Red Recognition

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Oct 4, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    [​IMG] Time Bollix Reduce the turn timer by 50% while this unit is in play. This effect does not stack.
     
    Last edited: Oct 14, 2017
  2. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Raider You gain 4 nora when an enemy relic is destroyed. If the relic was Summoned, you gain 2 nora instead.
      • [​IMG] Aquatic This unit has Amphibious. While occupying Water, this champion gets +1 SPD and has Mobility. When moving to a location that is not at least half water, there is an additional 1 AP cost unless it is Flying. At the beginning of your turn, if this champion is not occupying Water, it loses 5 HP.
    • Upgrades:
      • 1 :
        • [​IMG] Blitz This champion gets +1 DMG for 2 turns for each space it moves, to a maximum of 5.
      • 2 :
        • [​IMG] Fearsome Hunter When this champion destroys an enemy champion, enemy champions within 5 spaces become Frightened for 2 turns.
     
    Last edited: Nov 23, 2017
    Alakhami likes this.
  3. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Sabotage: Disease The next enemy champion deployed from the runedock while this champion is in play takes 6 disease and gains Vulnerability: Disease.
      • [​IMG] Disease Eater When this champion would take Disease damage, it instead heals HP equal to half the damage that would have been dealt. This unit cannot be Diseased.
    • Upgrades:
      • 1 :
        • [​IMG] Hunter: Diseased When this unit would deal damage to a Diseased champion, that damage is increased by 2. When this unit would receive damage from a Diseased champion, that damage is decreased by 2. This does not stack with other Hunter: X abilities.
      • 2 :
        • [​IMG] Damage Shield: Disease 1 When this unit is attacked, if the attack is a close-combat attack, the attacking unit takes 2 Disease damage. This damage ignores DEF.
        • [​IMG] Damage Shield: Disease 2 When this unit is attacked, if the attack is a close-combat attack, the attacking unit takes 4 Disease damage. This damage ignores DEF.
        • [​IMG] Damage Shield: Disease 3 When this unit is attacked, if the attack is a close-combat attack, the attacking unit takes 6 Disease damage. This damage ignores DEF.
     
  4. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Mimic Damage This unit's DMG is equal to the base DMG of the champion with the highest base DMG in play. If there are no other champion's in play this unit's DMG is 0.
      • [​IMG] Mimic Defense This unit's DEF is equal to the base DEF of the champion with the highest base DEF in play. If there are no other champion's in play this unit's DEF is 0.
    • Upgrades:
      • 1 :
        • [​IMG] Adaptation When an enemy champion within 5 spaces activates an ability, this unit gains that ability for 4 turns. Basic Attacks and abilities that change a champion's form are not gained.
      • 2 :
     
    Last edited: Oct 14, 2017
    Alakhami likes this.
  5. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Glorious Leap This champion is relocated to target space within 4 spaces. Opposing champions within 2 spaces of the target space are Awestruck for 2 turns. This ability's CD is reduced by 1 whenever this champion is successfully attacked.
    • Upgrades:
      • 1 :
        • [​IMG] Bloom 1 Adjacent enemy champions become wandering for 3 turns.
        • [​IMG] Bloom 2 Enemy champions within 2 spaces become wandering for 3 turns.
        • [​IMG] Bloom 3 Enemy champions within 3 spaces become wandering for 3 turns.
      • 2 :
        • [​IMG] Fascinate At the beginning of your turn, any enemy champion without Iron Will within 5 spaces of this unit is moved 2 spaces directly towards this unit.
     
    Last edited: Jun 12, 2018
  6. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Reverse: Shuffle Each player has 2 runes concealed. Then, reverse the last two numerical digits in the cost of those cards.
      • [​IMG] Card Throw This champion makes a Physical attack at RNG 2-5. If successful, conceal a random card in your rune dock.
    • Upgrades:
      • 1 :
        • [​IMG] Conceal Each player has 2 runes concealed.
      • 2 :
     
    Last edited: Oct 16, 2017
    Alakhami likes this.
  7. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Upgrades:
      • 1 :
        • [​IMG] Vitality: Creation The first time each turn a champion comes into play, this champion gains +2 MAX HP.
      • 2 :
        • [​IMG] Strength of Body This champion's has +DMG equal to its HP divided by 5 (rounded down).
     
    Last edited: Oct 16, 2017
    Alakhami likes this.
  8. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Blinding When this champion is attacked, the attacking champion becomes Blinded for 2 turns.
      • [​IMG] Rift Bound At the end of its turns, if this unit does not occupy Dead Magic Zone, it loses 2 MAX HP.
    • Upgrades:
      • 1 :
        • [​IMG] Blind Target champion within 4 spaces is Blinded for 2 turns.
      • 2 :
        • [​IMG] Shroud Other friendly champions within 3 spaces gain Evasive 2 This does not stack.
     
  9. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Calamity Spend 15 charges. Your enemy's shrine or Avatar suffers 40 Fire damage.
      • [​IMG] Greater Demon This unit can only be revealed in your rune dock if you cast the spell Demon Call.
      • [​IMG] Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed.
    • Upgrades:
      • 1 :
        • [​IMG] Fire Eater This champion moves unimpeded over Lava. When this champion would take Fire damage, it instead heals HP equal to half the damage that would have been dealt. This champion may not become Charred.
      • 2 :
     
    Last edited: Jun 12, 2018
  10. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Fire This unit makes a Fire attack at its Range. This is a basic attack.
      • [​IMG] Hymn of Flames Friendly champions within 3 spaces (including this one) gain Flame Charge until the end of this turn.
    • Upgrades:
      • 1 :
        • [​IMG] Vigorous Cry Whenever this unit makes a successful attack against a champion with a basic attack, friendly champions within 5 spaces gain 1 AP.
      • 2 :
        • [​IMG] Violent This champion has Fury if a friendly champion that shares a race with it is within 2 spaces.
     
    Last edited: Oct 18, 2017
  11. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Cerebral Codex At the start of your turns, friendly champions within 3 spaces gain a random ability for 1 turn.
    • Upgrades:
      • 1 :
      • 2 :
        • [​IMG] Prevailing Perception This champion gains the upgraded abilities of the last enemy champion deployed from the runedock while this champion was in play. This effect lasts until this ability is activated again.
     
    Alakhami likes this.
  12. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Upgrades:
      • 1 :
      • 2 :
        • [​IMG] Noble Sacrifice This champion loses 10 HP and target friendly champion that shares a race with this one within 3 spaces gains Loyalty for 8 turns.
     
    Last edited: Oct 18, 2017
    Alakhami likes this.
  13. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Area Effect 2, Affected champions take 5 Loss of Life damage and become Consumed By Fire (This champion is Shielded, Immobile and Pacified. At the beginning of your turn, this champion takes 10 Fire Damage) for 2 turns.
     
  14. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    The next champion you deploy has Unrivaled Fortune (As long as this unit is in play, set the nora cost of all runes in each player's runedock equal to the nora cost of this unit).
     
    Last edited: Oct 20, 2017
  15. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
    • Upgrades:
      • 1 :
        • [​IMG] Easy Target This unit takes 30% more damage from ranged attacks.
      • 2 :
        • [​IMG] Liability Friendly champions within 5 spaces of this champion have -1 DEF.
    [​IMG]
    (This equipment is exclusive to Oceles and is the main source of his functionality)

    Give Oceles the following abilities:
     
    Last edited: Oct 20, 2017
  16. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    For 6 turns, whenever a Ritual ability is cast, reset it's CD to 0. Give all summoned units in play Brainless.
     
  17. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack.
      • [​IMG] Renounce Darkness Transform all Undead units within 3 spaces of this unit into Elsari Civilians under your control.
      • [​IMG] Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed.
    • Upgrades:
      • 1 :
        • [​IMG] Shielded This champion may not be the target of opposing spells
      • 2 :
        • [​IMG] Merciful If a champion would be destroyed by this champion, it's HP is set to 1 instead.
    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
    • Upgrades:
      • 1 :
      • 2 :
        • [​IMG] Call to Arms Whenever this champion makes a successful basic attack, the next champion deployed that shares a race or class with this one costs 2 less nora. This effect stacks.
     
    Last edited: Oct 23, 2017
    Alakhami likes this.
  18. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Heart of the Swamp: Give bonus MAXHP to your Shrine or Avatar equal to this units current HP.
      • [​IMG] Vitality: Creation The first time each turn a champion comes into play, this unit gains +2 MAX HP.
     
    Last edited: Oct 21, 2017
  19. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Base Abilities:
    • [​IMG] Set Sail At the end of your opponent's turns, this unit is removed from play. At the end of your turns this unit re-enters play in the location where it was removed from play. If that location is occupied, the redeployment effect is delayed for 1 turn (this process repeats until the unit is successfully redeployed).
    • [​IMG] Shadowspawn This unit comes into play Stealthed.
    • [​IMG] Dread Enemy champions within 8 spaces of this champion have -2 DMG.
     
    Last edited: Jun 12, 2018
    Alakhami likes this.
  20. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    For 6 turns, At the start of every turn(before AP distribution) roll a 12-sided die to determine the speed stat of all champions in play.
     
    Last edited: Oct 23, 2017

Share This Page