hello there new to kf i know one thing that i know nothing about kf so lets start i want a deck that is meta (best stuff) easy to use any deck ideas are welcomed and some explanation would be great example you run this and i can help with and it stacks with ect.. I can afford any pox rune thanks....
Hello and welcome basically the best kthir bgs right now is just the elf theme as a whole. Colossal boa x1 , elven bard x2, elven strategist x2, elven page x1 for her divine favor and swap and soften. Alot of people run x2 elven mages that's your call they are pretty good though also x1 elven prodigy for blindfire. Elven taskmaster x2 for the command elf and his entangling attack is really good. Make sure to include x2 falconer for the hawk attack and detection, throw in a nectar fairy x1 and a guardian of the circle for the shatter and x2 archer commanders. Spells are your call if you wanna run a spell heavy bg you can use elven ancestor x2 and fae oracle x2 good luck man. The main strategy with k'thir is their speed and superior range use that to your advantage.
Look toward the bottom of this post and it goes into goodstuff and how to use it: http://forums.poxnora.com/index.php?threads/centaurs.8497/ @chris0024 was a big help to me so I might as well pass it on. Good luck!
http://poxbase.com/deck/c7WcoGCtycf4CJc5FCLC5AC52CyUcqvc1bs5s7s4ys1aS2tsLr3nr2YrUe2we29 thats what I run, one of the best decks i ever had tbh
You mean Wild Elf ? Yes, he can do suprising amounts of dmg for that cost and on a map with a lot of vegetation he is an assasin But he is by no means and auto-include - I just like the fact that he is so cheap.
Since you said cost is not an issue, here are two build ideas. The first is simple. Get out your beaters Avenger, Boa, and Giant; hide behind them; and attack. Give the Fairy the Horn of Order and set her upgrades to Recharge and Heal Charge. If you keep her protected, she will win the game for you. Heal with Fairy, Grimlic, and Aspect. Strat, Wizard, and Oasis give you some movement range. Dugon is a perpetual AOE with Triumphal Roar. Keep him safe and attack as needed. Prodigy can protect you from range attacks. Your biggest end game threat is Bliss and Ancestor. With Bliss's Creatativity and Ancestor's Adaptive, you will move spells along and ramp up Ancestor's stats for the end game. However, you may not need them because the other units can win he game easily. This build is easy to use and maybe even boring but is pretty much guaranteed to get you to the top. http://poxbase.com/deck/c7WcubcoGCtyck c8Fc54cLc6Jc5Ac5Kcyacfvcic7ncoQs3qsis1-s4Ks2tsLr2Yr3frUeWe2Fe2weM The second is a Magic Amp build. This build is crazy expensive but crazy fun. http://poxbase.com/deck/c7WcoGCtyck c54c1-C3PCwXcyaCfvcicwOS3qskS1as4KsLr2YrUr25eWe2Fe1ae2w Grimlic and Thirion are the main champs of this build. Equip Thirion with Elite Blade and Grimlic with Covenant. Their Magic Blast can win games easily when Amped. Your Magic Amp comes from your Chosens and Throne. Initially, you get a 30% amp when all these are out. However, Bliss with Creativity and Mirror can get out more Chosens for more amp. Chosens and Lights have Motivate, which gives you a +1 damage for each and more damage output. Again, Fairy and Horn of Order can win you the game. But also use your Bullseye spells. These give +50% damage output for ranged units. So with Motivate, Magic Amp, and Bullseye, you will put out about 30 damage per hit from Grimlic and Thirion. Another fun unit is the Illusionist. Give her Illusion of Eyes, and she will create on illusionary champ for each unit yor opponent drops. These are great for stalling because they will have to spend AP to get rid of them. Park your Artisan next to your shrine. Click Scry on you shrine to get your runes and rebuild with Artisan. Dugon, Avenger, and Boas are your beaters.
This is an all Elf build with incredible range of movement. http://poxbase.com/deck/cqmctiCtychxc54c5FCt_c6Jc5Achkc3Fc50coQS5s6Ps1-S4KR+r3frqrUr4e2Fe2ue2w