As I have stated, I will be looking at themes specifically post expansion individually. If a theme has too many beaters with the same role/abilities, I will try and fix that if it benefits the theme.
Please try upping some champs to 6 speed (from 5). I love to play moga but when 90% of my reveals ( a lot of core-g'hern have 5 speed) are 5 speed champs it's hard to compete in midfond madness.
I hope the map review and a balance 'baseline' is achieved before any serious rework of themes happens. If you had to pick a theme which currently reflects where you think themes should be with respect to completeness and power, which would it be? Note if some themes are currently out of wack due to the presence of 1 or 2 clearly OP cards feel free to list the theme with those qualifiers. for example, I think the skeleton theme is fairly complete but I'm leery of surge skeleton 2. if its not an issue now its probably only because its overshadowed by crazier stuff. I would LIKE the game to be in a place where surge skeleton 2 on the lerper and the lich king is considered OP. And then have that ability removed from the game or at least reserved for glass cannon champs.
1. Balance changes going to be worked into Ronin. 2. Work themes and balance as you go. 3. More balance after themes are reworked. 4. Release Harbingers as Legendary recolors. 5. Next expansion. (Ok, I had to throw #4 in there)