Swarm is primarily a summons counter, and atm it costs too much to effectively counter summons. Basically most swarm champs have too little hp and too little damage to be effective against anything other than summons... Also the bat swarms from Voil Kings Crypt have too little damage to be effective. So I am suggesting bat swarms get +2-4 damage. Sure hard counters to summons like severe summons are OT in regards to their ability to counter summons, but all other summons counters are legit!
Wtf you claim that 1 abillity is too weak at doing a thing, and your solution is that you will buff a single unit with that abillity? What is wrong with you?
Probably not something i'd want to see. what with our prolapses from the Ant (admittedly was a spell so ability cost didnt matter anyway) and locusts are only just now starting to go away.
Clock work swarm had been annihilated In my pov the best swarm runes are still bat cave and summon ant by a long shot.
Yeah, some runes have been annihilated. But that's because people complained a lot about swarm being overefficiency in runes like Nid Instigator and such.