nonchamp reworks, and the post rework balancings just one reworking isn't the bulk of the effort by any measure. CHINS UP LADS
HOT SCOOPS LE chameleon is just a red reskin but looks kinda bad ass bought a pack with the gold i had left I'm done, digging for the new champs. Vinny with Surge base lolwhy
Acid Ele, Deflect OR Greeting Archnic, not baller anymore (lol 70nora 5 spd k) Drakewing. No swarm but sooooooo cheap Drak Archer, goodnight sweet prince Broodqueen lost Invig gg OMG HALFSKEEZ, THEY'VE DONE IT So uh... Sandsnipe is melee now? Power Atk on Skeez Cannono is p lol Herder : good news, got boost 3 (even if no speed on it now). Bad news... 85 nora Valdac lost aura, errbody quits the game Varu Howler is back on top, best champ in the game it's over Speaking of, Varu Dragon is op
They've done really interesting things with skeez, like choosing between Alliance or something for the splash. Not always perfect, take Warmage. You pick between Alliance OR Instigate... like, wut? Torch became a better release Incinerator. Melt was awesome and I'm glad it's back.
i actually haven't been able to do as much as some/most of the other council members- went on vacation and it turned out that these guys actually get things done fast who knew
Totes. Skeez, even though more awkward than ever, seems the go-to while the "meta" (eww) settles. Cheap sturdy stuff errwhere. Can't go wrong with a 50 nora Drummer with Rallying cries.
I've got opinions on most stuff I'll post when I get off work. But myx look dead as a theme now. Broodlord 118 nora. Can't even get consume. Matriarch went up in cost and lost accessibility to improve speed. Sandsnipe range 1. There goes the core of myx. Also dunewalker goes up in cost loses grants base.
k so I was overthinking it. New SL : Vinny/Valdac/Vex (yes, VEX, free surge 2). 2x Drakewing (54 nora 3x durgun yay numerous). 2x Varu Howler/Dragon cuz op. 2x Cannoneers (power attack no recoil you win). Fill with Dragons to taste (Neodrak is a good candidate for not worst). Stop at 15 champs. Load up on spells, that's how you'll win. Don't forget banner because everything has 40 hp.
Idk. I think beasts with a little goodstuff splashing might be a candidate fit new hotness. Even with the herder nerf all those now crazy good cheap beasts are even cheaper and boosted 3.
Looking at my old beast bg, nothing but the Holwers got better. Nothing got worse either but nothing sticks out as a straight buff. You could even argue that the things holding it all together got slapped (mainly Renos and Sandhunters). That last one losing Domain and Turtle got set waaay back. I'm really uncomfortable hinging a deck on 86 nora champs that do nothing. At that price I'd rather drop some 110+ monstrosity that will never die because everything has 9 dmg. But that's all kneejerk, time will tell. So anyway : God Tier --------- Varu Holwer Varu Dragon Skeezick Cannoneer. Bane Shift Tier --------- Everything else
Bearcat better Scythbill better Still have closely looked at everything but saw those on a quick look through.
Baiter got buffed for sure but he's nowhere "goodstuff splash" status. Bearcat looks good because so much looks awful. No one will run it by the end of the week. No clue on Morph, don't have it anymore so I have no idea what the upgrades are... but judging by the checklist, a 2-4 7dmg champ is nothing to get excited about. (Does she even have Mutate anymore?) Nvm read Razz's post
Serpentor lost his ranged fire attack and resist phys which is sad, but still seems good although he has precision on base AND as an alternative for spur so that needs to get looked at. Meanwhile The Dreadnaught lost leap 3 in place of massive leap, although I am pretty sure he went from charge 2 to charge 3 and has heavy charger as an alternative. Of course he also had his cleave pushed into an upgrade of rampage now. Its a tough call, heavy charger+charge3+rampage means he could potentially hit a couple champs at once for big damage. ripdemon alpha is pretty unchanged with pretty boring upgrades in ranks of damage shield phys and regen. The ripdemon though...why you do this? His ally UD and surge enemy were put on the same slot. he was hardly the game changer before the revamp.