King Khong (ST)

Discussion in 'Rune Ideas and Suggestions' started by Xzablaz, Dec 20, 2016.

  1. Xzablaz

    Xzablaz I need me some PIE!

    King Khong (ST)

    Rarity: Legendary
    Race: Beast (maybe +demigod?)
    Class: Warrior, Monk
    Size: 1x1
    Deck Limit: 1
    Nora Cost: I am aiming 85-90

    Stats:
    dmg: 12
    spd: 6
    range: 1-3
    def: 1
    hp: 45

    Base Abilities:
    Arctic
    Attack: Magical
    Nohkan Do
    [New abilities] Golden Staff: When a champion makes an unsuccessful basic attack against this unit, this unit get +1 Range for 4 turn, This effect stacks up to 4 times (dispellable)

    Up I:
    Gravity well
    Grappling hook
    Fascinate

    Up II:
    Leap 3
    Swap 3
    Confuse Attacker



    the idea of [Golden Staff] is like combining [Mocking Blow] and [preparation], upgrade I for gap closer, upgrade II for positioning (in [confuse attacker] case for counter positioning)
     
    Last edited: Dec 20, 2016
    SireofSuns likes this.
  2. SireofSuns

    SireofSuns I need me some PIE!

    Why is he 1x1? Shouldn't he be 2x2? He's King Khong for crying out loud.
     
    Xzablaz likes this.
  3. KingJad

    KingJad I need me some PIE!

    The upgrade paths seem counterproductive with each other. Also his signature ability increases his range yet U1 focuses on bringing the enemy closer.
     
    Xzablaz likes this.
  4. Xzablaz

    Xzablaz I need me some PIE!

    good idea, i dunno if gameplay wise is acceptable receive 2x2 monk (spell like Northern Wind Discipline and Southern Wave Discipline will increase range extremely), but still, lorewise its a good call.
     
  5. Xzablaz

    Xzablaz I need me some PIE!

    i would like to design him to be long-range-hate, so this rune counter long range damager like mena, grimlic, Jakei Queen etc. that have 6+ range.
    With his [Golden Staff] + first upgrade, opponent will think twice to hit him due to increased damage if miss (still, can be countered easily because NKD nature).
    then, in second upgrade, swap 3 and leap 3 for positioning and Confuse Attacker for passive escaping (and conserve AP for basic attack only)

    so the combos maybe goes like this:

    [grappling hook] + [leap 3] = single champion gap closer (perfect for heavy long range attacker)

    [gravity well] + [swap 3] = opponent multiple runes positioning (and possible futher combos with knockback, swift current and even in splits like maddening echo or shockwave)

    [Fascinate] + [confuse attacker] = passively disturb enemy positioning, specialized him for only attacking

    meanwhile his signature [Golden Staff] punish opponent who miss while attacking him by increasing King Khong threat range

    i would add somekind drawback to him but i dont want him to be 'cheap' because his strong board presence
     

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