This is my current Grintmaw bg. http://www.poxbase.com/deck/cGCdtcl5Cl4CdwCd9CdqC1tCggs5Xs5HS74sls4Gs87sKrir2@rYe5e1Ae3i I am looking for all the advice i can get like what champions to use, which abilities on certain champions and etc. I'd really appreciate it.
5 spd? i see only three champs over 16 with 5 spd. No surce of detection? UV and guard tower are useless so. This is a solid bg, honeslty i don't like very much the flamehurler, and i would replace him with another heartstone. Forge hammer is +6 dmg when near a relic, but Tactical manual is alwyas +4-5 and with gryntmaw this can became +6-7. So i would replace the hammer with another tactical manual. These advice are besed around my style of play, so feel free to ignore what i said ^^
Thanks I really appreciate it. I did take out the flamehurler for a magnificent which I like pretty well. But yea I'll try out the switches you suggested and see what I like the most.
You put off a weak rune, for another and weaker rune xD Magnificent is cool, but expansive and useless, becase deal no dmg and isn't so much tank. Yeah 8 space first turn and whatever, but hi's 85 nora. No ty A Marsh troll, is at this point a better choice.
What about a rock guardian in place of the earth golem ? seems just as effective to me since guardian can shift into the golem as well as providing +3 defense to units within 2 spaces and 8 spd on coming outta the gate if he's deployed in the shrine zone.