Visions of Amareth Patch Notes

Discussion in 'Patch Notes' started by Senshu, Nov 18, 2015.

  1. Senshu

    Senshu Administrator Octopi

    Greetings Everyone,

    Pox Nora's 27th expansion, Visions of Amareth, is now available!

    upload_2015-11-18_8-51-19.jpeg

    General
    • 50 New runes have been added to Pox Nora.
    • 8 Limited Edition versions of revised runes have been added to Pox Nora.
    • Visions of Amareth Pack has been added to the Marketplace. This pack comes with: 6 common, 3 uncommon, and 1 rare rune. Each rare slot has a 10% chance of becoming an exotic. Also this pack comes with 1 Platinum champion point token.
    • Visions of Amareth Box has been added to the Marketplace. This box comes with 10 Visions of Amareth packs. Get 9 packs and the 10th is FREE. The first pack is guaranteed to contain an exotic and two Limited Edition champions. Additionally, this box comes with 500 FREE shards.
    • Visions of Amareth Megabox has been added to the Marketplace for a limited time. This Mega Box comes with three Visions of Amareth boxes, one Limited Edition relic, and 5 extra platinum tokens.
    • A new League system has been added to Pox Nora along with League rewards. Players will now be able to earn rewards including runes from the Visions of Amareth expansion by playing Ranked PvP matches. Rewards will be earned for each new league the player reaches. Ranked 1v1 and 2v2 leagues will have separate progressions and both will have their own rewards. This new ranking system will reset upon every expansion cycle.
    • Path of De’lim expansion is now available on the rune forge has been added to Extended Packs and Boxes.
    • The next installment of the ever enduring Pox Nora story is now available.
    • Updated 300+ abilities, spells, relics, and equipment to use popup condition tooltips for descriptions.
    League Rewards
    Standard League V (Level 1) - Starting Level
    Standard League IV (Level 2) - 1000 Gold
    Standard League III (Level 3) - 3x Commons from Visions of Amareth
    Standard League II (Level 4) - 3000 Gold
    Standard League I (Level 5) - 3x Uncommon from Visions of Amareth
    Rare League (Level 6) - 500 Shards
    Exotic League (Level 7) - 2x Rare from Visions of Amareth
    Legendary League (Level 8) - 1000 Shards
    Limited League (Level 9) - 1x Exotic from Visions of Amareth
    Battlemaster League (Level 10) - Ice Dragon Statue LE and Flaming Skull LE

    Next League Requirements
    +1 Points for a Ranked Loss, +2 Points for a Ranked Win
    • Standard League V (Level 1) - 5 points
    • Standard League IV (Level 2) - 10 points
    • Standard League III (Level 3) - 15 points
    • Standard League II (Level 4) - 20 points
    0 Points for a Ranked Loss, +2 Points for a Ranked Win
    • Standard League I (Level 5) - 25 points
    • Rare League (Level 6) - 30 Points
    -1 Points for a Ranked Loss, +2 Points for a Ranked Win
    • Exotic League (Level 7) - 35 Points
    • Legendary League (Level 8) - 40 Points
    -2 Points for a Ranked Loss, +2 Points for a Ranked Win
    • Limited League (Level 9) - 50 Points
    • Battlemaster League (Level 10) - Top League
    Bug Fixes
    • Fixed an exploit that would allow players to trade untradeable runes.
    • Fixed a display bug regarding the expanded deployment zone from the ability Necrosis that would occur after reconnecting to the game if disconnected or in observer mode.
    • Fixed an issue with the spell Razor Ice that was preventing it's area of effect from being shown.
    • Fixed an interaction issue with the spell Loot and the equipment Chillshard where the equipment would still continue to chill your units instead of the opponent's.
    • Fixed an issue when the ability Psychological Warfare applies Confused to a Frightened target. If the target was already Confused the ability would cause upgrades to return to the champion.
    • Fixed an issue with the map Tundra Lake that was preventing terrain changes on some tiles.
    • Fixed an issue with the map Underdepths where some tiles were not properly indicating they were Lava.
    • Fixed an issue with the map Ironfist Mountains where some tiles were not properly accessible.
    • Fixed an issue where champions with the Elite ability could be destroyed by the equipment Forbidden Fruit.
    • Fixed an issue where the effects of not being able to gain AP would remain on a champion after the ability Blood Fueled was removed.
    • Fixed issue with the ability Mason's Spire rank 1 not properly having AE5.
    • Fixed an issue with the spell Minefield where the mines would continue to be visible to the opponent after being destroyed.
    • Added the ability to forge and sacrifice Legendary Equipment, Relics, and Spells in the Rune Forge.
    • Fixed an issue with the spell False Orders where this spell's global effect would be removed if the same player deployed a champion.
    • Fixed an issue with the spell False Orders where the global effect was not properly displaying its description.
    • Fixed an issue where champions with the Compelled condition could still attack relics.
    • Champions with the ability Boss can no longer get the condition Plagued this was done to resolve an issue where the on death effect would not trigger.
    • Fixed an issue with the abilities Psychic Agony and Defensive Turtle where they were not triggering if the cause of the HP reduction was Loss of Life.
    • Fixed an issue where the equipment Bone Circle Staff would sometimes be duplicated when the on death effect would trigger. Also, fixed an issue where some champions couldn't equip the staff.
    Drums of War and Player Ranks
    All players who played a minimum of 50 ranked matches and their primary faction was the Drums of War Winning Faction, Underdepths, have been awarded 2000 Gold along with 5 Three Day Gold Bonus Tokens.

    Drums of War and Player Ranks have been reset. The Players who were the highest contributors to their faction and highest ranked player from each faction have been awarded 15000 Gold.

    Highest contribution to their faction:
    Highest ranked player from each faction (must have the majority of their points contributed for that faction):
    Abilities & Conditions
    Forglar Swamp
    Forsaken Wastes
    Ironfist Stronghold
    K'thir Forest
    Savage Tundra
    Shattered Peaks
    Sundered Lands
    Underdepths

    Discussion: http://forums.poxnora.com/index.php?threads/discussion-visions-of-amareth-patch-notes.19836/
     
    Last edited: Nov 19, 2015
  2. Senshu

    Senshu Administrator Octopi

    Abilities

    Tool Tip Updates
    The following tooltips have been added/updated:
    • Illuminated (This champion has 0 DEF and its opponent gains 2 nora when it is successfully attacked. This effect is removed when triggered.)
    • Nora Shielded (Whenever this champion takes damage, its owner recovers 1 point of nora per point of damage taken.)
    • Crystallized (This champion is Shielded and may not move, attack, or activate special abilities. At the beginning of your turn, this champion heals 4 HP.)
    • Burred (from Spike Nova, When this champion moves a space through normal movement, it takes 1 Physical damage. When this champion activates a special ability that results in movement (such as Leap or Teleport), it takes 5 Physical damage)
    • Sandblasted (This champion has -3 DMG. This does not stack.)
    • Cocooned (This champion is Pacified, Impervious and Immobile. After 3 turns, this champion loses Cooconed and gains +1 DEF, +1 SPD and +2 DMG. This effect does not stack.)
    • Solid (This unit cannot become Incorporeal)
    • Lethal (From Lethal Poison, If a champion has 4 stacks of this condition, it is destroyed.)
    • Benediction (From Battle Drum, This unit has +3 DMG, +2 SPD, and +1 DEF. This does not stack.)
    • Reverie (From Battle Hymn, This unit has +1 DMG. This does not stack.)
    • Shrunken (This unit has its DMG, DEF and SPD reduced by 50%. This does not stack)
    • Dead Magic Zone (Enemy spells cannot be targeted in this space)
    Ability Name Changes
    • Deploy Archery Bale to Summon: Archery Bale
    • Deploy Artillery Marker to Summon: Artillery Marker
    • Deploy Bone Trap to Summon: Bone Trap
    • Deploy Dream blossom to Summon: Dreamblossom
    • Deploy Gatling Gun to Summon: Galting Gun
    • Deploy Land Mine to Summon: Land Mine
    • Deploy Dimension Door to Summon: Dimension Door
    • Flash Bang to Summon to Flash Bang
    • Deploy Guardians Treasure to Summon: Guardians Treasure
    • Deploy Long Fuse Bomb to Summon: Long Fuse Bomb
    • Deploy Path of Delim to Summon: Path of Delim
    • Deploy Rock Trap to Summon: Rock Trap
    • Deploy Snow Trap to Summon: Snow Trap
    Removed Abilities
    (may still be present on Avatars or non-Champion runes in rare cases)
    • Growth (typically replaced by Healing abilities)
    • Nature's Blessing (typically replaced by Cleanse or Cleansing Aura)
    • Momentum (replaced by Improve Speed)
    • Envenom (typically replaced by Terrorize, Poison Sting or Stall)
    • Blessed (typically replaced by Purified or Regeneration)
    • Blood Fury (replaced by Blood Rage)
    • Carnivore
    • Soul Summon: Morsel (replaced by Charged: Heal)
    • Conduit (may return someday, but currently too broken)
    Consolidated Abilities
    • Desecrated Zone has been consolidated to 3 ranks
    • Counterattack Melee and Counterattack Range have had their superfluous secondary clause removed
    • Sting is now Poison Sting and is a 1 rank ability
    Geogenesis
    • Description: At end of this champion's first turn and every three thereafter, a Rockling with no upgrades is summoned to an adjacent space.
    Light as a Feather
    • Description: Area Effect 1: Affected champions gain Flight and Mobility for 6 turns and 1 AP. If the champions have Lumbering or Weighty, or Lethargic, they lose it for 6 turns.
    Cast: Light as a Feather
    • Description: Area Effect 1, Range 4: Affected champions gain Flight and Mobility for 6 turns and 1 AP. If the champions have Lumbering or Weighty, or Lethargic, they lose it for 6 turns.
    Transfer Life (Rank 1)
    • Description: This unit loses 8 HP, and target champion within 4 spaces heals 12 HP.
    Transfer Life (Rank 2)
    • Description: This unit loses 12 HP, and target champion within 4 spaces heals 18 HP.
    Whirling Stones
    • Description: At the end of this champion's turns and when this champion is the target of a basic attack, the closest enemy champion within 5 spaces takes 5 Physical damage and is knocked back 2 spaces.
    Precision
    • Description: This champion's attacks cannot miss and ignores the effects of Evasive and Reflexes.
    Counterattack: Ranged
    • Description: This unit makes a free attack against any champion that successfully attacks it with an attack at RNG of 2 or more.
    Counterattack: Melee
    • Description: This unit makes a free attack against any champion that successfully attacks it with an attack at RNG 1.
    Tunnel Trap
    • Description: This unit becomes Stealthed and moves directly to target space within 5 spaces.
    Tunnel: Earth (Rank 1)
    • This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 5 spaces.
    Tunnel: Earth (Rank 2)
    • This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 6 spaces.
    Tunnel: Earth (Rank 3)
    • This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 7 spaces.
    Ferren Focus
    • This champion has Arctic. When this champion makes a successful basic attack against a champion, the following debuffs are applied to the target in order: Frozen for 1 turn, Slowed for 2 turns, Sundered for 3 turns.
    Desecrated Zone (Rank 1)
    • Area Effect 1: Affected spaces are Dead Magic Zone.
    Desecrated Zone (Rank 2)
    • Area Effect 2: Affected spaces are Dead Magic Zone.
    Desecrated Zone (Rank 3)
    • Area Effect 3: Affected spaces are Dead Magic Zone.
    Swallow Whole
    • Description: Target small non-Elite enemy champion is removed from play and loses 8 HP at the beginning of each turn and this champion is Immobile and Font Ignorance. If this champion leaves play or loses this ability, any champions with HP remaining is deployed in the nearest available space.
    Salaman Ingenuity: Cooldowns
    • The condition from this ability can now be Dispelled.
    Salaman Ingenuity: Damage
    • The condition from this ability can now be Dispelled.
    Salaman Ingenuity: Evasive
    • The condition from this ability can now be Dispelled.
    Poison Sting
    • Description: This champion makes a Poison attack at Range 2-5. This attack causes Poisoned for 3 turns.
     
    Last edited: Nov 18, 2015
    ghklf, Goyo, Anima26 and 1 other person like this.
  3. Senshu

    Senshu Administrator Octopi

    Forglar Swamp

    Champions
    Boghopper
    • Default Cost to 63
    Boghopper Shaman
    • Default Cost to 65
    Mirevixen
    • Default Cost to 65
    Voodoo Shamfie
    • Default Cost to 82
    Pox Harbinger
    • Min Range increase (+1)
    Boghopper Bull
    • Default Cost to 78
    Boghopper Tad
    • Default Cost to 43
    Forglar Jellyfish
    • Default Cost to 51
    • Upgrade Set 1: Immunity: Magical, Immunity: Poison (default), Immunity: Disease
    • Upgrade Set 1: Poison Sting (default)
    Salaman Sentry
    • Default Cost to 58
    Fly Catcher
    • Default Cost to 62
    Glowing Slider
    • Default Cost to 45
    • Upgrade Set 1: Life Siphon, Subsume (default)
    Electric Eel
    • Default Cost to 57
    Pirahnid
    • Default Cost to 65
    • Starting Abilities: Attack: Physical, Skirmisher, Semi Aquatic
    Frenzied Pirahnid
    • Default Cost to 77
    Firk Psy-sentry
    • Default Cost to 73
    • Upgrade Set 1: Stun, Paralyze, Flanking (default)
    Boghopper Toad
    • Default Cost to 84
    • Upgrade Set 1: Leap 3 (default), Stat Bonus: Speed 1, Logistics: Speed
    Boghopper Toad
    • Default Cost to 83
    • Damage decrease (-1)
    • Upgrade Set 1: Leap 3 (default), Stat Bonus: Speed 1, Logistics: Speed
    Almsgiver
    • Default Cost to 76
    Firk Botanist
    • Default Cost to 70
    Angel of Nourishment
    • Default Cost to 91
    Darkmarsh Snatcher
    • Default Cost to 69
    Pirahnid Warrior
    • Default Cost to 77
    • Damage decrease (-1)
    • HP increase (+3)
    • Starting Abilities: Amphibious, Attack: Physical, Brutality
    • Upgrade Set 1: Battlemaster 3, Vigorous Cry (default), Commander
    Shock Toad
    • Default Cost to 69
    Salaman Dervish
    • Default Cost to 67
    Firk Prophet
    • Default Cost to 82
    Firk Mind Shredder
    • Default Cost to 66
    • Starting Abilities: Psychic Ping
    • Upgrade Set 1: Swap 1, Swap 2 (default), Swap 3
    • Upgrade Set 1: Amphibious (default)
    Firk Mimic
    • Default Cost to 68
    Magnetic Anuran
    • Default Cost to 60
    Finlord's Neophyte
    • Default Cost to 74
    Firk Prophet
    • Default Cost to 82
    Tortun Groundpounder
    • Default Cost to 69
    Tortun Slamhammer
    • Default Cost to 80
    Tortun Broadside
    • Default Cost to 68
    Tortalleon Pygmy
    • Default Cost to 57
    Tortun Corsair
    • Default Cost to 81
    Tortun Captain
    • Default Cost to 72
    Tortun Favored
    • Default Cost to 79
    Tortun Grenadier
    • Default Cost to 71
    Ambassador Berkchani
    • Default Cost to 66
    Tremir Craghide
    • Default Cost to 71
    Tortalleon Gunbattery
    • Default Cost to 58
    Wavecrusher
    • Default Cost to 35
    Tortun Galesinger
    • Default Cost to 64
    Mangleshell
    • Default Cost to 80
    Tremir Craghide
    • Default Cost to 71
    Shardseer Argol
    • Default Cost to 91
    Tortun Gunslinger
    • Default Cost to 81
    Tortun Minelayer
    • Default Cost to 60
    Tortun Fishkisser
    • Default Cost to 82
    Tortun Portalmage
    • Default Cost to 60
    Tortun Battle Mystic
    • Default Cost to 74
    Tortun Repeater
    • Default Cost to 71
    • Upgrade Set 1: Defensive Strike (default), Sentinel
    Tortun Inventor
    • Default Cost to 79
    Neuromancer
    • Default Cost to 76
    • Min Range decrease (-2)
    • Max Range decrease (-1)
    • Starting Abilities: Amphibious, Attack: Psychic, Psychic Magnetism
    Boghopper Blackhand
    • Default Cost to 75
    Slick and Buzz
    • Default Cost to 92
    • Starting Abilities: Flight, Attack: Physical, Hero, Acid Bomb, Metamorphosis
    • Upgrade Set 1: Poison 3, Poison Cloud 2 (default), Grant: Action Potion
    Swampguard Crusher
    • Default Cost to 86
    Boghopper Paladin
    • Starting Abilities: Amphibious, Attack: Physical, Purified, Water Front, Protective
    Elder Murkwurm
    • Default Cost to 73
    Risen Grenadier [Forglar Swamp/Forsaken Wastes]
    • Default Cost to 83
    Salaman Daredevil
    • Default Cost to 77
    • Upgrade Set 1: Blitz, Jolt 2 (default), Hunter: Quick
    Snaptooth Murkwater
    • Default Cost to 70
    Snaptooth Deadeye
    • Default Cost to 72
    Snaptooth Crawmangler
    • Default Cost to 77
    Jyx the Shadesworn [Forglar Swamp/Underdepths]
    • Default Cost to 82
    Jellebrium Extispicer
    • Name Change: Jellebrium Extispicer(was Extispicer)
    • Default Cost to 73
    • HP increase (+3)
    • Defense increase (+1)
    • Starting Abilities: Amphibious, Attack: Psychic, Psychic Anguish
    • Upgrade Set 1: Shadowstrike, Soulseeker, Psychic Blast (default)
    • Upgrade Set 1: Stun, Jellebrium Mind (default), Soul Feast
    Circadian Enchantress
    • Default Cost to 80
    Pirahnid Bloodfiend
    • Default Cost to 76
    Circadian Templar
    • Default Cost to 70
    • Upgrade Set 1: Defensive Stance 3, Purified, Fellowship (default)
    Pirahnid Tempest
    • Default Cost to 82
    Tortun Bokor [Forglar Swamp/Forsaken Wastes]
    • Default Cost to 71
    Darkmarsh Outlaw
    • Default Cost to 83
    Darkmarsh Shadow
    • Default Cost to 69
    Circadian Arcanist
    • Default Cost to 70
    Firk Mastermind
    • Default Cost to 75
    Snaptooth Chilan
    • Default Cost to 80
    Privateer Captain [Forglar Swamp/K'thir Forest]
    • Default Cost to 79
    Salaman Picket
    • Default Cost to 63
    Circadian Songmaster
    • Default Cost to 68
    • Min Range increase (+1)
    Angel of Nourishment
    • Default Cost to 91
    Firk Paraform
    • Default Cost to 71
    Firk Thornflinger
    • Default Cost to 76
    Firk Soulthief
    • Upgrade Set 1: Energy Thief (default), Restraining Aura, Truthseeker
    • Upgrade Set 1: Drain 2, Paralyze, Pawn (default)
    Tortalleon Pygmy [Forglar Swamp/K'thir Forest]
    • Default Cost to 57
    Darkmarsh Witch
    • Default Cost to 79
    • Starting Abilities: Amphibious, Attack: Magical, Death Charged, Charged Heal, Soul Trapper
    Collective Ambassador
    • Default Cost to 73
    Firk Voidmage
    • Default Cost to 83
    Cortices the Infinite
    • Default Cost to 83
    Tortun Hawker [Forglar Swamp/K'thir Forest]
    • Default Cost to 63
    Circadian Merchant
    • Default Cost to 72
    Chipped Boulder Monk [Forglar Swamp/Savage Tundra]
    • Default Cost to 77
    Tsaz, Circadian Templar
    • Default Cost to 74
    • Starting Abilities: Detection, Attack: Physical, Semi Aquatic, Mirefolk Resurgence
    • Upgrade Set 1: Defensive Stance 3, Purified, Fellowship (default)
    Stillwater Mutant
    • HP decrease (-5)
    Spells
    Noraweave
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Pygmy Hippo Stampede
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Leap to Battle
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Cleansing Mist
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Expanded Reach
    • Nora Cost decrease (-15)
    • Cooldown decrease (-1)
    Blood of the Swamp
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Lost Echoes
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Relics
    Rejuvenating Fountain
    • Nora Modifier decrease (-5)
    • HP decrease (-2)
    Nora Pearls
    • Nora Modifier decrease (-5)
    • HP decrease (-5)
    Spirit Altar
    • HP decrease (-1)
    Sacred Temple
    • HP decrease (-10)
    • Starting Abilities: Premonition, Cleansing Aura
    Flood Generator
    • Nora Modifier decrease (-5)
    Lotus Altar
    • Nora Modifier decrease (-15)
    • HP decrease (-1)
    • Starting Abilities: Weaken Spells
    Mire Fair
    • Nora Modifier decrease (-5)
    • HP increase (+8)
    • Defense decrease (-2)
    Draining Azurite [Forglar Swamp/Ironfist Stronghold]
    • Nora Modifier decrease (-5)
    • HP decrease (-5)
    Soultap Garnet [Forglar Swamp/Underdepths]
    • Nora Modifier decrease (-5)
    • HP decrease (-5)
    Circadian Vault
    • Nora Modifier decrease (-10)
    Long Fuse Bomb
    • Starting Abilities: Impregnable, Pariah, Long Fuse Bomb
    Equipment
    Snaptooth Helm
    • Nora Cost decrease (-5)
    Smooth Stone
    • Nora Cost decrease (-5)
    Deepwater Helm
    • Nora Cost decrease (-10)
    Tidemaster's Bandoleer
    • Description: Equipped Champion gains Domain: Water, Amphibious, and Trail Water. While equipped champion occupies a Water space, it also receives Amplify Poison.
    Tome of the Arcanis
    • Nora Cost decrease (-5)
    Destiny
    • Description: Equipped champion gains Piercing Shot 3 (This champion makes a ranged attack at +9 DMG and +1 AP). If the equipped champion is a Boghopper it also gains Quest: Kill Enemy (When this champion destroys an enemy champion, it loses this ability, is healed for 25 HP and permanently gains +3 DMG and +1 DEF).
    Swampwasp Nectar
    • Nora Cost decrease (-5)
     
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  4. Senshu

    Senshu Administrator Octopi

    Forsaken Wastes

    Champions
    Bile Zombie
    • Default Cost to 40
    • Starting Abilities: Self Destruct, Zombie Apocalypse
    • Upgrade Set 1: Initiative 1, Initiative 2 (default), Shrine Exertion
    • Upgrade Set 1: Bile Explosion 3 (default), Bile Explosion 4
    Cleric of Unrest
    • Default Cost to 70
    • Upgrade Set 1: Hex 2 (default), Ritual of Power, Ritual of Healing
    • Upgrade Set 1: Leverage: Lich, Council: Spells (default), Eternal Life
    Abomination
    • Default Cost to 70
    Pox Harbinger
    • Min Range increase (+1)
    Risen Yeti [Forsaken Wastes/Savage Tundra]
    • Default Cost to 60
    Ghoul
    • Default Cost to 67
    Animated Blade
    • Default Cost to 66
    Xulos, Undead Sage
    • Default Cost to 91
    • Upgrade Set 1: Grace of the Dead 2, Dark Awakening (default), Vitality: Creation
    • Upgrade Set 1: Dark Favor 2, Dark Favor 3, Tariff (default)
    Death Guard
    • Default Cost to 48
    Skeezick Boneblade
    • Default Cost to 62
    Skeletal Berserker
    • Default Cost to 38
    Dark Messenger
    • Default Cost to 68
    Skeletal Raider
    • Default Cost to 73
    Toll-Taker
    • Default Cost to 75
    Blood Fiend
    • Default Cost to 47
    Elsari Mason
    • Default Cost to 50
    Soul Collector
    • Default Cost to 63
    • Upgrade Set 1: Desecrated Zone 1, Desecrated Zone 2, Desecrated Zone 3 (default)
    Draco-Lich
    • Default Cost to 74
    Elsari Mason
    • Default Cost to 50
    Skeletal Raider
    • Default Cost to 73
    Collection of Souls
    • Default Cost to 79
    • HP decrease (-5)
    • Upgrade Set 1: Transfer Life 1, Inspire (default)
    • Upgrade Set 1: Hex 1, Hex 2 (default)
    Nether Wraith
    • Upgrade Set 1: Hex 2 (default), Unspeakable, Domain: Dead Magic Zone
    Death Harvester
    • Default Cost to 64
    Elsarin Reaper
    • Default Cost to 75
    • Starting Abilities: Attack: Magical, Soulstrike
    • Upgrade Set 1: Dead Eater, Defiant (default), Pace
    • Upgrade Set 1: Siphoning Aura (default), Reinforcement 1, Reinforcement 2
    Essence Devourer
    • Default Cost to 53
    • Upgrade Set 1: Horrific Aura 1, Frightful Blows (default), Leech Vitality
    Ethereal Soldier
    • Upgrade Set 1: Curse 2, Hex 2 (default)
    Mairdreth of the Rot
    • Default Cost to 85
    Forsaken Doombringer
    • Races: BEAST, MUTANT
    Revenant
    • Default Cost to 33
    • Upgrade Set 1: Amplify Psychic, Hex 2 (default), Soultap
    Utterdark Planeshift
    • Default Cost to 70
    Stitched Hexer
    • Default Cost to 74
    • Starting Abilities: Attack: Magical, Hex, Stitched
    • Upgrade Set 1: Reconstruct: Blackguard (default), Reconstruct: Mangler
    Stitched Mesmer
    • Default Cost to 68
    Stitched Dreameater
    • Default Cost to 64
    Stitched Magician
    • Default Cost to 69
    Stitched Blackguard
    • Default Cost to 65
    Stitched Shaman
    • Default Cost to 71
    • Upgrade Set 1: Transfer Life 2, Deconstruct (default), Dispelling Blows
    Stitched Librarian
    • Default Cost to 65
    Voil King Ruubgaal [Forsaken Wastes/Shattered Peaks]
    • Default Cost to 95
    Shadowshank
    • Default Cost to 77
    Magnus the Fallen
    • Default Cost to 83
    Corruptor
    • Default Cost to 67
    • Upgrade Set 1: Desecrated Zone 1, Desecrated Zone 2, Desecrated Zone 3 (default)
    Stitched Concealer
    • Default Cost to 69
    Haunting Spirit
    • Default Cost to 42
    Moragen the Lost
    • Default Cost to 85
    • Upgrade Set 1: Dread, Hex 2 (default), Depression
    Demonologist [Forsaken Wastes/Underdepths]
    • Default Cost to 81
    Hoarfrost Lich
    • Default Cost to 72
    Inkblight Witch
    • Default Cost to 74
    Hoarfrost Dragon [Forsaken Wastes/Savage Tundra]
    • Default Cost to 71
    Bloodbinder Count
    • Default Cost to 72
    • Upgrade Set 1: Desecrated Zone 1, Desecrated Zone 2, Desecrated Zone 3 (default)
    Mindthief Creeper
    • Default Cost to 53
    • Damage decrease (-8)
    • HP increase (+3)
    Putrid Creeper
    • Upgrade Set 1: Acidic Aura 3 (default), Soften , Scour 1
    Blinking Creeper
    • Default Cost to 83
    • Starting Abilities: Attack: Psychic, Petrifying Gaze, Worm Lord
    Phantasmal Creeper
    • Upgrade Set 1: Horrific Aura 3, Hex 2 (default)
    Fleshweaver Witch
    • Default Cost to 77
    • Damage increase (+1)
    • Starting Abilities: Attack: Magical, Summon: Festering Corpse, Zombie Herder
    Skeletal Lerper
    • Default Cost to 74
    Skeletal Reaper
    • Default Cost to 67
    Skeletal Rifleman
    • Default Cost to 67
    Pyro the Patient
    • Default Cost to 67
    Eye of Serkan
    • Default Cost to 74
    Xulos, Undead Sage
    • Default Cost to 89
    • Upgrade Set 1: Grace of the Dead 2, Dark Awakening (default), Vitality: Creation
    Wailing Banshee
    • Name Change: Wailing Banshee(was Blood Banshee)
    • Default Cost to 68
    • Damage decrease (-2)
    • Classes: SHAMAN
    • Starting Abilities: Attack: Sonic, Fascinate, Deafening Aura
    • Upgrade Set 1: Life Siphon, Mindwipe Aura 2, Defiling Aura (default)
    • Upgrade Set 1: Vaporize (default), Domain: Dead Magic Zone, Relocate: Blood Ball
    Maleficia
    • Default Cost to 73
    • Damage decrease (-1)
    • Min Range increase (+1)
    • Upgrade Set 1: Heal Champion 3, Grace of the Dead 1, Divert (default)
    • Upgrade Set 1: Curse 2, Dark Healing (default), Elsari Coven
    Utterdark Leviathan
    • Default Cost to 69
    • Upgrade Set 1: Desecrated Zone 3, Backlash, Soul Feast (default)
    Accursed Scrofula
    • Default Cost to 69
    • Upgrade Set 1: Vulnerability: Physical (default), Lethargic, Slothful
    Blood Phoenix
    • Upgrade Set 1: Life Siphon, Hex 2, Bloodlust (default)
    Stitched Skeleform [Forsaken Wastes/Underdepths]
    • Default Cost to 67
    Elsari Culler
    • Upgrade Set 1: Transfer Life 1, Afflict 2 (default), Hex 2
    Bone Circle Archmage
    • Default Cost to 75
    • Starting Abilities: Hex, Ritual of Destruction, Bone Prison, Ritual of Healing
    Yobanchi the Eternal
    • Default Cost to 75
    • Starting Abilities: Hex, Ritual of Destruction, Bone Prison, Ritual of Healing
    Tomb Sentinel
    • Default Cost to 56
    • Starting Abilities: Attack: Physical, Fleet, Relic Drop: Tomb
    Putrid Bile Zombie
    • Default Cost to 40
    • Starting Abilities: Self Destruct, Zombie Apocalypse
    • Upgrade Set 1: Initiative 1, Initiative 2 (default), Shrine Exertion
    • Upgrade Set 1: Bile Explosion 3 (default), Bile Explosion 4
    Genesis Lich
    • Default Cost to 78
    • Upgrade Set 1: Cackle, Heal Self 3 (default), Ethereal
    Spells
    Chains of Corruption
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Darkweave
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Despoil
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Foul Rite
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Festering Wounds
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Doom
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Plague
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Steal Life
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Repurpose
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Haunt
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Spell Trap
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Reflesh
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    • Description: Area Effect 3: Affected Champions with Race: Undead heal 10 HP.
    Ghostly Visage
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Stitched Possession
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Drain the Earth
    • Nora Cost decrease (-5)
    Dead Zone Voodoo
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Absorb Magic
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Touch of Death
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Soulbane
    • Description: Target champion loses 15 HP, if this destroys the champion all opposing champions become Cursed for 2 turns.
    Execution Order
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Decay
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Serkan's Touch
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Corpse Collection
    • Nora Cost decrease (-15)
    • Cooldown decrease (-1)
    Grim Harvest
    • Nora Cost decrease (-5)
    • Cooldown increase (+2)
    • Description: Area Effect 3: For each Nora Globe in the affected area (to maximum of 6), you gain 2 Nora and opposing champions take 2 Magical damage.
    Depths of Despair
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Black Ops
    • Nora Cost decrease (-10)
    Relics
    Unholy Tomb
    • Nora Modifier increase (+5)
    Ark of the Elsari
    • Nora Modifier decrease (-5)
    Graveyard
    • Defense decrease (-1)
    Elsarin Vex
    • HP decrease (-1)
    Cursed Temple
    • Nora Modifier decrease (-5)
    • HP decrease (-5)
    Plague Trap
    • Nora Modifier decrease (-10)
    Skull of Decay
    • Nora Modifier decrease (-15)
    • HP decrease (-5)
    Chopping Block
    • HP decrease (-1)
    Elsari Bazaar
    • Nora Modifier decrease (-5)
    • HP increase (+8)
    • Defense decrease (-2)
    Mist of the Dead
    • Nora Modifier decrease (-15)
    Mason's Spire
    • Defense decrease (-1)
    Scouring Jasper [Forsaken Wastes/Sundered Lands]
    • Nora Modifier decrease (-10)
    • HP decrease (-5)
    Defiling Spinel [Forsaken Wastes/Underdepths]
    • Nora Modifier decrease (-5)
    • HP decrease (-5)
    Mystic Atelier
    • Nora Modifier decrease (-5)
    • HP increase (+5)
    Bone Circle
    • Nora Modifier decrease (-10)
    Equipment
    Lichbone Staff
    • Nora Cost decrease (-5)
    Elsari Shackles
    • Nora Cost decrease (-5)
    Ghost Pendant
    • Nora Cost decrease (-5)
    Crown of Nightbarbs
    • Nora Cost increase (+5)
    Bracelet of Mirrors [Forsaken Wastes/Underdepths]
    • Nora Cost decrease (-5)
    Cloak of Skulls
    • Nora Cost decrease (-5)
    Bag of Filth
    • Nora Cost decrease (-5)
    Pestilence
    • Nora Cost decrease (-5)
     
    Last edited: Nov 18, 2015
  5. Senshu

    Senshu Administrator Octopi

    Ironfist Stronghold

    Champions
    Barbarian Commander
    • Default Cost to 69
    • Upgrade Set 1: Battle Leader, Protective (default), Commander
    Houndmaster
    • Default Cost to 71
    Battle Rager
    • Default Cost to 73
    Dwarven Defender
    • Default Cost to 59
    Griffin Rider
    • Default Cost to 75
    Pox Harbinger
    • Min Range increase (+1)
    High Mason
    • Default Cost to 57
    • Damage increase (+4)
    • Speed increase (+2)
    • Starting Abilities: Attack: Physical, Shatter, Craft
    • Upgrade Set 1: Forge Hammer (default), Carouse
    Ironfist Paladin
    • Default Cost to 71
    Barbarian Druid
    • Default Cost to 71
    • Starting Abilities: Attack: Electricity, Cleanse, Dark Raven Form
    Weaponsmith
    • Default Cost to 64
    Dwarven Sharpshooter
    • Default Cost to 79
    Mountain Sentry
    • Default Cost to 72
    Half Skeezick [Ironfist Stronghold/Sundered Lands]
    • Upgrade Set 1: Warcry (default), Battle Harden 3
    Talgar Ironfist
    • Default Cost to 92
    • HP decrease (-5)
    • Defense decrease (-1)
    • Starting Abilities: Multiattack, Regeneration, Attack: Physical, Hero
    • Upgrade Set 1: Initiative 2, Purified, Tough 2 (default)
    Battle Matron
    • Default Cost to 55
    Siege Engine
    • Starting Abilities: Attack: Physical, Siege, Dwarf Driven
    Exorcist
    • Default Cost to 69
    • Starting Abilities: Attack: Magical, Cleanse, Exorcism
    Veteran Barbarian
    • Starting Abilities: Detection, Attack: Physical, Bastion of Courage
    • Upgrade Set 1: Sunder 2 (default), Opportunistic Assault, Barbaric Assault
    Faultbreaker
    • Default Cost to 95
    • HP increase (+5)
    Angel of Protection
    • Upgrade Set 1: Regeneration 3, Trail: Hallowed Ground (default), Enduring Aura 3
    Earth Elemental
    • Default Cost to 70
    Turret Team
    • Default Cost to 62
    • Min Range increase (+1)
    Barbarian Guardian
    • Default Cost to 68
    Dwarven Medic
    • Default Cost to 38
    • Starting Abilities: Immunity: Disease, Cooperation
    • Upgrade Set 1: Cleanse (default), Grant: Healing Potion
    Ironfist Warsaint
    • Starting Abilities: Attack: Physical, Purified, Empathy
    Brubaker Brothers
    • Default Cost to 64
    • Starting Abilities: Attack: Physical, Brubaker Bond, Brubaker Resistance
    Wild Chieftain
    • Default Cost to 85
    Drakon
    • Default Cost to 90
    • Starting Abilities: Flight, Attack: Physical, Scale Armor
    • Upgrade Set 1: Rend 3, Charge 3, Fearsome Hunter (default)
    • Upgrade Set 1: Tremor, Triumphal Roar (default)
    Wild Griffin
    • Default Cost to 71
    Attendant Squire
    • Default Cost to 68
    • Upgrade Set 1: Enhance Armor (default), Royal Blood
    Chirai Outrunner
    • Default Cost to 84
    • Starting Abilities: Detection, Attack: Spear, Pride of Ailur
    • Upgrade Set 1: Leap 1, Leap 2, Pin Down (default)
    Bloodmane Ravager
    • Default Cost to 69
    Leoss Border Patrol
    • Default Cost to 85
    Barbarian Huntress
    • Default Cost to 79
    Dwarven Excavator
    • Default Cost to 51
    Magnetic Rover
    • Default Cost to 55
    Pantier Lurker
    • Default Cost to 77
    Enraged Sentry
    • Default Cost to 72
    Royal Geomancer
    • Default Cost to 75
    Jangar Architect [Ironfist Stronghold/Savage Tundra]
    • Default Cost to 71
    Dwarven Tinkerer
    • Default Cost to 57
    Barbarian Bolt [Ironfist Stronghold/Shattered Peaks]
    • Default Cost to 71
    • Damage increase (+1)
    • HP increase (+3)
    • Starting Abilities: Attack: Electricity, Warchief: Storm Clan
    • Upgrade Set 1: Wind Aura, Deflect: Electric, Rebuke 3 (default)
    Groble Dervish
    • Default Cost to 71
    Brutality Barbarian
    • Default Cost to 63
    Dwarven Engineer
    • Default Cost to 70
    Veilwalker
    • Default Cost to 80
    • Upgrade Set 1: Afflict 2, Hex 2 (default), Frightful Blows
    Grintmaw Singer
    • Upgrade Set 1: Farshot 2 (default), Commander
    Barbarian Exemplar
    • Default Cost to 72
    Ivory Wing
    • Default Cost to 77
    • Upgrade Set 1: Cleanse, Soften (default), Cleansing Aura
    Platinum Wing
    • Default Cost to 73
    Dwarven Hooligan
    • Default Cost to 80
    Rockling
    • Default Cost to 39
    Northern Cross Fanatic
    • Default Cost to 55
    • Starting Abilities: Attack: Physical, Impatient
    Emerald Wing
    • Default Cost to 79
    Northern Cross Cardinal
    • Default Cost to 75
    • Starting Abilities: Attack: Magical, Mark of Al'Mara
    Sarghavian Herder
    • Default Cost to 68
    Mounted Hawkmaster
    • Default Cost to 72
    Fist of Bastion
    • Default Cost to 76
    Sarnghavian Centaur [Ironfist Stronghold/K'thir Forest]
    • Default Cost to 65
    Angel of Protection
    • Upgrade Set 1: Regeneration 3, Trail: Hallowed Ground (default), Enduring Aura 3
    Ayla the Huntress
    • Default Cost to 79
    Fury of the Storm
    • Default Cost to 80
    • Starting Abilities: Immunity: Electricity, Attack: Electricity, Storm Field
    Semmiran Noble
    • Default Cost to 85
    • Upgrade Set 1: Loyalty, Carouse, On The House (default)
    Maeck the Unshakeable
    • Default Cost to 85
    • Upgrade Set 1: Loyalty, Carouse, On The House (default)
    Motion Sensor
    • Default Cost to 39
    Reticulated Splinehawk [Ironfist Stronghold/K'thir Forest]
    • Default Cost to 66
    Chirai Anchorite [Ironfist Stronghold/Savage Tundra]
    • Upgrade Set 1: Heal Mass 3 (default), Cleanse, Empathy
    Lodestone Megalith
    • Default Cost to 85
    Spells
    Macadamize
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Righteous Deflection
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Unobstructed View
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Groble Bombardment
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Consecrate the Earth
    • Description: Area Effect 4: Friendly Priests, Shamans, and Paladins are cleansed and healed for 5 HP, and terrain modifications are removed from this space. For 4 turns, affected spaces become Hallowed Ground.
    Spell Ward
    • Description: All player's spell runes are revealed and the cooldown of each spell rune is increased by 4 turns.
    Lay Bridge
    • Nora Cost decrease (-20)
    • Cooldown decrease (-2)
    Stronghold
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Mark of Redemption
    • Cooldown increase (+1)
    Increase Gravity
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Relics
    Wind Generator
    • Nora Modifier decrease (-10)
    • HP decrease (-5)
    Failed Amplifier
    • Nora Modifier decrease (-5)
    • HP decrease (-5)
    Ironfist Standard
    • HP decrease (-1)
    Dwarven Mead Trap
    • Nora Modifier decrease (-15)
    Rock Generator
    • Nora Modifier decrease (-5)
    Merchant's Quarter
    • Nora Modifier decrease (-5)
    • HP increase (+8)
    • Defense decrease (-2)
    Rallying Flag
    • Nora Modifier decrease (-5)
    • HP decrease (-6)
    Living Diamond [Ironfist Stronghold/K'thir Forest]
    • HP decrease (-5)
    Heartstone
    • Nora Modifier decrease (-5)
    • Defense decrease (-1)
    Morin's Corner
    • Nora Modifier decrease (-5)
    • HP increase (+5)
    • Starting Abilities: Revitalizing Flavors
    • Reduced size to Small
    Griffin Perch
    • HP increase (+5)
    • Starting Abilities: Bastion of Mobility, Motivate, Honorary Sigil, Griffin Perch
    Equipment
    Visage of Ironfist
    • Nora Cost decrease (-10)
    Holy Blade of Valdac
    • Nora Cost decrease (-5)
    Providence [Ironfist Stronghold/Savage Tundra]
    • Nora Cost decrease (-5)
    Mail of Barbs [Ironfist Stronghold/Underdepths]
    • Nora Cost decrease (-5)
     
    Last edited by a moderator: Jan 13, 2016
  6. Senshu

    Senshu Administrator Octopi

    K'thir Forest

    Champions
    Nectar Fairy
    • Upgrade Set 1: Heal Mass 2, Cleanse (default)
    • Upgrade Set 1: Evasive 3, Divert, Shroud (default)
    Centaur Archer
    • Default Cost to 71
    • Min Range increase (+1)
    • Starting Abilities: Attack: Arrow, Mountaineer
    Elder Garu
    • Starting Abilities: Attack: Physical, Hibernate
    • Upgrade Set 1: Prestige, Reinforcement 1, Fellowship (default)
    Elven Blademaster
    • Default Cost to 56
    Elven Mage
    • Default Cost to 74
    Great Eagle
    • Default Cost to 61
    Ranger
    • Default Cost to 75
    Sprite
    • Default Cost to 68
    Wild Elf
    • Default Cost to 64
    • Starting Abilities: Multiattack, Rend, Attack: Physical
    Winged Lerper
    • Default Cost to 54
    Pox Harbinger
    • Min Range increase (+1)
    Garu Shaman
    • Default Cost to 68
    Centaur Interceptor
    • Default Cost to 76
    Mountain Garu
    • Default Cost to 65
    Gnarlwood Lifegiver
    • Default Cost to 48
    • Upgrade Set 1: Transfer Life 1, Transfer Life 2 (default)
    • Upgrade Set 1: Cleanse (default)
    Elven Fury
    • Default Cost to 61
    Ambling Frond
    • Default Cost to 55
    • Starting Abilities: Amphibious, Attack: Physical, Turtle, Hidden: Vegetation
    • Upgrade Set 1: Camouflage, Shatter (default), Hidden: Water
    Elven Mage
    • Default Cost to 74
    Spirit Singer
    • Default Cost to 80
    Falconer
    • Default Cost to 61
    Elven Artisan
    • Default Cost to 59
    Enraged Grizzly
    • Default Cost to 67
    • Starting Abilities: Fearless, Detection, Attack: Physical
    Rascal Fairy
    • Default Cost to 69
    Sporegill
    • Default Cost to 33
    • Starting Abilities: Immunity: Poison, Poison Cloud, Attack: Poison, Relic Drop: Spore, Fleet
    Vashal Quillback
    • Default Cost to 75
    • Starting Abilities: Damage Shield: Physical, Deflect, Attack: Physical, Seal of the Vashal
    Elven Prodigy
    • Min Range increase (+2)
    • Starting Abilities: Unequippable, Precision, Sentinel, Elusive
    Elven Prodigy
    • Default Cost to 60
    Tree Spider
    • Default Cost to 72
    • Starting Abilities: Attack: Physical, Windstriker, Habitation
    • Upgrade Set 1: Poison Sting, Creep and Crawl (default)
    Angel of Restoration
    • Default Cost to 91
    • Upgrade Set 1: Regeneration 3 (default), Charm 3, Spell Resistance
    Solitary Garu
    • Default Cost to 72
    Garu Hunter
    • Default Cost to 62
    Wisp
    • Default Cost to 77
    Elven Treecaller
    • Default Cost to 69
    • Starting Abilities: Forest Front, Summon: Treespirit, Tree Form
    • Upgrade Set 1: Take Root , Boost, Domain: Vegetation (default)
    • Upgrade Set 1: Cleanse (default)
    Warcaller Fiorn
    • Default Cost to 85
    • Upgrade Set 1: Aid Defense, Heavy Charger (default), Commander
    Centaur Skirmisher
    • Default Cost to 84
    Mage of Lament
    • Default Cost to 64
    Timber Wolves
    • Default Cost to 91
    Thirion
    • Default Cost to 99
    Wind Sprinter
    • Default Cost to 72
    • Upgrade Set 1: Dodge 1, Charge 3 (default)
    Garu Chosen
    • Default Cost to 72
    • Max Range increase (+2)
    • Starting Abilities: Attack: Magical, Impenetrable
    • Upgrade Set 1: Commander (default), Amplify Magic, Fellowship
    • Upgrade Set 1: Hibernate, Revere: Thirion, Protective (default)
    Outcast of the Flame
    • Default Cost to 73
    • Min Range increase (+1)
    Colossal Boa
    • Default Cost to 68
    Circle Messenger
    • Default Cost to 75
    Vashal Druid
    • Default Cost to 76
    • Upgrade Set 1: Cleanse (default), Weary
    Elven Page
    • Default Cost to 71
    Ospryan Valkyrie
    • Default Cost to 84
    Aspect of Life
    • Upgrade Set 1: Heal Champion 1, Cleanse, Healing Breath 1 (default)
    Fairy Trickster
    • Default Cost to 82
    Elven Sky Marshal
    • Default Cost to 62
    Occuli Slag
    • Default Cost to 63
    Jek the Silver General
    • Starting Abilities: Flight, Attack: Spear, Split Hero, Thirst for Battle
    Bowmage
    • Default Cost to 77
    Condor Fury
    • Default Cost to 79
    Royal Condor Fury
    • Default Cost to 82
    Fae Enchantress
    • Default Cost to 82
    Angel Singer
    • Default Cost to 80
    Garu Kodiak
    • Upgrade Set 1: Warcry (default), Battle Harden 3
    Centaur Savage
    • Default Cost to 79
    • Starting Abilities: Attack: Arrow, Ally: Ironfist Stronghold, Defensive Strike
    Dusk Druid
    • Default Cost to 62
    Elven Shade
    • Default Cost to 77
    Gnarlwood Willowind
    • Default Cost to 73
    • Upgrade Set 1: Cleanse, Nature's Balance, Cast: Light as a Feather (default)
    Garu Medium
    • Default Cost to 80
    Vashal Ranger
    • Default Cost to 80
    Arrowsinger
    • Default Cost to 79
    Dugon, Garu Stalwart
    • Default Cost to 88
    Guardian of the Circle
    • Default Cost to 66
    Light of the Circle
    • Default Cost to 76
    • Starting Abilities: Attack: Fire, Precision
    Light of the Circle
    • Default Cost to 76
    • Starting Abilities: Attack: Fire, Precision
    Light of the Circle
    • Default Cost to 76
    • Starting Abilities: Attack: Fire, Precision
    Rage of the Circle
    • Default Cost to 80
    Fae Oracle
    • Default Cost to 83
    Enforcer of the Circle
    • Default Cost to 79
    • Upgrade Set 1: Resistance: Magical 3 (default), Sacrifice of De'lim , Devotee of De'lim
    Conclave Warden
    • Default Cost to 64
    Sun Blossom
    • Default Cost to 67
    Moonlit Fae
    • Default Cost to 73
    Civilized Wilderkin
    • Default Cost to 71
    • Upgrade Set 1: Rend 3 (default), Arrow Throw 2, Cleave
    Deadly Tracker
    • Default Cost to 79
    • Upgrade Set 1: Rend 1, Deep Wounds (default)
    Wood Marshal Druid
    • Default Cost to 83
    Ruthless Enforcer
    • Default Cost to 73
    • Defense increase (+1)
    • Starting Abilities: Dodge, Attack: Physical, Enforcement Action
    • Upgrade Set 1: Antagonize (default), Opportunistic Assault
    • Upgrade Set 1: Phantom Dash, Devotee of De'lim (default)
    Twisted Fireoak
    • Default Cost to 71
    • Damage increase (+3)
    Seeker of the Source
    • Default Cost to 72
    Angel of Restoration
    • Default Cost to 91
    • Upgrade Set 1: Regeneration 3 (default), Charm 3, Spell Resistance
    Dugon, Garu Stalwart
    • Default Cost to 88
    Elven Bureaucrat
    • Default Cost to 65
    • Upgrade Set 1: Hex 2 (default), Distract, Incoherent Babbling
    Fae Advocate
    • Default Cost to 57
    Fae Bloomwalker
    • Default Cost to 66
    Elven Vindicator
    • Default Cost to 77
    Aurora Lancer
    • Default Cost to 87
    • Upgrade Set 1: Regeneration 3, Divine Favor 2 (default), Purified
    Wood Marshal Druid
    • Default Cost to 83
    Dragonbark Protector
    • Default Cost to 60
    • Starting Abilities: Attack: Magical, Fleet, Magic Beam, Relic Drop: Tree
    • Upgrade Set 1: Defender (default), Cleanse, Sapping Armor
    Aurora Sunmage
    • Default Cost to 76
    • Upgrade Set 1: Purified, Swap 3 (default), Illuminate
    Corgi Ranger
    • Default Cost to 70
    Tog and Kaiya
    • Default Cost to 70
    M'tan, Garu Shaman
    • Default Cost to 68
    Cora, Sun Blossom
    • Default Cost to 67
    Spells
    Butterfly Wings
    • Nora Cost decrease (-10)
    • Cooldown decrease (-1)
    Carnivorous Vines
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Fuel
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    • Description: Sacrifice target Treefolk champion you own. All friendly Devotees of the De'lim get +2 DMG and you recover nora equal to 50% of the Treefolk's cost.
    Clairvoyance
    • Nora Cost decrease (-10)
    Naturalize
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Blinding Flash
    • Description: Target champion becomes Blinded (This unit's attacks automatically miss) for 4 turns and Slowed (This champion has -2 SPD) for 4 turns.
    Balancing Force
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Invisibility
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Eriluun's Favor
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Memento
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Grimlic's Bane
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Light as a Feather
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    • Description: Area Effect 1: Affected champions gain Flight and Mobility for 6 turns and 1 AP. If the champions have Lumbering, Weighty or Lethargic, they lose it for 6 turns.
    Clairvoyance
    • Nora Cost decrease (-10)
    Cultivate the Earth
    • Name Change: Cultivate the Earth(was Cultivate The Earth)
    Fire for Effect
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Swiftwind
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    • Description: Area Effect 2: Champions within the affected area gain 1 AP and gain Unstoppable for 4 turns.
    Call Serpent
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Treefolk's Blessing
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Bond of Vashal
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Overgrowth
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Mend
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Ancestral Anger
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Strategic Retreat
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Petrichor
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    • Description: Area of Effect 3: Friendly champions are healed for 12 HP.
    Lethologica
    • Nora Cost decrease (-5)
    • Cooldown decrease (-2)
    Combined Arms
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Fan Faire
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Relics
    Grimlic's Eye
    • Nora Modifier decrease (-5)
    Nature's Balance
    • Nora Modifier decrease (-10)
    Wooden Scales
    • Nora Modifier decrease (-20)
    • HP decrease (-5)
    Pride of K'thir
    • HP decrease (-1)
    Thorn Trap
    • Nora Modifier decrease (-5)
    Woodland Portal
    • Nora Modifier decrease (-5)
    • HP decrease (-1)
    Greenhouse
    • HP decrease (-1)
    Elven Trading Post
    • Nora Modifier decrease (-5)
    • HP increase (+8)
    • Defense decrease (-2)
    Counterbalance
    • Nora Modifier decrease (-5)
    • HP increase (+8)
    Throne of the Circle
    • Nora Modifier increase (+5)
    Cleansing Emerald [K'thir Forest/Shattered Peaks]
    • HP decrease (-5)
    Vinetouch Pedestal
    • Nora Modifier decrease (-5)
    • HP decrease (-5)
    Poisonquill Trap
    • HP decrease (-5)
    • Starting Abilities: Poison Aura, Disease Aura, Shadowspawn
    Dreamblossom
    • Nora Modifier decrease (-5)
    Equipment
    Oaken Mace
    • Nora Cost decrease (-5)
    Burning Oak Seed
    • Nora Cost decrease (-5)
    Crown of K'thir
    • Nora Cost decrease (-10)
    Elite Blade
    • Nora Cost decrease (-5)
    Murder [K'thir Forest/Underdepths]
    • Nora Cost decrease (-5)
    Skystorm Spear [K'thir Forest/Savage Tundra]
    • Nora Cost decrease (-5)
    Crown of Petals
    • Description: Equipped champion has Pariah and becomes Confused.. If the champion is a Fairy, it gains Impenetrable and Regal Presence instead.
    Aurora Lance
    • Description: This champion has +2 DMG and Lightseeker.
     
    Sirius likes this.
  7. Senshu

    Senshu Administrator Octopi

    Savage Tundra

    Champions
    Frost Giant
    • Default Cost to 70
    Ice Dragon
    • Default Cost to 71
    Jakei Frostwing
    • Default Cost to 73
    Tundra Yeti
    • Default Cost to 65
    Crystal Phoenix
    • Default Cost to 46
    Jakei Wingmaster
    • Default Cost to 72
    Freeze Bug
    • Default Cost to 38
    Pox Harbinger
    • Min Range increase (+1)
    Lonx Shredder
    • Default Cost to 71
    • Upgrade Set 1: Multiattack 1, Cleave (default), Fellowship
    Snow Lerper
    • Default Cost to 64
    Jakei Snowcharger
    • Default Cost to 73
    Lonx Striker
    • Default Cost to 62
    Tracker Gnark
    • Default Cost to 86
    • Damage decrease (-2)
    • Upgrade Set 1: Tough 1, Tough 2, Scrapper (default)
    • Upgrade Set 1: Leap 3, Surge: Beast (default), Surge: Lonx
    Jakei Shaman
    • Default Cost to 65
    • Upgrade Set 1: Inspire (default), Commander, Surge: Elemental
    Polar Ant
    • Default Cost to 82
    Yeti Scout
    • Default Cost to 62
    Lonx Beast Tamer
    • Default Cost to 80
    Yeti Berserker
    • Default Cost to 75
    Icecliff Patrol
    • Default Cost to 64
    Crystal Guardian
    • Default Cost to 68
    Snow Prowler
    • Default Cost to 79
    Blizzard Elemental
    • Default Cost to 78
    Glacial Titan
    • Default Cost to 89
    • Starting Abilities: Resistance: Physical, Resistance: Magical, Vulnerability: Fire, Attack: Frost, Arctic, Titan
    • Upgrade Set 1: Chill 3, Avalanche, Arctic Bolt (default)
    • Upgrade Set 1: Ice Eater (default), Freezing Aura, Savage Exploit
    Arctic Garu
    • Default Cost to 76
    • Upgrade Set 1: Regeneration 3, Ally: K'thir Forest, Hostile (default)
    Jakei Disciple
    • Default Cost to 91
    Yeti Shaman
    • Default Cost to 70
    Angel of Perseverance
    • Default Cost to 86
    Crystal Elemental
    • Default Cost to 63
    Yeti Conqueror
    • Default Cost to 74
    Yeti Cub
    • Default Cost to 59
    Jakei Mindstriker
    • Default Cost to 81
    Juya White-Eyes
    • Default Cost to 95
    • Upgrade Set 1: Regeneration 2 (default), Blockade, Pin Down
    • Upgrade Set 1: Piercing Shot 3, Savage Exploit (default)
    Lonx Adept
    • Default Cost to 76
    • Damage decrease (-1)
    • HP increase (+3)
    Yeti Druid
    • Default Cost to 72
    • Upgrade Set 1: Heal Champion 3, Cleanse (default), Cleansing Aura
    Icesnap
    • Default Cost to 86
    Jakei Snowhisper
    • Default Cost to 69
    Sleeping Yeti
    • Default Cost to 82
    Savage Doombringer
    • Default Cost to 78
    Jakei Maiden
    • Default Cost to 49
    Yeti Ambusher
    • Default Cost to 80
    Yeti Icelord
    • Default Cost to 75
    • HP increase (+3)
    • Upgrade Set 1: Blood Frenzy 3, Charge 3 (default), Blood Rage
    Yeti Sorcerer
    • Default Cost to 70
    • Damage decrease (-1)
    • HP decrease (-2)
    • Min Range increase (+1)
    • Starting Abilities: Attack: Magical, Abominable
    • Upgrade Set 1: Ice Eater, Snow Strike, Snowbreach (default)
    • Upgrade Set 1: Magical Bomb 3, Magic Blast (default)
    Yeti Spirit
    • Default Cost to 47
    Borderguard Elite
    • Default Cost to 76
    Juya White-Eyes
    • Default Cost to 95
    • Upgrade Set 1: Regeneration 2 (default), Blockade, Pin Down
    • Upgrade Set 1: Piercing Shot 3, Savage Exploit (default)
    Aspect of Infinity
    • Default Cost to 67
    • Upgrade Set 1: Balance 2, Balance 3 (default), Balance 4
    Jakei Owl Raider
    • Default Cost to 73
    Jakei Soulpainter
    • Default Cost to 100
    Chronomancer
    • Default Cost to 66
    • HP increase (+3)
    Jakei Starseer
    • Default Cost to 71
    Azaren the Shepherd
    • Default Cost to 107
    • Min Range decrease (-1)
    • Upgrade Set 1: Regeneration 2, Drive, Guarded: Beast (default)
    Yeti Avalancher
    • Default Cost to 71
    Snowcharger Cavalry
    • Default Cost to 74
    Frostwing Glaive
    • Default Cost to 79
    Lonx Chieftain
    • Upgrade Set 1: Aid Defense (default), Drudgery, Improve Speed
    Throatrend Lonx
    • HP increase (+4)
    • Upgrade Set 1: Warmonger, Aggressive, Zeal (default)
    Wailing Yeti
    • Upgrade Set 1: Horrific Aura 1, Frightful Blows (default), Leech Vitality
    Strig Battle Ward
    • Default Cost to 80
    Strig Magebane
    • Default Cost to 82
    Strig Legwhip
    • Default Cost to 66
    Strig Windrider
    • Default Cost to 70
    Ferren Pouncer
    • Default Cost to 69
    Ferren Brawler
    • Default Cost to 67
    Ferren Master
    • Default Cost to 77
    Ferren Dancer
    • Default Cost to 73
    Crystal Crawler
    • Default Cost to 64
    Tundra Whisper
    • Upgrade Set 1: Flight, Purified, Tempo (default)
    K'ento, First Disciple
    • Upgrade Set 1: Regeneration 2, Purified, Freezing Aura (default)
    Yeti Curate
    • Default Cost to 60
    Yeti Apostate
    • Default Cost to 70
    Yeti Tracker
    • Default Cost to 71
    Keeper of Memories
    • Default Cost to 94
    Mutant Yeti [Savage Tundra/Sundered Lands]
    • Default Cost to 77
    Frostfall Icewisp
    • Default Cost to 47
    Skybreak Dragon
    • Default Cost to 78
    Tracker Gnark
    • Default Cost to 86
    • Damage decrease (-2)
    • Upgrade Set 1: Tough 1, Tough 2, Scrapper (default)
    • Upgrade Set 1: Leap 3, Surge: Beast (default), Surge: Lonx
    Jakei Adherent
    • Default Cost to 68
    • Upgrade Set 1: Regeneration 3, Purified (default)
    Crystal Dragon
    • Default Cost to 79
    Ferren Wanderer
    • Default Cost to 73
    • Starting Abilities: Melee Specialist, Attack: Physical, Ferren Focus
    • Upgrade Set 1: Leap 3 (default), Swap 3, Glorious Leap
    • Upgrade Set 1: Stun, Majestic 1, Slowing Armor (default)
    Nohkan Guide
    • Upgrade Set 1: Command: Block (default), Commander, Feint
    Angel of Perseverance
    • Default Cost to 86
    K'ento, First Disciple
    • Upgrade Set 1: Regeneration 2, Purified, Freezing Aura (default)
    Ferren Windwalker
    • Default Cost to 69
    • Defense increase (+1)
    • Starting Abilities: Attack: Physical, Quest: Runner, Ferren Focus
    • Upgrade Set 1: Escape, Still Life, Elusive Leap (default)
    Lonx Missionary
    • Default Cost to 78
    Yeti Ancient
    • Default Cost to 70
    Lonx Marauder
    • Default Cost to 73
    Frostwing Hunter
    • Default Cost to 74
    • Upgrade Set 1: Blitz (default), Hunter: Quick, Updraft
    Frostfall Dragon
    • Default Cost to 77
    First Watcher Senshu
    • Default Cost to 77
    Jakei Pilgrim
    • Default Cost to 64
    Ferren Cloudwisp
    • Default Cost to 72
    • Upgrade Set 1: Relocate: Foe (default), Portal Walker, Frostvine Snare
    • Upgrade Set 1: Swap 3, Confuse Attacker (default), Confuse Enemy
    Savage Doombringer
    • Default Cost to 78
    Yeti Painter
    • Default Cost to 78
    Spells
    Blizzard
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    The Ailur Concord
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    • Description: All friendly Jakei gain Precision (This champion's attacks cannot miss and ignores Evasive and Reflexes), all friendly Lonx gain Subsume (When this unit is the target of an opponent's spell or non-basic attack ability, it is healed for 10 HP) and all friendly Leoss gain Hostile (This unit sacrifices 5 HP to gain +5 DMG until the end of turn).
    Snowstorm
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Imbue Luminescence
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Calming Tailwinds
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Conjure Ice Block
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    • Description: An Ice Block relic is summoned on target space, under your control (0 DEF, 20 HP). When this relic has been in play for 8 turns, it is destroyed, and the space it occupied becomes Shallow Water (non-Impeding) for the next 3 turns.
    Winter's Shroud
    • Nora Cost decrease (-10)
    Tundra Discipline
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Howling Wind
    • Nora Cost increase (+10)
    • Cooldown increase (+2)
    Humble
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Lockdown
    • Nora Cost decrease (-30)
    • Cooldown decrease (-4)
    • Description: For 8 turns, champions may only gain AP due to natural AP generation.
    Fill
    • Nora Cost decrease (-25)
    • Cooldown decrease (-3)
    Rebound
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Relics
    Ice Statue
    • Nora Modifier decrease (-10)
    Provincial Marker
    • HP decrease (-1)
    Snow Trap
    • Nora Modifier decrease (-5)
    Ice Block
    • HP increase (+10)
    Icefishers' Hamlet
    • Nora Modifier decrease (-5)
    • HP increase (+8)
    • Defense decrease (-2)
    Snowcat Burrow
    • Nora Modifier decrease (-5)
    Orb of Frostfall
    • Nora Modifier decrease (-5)
    • HP increase (+8)
    Fascinating Sapphire [Savage Tundra/Sundered Lands]
    • HP decrease (-5)
    Unstable Tiger's Eye [Savage Tundra/Shattered Peaks]
    • HP decrease (-5)
    Ice Dragon Statue
    • Nora Modifier decrease (-20)
    • HP decrease (-5)
    • Rarity: limited
    • Starting Abilities: Instability, Arctic Bolt (Relic)
    Ferren Hideout
    • Nora Modifier decrease (-5)
    • HP increase (+5)
    Jakei Globe
    • Nora Modifier decrease (-5)
    • HP increase (+5)
    Elemental Nexus
    • Nora Modifier decrease (-5)
    Equipment
    Crystal Spike
    • Nora Cost decrease (-5)
    Heart of Ice
    • Nora Cost decrease (-5)
    Yetihide Cape
    • Nora Cost decrease (-5)
    Vindrax Scale Shield
    • Nora Cost decrease (-10)
    Iceguard Visor
    • Nora Cost decrease (-10)
    Sacred Tundra Amulet
    • Nora Cost decrease (-10)
    Flag of Unification
    • Nora Cost decrease (-5)
    Iceguard Bracers
    • Nora Cost decrease (-5)
    Yeti Fang
    • Nora Cost decrease (-10)
    L'usara's Staff
    • Nora Cost increase (+5)
    Sacred Tundra Amulet
    • Nora Cost decrease (-10)
    Darius' Favor
    • Nora Cost decrease (-5)
    Crystal Anima
    • Nora Cost decrease (-5)
    Star Catalog #16
    • Nora Cost increase (+5)
    • Description: Equipped unit gains Frost Acolyte and Frost Aura 3. If the champion has Attack: Frost, it also gains +1 SPD.
     
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  8. Senshu

    Senshu Administrator Octopi

    Shattered Peaks

    Champions
    G'hern Sustainer
    • Default Cost to 53
    • Upgrade Set 1: Heal Champion 1, Heal Champion 2 (default), Heal Champion 3
    G'hern Tyrant
    • Default Cost to 82
    Moga Scout
    • Default Cost to 44
    Moga Zealot
    • Default Cost to 51
    Moga Assault Team
    • Default Cost to 71
    Moga Trigger
    • Default Cost to 43
    Pit Wolf
    • Default Cost to 56
    Cyclops Mauler
    • Default Cost to 66
    Cyclops Youth
    • Default Cost to 69
    Cyclops Seer
    • Default Cost to 61
    Voil Lancer
    • Default Cost to 76
    Moga Trapper
    • Default Cost to 41
    • Defense increase (+1)
    • Starting Abilities: Detection, Attack: Physical, G'hernbound
    Moga Hunters
    • Default Cost to 72
    Voil Transporter
    • Default Cost to 60
    Pox Harbinger
    • Min Range increase (+1)
    Dirge, Moga Lord
    • Default Cost to 85
    • Upgrade Set 1: Battlemaster 3 (default), Defender, Tough 1
    Voil Frenzy
    • Default Cost to 67
    Mud Elemental
    • Default Cost to 75
    Voil Courier
    • Default Cost to 75
    Buckethead
    • Default Cost to 41
    Crowned Sauropod
    • Default Cost to 72
    Moga Spellsnare
    • Default Cost to 83
    • Starting Abilities: Attack: Magical, G'hernbound
    • Upgrade Set 1: Spellswallower, Spell Blockade (default), Spell Aegis
    Cavernkeeper
    • Default Cost to 59
    • Upgrade Set 1: Surge: Voil, Dispel (default), Dispelling Blows
    Mogahern Destroyer
    • Default Cost to 69
    Moga Spark
    • Default Cost to 60
    • Starting Abilities: Attack: Electricity, Chain Lightning, Spark Charge
    • Upgrade Set 1: G'hernbound, Jolt 1 (default), Jolt 3
    Deepcave Extractor
    • Default Cost to 56
    Gluttonous Overseer
    • Default Cost to 68
    • Starting Abilities: Attack: Physical, Consume, Swallow Whole, Lethargic
    Alpine Cyclops
    • Default Cost to 67
    Lance Admiral Sceian
    • Upgrade Set 1: Warcry (default), Battle Harden 3
    Cyclops Lurker
    • Default Cost to 60
    • Starting Abilities: Attack: Physical, Domain: Chasm, Hidden: Chasm
    Eager Cyclops
    • Default Cost to 62
    Overcharged Golem
    • Default Cost to 66
    The Exile
    • Default Cost to 101
    Cyclops Shaman
    • Default Cost to 66
    • Max Range decrease (-1)
    Hyaenid Witchdoctor
    • Default Cost to 75
    • Upgrade Set 1: Deflect, Afflict 2, Hex 2 (default)
    G'hern Rager
    • Default Cost to 71
    Goliath Fesh
    • Default Cost to 74
    Lance Admiral Sceian
    • Upgrade Set 1: Warcry (default), Battle Harden 3
    Goliath Fesh
    • Default Cost to 71
    • HP increase (+5)
    Kanen Mongrel
    • Default Cost to 51
    Kanen Animus
    • Default Cost to 56
    Kanen Tracker
    • Default Cost to 75
    Kanen Cultist
    • Default Cost to 76
    Feshcaller Mika
    • Default Cost to 66
    Aspect of Chaos
    • Default Cost to 91
    • Upgrade Set 1: Electricity Aura 2, Charged 1 (default), Overload
    • Upgrade Set 1: Spellswallower, Spell Resistance, Repulsion (default)
    Spark Crone
    • Default Cost to 73
    • Starting Abilities: Attack: Electricity, Spark Curse
    • Upgrade Set 1: Storm Acolyte, Empowered: Range (default)
    • Upgrade Set 1: Surge: Kanen, Jolt 1 (default)
    Zoalt, Sky Serpent [Shattered Peaks/Underdepths]
    • Default Cost to 81
    Cyclops Stormcaller
    • Default Cost to 76
    • Starting Abilities: Attack: Electricity, Jolt
    • Upgrade Set 1: Lightning Storm 3 (default), Lightning Skewer, Lightning Blast
    • Upgrade Set 1: Aid Defense, Revere: Zeventrech, Catalyst: Electricity (default)
    Zoalt, Sky Serpent [Shattered Peaks/Underdepths]
    • Default Cost to 81
    Voil Dive Bomber
    • Default Cost to 70
    Klub the Devourer
    • Default Cost to 81
    • Upgrade Set 1: Pummel 1 (default), Pummel 3, Blood Rage
    Moga Team 6
    • Default Cost to 72
    Voil Infernal
    • Default Cost to 81
    Hyaenid Feshwrangler
    • Default Cost to 71
    Hyaenid Headshrinker
    • Default Cost to 84
    Rattle Slag
    • Default Cost to 61
    Hyaenid Spiritspeaker
    • Upgrade Set 1: Afflict 2, Hex 2, Shroud (default)
    Shallaxy the Courier
    • Default Cost to 80
    Cyclops Primal
    • Default Cost to 65
    Moga Babbler
    • Default Cost to 40
    • Starting Abilities: Attack: Physical, G'hernbound, Incoherent Babbling
    Moga Chef
    • Default Cost to 40
    • Upgrade Set 1: Heal Champion 1, Heal Champion 2 (default), Heal Champion 3
    Shallaxy the Courier
    • Default Cost to 80
    Cyclops Warsmith
    • Default Cost to 45
    Voil Glarewing
    • Upgrade Set 1: Detection 3 (default), Dispelling Blows, Shatter Summoned
    G'hern Juggler
    • Default Cost to 70
    Cyclopalypse Cannon
    • Default Cost to 75
    • Races: CONSTRUCT, CYCLOPS
    Mountain Slag
    • Default Cost to 66
    • Size: Small
    • Starting Abilities: Damage Aura, Attack: Physical, Trail: Ooze, Oozing, Enervating Touch
    • Upgrade Set 1: Calcify (default), Stat Bonus: Defense 2, Empowered: Defense
    • Upgrade Set 1: Defender (default)
    Caustic Slag
    • Default Cost to 78
    Eyoir, Rattle Slag
    • Default Cost to 61
    Spells
    Extended Reach
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Distract
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Crack the Earth
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Consume Resources
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Scatter
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Defend the Roost
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Spirit Channeling
    • Nora Cost decrease (-5)
    • Cooldown increase (+1)
    • Description: Target Hyaenid gains Race: Elemental, Elemental Zephyr, and either Water Vortex, Lightning Skewer, Flamethrower or Magic Beam at random for 8 turns.
    For the Empire
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Crush
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    • Description: For 12 turns, the next time an opposing equipment is played, that equipment is destroyed and all opposing champions within 3 spaces takes 6 Physical damage. This effect is hidden until triggered.
    Identity Crisis
    • Description: Area Effect 4: For 6 turns, affected units have no race and no class.
    Disarray
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Relics
    G'hern Scarecrow
    • Nora Modifier decrease (-5)
    Moga Den
    • Nora Modifier decrease (-10)
    Skull Totem
    • Nora Modifier decrease (-15)
    • HP decrease (-5)
    Tribal Post
    • HP decrease (-1)
    Moga Bartering Post
    • Nora Modifier decrease (-5)
    • HP increase (+8)
    • Defense decrease (-2)
    Tribal Hut
    • Starting Abilities: Tribal Hut, Preordained
    Mangled Totem
    • Nora Modifier decrease (-5)
    Zemi of the Elements
    • Nora Modifier decrease (-5)
    • HP increase (+2)
    Sludge Pool
    • Nora Modifier decrease (-5)
    The Resistance
    • Nora Modifier decrease (-10)
    Equipment
    Sacred Peaks Amulet
    • Nora Cost decrease (-10)
    Sacred Peaks Amulet
    • Nora Cost decrease (-10)
    Protean Chains [Shattered Peaks/Underdepths]
    • Nora Cost decrease (-5)
    Ol' Sok
    • Nora Cost decrease (-5)
    Mark of Kiergana
    • Description: Whenever the equipped champion is attacked, the attacking champion gains 1 AP, if the attack champion is Kanen, the equipped champion has -2 DEF for the attack.
     
    poinl likes this.
  9. Senshu

    Senshu Administrator Octopi

    Sundered Lands

    Champions
    Krikkinwing
    • Default Cost to 73
    Varu Howler
    • Default Cost to 61
    Pox Harbinger
    • Min Range increase (+1)
    Skeezick Filcher
    • Default Cost to 60
    Draksar Explorer
    • Default Cost to 65
    Draksar Charger
    • Default Cost to 72
    Skeezick Sniper
    • Default Cost to 61
    Skithmaw Hunter
    • Default Cost to 65
    Acid Dragoleech
    • Default Cost to 73
    Cobra Spitter
    • Default Cost to 70
    • Upgrade Set 1: Poison Sting (default), Logistics: Range
    Skeezick Scoundrel
    • Default Cost to 75
    Sunderpede
    • Default Cost to 68
    Dreadnought
    • Default Cost to 98
    • HP increase (+5)
    • Starting Abilities: Multiattack, Regeneration, Attack: Physical, Titan, Violent
    • Upgrade Set 1: Cleave, Massive Leap 2, Heavy Charger (default)
    • Upgrade Set 1: Charge 3, Rampage (default), Empowered: Offense
    Rip Demon Alpha [Sundered Lands/Underdepths]
    • Default Cost to 77
    Rip Demon
    • Default Cost to 64
    Locust
    • Default Cost to 76
    • Starting Abilities: Vulnerability: Fire, Attack: Physical, Swarm, Locust Swarm
    Skeezick Ruffian
    • Default Cost to 67
    Sand Scorpion
    • Default Cost to 65
    • Upgrade Set 1: Stun (default), Sandstriker, Domain: Sand
    • Upgrade Set 1: Poison Sting (default)
    Valdac
    • Default Cost to 94
    • Min Range increase (+2)
    • Max Range increase (+1)
    • Upgrade Set 1: Healing Breath 1, Healing Breath 2, Cleansing Aura (default)
    • Upgrade Set 1: Augment Creation (default), Blessing of the Fallen, Empathy
    Master Trapsmith
    • Default Cost to 59
    Draksar Rocketeer
    • Default Cost to 69
    Resilient Skeezick
    • Default Cost to 67
    Priest of Fury
    • Default Cost to 95
    • Starting Abilities: Attack: Fire, Fire Acolyte, Inscrutable Form, Purging Flames
    • Upgrade Set 1: Damage Shield: Fire 3, Grant: Fire Trap, Revere: Akakios (default)
    Akakios
    • Default Cost to 82
    • Speed decrease (-1)
    • Starting Abilities: Attack: Physical, Roar of the Fallen, Flamethrower, Dragonflight
    • Upgrade Set 1: Annihilate, Flamethrower (default), Commander
    • Upgrade Set 1: Regeneration 3 (default), Scale Armor, Fire Acolyte
    Draksar Berserker
    • Default Cost to 71
    Mauler
    • Default Cost to 79
    Priest of Fury
    • Default Cost to 85
    • Starting Abilities: Attack: Fire, Inscrutable Form, Purging Flames
    • Upgrade Set 1: Regeneration 3, Fire Acolyte (default)
    • Upgrade Set 1: Damage Shield: Fire 3, Grant: Fire Trap, Revere: Akakios (default)
    Judge Torien
    • Default Cost to 72
    Kiergana
    • Default Cost to 81
    Sandstalker Dustdevil
    • Default Cost to 69
    Draksar Persecutor
    • Default Cost to 69
    Vex
    • Default Cost to 80
    • Damage decrease (-3)
    Draksar Forerunner
    • Default Cost to 75
    • Starting Abilities: Detection, Attack: Spear, Elusive
    Skeezick Wylder
    • Default Cost to 80
    Myx Sandlion
    • Default Cost to 71
    • Damage decrease (-1)
    • Min Range increase (+4)
    • Max Range increase (+4)
    • Starting Abilities: Attack: Acid, Precision, Brood Bond
    • Upgrade Set 1: Precision, Desert Camouflage, Distract (default)
    • Upgrade Set 1: Domain: Sand, Scour 1 (default), Call to Arms
    Myx Matriarch
    • Default Cost to 76
    Myx Broodlord
    • Default Cost to 88
    • Damage decrease (-1)
    • HP decrease (-4)
    Skywing Acidcraw
    • Default Cost to 71
    Mantid Tracker
    • Default Cost to 73
    Draksar Ravenspeaker
    • Upgrade Set 1: Cleanse, Disciple of the Scale, Pawn (default)
    Broodguardians
    • Default Cost to 78
    Draksar Interrogator
    • Default Cost to 71
    Tainted Vinecreeper
    • Default Cost to 68
    Sunderpede
    • Default Cost to 68
    Flagellum of Chains
    • Upgrade Set 1: Punish (default), Terrorize, Suppression
    Draksar Pursuer
    • Default Cost to 66
    Farcrags Tardigrade
    • Upgrade Set 1: Acidic Aura 2, Scour 1, Sandbreach (default)
    Demonic Sandclaw [Sundered Lands/Underdepths]
    • Default Cost to 69
    Skeezick Cutthroat
    • Default Cost to 75
    Spells
    Seismic Disturbance
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Antimagic Field
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Drought
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Blaspheme
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Touch of Vindrax
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Dragonfear
    • Nora Cost increase (+10)
    • Cooldown increase (+2)
    Blood of the Dragon
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Relics
    Dragon Skull
    • HP decrease (-5)
    Tainted Statue
    • Nora Modifier decrease (-5)
    • HP decrease (-5)
    Sundered Warbanner
    • HP decrease (-1)
    Sand Generator
    • Nora Modifier decrease (-5)
    Slum Market
    • Nora Modifier decrease (-5)
    • HP increase (+8)
    • Defense decrease (-2)
    Gatling Gun
    • Nora Modifier decrease (-5)
    • HP increase (+2)
    • Defense decrease (-1)
    Skeezick Furnace
    • Nora Modifier decrease (-5)
    Equipment
    Akakios's Blade
    • Nora Cost decrease (-10)
    • Description: Equipped champion has Rend 3. If the equipped champion has Race: Draksar, it also gains Flamestrike 2.
    Dragon God's Staff
    • Nora Cost decrease (-5)
    Bonesplitter Maul
    • Nora Cost decrease (-5)
    Tome of Faded Souls [Sundered Lands/Underdepths]
    • Nora Cost decrease (-10)
     
    Last edited by a moderator: Nov 22, 2015
    Anima26 likes this.
  10. Senshu

    Senshu Administrator Octopi

    Underdepths

    Champions
    Nefari Reaper
    • Default Cost to 61
    Deep Elf Scout
    • Default Cost to 58
    Scorpic
    • Default Cost to 72
    • Upgrade Set 1: Poison Sting (default)
    Goblin Archer
    • Default Cost to 68
    • Min Range increase (+1)
    Pox Harbinger
    • Min Range increase (+1)
    Magma Bunny
    • Default Cost to 62
    Bok Gatekeeper
    • Default Cost to 72
    Deep Elf Summoner
    • Default Cost to 85
    Deep Elf Ritualist
    • Upgrade Set 1: Hex 1 (default), Hex 2, Pawn
    Bloodletter
    • Default Cost to 70
    • Starting Abilities: Attack: Physical, Bleed, Precision, Bloodtracker
    • Upgrade Set 1: Multiattack 1, Creep and Crawl (default), Sword Breaker
    • Upgrade Set 1: Rend 1, Weary, Render (default)
    Nefari Soul Torch
    • Default Cost to 69
    Scorched Dwarf
    • Default Cost to 38
    Deep Elf Monk
    • Default Cost to 81
    Shadow Master
    • Default Cost to 60
    Nefari Soul Torch
    • Default Cost to 69
    Greater Pitspawn
    • Default Cost to 98
    • Starting Abilities: Life Siphon, Attack: Physical, Death Touch, Titan
    • Upgrade Set 1: Horrific Aura 1, Frightful Blows (default), Leech Vitality
    Redcap Twins
    • Default Cost to 70
    Servile Brute
    • Default Cost to 55
    Bok Warden
    • Default Cost to 71
    Weaver
    • Upgrade Set 1: Consume, Weave Web (default)
    Soulbleeder
    • Default Cost to 69
    Corrupted Cultist
    • Default Cost to 69
    Captive Lorekeeper
    • Default Cost to 35
    Nefari Caverunner
    • Default Cost to 76
    Nefari Griefbearer
    • Default Cost to 72
    • Starting Abilities: Attack: Psychic, Relieve, Psychic Eater
    • Upgrade Set 1: Spellswallower, Nexus Aura (default), Spell Aegis
    Goblin Spellkaiser
    • Upgrade Set 1: Fire Aura 3 (default), Flame Nova 3, Hex 2
    Goblin Gloombringer
    • Default Cost to 66
    • Races: GOBLIN
    Korona, Bok Huntress
    • Default Cost to 83
    • Damage decrease (-1)
    Nightfall Spider
    • Default Cost to 76
    Hekatian Arbiter
    • Default Cost to 78
    Minotaur Sentry
    • Default Cost to 74
    Minotaur Battlemage
    • Default Cost to 83
    • Damage decrease (-1)
    Minotaur Fury
    • Default Cost to 71
    Albino Katipo
    • Default Cost to 63
    • Upgrade Set 1: Weave Web (default), Terrorize
    Hekatian Voidraker
    • Default Cost to 71
    • HP increase (+3)
    • Defense increase (+1)
    Korona, Bok Huntress
    • Default Cost to 83
    • Damage decrease (-1)
    Nefari Schemer
    • Upgrade Set 1: Hex 2 (default), Dictate
    Minotaur Portalwalker
    • Default Cost to 72
    Shadow Master
    • Default Cost to 60
    Nefari Beastcaller
    • Upgrade Set 1: Boost: Beast (default), Boost: Weak, Instigate
    Nefari Informant
    • Default Cost to 63
    Spells
    Split Personality
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Banish
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Burnout
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Votaev's Grasp
    • Nora Cost decrease (-5)
    Volcanic Burst
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Hellfire
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Smoke Cloud
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Eye for an Eye
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Relics
    Fire Ruby
    • Defense increase (+1)
    Nefari Torch
    • Nora Modifier decrease (-5)
    • HP decrease (-5)
    Mark of Sheoul
    • HP decrease (-1)
    Mindslicer Obelisk
    • HP decrease (-3)
    Lava Trap
    • Nora Modifier decrease (-10)
    Globe of Deception
    • HP decrease (-1)
    Nefari Exchange
    • Nora Modifier decrease (-5)
    • HP increase (+8)
    • Defense decrease (-2)
    Caliginous Cauldron
    • Nora Modifier decrease (-5)
    • HP increase (+2)
    Hekatian Fleshgrinder
    • Nora Modifier decrease (-10)
    Equipment
    Helm of Chaos
    • Nora Cost decrease (-10)
    Shield of Flame
    • Nora Cost decrease (-5)
    Hate Leech
    • Nora Cost decrease (-5)
    Sword of Shadows
    • Nora Cost decrease (-5)
    Molten Cloak
    • Nora Cost increase (+5)
    Bloodstained Claws
    • Nora Cost decrease (-5)
    Thunderaxe
    • Nora Cost decrease (-10)
     
  11. Sokolov

    Sokolov The One True Cactuar Octopi

    Note:
    The Propagate changes didn't make it in, but we'll get it in soon.
     
  12. Sokolov

    Sokolov The One True Cactuar Octopi

    Abilities Cost and AP/CD Changes
    GUARDIAN'S LIGHT
    • AP Cost decrease (-1)
    RELIC DROP: TOMB
    • Nora Cost decrease (-4)
    PSYCHIC AGONY
    • Nora Cost increase (+3)
    GUARDED: DRAKSAR
    • Nora Cost decrease (-2)
    FAIRY FLIGHT
    • Nora Cost increase (+2)
    RELIC DROP: TREE
    • Nora Cost decrease (-4)
    FOREST LERPER FORM
    • Nora Cost increase (+3)
    • AP Cost decrease (-1)

    TORTUN SHELL
    • Nora Cost decrease (-2)

    ARCTIC FLIGHT
    • Nora Cost decrease (-2)

    GUARDED: MOGA

    • Nora Cost decrease (-2)

    GUARDED: BOGHOPPER
    • Nora Cost decrease (-2)

    VOID TOUCH
    • Nora Cost decrease (-7)

    INCOHERENT BABBLING
    • Nora Cost increase (+2)

    STILL LIFE
    • Nora Cost decrease (-4)

    SUMMON: DIMENSION DOOR
    • Name Change: Summon: Dimension Door(was Deploy: Dimension Door)
    • Nora Cost increase (+5)
    • Description: Summon an Dimension Door relic with Dimension Door to target adjacent space.

    EMPOWER
    • Nora Cost increase (+4)

    ADEPT ARCANIST
    • Nora Cost decrease (-6)


    MIREFOLK TRANSCENDENCE
    • Nora Cost decrease (-2)

    PHANTOM DASH
    • Nora Cost decrease (-2)
    REINFORCEMENT (RANK 1)
    • Nora Cost decrease (-1)

    REINFORCEMENT (RANK 2)
    • Nora Cost decrease (-2)

    TRIUMPHAL ROAR
    • Nora Cost increase (+2)

    MIREFOLK REVIVAL
    • Nora Cost decrease (-2)

    DEFILING AURA
    • Nora Cost decrease (-2)

    SUMMON: ARCHERY BALE
    • Nora Cost decrease (-10)
    FLOURISH
    • Nora Cost decrease (-2)
    • AP Cost decrease (-1)

    REVEL IN MISERY
    • Nora Cost decrease (-2)

    CAST: HUNGRY MIRE
    • Nora Cost decrease (-10)
    SUMMON: PRISMATIC CRYSTALS
    • Cooldown decrease (-2)
    CAST: DARK PACT
    • Nora Cost decrease (-10)

    TAILWIND
    • Nora Cost decrease (-4)


    DIVINE WELLSPRING
    • Nora Cost decrease (-9)

    GUARDED: BEAST
    • Nora Cost decrease (-2)

    DREAMSTATE
    • Nora Cost increase (+5)

    MUTATION: TOUGH 2
    • Nora Cost decrease (-3)
    GRANT: DEATH NOVA: FIRE
    • Nora Cost increase (+2)
    • Cooldown increase (+1)

    CHARGED BARRICADE
    • Nora Cost decrease (-4)
    IMBUE STUN
    • Nora Cost decrease (-3)
    • Cooldown increase (+1)

    BLESSING OF STONE
    • Nora Cost decrease (-2)
    • AP Cost increase (+1)
    • Cooldown decrease (-1)
    TETRA SHIELD
    • Nora Cost decrease (-3)

    SENTINEL
    • Nora Cost increase (+2)

    BLACK TEMPEST
    • Nora Cost decrease (-7)

    TRAIL: WEB
    • Nora Cost decrease (-1)

    MELD: STITCHED MAGEARM
    • Nora Cost decrease (-1)


    MELD: STITCHED MERGED
    • Nora Cost decrease (-1)

    DREAMEATER
    • Nora Cost increase (+2)

    ABOMINABLE
    • Nora Cost decrease (-3)

    CARELESS
    • Nora Cost decrease (-3)

    DEFENSELESS
    • Nora Cost increase (+2)


    CLEANSING AURA
    • Nora Cost increase (+2)
    ATTACK: LOSS OF LIFE
    • Nora Cost decrease (-1)
    SHRED DEFENSE
    • Nora Cost decrease (-4)
    • Cooldown increase (+1)

    ZEPHYR SHIELD
    • Nora Cost decrease (-6)


    SUMMON: SPIDERLING
    • Nora Cost decrease (-4)

    DEFENSIVE STRIKE
    • Nora Cost decrease (-3)

    MIMIC DEFENSE
    • Nora Cost increase (+4)

    SUBSUME
    • Nora Cost decrease (-3)


    PREMONITION
    • Nora Cost decrease (-1)

    PHYLACTERY BOUND
    • Nora Cost decrease (-5)

    MIMIC DAMAGE
    • Nora Cost increase (+12)

    IMPATIENT
    • Nora Cost decrease (-4)

    PARALYTIC FEEDBACK
    • Nora Cost decrease (-2)
    DEPRESSION
    • Nora Cost decrease (-2)
    BLOCKADE
    • Nora Cost decrease (-6)

    DESECRATED ZONE (RANK 3)
    • Nora Cost increase (+1)
    • Description: Area Effect 3: Affected spaces are Dead Magic Zone.


    DESECRATED ZONE (RANK 2)
    • Nora Cost increase (+1)
    • Description: Area Effect 2: Affected spaces are Dead Magic Zone.


    DESECRATED ZONE (RANK 1)
    • Description: Area Effect 1: Affected spaces are Dead Magic Zone.


    MAGIC TURRET
    • Nora Cost increase (+3)
    • Cooldown increase (+1)


    FROST TURRET
    • Nora Cost increase (+3)
    • Cooldown increase (+1)


    FIRE TURRET
    • Nora Cost increase (+3)
    • Cooldown increase (+1)


    TRAIN SPELL RESISTANCE
    • Nora Cost decrease (-3)


    TRAIN STRIKE
    • Nora Cost decrease (-8)

    LOCUST SWARM
    • AP Cost increase (+4)

    FRY
    • Nora Cost increase (+4)


    UNSPEAKABLE
    • Nora Cost decrease (-1)


    STRIKE
    • Nora Cost decrease (-2)

    RESILIENT
    • Nora Cost decrease (-2)


    OMNIVORE
    • Nora Cost decrease (-3)

    COUNTER ATTACK: RANGED
    • Nora Cost decrease (-1)

    COUNTER ATTACK: MELEE
    • Nora Cost decrease (-1)

    CONFUSE ENEMY
    • Nora Cost decrease (-2)

    CONFUSE ATTACKER
    • Nora Cost decrease (-1)

    CHASM WALKER
    • Nora Cost decrease (-2)

    HEX (RANK 2)
    • AP Cost increase (+1)
    • Cooldown decrease (-1)

    HEX (RANK 1)
    • AP Cost increase (+1)
    • Cooldown decrease (-1)

    COLD SNAP
    • Nora Cost decrease (-2)

    TRAIL: ROCK
    • Nora Cost decrease (-2)


    TRAIL: CRYSTAL
    • Nora Cost decrease (-3)


    ELECTRICITY EATER
    • Nora Cost increase (+1)


    MAKE ICE
    • AP Cost increase (+1)


    ICE FRONT
    • Nora Cost decrease (-2)


    TRAIL: ICE
    • Nora Cost decrease (-2)


    SWARM: SKELETON
    • Nora Cost decrease (-3)



    SWAP (RANK 3)
    • Nora Cost decrease (-2)


    SWAP (RANK 2)
    • Nora Cost decrease (-1)


    SIBLING
    • Nora Cost decrease (-2)


    CLEAVE
    • Nora Cost decrease (-2)


    HABITATION
    • Nora Cost increase (+4)

    GRANT: DAMAGE SHIELD: MAGICAL
    • Nora Cost decrease (-2)


    BASTION OF MOBILITY
    • Nora Cost decrease (-2)


    FAULTBREAK
    • Nora Cost decrease (-3)


    DEBILITATE
    • Nora Cost decrease (-3)


    RAMPAGE
    • Nora Cost decrease (-6)


    SENTRY (RANK 3)
    • Nora Cost decrease (-2)


    SWARM: DEEP-ELF SKELETON
    • Nora Cost decrease (-3)


    WIND AURA
    • Nora Cost decrease (-2)

    HEAL SELF (RANK 3)
    • Nora Cost decrease (-2)
    • AP Cost decrease (-1)


    HEAL SELF (RANK 2)
    • Nora Cost decrease (-1)
    • AP Cost decrease (-1)

    KNOCKOUT
    • Nora Cost decrease (-2)

    TORCH (RANK 2)
    • Nora Cost decrease (-10)


    TORCH (RANK 1)
    • Nora Cost decrease (-5)


    TARIFF
    • Nora Cost increase (+5)

    TAME BEAST (RANK 1)
    • Nora Cost decrease (-2)

    RELIC DROP: SPORE
    • Nora Cost decrease (-4)

    CLOAK (RANK 1)
    • Nora Cost decrease (-3)
    DARK FAVOR (RANK 3)
    • Nora Cost increase (+2)


    DARK FAVOR (RANK 2)
    • Nora Cost increase (+2)


    DARK FAVOR (RANK 1)
    • Nora Cost increase (+2)


    SWARM: SNOWCAT
    • Nora Cost decrease (-3)

    BEAR FORM
    • Nora Cost increase (+2)

    WOLF FORM
    • Nora Cost increase (+4)

    EAGLE FORM
    • Nora Cost increase (+4)
    SENTRY (RANK 2)
    • Nora Cost decrease (-1)

    TUNNEL: EARTH (RANK 3)
    • Nora Cost decrease (-3)
    • Description: This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 7 spaces.

    TUNNEL: EARTH (RANK 2)
    • Nora Cost decrease (-2)
    • Description: This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 6 spaces.

    TUNNEL: EARTH (RANK 1)
    • Description: This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 5 spaces.

    INSPIRE
    • Nora Cost decrease (-3)

    POISON STING

    • Nora Cost increase (+2)
    • Cooldown increase (+1)

    TRANSFER LIFE (RANK 2)
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    • Description: This unit loses 12 HP, and target champion within 4 spaces heals 18 HP.


    TRANSFER LIFE (RANK 1)
    • Nora Cost increase (+1)
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    • Description: This unit loses 8 HP, and target champion within 4 spaces heals 12 HP.


    SIPHONING AURA
    • Nora Cost decrease (-2)

    MASON (RANK 3)
    • Nora Cost decrease (-3)


    MASON (RANK 2)
    • Nora Cost decrease (-2)

    MASON (RANK 1)
    • Nora Cost decrease (-1)


    CLEANSE
    • Nora Cost decrease (-2)

    INVIGORATE (RANK 2)
    • Nora Cost increase (+1)

    DODGE (RANK 2)
    • Nora Cost decrease (-1)
    BLOCK (RANK 2)
    • Nora Cost decrease (-1)

    IMMUNITY: ELECTRICITY
    • Nora Cost decrease (-2)

    BERSERKER (RANK 3)
    • Nora Cost decrease (-2)


    BERSERKER (RANK 2)
    • Nora Cost decrease (-4)


    BERSERKER (RANK 1)
    • Nora Cost decrease (-3)


    DETECTION (RANK 3)
    • Nora Cost decrease (-1)


    DETECTION (RANK 2)
    • Nora Cost decrease (-1)


    DETECTION (RANK 1)
    • Nora Cost decrease (-1)
     
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