Greetings Everyone, Planar Disturbances is here, and with it comes new runes that expand upon the themes of Spirits Beyond and starts establishing some new ones. Enjoy the all new campaign and be rewarded with Commander Nisk for taking on the challenge of beating it on Legendary difficulty. If you want an in-depth breakdown for the design decisions of this expansion then be sure to watch the Preview Video. General 49 New runes have been added to Pox Nora. Two of these new runes are Limited Edition. The League Rewards have been updated to award Planar Disturbances runes. The all new Madness in the Mountains campaign has been added to Pox Nora, and is available for purchase on the Marketplace. Find out what new threat has been unearthed in the mountains of Valdac. Completing this brand new campaign on Legendary difficulty will award the Commander Nisk limited edition rune! Planar Disturbances Pack has been added to the Marketplace. This pack comes with: 6 common, 3 uncommon, and 1 rare rune. Each rare slot has a 10% chance of becoming an exotic. Each pack comes with 1 FREE Platinum Token. Planar Disturbances Box has been added to the Marketplace. This box comes with 10 Planar Disturbances packs. Get 9 packs and the 10th is FREE. The first pack is guaranteed to contain an Exotic and 500 FREE Shards. Xulos the Glorious Skin Bundle has been added to the Marketplace for a limited time. This bundle contains the Limited Edition Xulos the Glorious, a variant skin for Xulos, Undead Sage with unique art. 1 Random Exotic rune from Planar Disturbances, and 2 Platinum Tokens. Planar Disturbances MegaBox has been added to the Marketplace for a limited time. This megabox comes with three boxes of Planar Disturbances, an additional 500 Shards along 5 FREE Platinum tokens. An all new Planar Disturbances Story chapter is now available! The Spirits Beyond expansion has been added to the Rune Forge. The Pox Nora Terms & Conditions have been Revised. Xulos the Glorious Full reskin of Xulos with unique ability effects Available via the Planar Disturbances Xulos Bundle New Ranked Map Rotation Axillium Elemental Plateau Forsaken Wastes Forsaken Wastes II Grove of Ashes Ironfist Pass K'thir Forest Nora Glades Ruins of Valdac Shores of Maljara Snarling Tangle Underdepths Rune Reveal Changes Shrine Scry has been changed to be a multiple use mulligan. Description: Obtain a new set of starting runes. This ability is removed after use, if you play a rune, or after the first round. This has caused some changes to some existing runes/abilities, such as Sibling. Rune Reveals now default to 8 for first player and 9 for second player. General Mechanic Changes Fortify has been removed from all Shrines and Avatars. Relics, Shrines, and Avatars no longer have immunity to Poison or Disease. All the Chuck abilities can now target relics and should only summon units with no upgrades. All the Swarm abilities will now summon to the closest available space. Any champion summoned this way will no longer have any upgrade abilities. Stitched Remains will now spawn to the closest available space when a champion with Stitched is destroyed. All the Hunter and Foe abilities and a number of other abilities have been consolidated into just being Hunter abilities. The Sundered Lands faction bonus has changed. Description: Champions you control take 1/2 less damage from champions. Logistics abilities now trigger on Class in addition to race. Continued standardization/consolidation of abilities to AE5, to similar CDs for the expected type, etc. The ability Deception returns! Description: This unit is relocated to target space within 5 spaces, 3 Illusion copies of this champion are randomly spawned within 5 spaces of its original location. Banned Runes Phoenix Anklet has been re-enabled for ranked play following a bug fix Darkmarsh Warsong has been re-enabled for ranked play following a redesign Nora: 25 Description: The next 3 Boghoppers you deploy from the runedock become Stealthed for 6 turns and costs 10 nora less. Drums of War and Player Ranks All players who played a minimum of 50 ranked matches and their primary faction was the Drums of War Winning Faction, Underdepths, have been awarded 2000 Gold along with 5 Three Day Gold Bonus Tokens. Drums of War and Player Ranks have been reset. The Players who were the highest contributors to their faction and highest ranked player from each faction have been awarded 15000 Gold. Highest contribution to their faction: Forglar Swamp: profHulk (1193) Forsaken Wastes: 12drakula (2107) Ironfist Stronghold: NoraThat (2533) K'thir Forest: BadBraz (2360) Savage Tundra: Braxzee (2583) Shattered Peaks: ballballer (1702) Sundered Lands: zeya231 (2651) Underdepths: TheOutCast (3405) Highest ranked player from each faction (must have the majority of their points contributed for that faction): Forglar Swamp: 4NIK8 Forsaken Wastes: DMrBadguy Ironfist Stronghold: kokon3 K'thir Forest: karmavore Savage Tundra: TinyDragon Shattered Peaks: PoxyJunkE Sundered Lands: zeya231 Underdepths: TheOutCast Fixes Fixed several issues that would result in error messages in a match. Fixed an issue with Ruby and Sapphire Catalyst that when these relics should be destroyed they would be also healed and persist. Fixed an issue were damaging auras were triggering triggering the ability Swarm when Swarm specifically states basic attacks. Fixed an issue that when Relocate: Relic was used to move a Relic adjacent to an enemy champion with Aggressive, the ability Aggressive would be triggered. Fixed an issue where the Reflection ability incorrectly reflected Attack: Loss of Life. Fixed an issue where the ability Born in Blood would not cause bloodied. Fixed an issue where the ability Black Tempest would affect the same champion more than once. Fixed an issue with the equipment Phoenix Anklet's Short Lived where the champion was not properly being killed by Short-Lived, and fixed a similar issue with the spell Escape Magic. Fixed an issue with where the ability Split would not spawn on a champion damaging terrain. Fixed an issue where the ability Swoop could be used while a champion was Pacified. Fixed an issue where the ability Scythe Whirl wouldn't break stealth. Fixed an issue where the buff from Reclaim Relic would remain if it was used on an enemy relic. Fixed an issue with the spell Waylay where it would create a real instead of a summoned champion. Fixed an issue where the effects of Avenging Flame could not be cleansed. Fixed an issue with the ability Corpse Restoration where a Shambling Zombie would still be summoned when the unit with the ability died. Fixed an issue where the ability Fledgling Mimicry would incorrectly triggers off Relics. Fixed an issue where the effects of the ability Ritual of Power were not properly ending. Fixed an issue where the equipment Scorched Earth wouldn't correctly spawn the champion if the equipped champion was destroyed. Fixed an issue with the relic Flash Bang would not trigger on stealthed or deployed units. Fixed an issue where the relic Artillery Marker would sometimes bypass abilities and effects that should have prevented the target from being affected. Fixed an issue where the condition Foul Rite could not be cleansed. Fixed an issue where the ability Wind Aura's range preview was not appearing. Fixed an issue where Desecrated Zone would not apply Elsari Coven's Cursed in some cases Fixed an issue where the range preview of Call of the Hunter was displaying the old range of Relocate: Ally. Fixed an issue where Cracked Egg was not properly creating a champion in some instances. Fixed an issue where Flame and Frost Armor were giving an old implementation of Damage Shield. Changes Abilities Part 1 Abilities Part 2 Forglar Swamp Forsaken Wastes Ironfist Stronghold K'thir Forest Savage Tundra Shattered Peaks Sundered Lands Underdepths Discussion: http://forums.poxnora.com/index.php?threads/discussion-planar-disturbances-patch-notes.23672/
Abilities 1 Sibling Nora Cost decrease (-2) Description: When you have a champion in play with the same name as this one, this champion gains +2 DMG, +1 SPD and +5 HP. Renovate Description: This champion deals 1 additional damage to champions for each starting ability above 2 on that champion. Riftwalker Nora Cost increase (+2) AP Cost increase (+1) Slayer's Spear Name Change: Slayer's Spear(was Hunter's Spear) Swift Current Description: When this champion makes a successful basic attack, friendly champions within 5 spaces gains Mobility for 1 turn and moves 1 space towards the target if able. If the affected champion shares a race or class with this one, it also gains 1 AP. Arroyo Rift Nora Cost increase (+3) Truthseeker Description: This champion is relocated adjacent to target champion within 5 spaces with Branded or Faithless and gains +2 SPD for 3 turns. Chuck: Mangled Totem Description: This champion makes a Physical Attack at RNG 2-5. A summoned Mangled Totem relic (20 HP with Punishing Aura) is summoned adjacent to the target if it is successfully damaged. Commander: Flying Description: Friendly champions within 5 spaces with Flying have +2 DMG. This ability does not stack with other Commanders. Summon: Watershed Anchor Cooldown increase (+1) Portent Description: When this champion would take more than 10 damage from a single source, that damage is reduced by 5. Healing Wind Nora Cost decrease (-2) Description: When this champion makes a successful basic attack, the closest friendly damaged champion (not including this one) within 5 spaces of the target is healed for 4. If the champion has Flying, it is healed for 8 HP instead. Chuck: Flaming Skull Description: This champion makes a Fire attack at RNG 2-5. A summoned Flaming Skull relic with 0 DEF, 15 HP, Flaming Skull is summoned adjacent to the target if it is successfully damaged. Stormseeker Description: This champion is relocated adjacent to target champion within 5 spaces with Shocked, Paralyzed or Distracted and gains +2 SPD for 3 turns. Updraft Description: When this champion is deployed from the runedock, friendly champions gain Flying for 4 turns. If it shares a race with this champion or already has Flying, it also gains Hunter: Walker for 4 turns. Bone Mine Description: When this unit is deployed, 8 Bone Spurs are deployed within 5 spaces of this unit. At the end of its turns, an additional Bone Spur is created. Each space may only have one Bone Spur. When a champion with Race: Skeleton captures a Bone Spur, they gain +1 DMG for 1 turn and +2 MAX HP permanently. All other champions take 3 Physical damage when capturing a Bone Spur. Summon: Guardian's Treasure Cooldown increase (+1) Chuck: Thunderaxe Description: This champion makes an Electricity attack at RNG 2-5. A summoned Thunderaxe relic with 2 DEF, 25 HP, Catalyst: Electricity and Wieldable is summoned adjacent to the target if it is successfully damaged and this champion becomes unequipped. Elemental Storm: Frost Name Change: Elemental Storm: Frost(was Elemental Burst) Verdict of Al'mara Description: This champion makes a Magical attack at RNG 2-5. If the attack is successful and the target is Branded, the target also becomes Stunned for 2 turns. Arcblade: Electricity Description: This champion makes a Electricity attack at 12 DMG against target champion within 4 spaces. If successful, the nearest opposing enemy champion within 4 spaces takes 9 damage then the next closest champion takes 6 damage. This damage ignores DEF. Salaman Ingenuity: Damage Nora Cost decrease (-2) Summon: Path of De'lim Cooldown increase (+1) Cull Nora Cost decrease (-2) Description: This champion deals 5 additional damage to champions with 0 AP (Fatigued) on basic attacks. Shatter Summoned Cooldown increase (+1) Chuck: Wood Description: This champion makes a Physical attack RNG 2-5. A summoned Woodchucked Wood relic (15 HP with Jungle Front) is summoned adjacent to the target if it is successfully damaged. Bulwark: Spirit Description: For each friendly Spirit in play, this unit gets +3 MAX HP. Vitality: Creation Nora Cost increase (+4) Hunter: Meek Nora Cost decrease (-7) Description: When this unit would deal damage to a champion with nora cost 70 or less, that damage is increased by 2. When this unit would receive damage from a champion with nora cost 70 or less, that damage is decreased by 2. Mirror Swap Nora Cost decrease (-1) Description: This champion is relocated in place of the closest friendly illusion of itself within 5 spaces. Hunter: Crippled Nora Cost decrease (-2) Description: When this unit would deal damage to a champion with less than 0 DEF, that damage is increased by 2. When this unit would receive damage from a champion with less than 0 DEF, that damage is decreased by 2. Soulseeker Description: This champion is relocated adjacent to target champion within 5 spaces with Soultapped or Cursed and gains +2 SPD for 3 turns. Summon: Dreamblossom Cooldown increase (+1) Purging Flames Description: When a champion within 5 spaces takes Fire damage, it is Dispelled if it is an enemy champion. If the champion is friendly, it is Cleansed instead. Hunter: Quick Nora Cost decrease (-7) Description: When this unit would deal damage to a champion with SPD 7 or more, that damage is increased by 2. When this unit would receive damage from a champion with SPD 7 or more, that damage is decreased by 2. Reclaim Materials Description: When a real friendly Construct is destroyed, you gain 3 nora. This stacks up to 2 times. Chuck: Rusty Firecase Description: This champion makes a ranged Fire attack at RNG 2-5. A summoned Rusty Firecase with no upgrades is summoned adjacent to the target if it is successfully damaged. Lightseeker Description: This champion is relocated adjacent to target champion within 5 spaces with Blinded or Illuminated and gains +2 SPD for 3 turns. Hunter: Equipped Nora Cost decrease (-5) Description: When this unit would deal damage to an equipped champion, that damage is increased by 2. When this unit would receive damage from an equipped champion, that damage is decreased by 2. Fairy Flight Nora Cost decrease (-1) Ritual of Power Description: Target summoned champion within 5 spaces is destroyed. Friendly champions get +2 DMG for 4 turns. Summon: Long Fuse Bomb Cooldown increase (+1) Summon: Boghopper Zombie (rank 3) Nora Cost increase (+2) Cooldown increase (+2) Summon: Boghopper Zombie (rank 2) Nora Cost increase (+1) Cooldown increase (+2) Hunter: Cleric Name Change: Hunter: Cleric(was Witch Foe) Nora Cost decrease (-1) Description: When this unit would deal damage to a champion with Class: Priest, Shaman or Druid, that damage is increased by 2. When this unit would receive damage from a champion with Class: Priest, Shaman or Druid, that damage is decreased by 2. Summon: Flash Bang Cooldown increase (+1) Bulwark: Jakei Description: For each friendly Jakei in play, this unit gets +3 MAX HP. Grant: Mobility Nora Cost decrease (-2) Cooldown increase (+1) Description: Target champion within 5 spaces gains Mobility for 2 turns. Logistics: Heal Champion Description: When you have deployed 3 champions that share a race or class with it from the runedock, this ability is removed and this champion permanently gains Heal Champion 3. Logistics: Life Siphon Description: When you have deployed 3 champions that share a race or class with it from the runedock, this ability is removed and this champion permanently gains Life Siphon. Logistics: Range Description: When you have deployed 3 champions that share a race or class with it from the runedock, this ability is removed and this champion permanently gains +2 MAX RNG. Bulwark: Skeleton Description: For each friendly Skeleton in play, this unit gets +3 MAX HP. Born in Blood Nora Cost increase (+30) Hunter: Soultapped Name Change: Hunter: Soultapped(was Soul Feast) Nora Cost decrease (-4) Description: When this unit would deal damage to a Soultapped champion, that damage is increased by 2. When this unit would receive damage from a Soultapped champion, that damage is decreased by 2. Summon: Bone Trap Cooldown increase (+1) Logistics: Force Barrier Description: When you have deployed 3 champions that share a race or class with it from the runedock, this ability is removed and this champion permanently gains Force Barrier 3. Summon: Artillery Marker Cooldown increase (+1) Bulwark: Fairy Description: For each friendly Fairy, this unit gains +3 MAX HP. Summon: Rock Trap Cooldown increase (+1) Stat Bonus: Range (rank 1) Nora Cost increase (+6) Summon: Dimension Door Cooldown increase (+1) Logistics: Flanking Description: When you have deployed 3 champions that share a race or class with it from the runedock, this ability is removed and this champion permanently gains Flanking and +1 SPD. Bridge to Nowhere Description: Friendly Fairy champions within 5 spaces have +1 SPD, Mobility and Phase Shift. This does not stack. Snow Shroud Nora Cost decrease (-2) AP Cost decrease (-2) Description: Target champion within 5 spaces occupying Ice or Snow has Reflexes 2 and Evasive 2 for 2 turns. Psychological Warfare Nora Cost decrease (-2) Description: This champion deals 5 additional damage and gives Confused for 4 turns to Frightened champions on basic attacks. Grant: Domain Rock Nora Cost decrease (-3) Cooldown increase (+1) Description: Target champion within 5 spaces gains Domain: Rock for 2 turns. Anthomancy Nora Cost decrease (-5) Zeal: Speed Name Change: Zeal: Speed(was Zeal) Impairing Luminescence Name Change: Impairing Luminescence(was Fascinating Luminescence) Description: This unit has Impairing Feedback. Grant: Magical Aura Cooldown increase (+1) Description: Target champion within 5 spaces gains Magical Aura 3 for 2 turns. Hunter: Bloodied Name Change: Hunter: Bloodied(was Bloodlust) Nora Cost decrease (-4) Description: When this unit would deal damage to a Bloodied champion, that damage is increased by 2. When this unit would receive damage from a Bloodied champion, that damage is decreased by 2. Zombie Herder Nora Cost increase (+5) AP Cost decrease (-1) Description: Friendly Zombies within 5 spaces gain 3 AP and Charge for 1 turn. Summon: Gatling Gun Cooldown increase (+1) Bulwark: Hyaenid Description: For each friendly Hyaenid, this unit gains +3 MAX HP. Summon: Festering Corpse Nora Cost increase (+5) Description: Summon aFestering Corpse with no upgrades to target adjacent space. Endless Devotion Description: When this champion is within 5 spaces of a Jakei, it gains Nora Gem. Magic Beam Description: All champions occupying spaces 1 to 6 spaces in a targeted straight line away from this champion take 12 Magic damage (ignores DEF) and has its DEF set to 0 for 1 turn if its DEF is greater than 0. Summon: Archery Bale Cooldown increase (+1) Vitality: Nora Description: The first time each turn that nora is generated via spells, relics and abilities, this champion gains +2 MAX HP. Bloodseeker Description: This champion is relocated adjacent to target champion within 5 spaces with Bloodied or less than 50% HP and gains +2 SPD for 3 turns. Relocate: Ferren (Relic) Name Change: Relocate: Ferren (Relic)(was Relocate: Ally (Relic)) Nora Cost decrease (-2) Description: Target friendly Ferren within 5 spaces is relocated to a space adjacent to this unit. Acid Acolyte Nora Cost decrease (-1) Seal of the Vashal Description: Target friendly Vashal or Beast within 5 spaces is Nora Shielded and heals for 3 for each unit with Seal of the Vashal (to a maximum of 12). This ability is removed after use. Dragonflight Description: This unit has Flying. The next Dragon you deploy from the runedock gains 2 AP. When this effect triggers, this champion gains Hunter: Walker for 6 turns. Swarm: Tundra Beast Name Change: Swarm: Tundra Beast(was Swarm: Arctic Beast) Description: When this champion destroys a champion on a basic attack, a Tundra Beast champion with no upgrades is summoned under your control in the location the destroyed champion occupied. Commander: Beast Description: Friendly champions within 5 spaces with Race: Beast have +2 DMG. This does not stack with other Commanders. Psychic Ping (rank 2) Description: When this unit comes into play, it deals 6 Psychic damage to nearest opposing champion within 5 spaces. At the beginning of each turn afterwards, this champion deals 6 Psychic damage to the enemy champion with greatest HP within 5 spaces. Elsari Coven Nora Cost decrease (-1) Description: Whenever an opposing champion is deployed or enters a friendly Dead Magic Zone, it becomes Cursed for 2 turns plus 1 additional turn for each friendly Witch. Lay Myx Pupae AP Cost increase (+2) Cooldown increase (+1) Summon: Young Piledriver Description: Summon a Young Piledriver with no upgrades to target adjacent space. Swamp Teachings Description: This unit loses 10 HP and target Boghopper Tad within 3 spaces is removed from play and a Boghopper Pupil with no upgrades is summoned in the same location the Boghopper Tad occupied. Hunted Description: This champion receives 4 more damage from champions with Declare Hunted. Arcblade: Frost Name Change: Arcblade: Frost (was Arcblade: Physical) Description: This champion makes a Frost attack at 12 DMG against target champion within 4 spaces. If successful, the nearest opposing enemy champion within 4 spaces takes 9 damage then the next closest champion takes 6 damage. This damage ignores DEF. Declare Hunted Nora Cost decrease (-4) Description: When this unit is deployed from the runedock, the closest opposing champion becomes Tagged and permanently gains Hunted. Corpse Pile Description: When this unit is deployed, it loses 5 HP and an Infected Zombie with no upgrades is summoned on the nearest unoccupied space within 5 spaces. At the end of every 6 turns, this unit loses 5 HP and an Infected Zombie with no upgrades is summoned on the nearest unoccupied space within 5 spaces. Instability Nora Cost decrease (-10) Summon: Prismatic Crystals Cooldown increase (+1) Chuck: Young Freeze Bug Description: This champion makes a Physical attack at RNG 2-5. A Young Freeze Bug with no upgrades is summoned adjacent to the target if it is successfully damaged. Leech Vitality Description: When this champion damages an opposing champion, it permanently gains MAX HP equal to 50% of the damage dealt (to a maximum of 5). Fairy Dust Nora Cost decrease (-4) AP Cost increase (+1) Summon: Boghopper Tad Nora Cost increase (+4) Cooldown increase (+2) Description: Summon a Boghopper Tad with no upgrades to a target adjacent space. Summon: Dragon (Relic) Cooldown increase (+1) Summon: Boghopper Zombie (rank 1) Cooldown increase (+2) Nora Gem Description: This unit is a Nora Gem. It gains the Luminescence abilities of friendly Nora Gem within 5 spaces. Summon: Mechanical Crabs Nora Cost decrease (-2) Cooldown increase (+1) Description: Summons a Mechanical Crabs champion with no upgrades to target adjacent space. Grant: Death Nova: Fire Description: Target champion within 5 spaces gains Death Nova: Fire 3 and Self Destruct for 2 turns. Grant: Teleport Nora Cost decrease (-1) Description: Target champion within 5 spaces gains Teleport 2 for 2 turns. Summon: Snowcat Nora Cost decrease (-1) Cooldown increase (+2) Beast Herder Nora Cost decrease (-2) AP Cost decrease (-1) Description: Friendly Beasts within 5 spaces gain 3 AP and Charge for 1 turn. Chuck: Moga Description: This champion makes a ranged Physical attack at RNG 2-5. A summoned Moga Axeman with no upgrades is summoned adjacent to the target if it is successfully damaged. Reconstruct: Mangler Description: Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Mangler is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities. Rally (rank 2) Icon has been updated Nora Cost increase (+3) Summon: Tortalleon Name Change: Summon: Tortalleon(was Charged Summon: Tortalleon) Grant: Reflexes Cooldown increase (+1) Description: Target champion within 5 spaces gains Reflexes 2 for 2 turns. Grant: Evasive Cooldown increase (+1) Description: Target champion within 5 spaces gains Evasive 2 for 2 turns. Summon: Land Mine Cooldown increase (+1) Rapid Growth (rank 1) Nora Cost decrease (-15) Description: Summon a copy of this champion with no upgrades on target adjacent space. This ability costs 20 nora to activate. Gift of Ironwood Description: This unit loses 10 HP and target Sapling or Young Sapling within 3 spaces is removed from play and a Gnarlwood Grappler with no upgrades is summoned in the same location the Sapling occupied. Manic Description: At the end of its turn, if this champion has a MIN RNG of 1, it moves 2 spaces toward the closest enemy champion, and makes an attack against that champion if possible. Furring Description: When this unit has been in play for 6 turns, it is removed from play and a Furbull is deployed in the same location. If this unit was summoned, a Furbull without upgrades is summoned instead. Biogenesis Nora Cost decrease (-8) Cannon Barrage Cooldown increase (+1) Dreambox Description: The next time a relic is deployed by an opponent from the runedock, that relic is destroyed and this relic becomes a copy of that relic under your control and ownership. Orb of Frostfall (rank 1) Nora Cost increase (+1) Description: Champions within 5 spaces have Trail: Snow. If the affected champion is friendly, it also gains Arctic Summon: Furbull Litter Nora Cost decrease (-20) Cooldown decrease (-2) Description: Summon 2 Baby Furbulls without upgrades to adjacent spaces. Hunter: Brawler Name Change: Hunter: Brawler(was Rogue Foe) Description: When this unit would deal damage to a champion with Class: Monk, Brute, or Rogue, that damage is increased by 2. When this unit would receive damage from a champion with Class: Monk, Brute, or Rogue, that damage is decreased by 2. Hunter: Mage Name Change: Hunter: Mage(was Wizard Foe) Nora Cost decrease (-1) Description: When this unit would deal damage to a champion with Class: Wizard or Witch, that damage is increased by 2. When this unit would receive damage from a champion with Class: Wizard or Witch, that damage is decreased by 2. Hunter: Scout Name Change: Hunter: Scout(was Archer Foe) Nora Cost decrease (-1) Description: When this unit would deal damage to a champion with Class: Ranger, Archer or Bard, that damage is increased by 2. When this unit would receive damage from a champion with Class: Ranger, Archer or Bard, that damage is decreased by 2. Eradicate Cooldown increase (+1) Swarm: Festering Corpse Description: When this champion destroys a champion on a basic attack, a Festering Corpse champion with no upgrades is summoned to the closest available space. Death Touch Nora Cost increase (+5) AP cost increase (+1) Cooldown increase (+1)
Abilities 2 Abash Nora Cost decrease (-2) Description: When this champion is attacked, the attacking champion becomes Charmed 3. Summon: Crested Fesh Cooldown increase (+1) Grant: Electricity Aura Cooldown increase (+1) Description: Target champion within 5 spaces gains Electricity Aura 3 for 2 turns. Grant: Sonic Aura Cooldown increase (+1) Description: Target champion within 5 spaces gains Sonic Aura 3 for 2 turns. Grant: Draconic Force Nora Cost decrease (-1) AP Cost increase (+1) Cooldown increase (+1) Description: Target champion within 5 spaces gains Draconic Force for 2 turns. Reconstruct: Dreameater Description: Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Dreameater is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities. Reconstruct: Magician Description: Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Magician is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities. Reconstruct: Blackguard Description: Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Blackguard is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities. Stitched Description: When this champion is destroyed, a Stitched Remains relic is summoned to the closest available space. Liability Description: All friendly champions within 5 spaces of this champion have -2 DEF. Shrine Mulligan Name Change: Shrine Mulligan(was Shrine Scry) Description: Obtain a new set of starting runes. This ability is removed after use, if you play a rune, or after the first round. Chuck: Spider Description: This champion makes a ranged Physical attack at RNG 2-5. A Spiderling is with no upgrades is summoned adjacent to the target if it is successfully damaged. Summon: Hive AP Cost decrease (-1) Cooldown increase (+1) Summon: Snow Trap Cooldown increase (+1) Hunter: Small Name Change: Hunter: Small(was Colossal) Nora Cost decrease (-5) Description: When this unit would deal damage to a champion with Size: Small, that damage is increased by 2. When this unit would deal damage to a champion with Size: Small, that damage is decreased by 2. Revere: Thirion Description: While this champion is in play, Thirion costs 10% less nora to deploy. While Thirion is in play this champion gains +3 RNG. Storm Acolyte Nora Cost decrease (-1) Fire Acolyte Nora Cost decrease (-1) Tough (rank 3) Description: Any time this unit would take damage, it takes 3 less than normal. Tough (rank 2) Description: Any time this unit would take damage, it takes 2 less than normal. Tough (rank 1) Description: Any time this unit would take damage, it takes 1 less than normal. Grant: Elemental Immunity Name Change: Grant: Elemental Immunity(was Grant: Immunity: Electricity) Nora Cost increase (+2) AP Cost increase (+1) Cooldown increase (+1) Description: Target champion within 5 spaces gains Immunity - Fire, Immunity - Frost and Immunity - Electricity for 2 turns. Summon: Spiderling Nora Cost decrease (-1) Cooldown increase (+2) Hunter: Diseased Name Change: Hunter: Diseased(was Black Death) Nora Cost decrease (-4) Description: When this unit would deal damage to a Diseased champion, that damage is increased by 2. When this unit would receive damage from a Diseased champion, that damage is decreased by 2. Transfigure Description: Release your Avatar from its Stone Form, gaining 10 HP and allowing it to fight as a Champion. While in this form, your shrine nora generation is reduced by 20. This ability begins on cooldown. Hunter: Fighter Name Change: Hunter: Fighter(was Warrior Foe) Nora Cost increase (+2) Description: When this unit would deal damage to a champion with Class: Warrior, Knight or Paladin, that damage is increased by 2. When this unit would receive damage from a champion with Class: Warrior, Knight or Paladin, that damage is decreased by 2. Volley Leader Nora Cost decrease (-3) Description: Other friendly Archers within 5 spaces gain a rank of Rain of Arrows. Wolf Pack Icon has been updated Nora Cost decrease (-3) Description: When this champion is deployed from the runedock, 2 Timber Wolves champions with no upgrades are summoned adjacent to it. Rite of Power Description: Target real champion you own within 5 spaces is destroyed and friendly champions gain +1 DMG. Rite of Healing Name Change: Rite of Healing(was Rite of Creation) Description: Target real champion you own within 5 spaces is destroyed. All friendly champions are healed for 6 HP and gain Regeneration 3 for 3 turns. Reinforce Nora Cost decrease (-10) Description: When this unit is deployed the closest champion you own is returned to the rune dock with a cooldown of 10 and you gain 50% of its nora cost. Psychic Ping (rank 1) Description: When this unit comes into play, it deals 4 Psychic damage to nearest opposing champion within 5 spaces. At the beginning of each turn afterwards, this champion deals 4 Psychic damage to the enemy champion with greatest HP within 5 spaces. Magic Acolyte Nora Cost decrease (-1) Grant: Frost Aura Cooldown increase (+1) Description: Target champion within 5 spaces gains Frost Aura 3 for 2 turns. Grant: Tempo Nora Cost decrease (-3) Cooldown increase (+1) Description: Target champion within 5 spaces gains Tempo for 2 turns. Grant: Lay Trap: Boulder Name Change: Grant: Lay Trap: Boulder(was Grant: Stone Trap) Nora Cost decrease (-1) AP Cost increase (+1) Cooldown decrease (-1) Description: Target champion within 5 spaces gains Lay Trap - Boulder 3 for 2 turns. Grant: Poison Cloud Trap Nora Cost decrease (-3) AP Cost increase (+1) Cooldown decrease (-1) Description: Target champion within 5 spaces gains Lay Trap: Poison Cloud for 2 turns. Grant: Frost Trap Nora Cost decrease (-1) AP Cost increase (+1) Cooldown decrease (-1) Description: Target champion within 5 spaces gains Lay Trap - Frost 3 for 2 turns. Grant: Lay Trap: Fire Name Change: Grant: Lay Trap: Fire(was Grant: Fire Trap) Nora Cost decrease (-1) AP Cost increase (+1) Cooldown decrease (-1) Description: Target champion within 5 spaces gains Lay Trap - Fire 3 for 2 turns. Frost Acolyte Nora Cost decrease (-1) Summon: Dragon Nora Cost increase (+2) Cooldown increase (+1) Bulwark: Voil Description: For each friendly Voil in play, this unit gets +3 MAX HP. Bulwark: Lonx Description: For each friendly Lonx in play, this unit gets +3 MAX HP. Locust Cloud Name Change: Locust Cloud(was Locust Swarm) Fry AP Cost increase (+1) Description: If this champion occupies water when activating this ability, all enemy champions in water within 5 spaces take 8 Electricity damage. Summon: Young Sapling Nora Cost increase (+2) Cooldown increase (+1) Hydrate Nora Cost decrease (-4) AP Cost decrease (-1) Description: Friendly champions within 2 spaces gain 2 AP and the spaces they are standing in turn to Water for 3 turns. Bounty Hunter Nora Cost decrease (-14) Cooldown decrease (-5) Description: This unit gains the Hunter ability that matches the faction of the first champion it successfully attacks with a basic attack, after the attack. Death Harvest Nora Cost decrease (-5) Description: When a friendly non-Illusion, non-Summoned champion is destroyed, you gain up to 12% of its nora cost, to a maximum of 7. This does not stack Hunter: Walker Name Change: Hunter: Walker(was Aerial Supremacy) Description: When this unit would deal damage to a champion without Flying, that damage is increased by 2. When this unit would receive damage from a champion without Flying, that damage is decreased by 2. Ignorance Description: Enemy Wizards and Priests within 5 spaces of this unit may not activate abilities. Fuel Rage Unleash Nora Cost increase (+2) Description: Friendly champions within 3 spaces gain Fuel Rage. Throw Axe Description: This unit makes a Physical attack at RNG 2-5. If successful, the target has -1 DEF for 5 turns. Gift of Fertility Description: Abilities that create units that are on your champions have their cooldowns decreased by 1 (to a minimum of 1). This does not stack. Swarm: Carrionling Nora Cost increase (+2) Split Nora Cost decrease (-3) Reclaim Relic AP Cost decrease (-1) Description: Target relic within 3 spaces is destroyed and this champion gains +1 DEF, +5 DMG for 6 turns. If the relic was friendly, this champion also gains +2 SPD for 6 turns. Grant: Damage Shield: Magical Nora Cost decrease (-2) Cooldown increase (+1) Description: Target champion within 5 spaces gains Damage Shield: Magical 3 for 2 turns. Grant: Tunnel Sand Nora Cost decrease (-4) Cooldown increase (+1) Description: Target champion within 5 spaces gains Tunnel - Sand 3 for 2 turns. Grant: Trail Sand Nora Cost decrease (-3) Cooldown increase (+1) Description: Target champion within 5 spaces gains Trail: Sand for 2 turns. Final Word Description: When this unit is destroyed by a champion, the champion that destroyed it is also destroyed. Hunter: Flying Name Change: Hunter: Flying(was Windstriker) Nora Cost decrease (-2) Description: When this unit would deal damage to a Flying champion, that damage is increased by 2. When this unit would receive damage from a Flying champion, that damage is decreased by 2. Bulwark: Draksar Description: For each friendly Draksar in play, this unit gets +3 MAX HP. Taunt: Nisk Name Change: Taunt: Nisk(was Taunt (17)) Description: Taunt your enemies with the phrase "That error has cost you this battle!" Hunter: Hero Nora Cost decrease (-3) Description: When this unit would deal damage to a champion with Hero, Split Hero or with nora cost 90 or greater that damage is increased by 2. When this unit would receive damage from a champion with Hero, Split Hero or with nora cost 90 or greater, that damage is decreased by 2. Lava-fall (rank 2) Nora Cost decrease (-2) Lava-fall (rank 1) Nora Cost decrease (-1) Deception Nora Cost decrease (-4) AP Cost increase (+1) Cooldown decrease (-2) Description: This unit is relocated to target space within 5 spaces, 3 Illusion copies of this champion are randomly spawned within 5 spaces of its original location. Knockout Nora Cost decrease (-3) Summon: Serpent Cooldown increase (+1) Reckless Blast (rank 3) Description: This unit makes a Magical attack at RNG 2-5 at 12 DMG and the closest friendly champion to the damaged champion takes 4 magic damage as well. This damage ignores DEF. Summon: Young Imp Cooldown increase (+1) Battle Harden (rank 3) Nora Cost decrease (-4) Battle Harden (rank 2) Nora Cost decrease (-2) Battle Harden (rank 1) Nora Cost decrease (-1) Entangle Description: This unit makes an attack at RNG 2-5. If successful, that unit becomes Grounded for 2 turns, Ensnared for 2 turns. Hunter: Sundered Lands Description: When this unit would deal damage to a Sundered Lands champion, that damage is increased by 2. When this unit would receive damage from a Sundered Lands champion, that damage is decreased by 2. Hunter: Forglar Swamp Description: When this unit would deal damage to a Forglar Swamp champion, that damage is increased by 2. When this unit would receive damage from a Forglar Swamp champion, that damage is decreased by 2. Hunter: Ironfist Stronghold Description: When this unit would deal damage to a Ironfist Stronghold champion, that damage is increased by 2. When this unit would receive damage from a Ironfist Stronghold champion, that damage is decreased by 2. Hunter: Underdepths Description: When this unit would deal damage to a Underdepths champion, that damage is increased by 2. When this unit would receive damage from a Underdepths champion, that damage is decreased by 2. Hunter: Forsaken Wastes Description: When this unit would deal damage to a Forsaken Wastes champion, that damage is increased by 2. When this unit would receive damage from a Forsaken Wastes champion, that damage is decreased by 2. Hunter: K'thir Forest Description: When this unit would deal damage to a K'thir Forest champion, that damage is increased by 2. When this unit would receive damage from a K'thir Forest champion, that damage is decreased by 2. Hunter: Savage Tundra Description: When this unit would deal damage to a Savage Tundra champion, that damage is increased by 2. When this unit would receive damage from a Savage Tundra champion, that damage is decreased by 2. Summon: Young Bat Nora Cost increase (+3) Cooldown increase (+1) Hunter: Shattered Peaks Description: When this unit would deal damage to a Shattered Peaks champion, that damage is increased by 2. When this unit would receive damage from a Shattered Peaks champion, that damage is decreased by 2. Summon: Moga Nora Cost decrease (-1) Cooldown increase (+2) Drive Description: Target champion within 5 spaces loses 2 HP (HP loss cannot be prevented) and gains Driven (This champion gets +2 DMG and +1 SPD) and recovers 1 AP. This ability can not be used on a champion who already has this effect. Skirmisher Nora Cost increase (+1) Grant: Flight Nora Cost increase (+1) AP Cost decrease (-1) Cooldown increase (+1) Description: Target champion within 5 spaces gains Flying for 2 turns. Pounce (rank 3) Description: This champion relocates 2-4 spaces and deals Physical damage to all adjacent enemy units equal to its DMG. Pounce (rank 2) Description: This champion relocates 2-3 spaces and deals Physical damage to all adjacent enemy units equal to its DMG. Pounce (rank 1) Description: This champion relocates 2 spaces and deals Physical damage to all adjacent enemy units equal to its DMG. Attack: Poison Nora Cost increase (+2) Attack: Disease Nora Cost increase (+2) Hinder Movement AP Cost increase (+1) Cooldown increase (+2) Description: This unit makes an attack at RNG 2-5. If successful, the target becomes Slowed for 2 turns. Summon: Beast (rank 3) Nora Cost decrease (-2) Cooldown increase (+2) Summon: Beast (rank 2) Nora Cost decrease (-1) Cooldown increase (+2) Summon: Beast (rank 1) Cooldown increase (+2) Summon: Skeleton (rank 3) Cooldown increase (+1) Summon: Skeleton (rank 2) Cooldown increase (+1) Summon: Skeleton (rank 1) Cooldown increase (+1) Stun Description: This champion makes an attack at 8 DMG. If successful, the target becomes Stunned for 2 turns. Teleport (rank 3) Description: This champion loses Rooted and is relocated to target space within 7 spaces. Teleport (rank 2) Description: This champion loses Rooted and is relocated to target space within 6 spaces. Teleport (rank 1) Description: This champion loses Rooted and is relocated to target space within 5 spaces. Frost Armor Nora Cost increase (+1) AP Cost decrease (-1) Cooldown increase (+1) Description: This unit gets +4 DEF and gains Damage Shield: Frost 3 for 2 turns. Flame Armor Nora Cost decrease (-3) AP Cost decrease (-1) Cooldown increase (+1) Description: This unit gets +4 DEF and gains Damage Shield: Fire 3 for 2 turns. Scorn Nora Cost increase (+2)
Forglar Swamp Champions Bloated Toad Default Cost to 65 Classes: WARRIOR Boghopper Default Cost to 60 Upgrade Set 1: Dodge 1 (default), Dodge 2 Dreadwing Default Cost to 73 Classes: ROGUE Froblic Bull Classes: BRUTE Swamp Octopus Classes: BRUTE Razorfin Slider Classes: RANGER Slipworm Classes: ROGUE Sludge Wurm Default Cost to 66 Classes: RANGER Swamp Wurm Classes: RANGER G'hern Traitor Default Cost to 69 Starting Abilities: Pummel, Attack: Physical, Consume Upgrade Set 1: Vulnerability: Electricity (default), Vulnerability: Poison, Vulnerability: Psychic Kartch, Finlord Upgrade Set 1: Precision (default), Heart Strike, Hunter: Quick Boghopper Spitter Default Cost to 69 Forglar Jellyfish Classes: ROGUE Mandrake Classes: BARD Salaman Soldier Default Cost to 70 Fly Catcher Classes: ROGUE Screaming Leviathan Classes: RANGER Tide Master Default Cost to 83 Starting Abilities: Amphibious, Attack: Magical, Tidal Wave Electric Eel Classes: WARRIOR Giant Crustacean Races: ARTHROPOD Classes: BRUTE Pirahnid Default Cost to 69 Firk Spellblaster Default Cost to 66 Frenzied Pirahnid Classes: BRUTE Boghopper Toad Upgrade Set 1: Poison Aura 3 (default), Poison Charge, Hunter: Poisoned Boghopper Toad Upgrade Set 1: Poison Aura 3 (default), Poison Charge, Hunter: Poisoned Marsh Gargantua Default Cost to 105 Starting Abilities: Amphibious, Resistance: Physical, Attack: Physical, Regeneration 3, Pull, Titan Shock Pomfret Classes: ROGUE Poison Elemental Default Cost to 72 Classes: SHAMAN Darkmarsh Concealer Classes: ROGUE Darkmarsh Defiler Default Cost to 70 Classes: ROGUE Firk Infiltrator Classes: ROGUE Quagmirrian Default Cost to 73 Shock Toad Default Cost to 66 Classes: SHAMAN Starting Abilities: Amphibious, Damage Shield: Electricity, Attack: Electricity Upgrade Set 1: Fry (default), Paralytic Feedback, Jolt 2 Boghopper Mentor Default Cost to 69 Upgrade Set 1: Invigorate 1, Grant: Evasive (default), Grant: Reflexes Hydraxor Classes: BRUTE Darkmarsh Zealot Default Cost to 71 Upgrade Set 1: Empowered: Offense (default), Empowered: Defense Firk Savant Default Cost to 83 Kartch, Finlord Upgrade Set 1: Precision (default), Heart Strike, Hunter: Quick Tortun Mortar Classes: ARCHER Tortun Favored Upgrade Set 1: Empowered: Offense, Empowered: Defense, Empowered: Range (default) Ambassador Berkchani Default Cost to 64 Upgrade Set 1: Hunter: Fighter, Hunter: Brawler, Hunter: Equipped (default) Tremir Craghide Upgrade Set 1: Violence Charged 1, Violence Charged 2 (default) Mucker Default Cost to 57 Wavecrusher Default Cost to 37 Classes: BRUTE Tortun Galesinger Default Cost to 60 Tremir Craghide Upgrade Set 1: Violence Charged 1, Violence Charged 2 (default) Mindwarp Frog Default Cost to 69 Classes: ROGUE Death Lily Default Cost to 55 Classes: ROGUE Timothy the Vile Default Cost to 87 Timothy the Vile Default Cost to 87 Hypnofrog Default Cost to 69 Classes: ROGUE Swampguard Crusher Races: ARTHROPOD Spawnpool Guardian Default Cost to 75 Boghopper Paladin Default Cost to 63 Starting Abilities: Amphibious, Attack: Physical, Purified Upgrade Set 1: Block 1, Block 2, Heal Self 3 (default) Upgrade Set 1: Leap 3 (default), Bold, Glorious Leap Elder Murkwurm Classes: WIZARD Upgrade Set 1: Chain Lightning, Storm Acolyte, Jolt 2 (default) Jyx the Shadesworn [Forglar Swamp, Underdepths] Default Cost to 85 Damage decrease (-1) Upgrade Set 1: Bloodseeker, Soulseeker (default), Provision: Offense Upgrade Set 1: Bleed, Soul Channeling, Scrapper (default) Circadian Enchantress Default Cost to 76 Upgrade Set 1: Trail: Water, Water Veil (default) Pirahnid Tempest Classes: BRUTE Swamp Thing Classes: BRUTE Circadian Arcanist Default Cost to 70 Kartch, Finlord Upgrade Set 1: Precision (default), Heart Strike, Hunter: Quick Circadian Chronologist Default Cost to 80 Circadian Songmaster Default Cost to 74 Upgrade Set 1: Divert, Weaken Spells (default), Soothing Serenade Firk Executor Classes: ROGUE Firk Behemoth Classes: WARRIOR Moog Gargantua Default Cost to 105 Starting Abilities: Amphibious, Resistance: Physical, Attack: Physical, Regeneration 3, Pull, Titan Snaptooth Hunter Default Cost to 70 Swamp Wisp Default Cost to 75 Classes: SHAMAN Tortun Hawker [Forglar Swamp, K'thir Forest] Default Cost to 57 Katchi, Salaman Soldier Default Cost to 70 Darkmarsh Siphon Classes: WIZARD Fracturing Boulder [Forglar Swamp, Savage Tundra] Default Cost to 63 The Silent Master [Forglar Swamp, Savage Tundra] Upgrade Set 1: Stat Bonus: Speed 1 (default), Preparation, Logistics: Speed Swift Current [Forglar Swamp, Savage Tundra] Default Cost to 76 Starting Abilities: Amphibious, Vulnerability: Sonic, Attack: Frost, Arctic, Swift Current Spells Huntmaster's Charm Nora Cost decrease (-5) Darkmarsh Warsong Nora Cost decrease (-70) Cooldown decrease (-14) Description: The next 3 Boghoppers you deploy from the runedock become Stealthed for 6 turns and costs 10 nora less. Tendrils of the Deep Nora Cost decrease (-5) Cooldown decrease (-1) Relics Mystic Whirlpool HP decrease (-20) Nora Cost decrease (-5)
Forsaken Wastes Champions Bile Zombie Default Cost to 39 HP increase (+2) Starting Abilities: Self Destruct Bladed Corpse Classes: BRUTE Cleric of Unrest Upgrade Set 1: Hex 2 (default), Rite of Healing, Ritual of Healing Dark Enchantress Default Cost to 70 Fallen Hero Default Cost to 63 Upgrade Set 1: Hunter: Hero, Hunter: Mage (default), Hunter: Meek Bonecrusher Classes: BRUTE Disturbed Spirit Classes: WIZARD Festering Corpse Default Cost to 31 Classes: BRUTE Starting Abilities: Lumbering, Attack: Physical, Rabid, Zombie Apocalypse Upgrade Set 1: Inhibiting Touch, Latch On (default) Upgrade Set 1: Disease Aura 2, Death Nova: Disease 3 (default) Risen Yeti [Forsaken Wastes, Savage Tundra] Classes: BRUTE Broken Bones Default Cost to 27 Ghoul Default Cost to 65 Classes: BRUTE Starting Abilities: Attack: Physical, Essence Capture Upgrade Set 1: Hunter: Diseased, Revel in Misery (default), Forsaken Exploit Fallen Draksar [Forsaken Wastes, Sundered Lands] Default Cost to 55 Upgrade Set 1: Hunter: Hero, Hunter: Scout (default), Hunter: Mage Animated Blade Classes: WARRIOR Death Guard Default Cost to 50 Skeezick Boneblade Default Cost to 59 Upgrade Set 1: Skeezick Alliance, Ally: Sundered Lands, Hunter: Mage (default) Skeletal Berserker Default Cost to 40 Dark Messenger Classes: RANGER Lost Queen Default Cost to 70 Zombie Behemoth Classes: BRUTE Demon Lich [Forsaken Wastes, Underdepths] Factions: Forsaken Wastes, Underdepths Blood Fiend Classes: BRUTE Elsari Mason Default Cost to 47 Starting Abilities: Vulnerability: Fire, Attack: Physical, Shrine Exertion Shadestalker Classes: ROGUE Draco-Lich Classes: WIZARD Demon Lich [Forsaken Wastes, Underdepths] Factions: Forsaken Wastes, Underdepths Elsari Mason Default Cost to 47 Starting Abilities: Vulnerability: Fire, Attack: Physical, Shrine Exertion Arctic Beast Classes: BRUTE Bonemauler Classes: BRUTE Deadwood Strider Classes: BRUTE Carrion Colossus Default Cost to 101 Carrionling Default Cost to 39 Bone Elemental Classes: KNIGHT Upgrade Set 1: Detection 3, Opportunistic Assault (default), Consume Upgrade Set 1: Charge 3 (default), Hunter: Mage, Hunter: Meek Dark Apprentice Default Cost to 65 Starting Abilities: Immunity: Disease, Scorn, Attack: Magical, Leverage: Lich, Lich Apprentice Nether Wraith Classes: ROGUE Death Harvester Default Cost to 59 Classes: ROGUE Forsaken Follower Default Cost to 61 Upgrade Set 1: Rite of Power (default), Pawn, Ritual of Power Essence Devourer Classes: BRUTE Wretched Witch Default Cost to 62 Mairdreth of the Rot Default Cost to 84 Starting Abilities: Flight, Attack: Physical, Desecrated Zone, Hunter: Diseased Upgrade Set 1: Rabid 1, Rabid 2 (default), Foul Strike Upgrade Set 1: Disease Aura 3, Zombie Apocalypse (default), Forsaken Exploit Ravenwraith Classes: WITCH Forsaken Doombringer Default Cost to 75 Corpse Golem Default Cost to 61 Classes: BRUTE Upgrade Set 1: Disease Aura 2, Disease Aura 3 (default), Rabid 3 Utterdark Voidhowler Classes: ROGUE Crypt Guardian Default Cost to 69 Classes: SHAMAN Utterdark Planeshift Classes: RANGER Lich's Servitor Default Cost to 81 Defense increase (+1) Starting Abilities: Attack: Physical, Aspiring Servant Upgrade Set 1: Curse 1 (default), Worship: Lich, Cull Upgrade Set 1: Empowered: Offense (default), Empowered: Speed, Empowered: Defense Dark Apprentice Default Cost to 65 Starting Abilities: Immunity: Disease, Scorn, Attack: Magical, Leverage: Lich, Lich Apprentice Stitched Magearm Default Cost to 81 Risen Moga Classes: SHAMAN Utterdark Fadewisp Default Cost to 76 Shadowshank Default Cost to 74 Stitched Mirrorskin Default Cost to 68 Haunting Spirit Classes: ROGUE Sarinda Default Cost to 89 Elsari Votary Default Cost to 69 Moragen the Lost Default Cost to 81 Damage increase (+1) HP increase (+3) Starting Abilities: Attack: Sonic, Hero, Zombie Apocalypse, Siren's Song Upgrade Set 1: Dread, Hex 2, Deafening Aura (default) Upgrade Set 1: Relocate: Ally, Battle Hymn, Absorb (default) Bridal Ravenwraith Classes: WITCH Carrionling Default Cost to 39 Inkblight Witch Default Cost to 74 Rip Witch Default Cost to 76 Frostvein Witch Default Cost to 77 Rotmaw Creeper Classes: WARRIOR Putrid Creeper Classes: BRUTE Blinking Creeper Classes: BARD Cackling Witch Default Cost to 65 Phantasmal Creeper Classes: ROGUE Fleshweaver Witch Default Cost to 85 HP decrease (-4) Bloodworm Classes: WARRIOR Bragh the Zombie Classes: BRUTE Mysian Lamia Default Cost to 75 Crawling Corpse Classes: BRUTE Contained Thrall Classes: BRUTE Seeker of Blood [Forsaken Wastes, Underdepths] Upgrade Set 1: Spellswallower, Hunter: Mage, Blood Knowledge (default) Corrupted Guardian Classes: BRUTE Mysian Necromancer Default Cost to 81 HP decrease (-3) Boneshredder Classes: BRUTE Eye of Serkan Default Cost to 79 Damage increase (+1) HP increase (+2) Classes: WIZARD Upgrade Set 1: Frightful Blows, Logistics: Flanking (default), Hunter: Soultapped Stitched Tyrant [Forsaken Wastes, Underdepths] Default Cost to 82 Whisperghast Classes: ROGUE Polluted Martyr Default Cost to 71 Classes: BRUTE Umbral Wulf Default Cost to 82 Damage increase (+1) Speed increase (+1) Defense increase (+1) Upgrade Set 1: Soul Channeling, Shadowstrike (default), Soulseeker Upgrade Set 1: Phase Shift, Vaporize (default), Ethereal Dark Familiar Classes: SHAMAN Utterdark Leviathan Default Cost to 67 Classes: WARRIOR Accursed Scrofula Default Cost to 68 Blood Phoenix Default Cost to 80 Classes: DEMIGOD Bone Slave Classes: ROGUE Stitched Skeleform [Forsaken Wastes, Underdepths] Default Cost to 69 Elsari Culler Default Cost to 77 Putrid Bile Zombie Default Cost to 39 HP increase (+2) Classes: ROGUE Starting Abilities: Self Destruct Crimson Fadewisp Default Cost to 76 Forsaken Doombringer Default Cost to 75 Zombie Headchucker Classes: RANGER Arroyo Riftlord [Forsaken Wastes, Shattered Peaks] Default Cost to 85 Arroyo Storm Orb Default Cost to 59 HP decrease (-3) Min Range increase (+1) Arroyo Flamewisp Default Cost to 56 HP decrease (-3) Min Range increase (+1) Arroyo Riftwalker Default Cost to 81 HP decrease (-4) Spells Plague Description: Target champion becomes Plagued, Inhibitied 5, Diseased 5 and Infectious 5. Haunting Grip Nora Cost decrease (-5) Cooldown decrease (-1) Relics Tome of Hate Starting Abilities: Scorn, Tome Of Hate Corpse Pile Nora Modifier decrease (-5) Bone Mine Starting Abilities: Death Nova: Skeletons, Bone Mine Equipment Pestilence Description: Equipped champion gains Hunter: Meek, Heart Strike and
Ironfist Stronghold Champions Houndmaster Default Cost to 71 Drunken Thug Upgrade Set 1: Berserker 2, Berserk Attack 3 (default), Hunter: Brawler Interrogator Default Cost to 77 Brubaker Brothers Defense increase (+1) Stone Colossus Default Cost to 71 Damage increase (+4) HP decrease (-1) Defense decrease (-1) Dwarven Catapult Classes: WARRIOR Ghoulhunter Default Cost to 58 Upgrade Set 1: Hunter: Mage (default), Hunter: Quick, Hunter: Meek Stone Dragon Default Cost to 74 Classes: BRUTE Half Skeezick [Ironfist Stronghold, Sundered Lands] Upgrade Set 1: Skeezick Alliance (default), Hunter: Hero, Hunter: Equipped Nightwatch Default Cost to 71 Starting Abilities: Vulnerability: Psychic, Attack: Physical, Shadowspawn, Pilfer Ironfist Glider Classes: RANGER Siege Engine Classes: ARCHER Exorcist Default Cost to 67 Upgrade Set 1: Hunter: Mage, Hunter: Cleric (default), Hunter: Meek Lodestone Construct Classes: BRUTE Barbarian Elite Default Cost to 78 Upgrade Set 1: Resolute (default), Counter Attack: Melee, Tough 1 Brewmaster Classes: BRUTE Master Axeman Upgrade Set 1: Throw Axe (default), Hunter: Equipped, Hunter: Crippled Upgrade Set 1: Sunder 2, Craft (default), Provision: Defense Earth Elemental Classes: DRUID Council Elder Default Cost to 73 Upgrade Set 1: Hunter: Hero, Hunter: Fighter (default), Hunter: Quick Drakon Classes: WARRIOR Whitestone Gargoyle Classes: BRUTE Stoneskin Dwarf Default Cost to 73 Upgrade Set 1: Defensive Stance 3, Channel: Defense, Bold (default) Dwarven Sergeant Classes: WARRIOR Clockwork Swarm Classes: WARRIOR Upgrade Set 1: Split, Swarm: Clockwork Swarm (default) Ironfist Inquisitor Upgrade Set 1: Rend 1 (default), Strike, Render Ironfist Inquisitor Upgrade Set 1: Rend 1 (default), Strike, Render Leoss Guardian Default Cost to 68 Jangar Arcanis Upgrade Set 1: Flame Nova 3, Flamestrike (default), Burn 2 Zedin of Sarnghaver Classes: KNIGHT Vengeant Templar Name Change: Vengeant Templar(was Vengeant Knight) Inquisitor Isran Upgrade Set 1: Rend 1 (default), Strike, Render Dragon Engine Classes: WARRIOR Enraged Sentry Classes: RANGER Royal Geomancer Classes: DRUID Dwarven Tinkerer Default Cost to 55 Mechanical Crabs Default Cost to 27 HP increase (+3) Dwarven Mortar Crew Default Cost to 87 Lodestone Armory Classes: BRUTE Silverclan Tinkerer Default Cost to 64 Dwarven Alchemist Classes: TINKERER Scarlet Wing Upgrade Set 1: Flame Nova 3, Flamestrike (default), Burn 2 Rockforger Classes: BRUTE Northern Cross Fanatic Upgrade Set 1: Pounce 3 (default), Glorious Leap Upgrade Set 1: Pummel 1, Cleave (default) Sarghavian Herder Default Cost to 63 Classes: WARRIOR Sarnghavian Centaur [Ironfist Stronghold, K'thir Forest] Default Cost to 75 HP increase (+4) Upgrade Set 1: Defender, Block 2, Bold (default) Upgrade Set 1: Charge 3 (default), Throw Axe, Combo Attack: Stun Silverclan Purger Default Cost to 69 Drunken Thug Upgrade Set 1: Berserker 2, Berserk Attack 3 (default), Hunter: Brawler Blackstone Gargoyle Classes: BRUTE Northern Cross Avenger Starting Abilities: Attack: Physical, Stasis, Hunter: Meek Lodestone Megalith Classes: SHAMAN Lodestone Builder Classes: BRUTE Flamebreath Ballista Classes: ARCHER Valdaci Guardian [Ironfist Stronghold, Sundered Lands] Default Cost to 71 Starting Abilities: Immunity: Acid, Attack: Acid, Imposing Aura, Valdaci Sacrifice: Emerald Upgrade Set 1: Acidic Aura 3, Provision: Defense (default), Acid Acolyte Valdaci Sentry Default Cost to 66 Valdaci Shieldwarden Upgrade Set 1: Damage Shield: Physical 3, Weaken Spells, Empowered: Speed (default) Spells Spare Parts Description: Area Effect 3: Real friendly constructs gain Bestow. Relics Earthshaker HP decrease (-5) Equipment Holy Mace Nora Cost decrease (-10)
K'thir Forest Champions Oaken Defender Classes: BRUTE Nectar Fairy Default Cost to 62 Centaur Archer Default Cost to 71 HP decrease (-2) Starting Abilities: Attack: Arrow Upgrade Set 1: Mobility, Mountaineer, Pathfinding (default) Upgrade Set 1: Farshot 1, Farshot 2 (default), Farshot 3 Elven Archer Default Cost to 75 HP increase (+6) Elven Mage Default Cost to 75 Damage increase (+2) HP increase (+1) Starting Abilities: Teleport, Attack: Magical Upgrade Set 1: Iron Will, Magic Acolyte, Amplify Magic (default) Sprite Default Cost to 67 Winged Lerper Classes: ROGUE Elven Illusionist Default Cost to 62 HP increase (+3) Min Range increase (+1) Centaur Interceptor Default Cost to 68 HP decrease (-5) Defense decrease (-1) Starting Abilities: Attack: Physical Upgrade Set 1: Opportunistic Assault (default), Clamp, Imposing Aura Upgrade Set 1: Charge 3, Blitz (default), Protective Mountain Garu Default Cost to 63 Starting Abilities: Enrage, Attack: Physical, Hibernate Upgrade Set 1: Aggressive, Reinforcement 1, Reinforcement 2 (default) Forest Dragon Classes: DRUID Elven Fury Default Cost to 72 HP increase (+8) Defense increase (+1) Starting Abilities: Attack: Physical, Fury, Spell Resistance Upgrade Set 1: Block 1, Block 2, Bold (default) Upgrade Set 1: Opportunistic Assault, Hunter: Fighter, Imposing Aura (default) Menalaus Default Cost to 103 Elven Mage Default Cost to 75 Damage increase (+2) HP increase (+1) Starting Abilities: Teleport, Attack: Magical Upgrade Set 1: Iron Will, Magic Acolyte, Amplify Magic (default) Enraged Grizzly Classes: BRUTE Rascal Fairy Default Cost to 65 Sporegill Default Cost to 35 Vashal Quillback Default Cost to 68 HP increase (+4) Starting Abilities: Damage Shield: Physical, Attack: Physical, Seal of the Vashal Upgrade Set 1: Dodge 1, Dodge 2, Deflect (default) Forest Giant Default Cost to 78 Races: BEAST, PLANT Starting Abilities: Attack: Physical, Hunter: Small Gnarlwood Grappler Default Cost to 64 Damage increase (+1) HP decrease (-10) Starting Abilities: Attack: Physical, Take Root , Entangling Attack Upgrade Set 1: Constriction (default), Clamp, Commander Sapling Classes: WARRIOR Tree Spider Default Cost to 70 Classes: ROGUE Ancestral Avenger Classes: BRUTE Arctic Garu [K'thir Forest, Savage Tundra] Classes: BRUTE Angel of Restoration Default Cost to 88 Wood Elemental Classes: BRUTE Ghost Stalker Starting Abilities: Attack: Magical, Illuminate Upgrade Set 1: Deception, Swap 3, Mirrorblade (default) Elven Ancestor [K'thir Forest, Savage Tundra] Classes: DRUID Upgrade Set 1: Ice Veil, Adaptive (default) Ranger Elite Default Cost to 84 Starting Abilities: Attack: Physical, Initiative, Arrowshot Upgrade Set 1: Sunder 2, Surge: Enemy (default), Surge: Ranger Tireless Harvester Classes: BARD Garu Hunter Default Cost to 63 Starting Abilities: Detection, Attack: Physical, Fellowship Upgrade Set 1: Blitz, Hunter: Scout, Leverage: Garu (default) Wisp Default Cost to 76 HP increase (+10) Defense increase (+1) Starting Abilities: Attack: Magical, One With Nora, Fairy Flight Upgrade Set 1: Phase Shift, Magic Eater, Magic Acolyte (default) Elven Treecaller Default Cost to 67 Centaur Regulator Default Cost to 65 HP increase (+9) Starting Abilities: Attack: Physical, Hunter: Small Upgrade Set 1: Backlash, Nora Link, Spell Aegis (default) Upgrade Set 1: Shatter, Restrict (default) Centaur Skirmisher Default Cost to 75 Upgrade Set 1: Dodge 1 (default), Dodge 2 Archer Commander Default Cost to 74 Upgrade Set 1: Grant: Reflexes, Commander (default), Grant: Mobility Wolf Pack Name Change: Wolf Pack(was Timber Wolves) Default Cost to 82 Speed decrease (-1) HP decrease (-6) Defense decrease (-1) Classes: RANGER Starting Abilities: Detection, Attack: Physical, Skirmisher, Brutality Upgrade Set 1: Rend 1 (default), Rend 2, Rend 3 Upgrade Set 1: Wolf Pack (default) Garu Chosen Upgrade Set 1: Battlemaster 3, Commander (default), Amplify Magic Forest Lerper Classes: RANGER Colossal Boa Default Cost to 63 Circle Messenger Default Cost to 68 Starting Abilities: Attack: Physical, Relocate: Ally, Channel: Speed Upgrade Set 1: Mobility (default), Grant: Evasive, Grant: Reflexes Menalaus Default Cost to 103 Snare Fairy [K'thir Forest, Savage Tundra] Default Cost to 69 K'thun the Ancient Default Cost to 78 Starting Abilities: Attack: Psychic, Biogenesis, Gift of Ironwood, Wandering Upgrade Set 1: Plant Regeneration 3 (default), Nature's Connections, Fellowship Fairy Trickster Default Cost to 67 HP increase (+2) Min Range decrease (-1) Max Range decrease (-3) Starting Abilities: Attack: Magical, Hex, Trickster, Fairy Flight Upgrade Set 1: Entangle, Pin Down (default) Occuli Slag Classes: WIZARD Wizard of the Ways Default Cost to 70 Damage increase (+1) HP increase (+2) Starting Abilities: Attack: Electricity, Attack: Magical Upgrade Set 1: Relocate: Ally (default), Pull, Grant: Teleport Upgrade Set 1: Deflect, Teleport 1 (default), Portal Garu Den Mother Default Cost to 74 Fae Enchantress Default Cost to 74 HP increase (+2) Min Range increase (+1) Garu Kodiak Default Cost to 82 HP increase (+4) Starting Abilities: Attack: Physical, Hibernate, Lead the Charge Gnarlwood Oakthumper Default Cost to 72 Vashal Eremite Default Cost to 78 Starting Abilities: Attack: Physical, Nohkan Do, Hunter: Fighter, Seal of the Vashal Upgrade Set 1: Swap 3, Bold, Elusive Leap (default) Vashal Quillquip Default Cost to 74 Upgrade Set 1: Poison 1 (default), Lay Trap: Poison Cloud 1, Provision: Utility Vashal Ranger Default Cost to 74 Starting Abilities: Attack: Physical, Hunter: Scout, Seal of the Vashal, Pet: Wolf Arrowsinger Default Cost to 77 Damage increase (+1) HP increase (+3) Starting Abilities: Attack: Magical, Vulnerable, Summon: Archery Bale Upgrade Set 1: Horn of K'thir (default), Preparation, Aim Upgrade Set 1: Freezing Strike, Burn 1 (default), Illuminate Guardian of the Circle Default Cost to 68 Classes: WIZARD Upgrade Set 1: Frost Armor, Freezing Aura (default) Rage of the Circle Default Cost to 75 Fae Oracle Default Cost to 81 HP increase (+6) Classes: DRUID, WIZARD Conclave Warden Default Cost to 63 Upgrade Set 1: Boost (default), Book Burn Sun Blossom Default Cost to 69 Moonlit Fae Default Cost to 74 Skyshear Pegasus Classes: RANGER Spikewood Abomination Classes: BRUTE Starlight Sylph Default Cost to 71 Faeguard Nullbeast Default Cost to 74 Defense decrease (-1) Classes: WARRIOR Starting Abilities: Attack: Physical, Tough, Bulwark: Fairy Upgrade Set 1: Regeneration 2, Magic Acolyte, Hunter: Small (default) Upgrade Set 1: Magical Aura 3, Bodyguard , Antagonize (default) Menalaus Default Cost to 103 Wood Marshal Druid Default Cost to 75 Twisted Fireoak Races: PLANT Classes: WIZARD Angel of Restoration Default Cost to 88 Fae Advocate Default Cost to 53 Fae Bloomwalker Default Cost to 67 Elven Vindicator Default Cost to 72 Upgrade Set 1: Dodge 1 (default), Dodge 2 Vashal Mirrorblade Default Cost to 71 Wood Marshal Druid Default Cost to 75 Vashal Enchanter Default Cost to 68 Cora, Sun Blossom Default Cost to 70 Aurora Investigator Default Cost to 73 Damage increase (+1) HP increase (+4) Elven Tender Default Cost to 70 Fae Dreamer Default Cost to 58 Rudolph the Chosen Upgrade Set 1: Battlemaster 3, Commander (default), Amplify Magic Quillbeast Pango Classes: ARCHER Naria Ragevine [K'thir Forest, Underdepths] Upgrade Set 1: Punish (default), Duel, Hunter: Bloodied Spells Rally the Herd Nora Cost increase (+10) Cooldown increase (+2) Devolve Nora Cost decrease (-5) Cooldown decrease (-1) Grimlic's Mirror Description: Create a copy of target non-Hero non-Titan friendly champion with cost of 99 nora or less. This copy appears in the closest location in your nearest deployment zone. Mystic Opposition Name Change: Mystic Opposition(was Lifeshield) Nora Cost decrease (-5) Cooldown decrease (-1) Description: For 8 turns, if target champion becomes the target of a spell, the spell backfires. This effect is hidden until triggered. Lethologica Description: Target champion loses all AP. For 6 turns, it has Careless (This unit loses all AP at the end of it's turn), Incoherent Babbling (Friendly champions within 3 spaces are Distracted) and Ponderous (This champion's AP cost for attacks and attack abilities with an AP cost of 1 or higher is increased by 1). Relics Dreambox HP increase (+10) Equipment Burning Oak Seed Description: This champion gains Attack: Fire, Fire Eater, and Inhibiting Touch. Amareth's Lexicon Description: Equipped champion has Hunter: Equipped and +2 DMG. If the champion is a Fairy, it also gains Deflect. Aurora Lance Nora Cost decrease (-5) Lost Grimoire Nora Cost decrease (-5)
Savage Tundra Champions Ice Dragon Classes: RANGER Frostwing Windrider Default Cost to 68 Upgrade Set 1: Dodge 1 (default), Dodge 2 Crystal Phoenix Classes: SHAMAN Upgrade Set 1: Immortality (default), Frost Aura 3, Death Nova: Frost 3 Lonx Hunter Default Cost to 73 Nora Beast Classes: SHAMAN Freeze Bug Classes: ROGUE Upgrade Set 1: Death Nova: Frost 1, Death Nova: Frost 2, Death Nova: Frost 3 (default) Frost Wolf Default Cost to 58 Classes: RANGER Snow Lerper Classes: ROGUE Snow Rhea Classes: ROGUE Jakei Snowcharger Default Cost to 68 Ferren Snowspinner Default Cost to 72 Ice Golem Default Cost to 75 Classes: BRUTE Upgrade Set 1: Death Nova: Frost 1, Death Nova: Frost 2, Death Nova: Frost 3 (default) Polar Ant Classes: ROGUE Starting Abilities: Attack: Physical, Arctic, Creep and Crawl, Swarm: Polar Ant Wizened Wren Default Cost to 77 Ice Wurm Classes: BRUTE Arcadon Classes: SHAMAN Jakei Bruiser Upgrade Set 1: Charge 1, Execute (default), Hunter: Brawler Jakei Extinguisher Default Cost to 71 Snow Prowler Classes: BRUTE Blizzard Elemental Classes: SHAMAN Jakei Extinguisher Default Cost to 71 Crystal Elemental Upgrade Set 1: Fascinate, Freezing Aura, Cold Snap (default) Lonx Recruiter Default Cost to 82 Yeti Conqueror Default Cost to 76 Furbull Classes: BRUTE Lonx Adept Default Cost to 69 Jakei Climber Upgrade Set 1: Hidden: Rock, Gift of Scrying (default), Hunter: Brawler Jakei Snowhisper Default Cost to 66 Yeti Icelord Default Cost to 75 Yeti Spirit Classes: SHAMAN Snowman Classes: BRUTE Furbull Mother Default Cost to 82 HP increase (+4) Defense decrease (-1) Classes: BRUTE Starting Abilities: Attack: Physical, Arctic, Summon: Furbull Litter, Bestow, Weighty Zeventrech the Last Default Cost to 124 Baby Furbull Default Cost to 41 Crystalis Default Cost to 32 Speed increase (+3) HP increase (+4) Classes: DRUID Starting Abilities: Death Nova: Frost, Arctic, Devourable, Ice Veil, Rapid Growth Upgrade Set 1: Stat Bonus: Health 1 (default), Stat Bonus: Health 2, Stat Bonus: Health 3 Upgrade Set 1: Immobile (default) Azaren the Shepherd Default Cost to 99 Frostwing Glaive Default Cost to 79 Damage increase (+2) HP increase (+3) Max Range decrease (-2) Starting Abilities: Attack: Physical, Evasive, Arcblade: Physical, Arctic Flight Upgrade Set 1: Hunter: Walker (default), Counter Attack: Ranged, Logistics: Speed Upgrade Set 1: Surge: Ranger, Bravery, Declare Hunted (default) Wailing Yeti Classes: BARD Strig Battle Ward Races: BEAST Strig Magebane Races: BEAST Strig Legwhip Races: BEAST Strig Windrider Races: BEAST Strig Warlock Races: BEAST Ferren Master Default Cost to 73 Upgrade Set 1: Portal Walker, Portent, Portal Watcher (default) Ferren Ninja Default Cost to 75 Speed decrease (-1) HP increase (+3) Starting Abilities: Attack: Physical, Evasive, Dragging Attack, Ferren Focus Upgrade Set 1: Lay Trap: Frost 3, Spur, Kill Sense (default) Upgrade Set 1: Stealth, Flash Bomb (default), Combat Awareness 1 Frostfall Vanguard Default Cost to 69 Crystal Crawler Classes: RANGER Crystal Howler Classes: RANGER Crystal Mastodon Default Cost to 72 Classes: BRUTE Starting Abilities: Attack: Frost, Arctic, Endless Devotion, Impairing Luminescence Tundra Whisper Classes: SHAMAN Yeti Curate Default Cost to 62 Upgrade Set 1: Crystallize (default), Avalanche, Snow Shroud Yeti Apostate Default Cost to 61 Starting Abilities: Attack: Physical, Bounty Hunter, Faithless, Abominable Lonx Bounty Hunter Default Cost to 55 Mutant Yeti [Savage Tundra, Sundered Lands] Upgrade Set 1: Violence Charged 1, Violence Charged 2 (default) Frostfall Icewisp Classes: DRUID Frostfall Hydra Classes: BRUTE Skybreak Dragon Classes: WARRIOR Crystal Dragon Default Cost to 76 Classes: WARRIOR Starting Abilities: Attack: Frost, Fascinate, Draining Luminescence, Endless Devotion, Arctic Flight Upgrade Set 1: Frost Armor (default), Freeze, Snow Strike Lonx Marauder Default Cost to 71 Elemental Core Classes: WARRIOR Frostfall Dragon Classes: DRUID First Watcher Senshu Classes: DRUID Wingmaster Cleric Default Cost to 70 Starting Abilities: Attack: Magical, Arctic Flight, Healing Mind Lonx Howler Upgrade Set 1: Enrage 2 (default), Hostile, Protective Upgrade Set 1: Multiattack 1, Provision: Offense, Empowered: Offense (default) Spells Snow Blind Description: For 8 turns, the next time an opposing spell that targets a single unit is cast, it is instead cast on the closest valid target (from the original). If there is no valid target to redirect to, the spell fizzles. This effect is hidden until triggered. Lost Trails Nora Cost decrease (-10) Cooldown decrease (-2) Relics Impairing Sapphire [Savage Tundra, Sundered Lands] Name Change: Impairing Sapphire(was Fascinating Sapphire) Nora Modifier decrease (-10) Ferren Hideout Nora Modifier decrease (-10) Description: This relic has Relocate: Ferren (Target friendly Ferren within 5 spaces is relocated to a space adjacent to this unit) and Relocate Self (This unit is relocated to target space within 5 spaces). Equipment Crystal Spike Nora Cost decrease (-5)
Shattered Peaks Champions G'hern Punisher Default Cost to 78 G'hern Sustainer Default Cost to 51 G'hern Birthmother Default Cost to 70 Moga Slinger Upgrade Set 1: Multiattack 1 (default), Hunter: Hero Pit Wolf Classes: BRUTE Bat Swarm Classes: ROGUE Starting Abilities: Attack: Physical, Sonic Flight, Swarm: Bat Swarm Cyclops Mauler Classes: BRUTE Cyclops Nemesis Default Cost to 49 Upgrade Set 1: Hunter: Hero (default), Hunter: Fighter, Hunter: Equipped Cyclops Youth Classes: BRUTE Cyclops Seer Default Cost to 61 Upgrade Set 1: Afflict 1, Afflict 2 (default), Hex 2 Voil Queen Default Cost to 70 Voil Lancer Default Cost to 76 Upgrade Set 1: Dodge 1 (default), Dodge 2 Vampyre Bat Classes: ROGUE Moga Hunters Default Cost to 69 Upgrade Set 1: Hunter: Small, Hunter: Quick, Hunter: Meek (default) Lightning Elemental Classes: SHAMAN Savage Boar Classes: BRUTE Reckless Spellhack Default Cost to 46 Hyaenid Spearman Default Cost to 72 Classes: RANGER Upgrade Set 1: Hinder Movement, Weary, Pin Down (default) Crowned Sauropod Classes: WARRIOR Calcified Lurker Upgrade Set 1: Defender (default), Unstoppable, Hunter: Equipped Cyclops Hauler Classes: BRUTE Deepcave Extractor Classes: SHAMAN Voil Windstriker Default Cost to 76 Drudge Cyclops Upgrade Set 1: Power Attack 1, Aid Defense (default), Hunter: Scout Sonic Elemental Classes: WARRIOR Overcharged Golem Upgrade Set 1: Death Nova: Electricity 3, Electricity Eater, Spark Charge (default) The Exile Default Cost to 99 Damage decrease (-2) Defense increase (+2) Classes: BRUTE Starting Abilities: Flight, Vulnerability: Sonic, Attack: Physical, Shred Defense, Deep Wounds Upgrade Set 1: Disease Breath 3 (default), Foul Strike, Hunter: Meek Voil Stormflyer Default Cost to 67 Moga Sapper Default Cost to 31 Bloodhowler Alpha Default Cost to 83 Cyclops Wardrummer Default Cost to 65 Kanen Alpha [Shattered Peaks, Sundered Lands] Default Cost to 84 Kanen Howler Upgrade Set 1: Call to Arms (default), Hunter: Cleric, Hunter: Meek Kanen Lasher Default Cost to 65 Starting Abilities: Pack Mentality, Dragging Attack, Attack: Whip Upgrade Set 1: Drive (default), Stab Upgrade Set 1: Rend 1 (default), Entangle Feshcaller Mika Starting Abilities: Summon: Crested Fesh, Abash, Heal Mass 3 Upgrade Set 1: Grant: Sonic Aura, Secure Fonts, Rally 1 (default) Hyaenid Instigator Starting Abilities: Attack: Physical, Pariah, Dogpile, Swarm: Hyaenid Instigator Timberjaw Alpha Default Cost to 78 Classes: BRUTE Zoalt, Sky Serpent [Shattered Peaks, Underdepths] Classes: SHAMAN Crazed Warmandrils Classes: ROGUE Kanen Slipped Default Cost to 79 Voil Imperialist Upgrade Set 1: Lift, Stat Bonus: Defense 2 (default), Hunter: Scout Kanen Pillager Upgrade Set 1: Siege, Banditry, Hunter: Quick (default) Kanen Whirlwind Classes: ROGUE Zoalt, Sky Serpent [Shattered Peaks, Underdepths] Classes: SHAMAN Cyclops Hurler Classes: BRUTE Hyaenid Headshrinker Upgrade Set 1: Detection 3, Cackle (default), Hunter: Meek Hanging Slag Default Cost to 44 Classes: ROGUE Cyclonic Fesh Classes: RANGER Slag Overmind Classes: PRIEST Peaks Marid Races: ELEMENTAL Peaks Ifrit Races: ELEMENTAL Hyaenid Spiritspeaker Default Cost to 78 Baby Slag Default Cost to 60 Cyclops Ritualist Default Cost to 70 Auroral Slag Classes: BARD Cyclops Stonecaller Default Cost to 77 Rupture Alpha Default Cost to 84 Baby Slag Default Cost to 60 Peaks Dew Races: ELEMENTAL Ancient Slag Default Cost to 67 Hyaenid Executioner Classes: WARRIOR Cyclopean Warcart Classes: BRUTE Cyclopean Firecase Classes: ROGUE Cyclops Artificer Upgrade Set 1: Shatter (default), Market, Reclaim Materials Voil Queen Default Cost to 70 Purple Dragon Classes: BRUTE Cyclopalypse Cannon Classes: RANGER Thunder Elemental Classes: WARRIOR Voil Stalker Default Cost to 74 Starting Abilities: Attack: Physical, Sonic Flight, Pet: Swiftwing, Warlord Seeker Zuo Default Cost to 74 Starting Abilities: Attack: Physical, Sonic Flight, Pet: Swiftwing, Warlord G'hern Pyro Upgrade Set 1: Immunity: Fire, Lay Trap: Fire 3 (default), Fire Eater Two-Headed Kanen [Shattered Peaks, Sundered Lands] Default Cost to 82 Armored Fesh Classes: BRUTE Spells Zealotry Description: Target champion gains 3 AP and Bounty Hunter (This unit gains the Hunter ability that matches the faction of the first champion it attacks, after the attack).
Sundered Lands Champions Diamondhide Basilisk Classes: BRUTE Draksar Master Upgrade Set 1: Sunder 2, Drive (default), Hunter: Meek Krikkinwing Default Cost to 76 Mauler Default Cost to 74 Scythbill Classes: ROGUE Varu Howler Classes: RANGER Archnic Classes: WARRIOR Skeezick Filcher Default Cost to 51 Ravager Classes: BRUTE Dragon Handler Default Cost to 71 Damage decrease (-2) Starting Abilities: Attack: Physical, Magical Attack, Commander: Dragon Upgrade Set 1: Immunity: Fire, Immunity: Frost, Regeneration 2 (default) Upgrade Set 1: Drive (default), Summon: Dragon Steelspine Bearcat Classes: BRUTE Skeezick Rioter Upgrade Set 1: Swarm: Skeezick Rioter (default) Skeezick Dragonslayer Starting Abilities: Attack: Physical, Fester, Skeezick Alliance, Hunter: Flying Draksar Hunter Default Cost to 65 Skithmaw Hunter Classes: RANGER Flame Dragoleech Classes: SHAMAN Acid Dragoleech Classes: SHAMAN Draksar Consulate Default Cost to 75 Cobra Spitter Classes: ROGUE Skeezick Scoundrel Default Cost to 72 Upgrade Set 1: Dodge 1 (default), Dodge 2 Draksar Spellsword Default Cost to 67 Destroyer Classes: BRUTE Draksar Shifter Classes: SHAMAN Draksar Sandstalker Default Cost to 76 Upgrade Set 1: Regeneration 2 (default), Sandbreach, Adaptive Upgrade Set 1: Dodge 2, Ambush (default), Elusive Sand Spitter Classes: RANGER Rolling Shrieker Classes: ROGUE Draksar Sandstalker Default Cost to 78 Upgrade Set 1: Regeneration 2 (default), Sandbreach, Adaptive Upgrade Set 1: Dodge 2, Ambush (default), Elusive Sunderpede Default Cost to 70 Classes: ROGUE Starting Abilities: Regeneration, Attack: Acid, Tunnel: Earth, Split Upgrade Set 1: Inhibiting Touch, Latch On (default), Scour 3 Upgrade Set 1: Portal Walker (default), Sundered Exploit, Portal Siphon Dune Walker Default Cost to 55 Dreadnought Classes: BRUTE Varu Dragon Classes: RANGER Angel of War Default Cost to 84 Acid Elemental Classes: SHAMAN Sandhunter Classes: ROGUE Rip Demon Alpha [Sundered Lands, Underdepths] Classes: BRUTE Rip Demon Classes: BRUTE Locust Classes: ROGUE Starting Abilities: Vulnerability: Fire, Attack: Physical, Locust Cloud, Swarm: Locust Valdac Default Cost to 96 Classes: PRIEST Wyrmpriest Default Cost to 68 Master Trapsmith Default Cost to 53 Akakios Classes: DEMIGOD Drakewing Swarm Classes: ROGUE Draksar High Priest Default Cost to 74 Starting Abilities: Attack: Magical, Sermon Upgrade Set 1: Resistance: Magical 3, Regeneration 2 (default), Disciple of the Scale Aspect of Violence Default Cost to 86 Sandstalker Dustdevil Classes: RANGER Skeezick Herder Default Cost to 74 Vex Classes: PRIEST Darkwing Swarm Classes: ROGUE Draksar Morph Classes: SHAMAN Blackscale Centurion Default Cost to 70 Demolisher Classes: BRUTE Myx Broodlord Default Cost to 83 Skywing Eminent Default Cost to 72 Skywing Agitator Classes: RANGER Skywing Acidcraw Classes: RANGER Skywing Rumbler Classes: RANGER Skywing Imperator Classes: SHAMAN Mantid Tracker Default Cost to 73 Homicidal Thug Classes: ROGUE Sunder Hellion Classes: BRUTE Vexian Neodrak Default Cost to 64 Classes: BRUTE Starting Abilities: Vulnerability: Magical, Attack: Acid, Inhibiting Touch, Dragonflight Prismatic Skywing Classes: SHAMAN Angel of War Default Cost to 84 Serpentfly Classes: ROGUE Acid Dartwing Classes: ROGUE Daggerpede Default Cost to 70 Classes: WARRIOR Upgrade Set 1: Regeneration 3 (default), Lay Trap: Acid 3, Toss Equipment Upgrade Set 1: Swap 3, Hunter: Equipped (default), Teleport: Equipped Infestor Classes: ROGUE Sunderpede Default Cost to 66 Classes: ROGUE Upgrade Set 1: Inhibiting Touch, Latch On (default), Scour 3 Magnepede Default Cost to 68 Classes: RANGER Upgrade Set 1: Assimilate, Teleport: Equipped (default), Provision: Utility Elecroc Classes: WARRIOR Sundered Phoenix Classes: DEMIGOD Farcrags Sandkip Classes: RANGER Marouk of the Dunes Classes: RANGER Skeezick Cutthroat Default Cost to 72 Upgrade Set 1: Dodge 1 (default), Dodge 2 Spell Tornado Nora Cost decrease (-5) Cooldown decrease (-1) Enslave Nora Cost decrease (-5) Cooldown decrease (-1) Burning Sands Nora Cost increase (+5) Cooldown increase (+1) Equipment Quarry Mark Nora Cost decrease (-10) Description: The closest opposing champion to the equipped champion within 5 spaces gains Hunter: Equipped and +2 DMG.
Underdepths Champions Deep Elf Mercenary Default Cost to 59 Gahlroon Default Cost to 80 Damage decrease (-1) Greater Pitspawn Default Cost to 97 Redcap Twins Default Cost to 67 Grundelwulf Classes: BRUTE Warogg Classes: BRUTE Nefari Dragon Upgrade Set 1: Immunity: Fire (default), Flame Armor, Fire Feed Upgrade Set 1: Flame Nova 3, Flamestrike (default), Burn 2 Pit Dragon Classes: BRUTE Magma Bunny Classes: ROGUE Pincushion Classes: BRUTE Nightmare Upgrade Set 1: Flame Nova 3, Flamestrike (default), Burn 2 Rust Demon Classes: ROGUE Nefari Messenger Default Cost to 76 Upgrade Set 1: Regeneration 2 (default), Aggressive, Reinforcement 1 Bloodletter Classes: ROGUE Incinerator Upgrade Set 1: Flame Nova 3, Flamestrike (default), Burn 2 Scorched Dwarf Classes: WARRIOR Deep Elf Monk Default Cost to 78 Upgrade Set 1: Dodge 1 (default), Dodge 2 Grimlic Default Cost to 93 Min Range increase (+1) Starting Abilities: Attack: Fire, Hero, Deception Upgrade Set 1: Fire Bomb 3 (default), Lava Storm, Flameburst Upgrade Set 1: Regeneration 2 (default), Deflect: Fire, Fire Acolyte Firestarter Default Cost to 70 Classes: ROGUE Flameweb Spider Classes: RANGER Hook Fiend Classes: ROGUE Magma Elemental Classes: BRUTE Ember Wasp Classes: ROGUE Hell Tick Default Cost to 64 Classes: BRUTE Starting Abilities: Attack: Physical, Fire Feed, Creep and Crawl Upgrade Set 1: Pounce 3, Latch On (default) Shadow Hunter Default Cost to 73 Trap Spider Classes: ROGUE Bunny Lord Classes: DEMIGOD Weaver Classes: ROGUE Siege Monger Classes: BRUTE Firemaw Default Cost to 94 Classes: WIZARD Upgrade Set 1: Death Nova: Fire 3, Damage Shield: Fire 3, Death Nova: Lava 3 (default) Broodmother Default Cost to 73 Classes: ROGUE Grimlic Default Cost to 93 Min Range increase (+1) Starting Abilities: Attack: Fire, Hero, Deception Upgrade Set 1: Fire Bomb 3 (default), Lava Storm, Flameburst Upgrade Set 1: Regeneration 2 (default), Deflect: Fire, Fire Acolyte Deep Leviathan Classes: WIZARD Phase Spider Classes: ROGUE Lower Beast of Sheoul Classes: BRUTE Demonbarb Spider Classes: ROGUE Flame Skitter Classes: ROGUE Lavaspout Default Cost to 42 Damage decrease (-5) HP increase (+10) Starting Abilities: Immunity: Fire, Lava-fall, Death Nova: Lava, Rapid Growth Upgrade Set 1: Stat Bonus: Health 1 (default), Stat Bonus: Health 2, Stat Bonus: Health 3 Upgrade Set 1: Immobile (default) Balefire Knight Default Cost to 73 Vothsair Reaver Default Cost to 80 Damage increase (+2) Grundelwulf Alpha Classes: BRUTE Imp Trickster Default Cost to 70 Upgrade Set 1: Deception, Split (default), Mirrorblade Imp Strangler Default Cost to 74 Starting Abilities: Flight, Attack: Physical, Intimidating, Mischief Upgrade Set 1: Rend 2, Spike Nova 3, Render (default) Needleclaw Imp Default Cost to 56 Cinderpede Default Cost to 82 Classes: SHAMAN Nightfall Spider Classes: ROGUE Soulcrawler Classes: RANGER Hekatian Arbiter Default Cost to 76 Soulthirster Classes: BRUTE Altered Lemure Default Cost to 52 Classes: ROGUE Sheoul Disciple Default Cost to 74 Gahlroonling Default Cost to 87 Damage decrease (-8) Speed decrease (-1) HP decrease (-5) Classes: ROGUE Starting Abilities: Bloodless, Defenseless, Born in Blood Upgrade Set 1: Death Nova: Fire 1, Death Nova: Fire 2, Flame Nova 3 (default) Grimlic Default Cost to 93 Min Range increase (+1) Starting Abilities: Attack: Fire, Hero, Deception, Winter Gloom Upgrade Set 1: Fire Bomb 3 (default), Lava Storm, Flameburst Upgrade Set 1: Regeneration 2 (default), Deflect: Fire, Fire Acolyte Albino Katipo Default Cost to 62 Classes: ROGUE Ash Maiden Classes: WIZARD Bloodbow Infantry Upgrade Set 1: Bleed (default), Bloodtracker, Declare Hunted Shadowrake Default Cost to 75 Chosen of Osarius Default Cost to 77 Flameweb Spider Classes: RANGER Lesser Shadowrake Default Cost to 42 Nefari Beastcaller Upgrade Set 1: Boost: Beast (default), Commander: Beast Fire Phoenix Default Cost to 83 Classes: DEMIGOD Bloodgoyle Classes: BRUTE Ruby Crawler Default Cost to 67 Red-tipped Raptor Classes: BRUTE Scarletter Classes: ROGUE Spells Hellfire Description: Area of Effect 5: Target champion is dealt 10 Fire damage. All other units within the affected area are dealt 5 Fire damage. Units successfully damaged become Charred 3. Dark Pact Description: Target a champion you own. For 8 turns the next time this champion is the target of a spell, that spell is cast upon the closest enemy champion instead. Your shrine or avatar takes 5 damage when triggered. If the champion is not a valid target, the spell fizzles. This effect is hidden until triggered. Smoldering Ashes Nora Cost decrease (-5) Cooldown decrease (-1) Purefire Nora Cost increase (+5) Cooldown increase (+1) Mandate from Sheoul Nora Cost decrease (-10) Cooldown decrease (-2) Relics Nefari Resurrection Nora Modifier decrease (-5) Equipment Traitorous Helm Description: After this champion attacks or activates an ability, its controller's Shrine or Avatar takes loses 5 HP. Scepter of Onus Nora Cost decrease (-5) Description: Equipped champion gains Radiant Blow and Flameburst. If this equipment is destroyed, this champion permanently has Weighty.