Patch Notes: July 24th 2014

Discussion in 'Patch Notes' started by Senshu, Jul 24, 2014.

  1. Senshu

    Senshu Administrator Octopi

    Greetings,

    Today we have a large patch with a lot of balance changes for all of you.

    Enjoy!

    Website
    • Added new Public Deck page under Game Info.
    • Updated Faction pages.
    • Fixed an issue where you could not add or remove runes to a Battlegroup in Rune Manager when using Internet Explorer 9.
    • Fixed an issue that was causing the order settings in the rune manager List View from being maintained when you switched to a different page of runes.
    • Fixed issue with certain credit cards outside the United States being incorrectly rejected.
    Art
    • Fixed Privateer Captain’s turtle animation.
    • Added icons for Discipline abilities.
    Abilities
    • Creep and Crawl - was still using the old description and has been updated.
      • While 4 or more friendly champions with the race Arthropod are in play, this unit gains Climb and an additional rank of Multiattack
    • Soultap - now applies Soultapped for 10 turns rather than infinitely.
    • Soul Channeling- now functions as described.
    • Soul Sift - no longer incorrectly refunds nora when the champion is sacrificed.
    • Dead eater - has received a slight nora cost increase.
    • Manic has had it’s nora cost increased by 2 to make it less efficient.
    • Camaraderie - has had it’s nora cost reduced by 2 to make it more efficient.
    • Dogpile - Fixed issue where it was not giving the Dogpiled debuff to the target of a basic attack.
    • Corporeal Form now costs 2 ap.
    Conditions
    • Soultapped - was not always triggering properly, not always dealing the proper amount of damage, and not always stacking properly (replacing lower duration Soultaps). These issues have been fixed.
    Mechanics
    • Poison Cloud is now a formal mechanic - also that things that reference it now use universal text.
      • When a champion enters the poison cloud it becomes Poisoned for 2 turns. Champion in the cloud when its spawned (or champions spawned inside the cloud) take 6 damage. Any champions that move within the cloud take 3 damage. This damage ignores DEF.
     
    Last edited: Jul 25, 2014
    Kampel, Morfeas, Goyo and 5 others like this.
  2. Senshu

    Senshu Administrator Octopi

    Forglar Swamp

    Champions
    • Gekaal, High One
      Now has 1-3 range.
    • Augur Of The Deep
      Ability set 2 is now: Domain water, Jolt (1) and Opportunistic. This champion has also been made slightly less efficient.
    • Slick And Buzz
      Now has Grant action: potion on base
    • Firk Mind Shredder
      Has been made more efficient. (56/63/70)
    • Forglar Paladin
      Renamed to Boghopper Paladin and now has High Tide.
    • Princess Ctharia
      Ability set 2 now also has High Tide.
    Spell
    • Pygmy Hippo Stampede: Updated Text
      Area Effect 3: 3x Pygmy Hippos with 9 DMG, 5 HP, Crazed Charger, Feeding Frenzy and Skirmisher are summoned randomly in the affected area. It comes into play with 5 AP.
     
    Last edited: Jul 24, 2014
    Morfeas, Goyo, RedScarlet and 2 others like this.
  3. Senshu

    Senshu Administrator Octopi

    Savage Tundra
    • Nohkan Do
      Attacks against this unit miss for 2 ap. This effect does not trigger if this unit is Paralyzed, Distracted or Stunned.

    • The Discipline Abilities have been reworked
      • Freezing Discipline
        The next basic attack this champion makes causes Frozen for 4 turns. If the target was Frozen, all friendly Monks gain 1 damage for 6 turns

      • Forbidden Discipline
        The next basic attack this champion makes causes Inhibited for 4 turns. If the target was Frozen, all friendly Monks gain 1 damage for 6 turns

      • Crippling Discipline
        The next basic attack this champion makes causes Distracted for 4 turns. If the target was Frozen, all friendly Monks gain 1 damage for 6 turns

      • Chilling Discipline
        The next basic attack this champion makes causes Chilled for 4 turns. If the target was Frozen, all friendly Monks gain 1 damage for 6 turns

      • Alluring Discipline
        The next basic attack this champion makes causes Charmed for 4 turns. If the target was Frozen, all friendly Monks gain 1 damage for 6 turns

      • Sundering Discipline
        The next basic attack this champion makes causes Sundered for 4 turns. If the target was Frozen, all friendly Monks gain 1 damage for 6 turns
     
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  4. Senshu

    Senshu Administrator Octopi

    Underdepths
    • Bunny Lord
      This unit now has Vulnerability: Frost on base.
    • Bok Raider
      Is now less efficient (73/75/80), and has Combat Awareness on Base.
    • Deep Elf Fanatic
      No longer has vulnerability psychic (costs 80/86/93).
    • Redcap Twins
      Have been made slightly less efficient (default deploy has gone from 65 to 70)
    Relic
    • Head of Osarius
      This relic now cost 40 nora. Head of Osarius now has a visual effect.
     
    RedScarlet, Pipster and Tarathil like this.
  5. Senshu

    Senshu Administrator Octopi

    Forsaken Waste

    Champions
    • Executioner
      • Replace the ability Mark with Rend (Rank 2)
    • Blood Fiend
      • Blood Fueled has been re-costed, and the Blood Fiend is now (46/51/56)
    • Dusk Creeper
      • Base: Attack Physical, Boon of the Undead, Soul Collection, Creep, Fading Light
      • Path1: Dead Eater, Improve Damage, Improve Range
      • Path2: Assimilate, Rend 1, Rend 2
    Ability
    • Greater Vampirism
      • Was still using the old description and has been updated.
      • All vampiric healing is increased 50%. This does not stack.
     
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  6. Senshu

    Senshu Administrator Octopi

    Sundered Lands - Champions

    Champions
    • Myx Matriarch
      • Starting Set: Attack: Physical, Brood Bond, Lay Myx Pupae, Immunity: Acid.
      • Path 1: Improve Speed, Desert Walker.
    • Myx Broodlord
      • Path 1: Scour 2, Massive leap 2, Consume
    • Wyrmpriest
      • Starting abilities: Attack: Magical, Immunity Magical, and Regen 2.
      • Path1: Rite of Creation, Rite of Power
      • Path2: Ritual of Destruction, Ritual of Power
    • Sunder Hellion

      • Path1: is now Flame Armor (1/2/3)
    Abilities

    • Renovate - When this champion attacks, it deals 5% extra damage for each starting ability on its target.

    • Dragonfear - Now cost 35 nora, and its maximum refund has been lowered to 12.

    • Abilities that reference the Distracted condition now properly show popups.

    • Rite of Creation

      • Target real champion you own within 3 spaces is destroyed. All friendly champions are healed for 6 HP and gain Regeneration 3 for 3 turns. This ability shares a cooldown with other Rite and Ritual abilities
    • Rite of Power

      • Target real champion you own within 3 spaces is destroyed. All friendly champions get +2 DMG for 3 turns. This ability shares a cooldown with other Rite and Ritual abilities.
    • Ritual of Destruction (renamed from Rite of Destruction)

      • Target summoned within 3 spaces is destroyed. The nearest opposing champion takes 10 Acid damage. This ability shares a cooldown with other Rite and Ritual abilities.
    • Ritual of Power (new)

      • Target summoned champion within 3 spaces is destroyed. All friendly champions get +2 DMG until the end of the turn. This ability shares a cooldown with other Rite and Ritual abilities.
     
  7. Senshu

    Senshu Administrator Octopi

    Shattered Peaks

    Champions
    • Voil Guard
      • Protect: Voil has been replaced with Bodyguard. Also, it now has 3 Defense and 55 HP.
    Relic
    • Voil King's Crypt
      • Now costs 65 and has 16 HP. Bat Crypt now costs 8 HP per cast instead of 5 HP.
    Spell
    • Whispers of the Mind
      • Now costs 35 nora and has a 4 turn cooldown. The hidden effect now properly shows up for the caster.
     
    Last edited: Jul 24, 2014
    Tarathil likes this.
  8. Senshu

    Senshu Administrator Octopi

    Ironfist Stronghold

    Champions
    • Dwarven Mortar Crew
      • Replace the 3 Ranks of Burn with Explosive Attack (Rank 1) and Stat Bonus: Damage (Rank 2 & 3).
    • Demolition Team
      • Has been reworked and it now costs 92 nora by default.
      • Starting abilities are Attack: Fire, Siege, Team, Multiattack (1).
      • Ability Set 1: Explosive Attack (2), Explosive Attack (3), Lay Trap: Fire (2).
      • Ability Set 2: Firebomb (Ranks 1/2/3).
    • Mounted Kinsman
      • Nora cost has been lowered to 79, and it also has Multiattack 2 on base instead of Multiattack 1.
    • Dwarven Windfury
      • Has been reworked and it now has 48 hp.
      • Starting abilities are Dodge (1), Attack: Physical and Sweep
      • Ability Set 1: Arrow Throw (1), Arrow Throw (2), Stun
      • Ability Set 2: Berserker 2, Hammer Throw (1) and Sunder
    Equipment
    • Tactical Manual - This was not properly updating if the unit gained HP (which is slightly different from healing). This has been fixed.
    Ability
    • Keg Toss - Has had its AP cost increased to 5.
    Spells
    • Spare PartsArea Effect 3: Friendly constructs gain Bestow
     
    Last edited: Jul 24, 2014
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  9. Senshu

    Senshu Administrator Octopi

    Kthir Forest

    Champions
    • Elven Ancestor Ally: KF and Ally: ST removed from upgrades and replaced with Domain: Snow and Domain: Vegetation.
    • Elven Treecaller: Lost Ripples, gained Gift of Fertility on base.
    • Ancestral Avenger Now has Vulnerability magical on base.
    Relics
    • Catharsis Bloom - Loses Shadowspawn and the AoE heal is reduced to 6. Also its now 30 nora, 20 HP, 1 DEF, and has Propagate: Self (relic) rank 2 (now 4 turns instead of 6)
    • Greenhouse - The greenhouse ability no longer stacks. Changed to target Race: Plant instead of Race: Treefolk.
    Spells
    • Time Slip - Now only only targets friendly champions.
     
    Last edited: Jul 25, 2014
    Prami, bClef, Boozha and 9 others like this.

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