Sundered lands patch notes

Discussion in 'Sundered Lands' started by super71, Mar 29, 2016.

  1. super71

    super71 I need me some PIE!

    Sundered Lands

    Champions

    Draksar Constrictor
    • Default Cost to 65
    • Upgrade Set 1: Life Siphon, Regeneration 1, Regeneration 2 (default)
    Draksar Lord
    • Default Cost to 80
    • Upgrade Set 1: Pummel 1, Power Attack 3 (default), Commander
    Krikkinwing
    • Default Cost to 74
    Skeezick Filcher
    • Default Cost to 54
    • Starting Abilities: Vulnerability: Magical, Attack: Magical, Energy Thief, Skeezick Alliance
    Ravager
    • Default Cost to 71
    • Races: BEAST
    Vindrax
    • Default Cost to 96
    • HP decrease (-2)
    • Starting Abilities: Vulnerability: Magical, Regeneration, Attack: Physical, Surge: Dragon, Hero, Dragonflight
    Skeezick Alchemist
    • Default Cost to 83
    Skeezick General
    • HP decrease (-3)
    Skithmaw Hunter
    • Default Cost to 72
    • Defense decrease (-1)
    • Races: BEAST
    • Starting Abilities: Detection, Vulnerability: Sonic, Attack: Acid, Evasive
    • Upgrade Set 1: Blitz (default), Declare Hunted
    • Upgrade Set 1: Leap 3, Stat Bonus: Speed 1 (default)
    Flame Dragoleech
    • Default Cost to 63
    Acid Dragoleech
    • Default Cost to 69
    Destroyer
    • Default Cost to 74
    • Races: BEAST
    • Upgrade Set 1: Fear 3 (default), Commander
    • Upgrade Set 1: Massive Leap 2 (default), Crushing Charge
    Draksar Shifter
    • Default Cost to 83
    • Starting Abilities: Immunity: Psychic, Attack: Physical, Dragon Form, Pit Dragon Form
    • Upgrade Set 1: Leech Vitality (default), Vitality: Nora, Vitality: Creation
    Skeezick Torch
    • Default Cost to 73
    • Max Range decrease (-1)
    • Upgrade Set 1: Lay Trap: Fire 3 (default), Skeezick Alliance, Melt
    • Upgrade Set 1: Flamestrike (default)
    Draksar Sandstalker
    • Upgrade Set 1: Desert Front (default), Sandbreach
    Rolling Shrieker
    • Default Cost to 73
    Draksar Sandstalker
    • Upgrade Set 1: Desert Front (default), Sandbreach
    Sunderpede
    • HP increase (+5)
    • Defense decrease (-1)
    Dune Walker
    • Upgrade Set 1: Sand Veil, Desert Front (default)
    Dreadnought
    • Default Cost to 97
    • Damage decrease (-1)
    • Upgrade Set 1: Charge 3 (default), Forage, Empowered: Offense
    Angel of War
    • Default Cost to 82
    Sand Elemental
    • Default Cost to 74
    • Starting Abilities: Vulnerability: Poison, Attack: Physical, Calcify, Domain: Sand
    • Upgrade Set 1: Desert Front (default), Sandbreach
    Draksar Bookburner
    • Default Cost to 74
    Sandhunter
    • Default Cost to 72
    • Upgrade Set 1: Desert Front, Sandbreach (default)
    Locust
    • Default Cost to 76
    Skeezick Warmage
    • Default Cost to 75
    Wyrmpriest
    • Default Cost to 69
    Akakios
    • Default Cost to 81
    • Damage increase (+2)
    • Starting Abilities: Vulnerability: Sonic, Attack: Physical, Roar of the Fallen, Flamethrower, Dragonflight
    Draksar Psion
    • Default Cost to 72
    • Damage decrease (-1)
    • HP increase (+4)
    • Factions: Sundered Lands
    • Starting Abilities: Amphibious, Regeneration, Attack: Psychic
    • Upgrade Set 1: Backlash (default), Shrive
    • Upgrade Set 1: Telekinetic Thrust, Shatter Summoned (default)
    Skeezick Torch
    • Default Cost to 73
    • Max Range decrease (-1)
    • Upgrade Set 1: Lay Trap: Fire 3 (default), Skeezick Alliance, Melt
    • Upgrade Set 1: Flamestrike (default)
    Draksar Augmenter
    • Default Cost to 62
    • Damage decrease (-1)
    • Starting Abilities: Pummel, Regeneration, Attack: Magical, Violent
    • Upgrade Set 1: Channel: Defense (default), Channel: Damage
    • Upgrade Set 1: Channel: Speed (default)
    Temple Guard
    • Default Cost to 66
    Mauler
    • Default Cost to 77
    • Races: BEAST
    Drakewing Swarm
    • Default Cost to 71
    • Upgrade Set 1: Flamestrike (default), Burn 2
    Draksar High Priest
    • Default Cost to 77
    • Starting Abilities: Vulnerability: Psychic, Attack: Magical, Disciple of the Scale, Sermon
    • Upgrade Set 1: Immunity: Magical, Resistance: Magical 3, Regeneration 2 (default)
    Vindrax
    • Default Cost to 96
    • Damage decrease (-1)
    • HP decrease (-2)
    • Starting Abilities: Vulnerability: Magical, Regeneration, Attack: Physical, Surge: Dragon, Hero, Dragonflight
    Kiergana
    • Default Cost to 77
    • Damage decrease (-2)
    • Min Range increase (+1)
    • Upgrade Set 1: Deconstruct, Pack Leader, Paralytic Strike (default)
    Skeezick Wrecker
    • Default Cost to 64
    • Starting Abilities: Vulnerability: Poison, Attack: Physical, Sword Breaker, Raider
    Basilisk Templar
    • Default Cost to 77
    • Damage decrease (-1)
    • Speed increase (+1)
    • Starting Abilities: Vulnerability: Psychic, Attack: Physical, Violent, Petrifying Gaze
    • Upgrade Set 1: Immunity: Magical, Resistance: Magical 3 (default), Regeneration 3
    Draksar Morph
    • Default Cost to 78
    • Starting Abilities: Flight, Vulnerability: Poison, Attack: Acid, Mutate
    Blackscale Centurion
    • Default Cost to 73
    Skeezick Bolter
    • Default Cost to 74
    • Damage decrease (-2)
    Demolisher
    • Races: BEAST
    Draksar Forerunner
    • Default Cost to 66
    • Speed decrease (-1)
    • Upgrade Set 1: Leap 3 (default), Stat Bonus: Speed 1, Provision: Speed
    Skeezick Wylder
    • Default Cost to 78
    • Damage decrease (-2)
    Myx Sandlion
    • Default Cost to 73
    Skywing Agitator
    • Default Cost to 64
    • Min Range decrease (-1)
    • Max Range decrease (-2)
    • Upgrade Set 1: Multiattack 1, Exertion 3, Call to Arms (default)
    • Upgrade Set 1: Flamestrike (default)
    Myx Slasher
    • Default Cost to 62
    Myx Spitter
    • Default Cost to 60
    • Damage decrease (-1)
    • Starting Abilities: Piercing Shot, Attack: Acid, Dissipate
    • Upgrade Set 1: Sunder 1 (default), Tunnel: Sand 2, Domain: Sand
    • Upgrade Set 1: Scour 1 (default)
    Myx Adamant
    • Default Cost to 77
    • Damage decrease (-1)
    • HP increase (+2)
    • Starting Abilities: Resistance: Physical, Attack: Physical, Brood Bond, Vigor: Acid
    Skeezick Machinist
    • Default Cost to 72
    • Starting Abilities: Attack: Fire, Summon: Gatling Gun
    • Upgrade Set 1: Fire Bomb 3, Flash Bomb (default)
    • Upgrade Set 1: Skeezick Alliance (default)
    Krikkinwing Alpha
    • Default Cost to 82
    • Upgrade Set 1: Regeneration 1, Regeneration 2 (default), Regeneration 3
    • Upgrade Set 1: Tough 1, Tough 2 (default), Tough 3
    Serpentor Ardent
    • Default Cost to 65
    • Damage increase (+1)
    • Starting Abilities: Vulnerability: Frost, Attack: Physical, Violent, Zeal
    • Upgrade Set 1: Regeneration 2 (default), Defiant, Fearsome Hunter
    • Upgrade Set 1: Sunder 2, Heart Strike (default), Sundered Exploit
    Homicidal Thug
    • Default Cost to 71
    • HP increase (+4)
    • Starting Abilities: Attack: Acid, Scour, Scrapper, Mutation: Violence
    • Upgrade Set 1: Psychic Amped, Manic, Life Siphon: Scoured (default)
    Dunes Manticore
    • Default Cost to 65
    • Starting Abilities: Attack: Psychic, Sand Spray, Petrifying Gaze
    Skeezick Blackguard
    • Default Cost to 79
    Draksar Ravenspeaker
    • Upgrade Set 1: Regeneration 1, Regeneration 2 (default), Shadowspawn
    Vindrax
    • Default Cost to 96
    • HP decrease (-2)
    • Starting Abilities: Vulnerability: Magical, Regeneration, Attack: Physical, Surge: Dragon, Hero, Dragonflight, Presidential
    Vexian Neodrak
    • Default Cost to 65
    Prismatic Skywing
    • Default Cost to 82
    Draksar High Marshal
    • Default Cost to 80
    • HP increase (+12)
    • Max Range increase (+1)
    • Upgrade Set 1: Dispel, Shrive, Dispelling Blows (default)
    • Upgrade Set 1: Regeneration 2, Purified, Heal Self 3 (default)
    Angel of War
    • Default Cost to 82
    Acid Dartwing
    • Default Cost to 74
    • Damage decrease (-1)
    Daggerpede
    • HP increase (+6)
    • Defense decrease (-1)
    Myx Coordinator
    • Default Cost to 64
    Sunderpede
    • HP increase (+5)
    • Defense decrease (-1)
    Magnepede
    • Default Cost to 71
    • HP increase (+2)
    Elecroc
    • Default Cost to 77
    • Starting Abilities: Vulnerability: Poison, Attack: Electricity, Stasis, Initiator, Catalyst: Electricity
    Farcrags Sandkip
    • Default Cost to 74
    • HP increase (+4)
    Marouk of the Dunes
    • Default Cost to 74
    • HP increase (+4)
    Red Temple Guard
    • Default Cost to 66
    Draksar Flashblade
    • Default Cost to 68
    Myx Sandsnipe
    • Default Cost to 73
    Spells
    Kiss of Vex
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Equipment
    Dragon God's Staff
    • Description: Champion is cleansed and gains Purified and takes 2 Fire damage at the start of your turn. This equipment can be dropped as a relic that dispells and causes 4 Fire damage to enemy Units within 3 spaces at the end of your turns.
    Dunewalker's Mantle
    • Nora Cost decrease (-5)
    • Description: Equipped Champion gains Domain: Sand and Evasive 2.
    Serpentor Scale Armor
    • Description: Equipped melee champion gains Zeal, Heart Strike and +1 DEF and you gain 3 nora for each basic attack it makes.
     
  2. Jib

    Jib Better-Known Member

    RIP everything
     
  3. Kampel

    Kampel I need me some PIE!

    @Sokolov
    Bit lazy on a few upgrade lines but i like the changes. I really like that you started to toss vulnerabilities and negative stuff to champs :)
     
    Goyo likes this.
  4. fattyy2k

    fattyy2k I need me some PIE!

    MY MANTLE!!!!!!!!!!!!!! :'(
     
  5. Sealer0

    Sealer0 I need me some PIE!

    If draksars weren't good enoughserpentor ardent got pretty crazy.
     

Share This Page