Priest of Fury Nora: 78 Dmg: 9 Spd: 6 Range: 4-5 Def: 0 Hp: 50 Base Abilities: Attack: Fire, Inscrutable Form, Regen 2 UG 1: Purging Flames (default), Amp: Fire, Surge: Draksar UG 2: Revere: Akakios (default), Blind, Fire Bomb 1 That's a 71 nora surge range champ folks. @mw24 Draksar still have no range yeah?
the theme will continue to suck until it has 3 solid range options, this is one. not sure why they ignored the others.
Do you think the draksar high priest isn't good? I run valdac in my draksar bg and when she comes out this guy turns into a support machine.. Mutate, sermon, heal rank 2, with 10base damage.. And second is draksar consulate, I understand she's mot so much "range" but she can still hit from 3 spaces away and just grant draconic forces for free with spell swallow.
draksar high priest sucks, along with all the other draksar ranged units besides fury. Draksar would be good if they would just buff the rest of the ranged units. they coulda did this like a year ago, idk why it takes them so long to fix stuff like this.
It should actually be a little differently costed. The ability changes went through but not the stat changes for some reason. But yeah, it's pretty great in both fire and draksar now.
Just saying draksar have multiple 6 range units, with the damage stacking available in draksar they can easily do up to 15 damage. So no, they don't lack good ranged options, learn the game nub
I wish he didnt have the ugliest sprite ive seen. I cant bring myself to run him because the sprite hurts my eyes.
Actually, that's not true, draksar have i believe one unit that has 6 range, the rocketeer, which then loses that range after 4 shots, everyone else is under 6 range
With the stat stacking that Draks can achieve, Psion and Archer can do a lot of damage from 6+ range away. Psion is one of my most deployed Draksar due to the 6 range and alt damage. Diff strokes diff folks i guess, i see people say Psion is meh quite a bit for some reason. Maybe he is a little bland, idk. I like him.
You used her yet? 74 nora for 42 hp and she doesn't get her full range to start is kind of offputting. Her kit with both punish and ponderous blows seems really good, but she just seems too damn squishy to justify at that cost. I'd like it if her damage started off really low, like 6 or something, and then got more hp and violent.
if you just hang her(?) back for a bit til she(?) triggers logistics can really be a major hassle. losing all your AP then having to pay extra AP for your attack is a major Firk you to threat range.
Yeah I'm using the hell out of it. Getting her in the first few turns is basically game winning, locks down champs with her ability and dishes out heaps of damage with a Lord or a Centurion down.