Greetings Everyone, Today is the first major post Coalitions patch which includes a bunch of bug fixes and balance improvements. Enjoy! General Added an in-game popup for the rewards you receive when a Tournament has concluded. Updated the extended set packs and boxes to say they include Ronin runes. Bugs Fixed issue with Dashing Maneuver that would cause it to go through walls. Fixed an issue where the account message you receive when after a Tournament concluded was not properly displaying the number of all the rewards given. Fixed an issue where if a champion with the ability Scrapper made two basic attacks the champion would get two instances of Reflexes 3 and Evasive 3. Fixed an issue with the spell Elemental Vortex where it was not properly showing the condition it gives. Fixed an issue with the spell Noraweave where the ability backlash was damaging the enemies shrine when proceeded by Noraweave. Fixed an issue where the condition split personality was not cleansabled. Fixed an issue where the champion Sheoul Monstrosity has no spell presence. Condition Incorporeal Description:This champion has Flying and cannot attack. It has Immunity - Physical, and takes 75% less damage from all non-Magical sources. Ability List Forglar Swamp Forsaken Wastes Ironfist Stronghold K'thir Forest Savage Tundra Shattered Peaks Sundered Lands Underdepths Discussion: http://forums.poxnora.com/index.php?threads/discussion-patch-notes-may-21st-2015.15784/
Abilities Equip: St Semmir's Brew Nora Cost increase (+3) Sonic Surge AP Cost increase (+2) Flame Surge AP Cost increase (+2) Sapping Armor Nora Cost increase (+4) Dashing Maneuver AP Cost increase (+1) Description: This champion moves up to 3 spaces in a straight line and the next attack directed at it within 6 turns automatically misses. All champions in the path of this movement are knocked back 2 spaces away from this champion. Weighty Nora Cost increase (+2) Nefari Resurrection Description: Friendly Elves within 6 spaces have Overkill: Healing (When a champion would be destroyed via a basic attack, the attacking champion is healed for an amount equal to the damage beyond the current health of the target) and Cull (This champion deals 50% additional damage (rounded down) to Fatigued (0 AP) champions on basic attacks). Vitality: Creation Description: The first time each turn a unit comes into play, this champion gains +2 MAX HP On The House Nora Cost increase (+3) Water Vortex Description: All champions occupying spaces 1 to 6 spaces in a targeted straight line away from this champion take 12 Physical damage and are Knockbacked 1. This damage ignores DEF. Shrinking Scion Nora Cost decrease (-4) Blood Bind Nora Cost decrease (-6) AP Cost decrease (-1) Shrinking Gaze Nora Cost decrease (-26) Carouse Cooldown increase (+1) Shockwave Description: All opposing champions within 3 spaces of this unit take 10 physical damage. All opposing champions hit by this ability then release a shockwave dealing 5 physical damage to all opposing champions within 5 spaces. This damage ignores defense. Cast: Ghostly Visage Nora Cost decrease (-20) Cooldown decrease (-1) Lethargic Nora Cost increase (+2) Rotting Blows Description: When this champion successfully damages a champion with a basic attack, that champion becomes Decaying (When this unit would be healed, it instead loses HP equal to 50% of the heal) for 4 turns. Colossal Nora Cost increase (+2) Ethereal Nora Cost decrease (-1) Nohkan Do Description: Attacks against this unit miss for 2 AP. This effect can trigger up to 2 times per turn, and does not trigger if this unit is Paralyzed, Distracted or Stunned. Blast Nora Cost decrease (-8) Vaporize Nora Cost decrease (-2) Corporeal Form Description: This champion loses Incorporeal. If it doesn't have Incorporeal, it gains Incorporeal instead. Curse (rank 2) Cooldown increase (+2) G'hernbound Nora Cost decrease (-3) Ghost Nora Cost decrease (-2) Boon of the Undead Description: This champion has Immunity: Disease and Fearless. When this champion recovers a nora globe, you gain an additional 20% nora. Leap (rank 2) Nora Cost decrease (-2) Curse (rank 1) Cooldown increase (+2) Phase Shift AP Cost decrease (-1) Nora Miner (rank 3) Description: At the beginning of your turn, you gain 6 nora. Nora Miner (rank 2) Description: At the beginning of your turn, you gain 4 nora. Nora Miner (rank 1) Description: At the beginning of your turn, you gain 2 nora. Warcry Nora Cost increase (+3) Description: When this unit makes a successful basic attack, friendly champions within 3 spaces that share a race with this champion recover 2 AP and get +2 DMG until end of turn. This triggers once per turn and units can be affected once per turn. Resistance: Physical (rank 3) Nora Cost increase (+4) Resistance: Physical (rank 2) Nora Cost increase (+3) Resistance: Physical (rank 1) Nora Cost increase (+2)
Forglar Swamp Champions Boghopper Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Boghopper Shaman Damage increase (+1) HP increase (+3) Min Range decrease (-1) Starting Abilities: Amphibious, Leap, Attack: Magical Upgrade Set 1: Divine Favor 2 (default), Heal Mass 3 Upgrade Set 2: Heal Champion 1, Heal Champion 2 (default), Heal Champion 3 Snaptooth Rider Upgrade Set 1: Charm 3, Shatter (default) Mirevixen Upgrade Set 2: Invigorate 1, Invigorate 2 (default) Boghopper Tad Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Boghopper Spitter Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Boghopper Elite Upgrade Set 2: Leap 1, Leap 2, Leap 3 (default) Tide Master Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Giant Crustacean Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Almsgiver Upgrade Set 1: Invigorate 1, Invigorate 2 (default) Darkmarsh Concealer Upgrade Set 1: Hidden: Water, Surge: Shadows (default) Upgrade Set 2: Mark, Nightfall (default) Turtle Rider Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Shock Toad Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Boghopper Mentor Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Firk Mind Shredder Starting Abilities: Amphibious, Psychic Ping Upgrade Set 1: Damage Shield: Psychic 3 (default) Magnetic Anuran Upgrade Set 2: Leap 1, Leap 2, Leap 3 (default) Boghopper Huntmaster Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Boghopper Pupil Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Darkmarsh Zealot Upgrade Set 1: Berserk Attack 1 (default), Berserk Attack 2, Berserk Attack 3 Tortun Corsair Starting Abilities: Attack: Gun, Ponderous, Pistol Shot, Tortun Shell Tortun Captain Starting Abilities: Attack: Gun, Vigorous Cry, Ponderous, Tortun Shell Tortun Gunslinger Starting Abilities: Attack: Gun, Ponderous, Ricochet Shot, Tortun Shell Boghopper Blackhand Damage increase (+2) Starting Abilities: Amphibious, Attack: Physical, Counter Attack: Ranged, Dashing Maneuver Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Boghopper Zombie Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Upgrade Set 2: Leap 1, Leap 2, Leap 3 (default) Spawnpool Guardian Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Upgrade Set 2: Heal Mass 1 (default), Heal Mass 2, Heal Mass 3 Boghopper Paladin Upgrade Set 2: Leap 1, Leap 2, Leap 3 (default) Snaptooth Deadeye Upgrade Set 2: Berserker 2, Berserker 3 (default) Jellebrium Darkweaver Damage increase (+1) HP increase (+3) Min Range increase (+1) Starting Abilities: Amphibious, Attack: Psychic, Sands of Time, Jellebrium Mind Upgrade Set 1: Energy Thief, Telekinetic Thrust (default) Jellebrium Lightbringer HP increase (+2) Defense increase (+1) Min Range decrease (-1) Max Range decrease (-3) Starting Abilities: Amphibious, Attack: Fire, Majestic, Jellebrium Mind Upgrade Set 1: Burn 1, Call to Arms, Illuminate (default) Upgrade Set 2: Multiattack 1 (default), Impairing Feedback Jellebrium Mindbender Upgrade Set 2: Mindwipe Aura 1 (default), Commander: Jellebrium, Catalyst: Psychic Pirahnid Bloodfiend Upgrade Set 2: Berserker 2, Berserker 3 (default) Darkmarsh Outlaw Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Darkmarsh Shadow Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Darkmarsh Fury Starting Abilities: Amphibious, Attack: Fire, Burn Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Upgrade Set 2: Hostile, Violent (default) Darkmarsh Enforcer Upgrade Set 2: Leap 1, Leap 2, Leap 3 (default) Darkmarsh Instigator Upgrade Set 2: Leap 1, Leap 2, Leap 3 (default) Darkmarsh Witch Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Jellebrium Mediator Starting Abilities: Amphibious, Attack: Psychic, Stall, Jellebrium Mind Equipment Thunder (Forglar Swamp/Sundered Lands) Nora Cost decrease (-5) Description: Equipped champion gains Explosive Attack 3. If the equipped champion has Attack: Gun or Pistol Shot, it also gains Cull. Horn of Order (Forglar Swamp/K'thir Forest) Description: Equipped champion gains Drive and Invigorate 2. If the equipped champion is a Tortun, it also permanently loses Ponderous. Darkmarsh Blackstaff (Forglar Swamp/Forsaken Wastes) Description: Equipped champion gains Immunity - Magic and Defile Corpse. Forglar Swamp champions also gain race: Undead and Boon of the Undead. Forsaken Wastes champions also gain Amphibious and one rank of Leap. Chillshard (Forglar Swamp/Savage Tundra) Nora Cost decrease (-5) Description: Whenever an enemy champion takes psychic damage, they become Chilled 3. If the equipped champion has Attack: Psychic, it also gains Catalyst: Frost. If the equipped champion has Attack: Frost, it also gains Catalyst: Psychic. Destiny Nora Cost increase (+10) Description: Equipped champion gains Piercing Shot 3. If the equipped champion is a Boghopper it also gains Quest: Kill Enemy
Forsaken Wastes Champions Dark Enchantress Damage increase (+2) HP increase (+3) Starting Abilities: Attack: Magical, Boon of the Undead, Vaporize Upgrade Set 1: Charm 1, Charm 2 (default), Charm 3 Upgrade Set 2: Fear 3 (default), Elsari Coven Grekin Upgrade Set 2: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Lich King Damage increase (+2) HP increase (+5) Defense decrease (-2) Min Range decrease (-1) Starting Abilities: Attack: Magical, Boon of the Undead Upgrade Set 1: Teleport 1 (default), Teleport 2 Upgrade Set 2: Immortality (default), Oblivion Shield Necrotaur HP increase (+2) Starting Abilities: Flight, Attack: Physical, Boon of the Undead, Rabid Upgrade Set 1: Horrific Aura 2 (default), Horrific Aura 3, Fear 3 Upgrade Set 2: Lifedrinker (default), Black Death, Psychological Warfare Death Guard Damage increase (+2) HP increase (+1) Starting Abilities: Attack: Physical, Boon of the Undead, Short Lived, Bodyguard Elsari Mason Upgrade Set 1: Mason 1 (default), Mason 2, Mason 3 Elsari Mason Upgrade Set 1: Mason 1 (default), Mason 2, Mason 3 Forsaken Follower Upgrade Set 1: Damage Shield: Magical 3, Elsari Coven, Defiling Aura (default) Wandering Zombie Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Essence Devourer Upgrade Set 2: Berserk Attack 1 (default), Berserk Attack 2, Berserk Attack 3 Wretched Witch Starting Abilities: Poison Cloud, Disease Breath Serkan, Lich Master Min Range decrease (-1) Starting Abilities: Life Siphon, Teleport, Attack: Electricity, Boon of the Undead, Hero Stitched Mesmer Damage increase (+1) Stitched Librarian Damage increase (+1) Speed increase (+1) Defense decrease (-1) Min Range increase (+2) Max Range increase (+1) Stitched Concealer Speed increase (+1) Stitched Anathema Min Range increase (+1) Max Range increase (+1) Starting Abilities: Attack: Psychic, Absorb , Stitched Upgrade Set 1: Jolt 2, Repulsion (default) Defiler Knight Damage increase (+4) HP increase (+4) Starting Abilities: Attack: Physical, Boon of the Undead, Cast: Ghostly Visage Upgrade Set 2: Life Siphon, Vaporize (default), Quest: Kill Enemy Obsidian Venger Damage increase (+2) Speed increase (+1) HP increase (+5) Defense decrease (-1) Starting Abilities: Attack: Magical, Boon of the Undead, Desecrate Earth Upgrade Set 1: Multiattack 1, Multiattack 2, Oblivion Shield (default) Upgrade Set 2: Punish, Defile Corpse (default), Defiling Aura Hoarfrost Lich Damage increase (+1) Starting Abilities: Attack: Frost, Boon of the Undead, Arctic, Freeze Upgrade Set 1: Chill 1 (default), Ally: Savage Tundra, Shattered Dreams Upgrade Set 2: Crystallize (default), Frost Acolyte, Frost Greeting Inkblight Witch HP increase (+3) Max Range decrease (-1) Starting Abilities: Attack: Magical, Desecrated Zone, Oblivion Shield, Elsari Coven Upgrade Set 1: Curse 1, Curse 2 (default) Upgrade Set 2: Subsume, Blind (default), Revel in Misery Frostvein Witch Starting Abilities: Attack: Frost, Arctic Upgrade Set 1: Chill 1, Chill 2 (default), Elsari Coven Bloodbinder Count HP increase (+6) Min Range decrease (-2) Max Range decrease (-1) Tortun Bokor Starting Abilities: Boon of the Undead, Attack: Gun, Ponderous, Cursed Treasure, Tortun Shell Coragh Two-Heads Upgrade Set 1: Disease Breath 1, Disease Breath 2, Disease Breath 3 (default) Mysian Lamia HP increase (+2) Starting Abilities: Attack: Psychic, Boon of the Undead Upgrade Set 1: Shrinking Gaze, Preparation, Shrinking Scion (default) Upgrade Set 2: Life Siphon, Soultap (default), Sentinel Crawling Corpse Upgrade Set 1: Disease Breath 1, Disease Breath 2, Disease Breath 3 (default) Experimental Warspirit (Forsaken Wastes/K'thir Forest) Speed decrease (-1) Starting Abilities: Phase Shift, Attack: Magical, Boon of the Undead, Soulstrike, Distichous: KF/FW Upgrade Set 1: Fear 3 (default), Dispel, Desecrate Earth Upgrade Set 2: Ignorance, Soul Channeling (default), Revel in Misery Coragh Two-Heads Upgrade Set 1: Disease Breath 1, Disease Breath 2, Disease Breath 3 (default) Undead Crone Damage decrease (-1) HP increase (+4) Defense decrease (-1) Max Range increase (+1) Spells Glimpse into Utterdark Nora Cost decrease (-5) Cooldown decrease (-1) Equipment Tempest Crown (Forsaken Wastes/Shattered Peaks) Nora Cost increase (+5) Description: Equipped champion gains Pawn. If the equipped champion has a Nora Cost of 80 or more it also gains Majestic and Prestige Soul Reaver (Forsaken Wastes/Ironfist Stronghold) Description: Equipped champion is Cleansed and gains Purified. On deploy, enemy champions within 5 spaces of are Cursed, Defiled and Branded for 5 turns. Bracelet of Mirrors (Forsaken Wastes/Underdepths) Nora Cost decrease (-10) Description: Equipped champion gains Deflect. If the equipped champion is a Witch, it also gains Shielded.
Ironfist Stronghold Champions Battle Rager HP increase (+6) Starting Abilities: Attack: Physical, Scrapper Upgrade Set 1: Berserker 2 (default), Berserker 3 Upgrade Set 2: Pummel 1 (default), Hostile Deep Miner Starting Abilities: Attack: Physical, Build Mine Upgrade Set 1: Lumbering (default), Lethargic Drunken Thug Damage increase (+2) Speed increase (+1) HP increase (+5) Starting Abilities: Attack: Physical, Drunkard, Opportunistic Upgrade Set 1: Resilient, Tough 1, Tough 2 (default) Upgrade Set 2: Berserker 2, Berserk Attack 3 (default), Hunter: Summoned Dwarven King Speed increase (+1) HP decrease (-4) Starting Abilities: Warcry, Attack: Physical Upgrade Set 1: Melee Specialist 2 (default), Melee Specialist 3, Power Attack 3 Priest of Valdac Defense decrease (-2) Starting Abilities: Heal Champion, Attack: Magical High Mason Upgrade Set 1: Mason 1 (default), Mason 2, Mason 3 Barbarian Druid Upgrade Set 2: Heal Mass 1, Heal Mass 2 (default) Stone Dragon Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Earthmover Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Half Skeezick (Ironfist Stronghold/Sundered Lands) Upgrade Set 1: Hunter: Ironfist Stronghold, Hunter: Sundered Lands, Skeezick Alliance (default) Upgrade Set 2: Warcry (default) Ironfist Brawler Upgrade Set 2: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Brewmaster Upgrade Set 1: Disease Breath 1, Disease Breath 2, Disease Breath 3 (default) Wild Chieftain Upgrade Set 1: Berserker 2, Berserker 3 (default) Ironfist Doombringer Upgrade Set 2: Warcry (default) Attendant Squire Upgrade Set 1: Invigorate 1, Invigorate 2 (default) Bastion Remnant (Ironfist Stronghold/Savage Tundra) Starting Abilities: Warcry, Attack: Physical, Pride of Ailur Leoss Druid Upgrade Set 2: Heal Mass 1 (default), Heal Mass 2, Heal Mass 3 Leoss Border Patrol Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Mosharn the Barricade Speed increase (+1) Upgrade Set 2: Cleave (default), Throw Shield, Hold the Line Dwarven Excavator Upgrade Set 2: Mason 1 (default), Mason 2, Mason 3 Vengeant Knight Upgrade Set 2: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Sentinel of Ailur Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Jangar Architect (Ironfist Stronghold/Savage Tundra) Upgrade Set 1: Mason 1 (default), Mason 2, Mason 3 Mechanical Crabs Upgrade Set 2: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Lodestone Armory Upgrade Set 1: Mason 1 (default), Mason 2, Mason 3 Brutality Barbarian Upgrade Set 1: Berserk Attack 1 (default), Berserk Attack 2, Berserk Attack 3 Dwarven Engineer Upgrade Set 1: Mason 1 (default), Mason 2, Mason 3 Rugolth's Revenge Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Grintmaw Shaman Upgrade Set 1: Heal Mass 1 (default), Heal Mass 2, Heal Mass 3 Grintmaw Bouncer HP decrease (-4) Silverclan Tinkerer Upgrade Set 1: Mason 1 (default), Mason 2, Mason 3 Leoss Magnate Damage increase (+1) HP increase (+3) Min Range increase (+1) Max Range increase (+1) Starting Abilities: Divine Favor, Attack: Psychic, Magnate's Blessing Upgrade Set 2: Regal Presence (default), Haste Sarghavian Herder Upgrade Set 1: Invigorate 1, Invigorate 2 (default) Drunken Thug Damage increase (+2) Speed increase (+1) HP increase (+5) Starting Abilities: Attack: Physical, Drunkard, Opportunistic Upgrade Set 1: Resilient, Tough 1, Tough 2 (default) Upgrade Set 2: Berserker 2, Berserk Attack 3 (default), Hunter: Summoned Dwarven Beermaiden HP decrease (-4) Onyx Wing Damage decrease (-1) HP decrease (-2) Mechanized Band Defense increase (+1) Max Range decrease (-1) Upgrade Set 1: Howling Attack, Screech, Sonic Surge (default) Upgrade Set 2: Sonic Aura 3, Deafening Aura (default), Amplify Sonic Equipment Providence (Ironfist Stronghold/Savage Tundra) Nora Cost decrease (-5) Description: Equipped champion gains Hold the line and Block 1. If the equipped champion is a Leoss it also gains Barricade Mail of Barbs (Ironfist Stronghold/Underdepths) Description: Equipped champion gains Abuse Charged 3, and Charged Attack. If the equipped champion has 1 or less DEF, it also gains Tormented. St. Semmir's Brew Description: Equipped champion is Cleansed and has Intoxicated and Violent. If this equipment is destroyed while equipped on a champion with Race: Dwarf, it gains +4 DMG for 4 turns.
K'thir Forest Champions Wild Elf Upgrade Set 2: Berserk Attack 1 (default), Berserk Attack 2, Berserk Attack 3 Mountain Garu Upgrade Set 1: Berserker 2, Berserker 3 (default) Gnarlwood Launcher Min Range decrease (-1) Starting Abilities: Lumbering, Farshot, Attack: Boulder, Take Root Elven Artisan Upgrade Set 1: Mason 1 (default), Mason 2, Mason 3 Forest Giant Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Gnarlwood Patriarch Damage increase (+2) Starting Abilities: Attack: Physical, Take Root , Shroud, Weighty Gnarlwood Grappler Damage increase (+2) HP increase (+5) Ancestral Avenger Starting Abilities: Attack: Physical, Ghost, Corporeal Form, Titan, Pariah Wood Elemental Upgrade Set 2: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Tireless Harvester Damage increase (+3) Starting Abilities: Flight, Attack: Magical, Harvest Wisp Speed decrease (-1) Defense decrease (-1) Starting Abilities: Attack: Magical, Grand Entrance, One With Nora, Fairy Flight Upgrade Set 1: Phase Shift, Soulsift 1 (default), Dispelling Blows Upgrade Set 2: Fascinate, Evasive 2 (default), Amplify Magic Wilderkin Upgrade Set 1: Berserk Attack 1 (default), Berserk Attack 2, Berserk Attack 3 Colossal Boa HP decrease (-5) Starting Abilities: Attack: Physical, Colossal, Lethargic Upgrade Set 2: Regeneration 2 (default), Consume Grimlic of K'thir Upgrade Set 1: Heal Mass 1 (default), Heal Mass 2, Heal Mass 3 Occuli Slag Max Range increase (+1) Jek the Silver General Classes: KNIGHT Garu Kodiak Upgrade Set 1: Pummel 1, Pummel 2 (default), Pummel 3 Upgrade Set 2: Warcry (default) Dusk Druid Starting Abilities: Escape, Gift of Scrying, Forest Lerper Form Moonlit Fae Damage increase (+1) Min Range increase (+1) Starlight Sylph Damage increase (+1) Max Range increase (+1) Starting Abilities: Attack: Magical, Starlight, Fairy Flight Upgrade Set 1: Telekinetic Thrust (default), Nora Barrier, Starshine Equipment Murder (K'thir Forest/Underdepths) Description: Equipped champion gains Strike and Attack: Charged 1. If the equipped champion is an Archer it also gains Nora Thief Skystorm Spear (K'thir Forest/Savage Tundra) Description: Equipped champion gains Lightning Skewer. If the equipped champion is a Knight, it also gains +2 DMG and Mobility.
Savage Tundra Champions Jakei Frost Queen HP decrease (-2) Defense decrease (-1) Min Range decrease (-1) Max Range decrease (-1) Upgrade Set 1: Regal Presence, Majestic 1 (default), Majestic 2 Crystal Phoenix Damage increase (+2) HP increase (+7) Upgrade Set 1: Immortality (default), Frost Aura 3, Death Nova: Frost 4 Upgrade Set 2: Vulnerability: Physical (default), Vulnerability: Fire Snow Rhea Upgrade Set 2: Leap 1, Leap 2, Leap 3 (default) Tracker Gnark Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Jakei Shaman Defense decrease (-1) Min Range increase (+2) Starting Abilities: Attack: Magical, Arctic, Amplify Frost Upgrade Set 1: Cleanse (default), Revere: Icesnap, Leverage: Elemental Upgrade Set 2: Inspire, Motivate (default), Surge: Elemental Ice Golem Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Lonx Beast Tamer Upgrade Set 1: Invigorate 1, Invigorate 2 (default) Jakei Bruiser Upgrade Set 1: Berserk Attack 1 (default), Berserk Attack 2, Berserk Attack 3 Furbull Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Sleeping Yeti Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Jakei Maiden Upgrade Set 1: Heal Mass 1 (default), Heal Mass 2, Heal Mass 3 Shardseer K'aeyun Damage increase (+1) HP increase (+3) Starting Abilities: Vulnerability: Fire, Attack: Frost, Arctic, Savage Exploit Upgrade Set 1: Multiattack 1 (default), Multiattack 2, Piercing Shot 3 Upgrade Set 2: Purified (default), Perseverance, Secure Fonts Aspect of Infinity Damage decrease (-9) Speed increase (+1) Min Range decrease (-2) Max Range decrease (-3) Starting Abilities: Supercharged, Duplicity, Mirrored, Arctic Flight Upgrade Set 1: Divine Favor 2 (default), Dark Favor 2, Balance 3 Upgrade Set 2: Force Barrier 3 (default), Soften , Divert Jakei Starseer Min Range decrease (-1) Max Range decrease (-1) Starting Abilities: Attack: Magical, Arctic, Starshine Upgrade Set 1: Gift of Scrying (default), Backlash, Prophetic Balance Tusk Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Tracker Gnark Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Frostwing Hunter Starting Abilities: Attack: Physical, Arctic Flight Equipment Staff of Ascendance (Savage Tundra/Shattered Peaks) Description: Equipped champion gains Intensify. If the equipped champion has a nora cost greater than 100, it also gains Impenetrable and a rank of Jolt. Cloak of Ice Description: Equipped champion has Slowing Armor and Freezing Aura. If equipped on a champion with Attack - Frost, it also gains +1 SPD.
Shattered Peaks Champions Moga Zealot Starting Abilities: Attack: Physical, Surge: G'hern, G'hernbound Upgrade Set 1: Berserker 2, Berserker 3 (default) Moga Slinger Damage increase (+1) Min Range increase (+1) Upgrade Set 1: Hinder Movement, Mudsling, Aim (default) Cyclops Nemesis Upgrade Set 2: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Cyclops Earthshaker Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Moga Cannon Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) G'hern Isangoma Upgrade Set 2: Heal Mass 1 (default), Heal Mass 2, Heal Mass 3 Mud Elemental Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Buckethead Upgrade Set 2: Leap 1, Leap 2, Leap 3 (default) Moga Creeper Damage increase (+1) HP increase (+2) Starting Abilities: Attack: Physical, G'hernbound, Mountaineer Upgrade Set 1: Hidden: Rock (default), Hidden: Sand Cyclops Hauler Upgrade Set 2: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Lance Admiral Sceian Upgrade Set 1: Barrage 1 (default), Barrage 2 Upgrade Set 2: Warcry (default) Eager Cyclops Upgrade Set 2: Berserk Attack 1 (default), Berserk Attack 2, Berserk Attack 3 Lance Admiral Sceian Upgrade Set 1: Barrage 1 (default), Barrage 2 Upgrade Set 2: Warcry (default) Feshcaller Mika Upgrade Set 2: Heal Mass 1 (default), Heal Mass 2, Heal Mass 3 Crazed Warmandrils Upgrade Set 1: Berserk Attack 1 (default), Berserk Attack 2, Berserk Attack 3 Chaos Brave Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Moga Boom Vendor Speed increase (+1) Upgrade Set 2: Death Nova: Fire 1 (default), Death Nova: Fire 2, Death Nova: Fire 3 Voil Dive Bomber Upgrade Set 1: Berserk Attack 1 (default), Berserk Attack 2, Berserk Attack 3 Moga Babbler Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Moga Chef HP increase (+1) Defense decrease (-1) Starting Abilities: Attack: Physical, G'hernbound, Omnivore Upgrade Set 1: Disease Breath 1, Disease Breath 2, Disease Breath 3 (default) Upgrade Set 2: Heal Mass 1, Heal Mass 2 (default) Hyaenid Dreamcrusher Damage decrease (-2) HP decrease (-3) Min Range decrease (-1) Hyaenid Flamefist Starting Abilities: Attack: Fire, Flameburst, Initiator Spells Tribe War Description: Two Cyclops Maulers appear within 3 spaces of each player's Shrine or Avatar, under that player's control with Skirmisher. Spirit Channeling Nora Cost increase (+10) Description: Target Hyaenid gains race Elemental, Elemental Zephyr, and either Water Vortex, Lightning Skewer, Flamethrower or Magic Beam at random for 8 turns. Equipment Scythe of Gore (Shattered Peaks/Sundered Lands) Description: Equipped champion gains Shadowstrike. If the equipped champion is a Kanen it also gains Multiattack 1 Protean Chains (Shattered Peaks/Underdepths) Description: Equipped champion gains Lumbering and Ponderous. When you play this equipment, you are refunded 3 nora for every friendly Dragon or Beast, to a maximum of 15.
Sundered Lands Champions Draksar Broodqueen Starting Abilities: Flight, Regeneration, Attack: Physical, Lay Hatchling, Violent Upgrade Set 1: Detection 2 (default), Detection 3, Immunity: Fire Upgrade Set 2: Invigorate 1, Invigorate 2 (default) Draksar High Priest Min Range increase (+1) Starting Abilities: Attack: Magical, Disciple of the Scale, Sermon Upgrade Set 2: Flamestrike 1 (default), Immunity: Magical, Mutate Scythbill Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Archnic Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Vindrax Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Skeezick General Upgrade Set 1: Battlemaster 3, Pummel 1, Warcry (default) Skithmaw Hunter Upgrade Set 2: Leap 1, Leap 2, Leap 3 (default) Valdac Starting Abilities: Flight, Regeneration, Attack: Magical, Hero, Summon Dragon Akakios Damage increase (+1) Starting Abilities: Flight, Attack: Physical, Roar of the Fallen, Flamethrower Upgrade Set 1: Fire Feed (default), Burn 2, Annihilate Upgrade Set 2: Regeneration 3 (default), Scale Armor, Commander: Draksar Vindrax Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Skeezick Herder Min Range increase (+1) Starting Abilities: Attack: Physical, Desert Front Upgrade Set 2: Drive (default), Tunnel: Sand 2, Desert Herder Totem of the Fallen Upgrade Set 2: Heal Mass 1 (default), Heal Mass 2, Heal Mass 3 Mantid Tracker Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Vindrax Upgrade Set 1: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Relics The Farm Nora Modifier increase (+5) Equipment Tome of Faded Souls (Sundered Lands/Underdepths) Description: Equipped champion gains Soultap and a rank of Soulsift. If the equipped champion is a Stitched, it also gains Deconstruct.
Underdepths Champions Balefire Knight Upgrade Set 2: Cull (default), Fire Feed, Immunity: Fire Deep Elf Temptress Max Range increase (+1) Grundelwulf Upgrade Set 1: Berserk Attack 1 (default), Berserk Attack 2, Berserk Attack 3 Warogg HP decrease (-5) Defense decrease (-1) Upgrade Set 1: Fearless, Damage Shield: Physical 1, Berserk Attack 1 (default) Upgrade Set 2: Resistance: Physical 1, Resistance: Physical 2, Resistance: Physical 3 (default) Magma Bunny Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Deep Elf Summoner Upgrade Set 2: Invigorate 1, Invigorate 2 (default) Scorched Dwarf Starting Abilities: Lumbering, Nora Miner, Attack: Physical, Demon Elf Bound Upgrade Set 1: Mason 1 (default), Mason 2, Mason 3 Nefari Guardian Damage decrease (-1) Starting Abilities: Attack: Physical, Unstoppable Upgrade Set 1: Resistance: Physical 1 (default), Resistance: Physical 2 Firestarter Upgrade Set 2: Leap 1, Leap 2, Leap 3 (default) Hell Tick Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Bunny Lord Upgrade Set 1: Leap 1, Leap 2, Leap 3 (default) Phase Spider Starting Abilities: Attack: Magical, Ghost, Corporeal Form, Creep and Crawl Unhinged Bok Upgrade Set 2: Berserk Attack 1 (default), Berserk Attack 2, Berserk Attack 3 Sheoul Monstrosity Defense decrease (-1) Starting Abilities: Constriction, Attack: Physical, Tough Upgrade Set 1: Encroached, Crushing Charge (default), Spontaneous Regeneration Upgrade Set 2: Enrage 2, Call of the Hunter (default) Fire Phoenix Upgrade Set 2: Death Nova: Fire 3, Swoop (default), Flanking Spells Split Personality Nora Cost increase (+5) Cooldown increase (+1)
Note: A number of champions had ONLY cost adjustments, and they don't show up in the patch notes, unfortunately.