Soul Illusion Faction: Underdepths Rarity: Exotic/Legendary Artwork: Soulbleeder in a purple backbround looking in a tainted mirror with souls fuming out of its body Countdown: 16 Nora cost: 40 Target friendly champion will gain Soul Siphon (When a non-summoned, non-illusion champion dies this unit gains 5 HP (maximum 100) and +1 DMG.) and gains Inhibit and Defile for first 8 turns This was actually an old spell but i decided i think it is time to reintroduce this spell because it is quite useful as it both works as offensive by giving damage each time champion dies as well as giving increase max health Initially i wanted to make it just Soul illusion but it would have been too expensive since you are pretty much doubling also to avoid too much of abuse i also added impatient since the spell was made according to soulbleeder i believe giving champion impatient will also try to curb the abuses. I also realise this will work perfectly with sacrificing spells like retribution and sacrifice
Impatient will just be free AP gen. Something that needs to be extremely regulated. I think it will be more beneficial than detrimental. EDIT: Had a thought. Why not add Ponderous as well, keep the nora cost the same.
Won't that be too much because you are giving so many restrictions what about instead of impatient just give ponderous