Could deploy: Rock Trap not make a sound when deployed?

Discussion in 'General Discussion' started by BurnPyro, Jun 30, 2015.

  1. BurnPyro

    BurnPyro Forum Royalty

    Pretty much defeats the purpose of shadowspawn when your opponent knows when you're deploying it. There's only 1 in 4 spaces it can be, at the most.

    Thanks.
     
    IMAGIRL and Goyo like this.
  2. kalasle

    kalasle Forum Royalty

    Same is true for Deploy: Bone Trap. Even plays a little animation.
     
  3. BurnPyro

    BurnPyro Forum Royalty

    I was unaware.

    It shouldn't do that though. Traps are supposed to be sneaky and all.
     
    IMAGIRL likes this.
  4. Goyo

    Goyo I need me some PIE!

    And videogames are supposed to be well coded and all ;)
     
    Willow likes this.
  5. limone1981

    limone1981 I need me some PIE!

  6. BurnPyro

    BurnPyro Forum Royalty

  7. limone1981

    limone1981 I need me some PIE!

    I figured...btw there should be no sound/no animation, they should be equal to deploy: land mine (on the Bone Shredder is pretty clear when it deploy the trap besides the sound) also I 've noticed recently that the shadowspawn animation sometimes doesn't trigger on some champs, but that's another story.
     
  8. Thbigchief

    Thbigchief I need me some PIE!

    - Also time to re-evaluate all rune traps cost/power.
     
  9. GemmaXylia

    GemmaXylia Forum Royalty

    Buff moga trapper because moga don't have enough ez wins already?
     
  10. Xuvali

    Xuvali Devotee of the Blood Owl

    Silence
     
  11. GemmaXylia

    GemmaXylia Forum Royalty

    Calm down Achmed :p
     
  12. Xuvali

    Xuvali Devotee of the Blood Owl

    I kill you.
     

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