The first time this champion is successfully attacked each turn, the attacking champion becomes Stunned(This Champion has -2 DEF, cannot attack, move, activate abilities, or engage other Champions) for 3 turns. Could we discuss maybe reducing this to 2 turns? It's seriously wrong as it is.
The reason it lasts 3 turns is that if a champion that could only attack once anyway is stunned it would be "un-stunned" by its next turn and nothing would be lost beyond -2 defense and prevention of Block or Dodge working.
Because paralysis in this game mostly comes from a shock - see electricity orientated abilities and abilities requiring stealth. Stuns are from hard blows which I assume result in momentary blackouts. But seriously, why do you keep nitpicking terms? It's getting annoying. Are you just That bored?
Put a gross tank to the faction that has the best healing in the game. Balance! P.S. And top that up with Tales of Valor along with Tactical Manual.
At least Adventure Quest makes money. It's a well known name. It's doing something right. Pox Nora isn't. All i meant is that, as i look at what the effects do, it makes much more sense that Stunning be broken on the next attack, and Paralyze last through the duration.
I resent that. I didn't start the jabs. Again, that it makes more sense for Stunning to give greater vulnerabilities and be broken on the next attack & for Paralyze to last through it's duration but offer fewer, than the effects as i see them now.
That's clearly Nohkan-Do 8. (btw, I really like the name of that ability. "You want me to hit that champ? Sorry, no can do"... even though I never pronounce it that way)
Frankly, all I'm hearing is "Everyone: Fun funny stuff because we all know this thread is silly." "Prami: The effects of stunning and paralysis should be switched because it makes sense to me; who cares about the people who have to do the change and confusing both veterans and newbies who don't read the forums if the change goes through. I'm right and it makes sense to me." -repeat- I think we can end this thread
If you have 2 abilities (one called ice damage, and the other called fire damage), and the ability called ice damage does fire & fire damage does ice, then something is very clearly wrong. Stun - to make senseless, groggy, or dizzy by or as if by a blow : daze Paralyze - to make unable to move or feel all or part of the body Not to mention that these 2 abilities reduce defense by the same amount.