Abilities we miss

Discussion in 'Underdepths' started by Legato, Jul 6, 2014.

  1. Legato

    Legato I need me some PIE!

    List of things we no longer have access to that are hurting some of my favorite mechanics/concepts/combos.

    First 5 that came to mind:

    Defensive Strike
    Forage
    Hallucinogenic - Deceiver is still runnable, thank the maker! But I took so long learning wandering pathing just to combine this with other things (Like Defensive Strike above)
    Rampage (I used to run an IS/UD variant that spare parted Forage + Rampage onto a unit, for hilarious results)
    Punishing Aura --- whole BGs made around this /sadness (Maxxarek is immobile and hardly counts).

    What are yours?
     
  2. theKraken

    theKraken I need me some PIE!

    Relocate foe.
    Font defender
    Secure fonts
     
  3. GabrielQ

    GabrielQ I need me some PIE!

    is wandering pathern stablished? share pls.
     
  4. theKraken

    theKraken I need me some PIE!

    I belive its the same as manic, without the nearest enemy cluas? Plz corrct me on this its been a very long time since ive seen it in game.
     
  5. MakarovJAC

    MakarovJAC I need me some PIE!

    Battle Drums + Drive (Instand x2 attacks with +5 damage for all 6 speed champions)
     
  6. Raikan

    Raikan I need me some PIE!

    A shatter source on a deep elf--scout w/ pilfer doesn't really cut it.

    More fire volatility units...there are only 4 in the game, and only 1 in UD. This limits the use of a fire volatility bg (although it obviously doesn't eliminate it w/ summon borghas).

    Similarly, only having 2 fire bomb units, one of which is 100+ nora, hurts as well (although obviously there's fireblast).

    Although we never really had it, knockback synergy w/ all our firewall effects.
     
    Last edited: Jul 8, 2014
  7. Demthedark

    Demthedark The King of Potatoes

    Poison immune on Klzik
     
  8. zbynk

    zbynk New Member

    Leech Vitality on Goblin Gloombringer
     
  9. saromon50

    saromon50 I need me some PIE!

    Still got screaming imp for the knockback :D
    I <3 my imps haha
     
  10. gillo

    gillo I need me some PIE!

    Wandering is reverse knockback (if opposing shrine was attacking with slam)
     
  11. Styrwirld

    Styrwirld The King of Potatoes

    Deep Wounds on GrundelWulf Alpha, it is legendary ffs.
     
  12. vipoid

    vipoid I need me some PIE!

    Also, Horrific Howl on Grundelwulf Alpha.
     
  13. Styrwirld

    Styrwirld The King of Potatoes

    Should at least be options.
     
  14. RKane

    RKane Member

    The blood magic/recharge path for Sheoul Magus. Hes so dull atm =/.
     
  15. vipoid

    vipoid I need me some PIE!

    Can I count 'range' as an ability? :p
     
  16. Tal3234

    Tal3234 Devotee of the Blood Owl

    Heal Champion ----> Gekaal :confused:
     
  17. Nea

    Nea I need me some PIE!

    He is also relatively cheap, and if you put him in a vamp split deck (he even got Race: Vampyre, so the intent is pretty clear to me) running multiple champs with Bleed, Blood Magic, Bloodtracker or, heck, even Rain of Blood, you don't really need the recharge.

    Him being range 1 is stupid though.
     
  18. chickenpox2

    chickenpox2 I need me some PIE!

    everytime i use vixen i keep forgeting she got only 1 range
    I will miss 1-3 range on her cause she awesome
    also i will miss range on UD champs cause alot of them were awesome (except for goblin archer)
     
  19. vipoid

    vipoid I need me some PIE!

    I want to like the current goblin archer, but he just seems so expensive - especially for a unit that dies to a stiff breeze.
     
  20. RKane

    RKane Member

    Abuse charged/Recharge/Blood Magic mechanic was crucial for Magus since it opened a unique playstyle to the rune. While suspectible, you could pull off a number of blood magics in a single turn to heal to full and dmg in AoE, something no other unit had it, which imo made him fun to play with. His range to 1 doesnt really matter for that build. Now hes just an uninteresting melee unit..
     

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