I started recently when I got hired by DOG. Since we are redoing the Rune Manager/Marketplace/Rune Forge to be controller friendly and...
Is that the guy I sit across from that people keep making sacrifices to? The one with the donuts?
I did forget to answer those two! I haven't been playing Pox for very long (a few months) so I'm still feeling out the factions. K'Thir Forest...
Yeah, there's a reason the port was announced on the Sony blog... I'd have to check with @Sokolov but I haven't heard on any changes to the...
Honestly controller support is my favorite new feature. I've been playing games on with a Steam Link recently and I really enjoy playing XCOM with...
We are supporting both 4:3 and 16:9 on computers. We're trying out best to support as many resolutions as we can.
I'm assuming by "regular" one you mean the PC client? The great thing about Unity is that we are actually working on the PC and PS4/Vita versions...
I'm a graduate of the Game Design and Development program at Full Sail University. I have backgrounds in C based languages as well as iOS...
No, I tripped over his bones on the way in this morning.
As for the release date, Summer is the current plan, but things can always change You are correct, this is now my avatar.
I'm not too sure about maps since most of what I've been doing here has been working on the new client. Anything design related is really more of...
Pretty good so far. We're pretty excited here that we can actually talk a little bit about the game since the e3 announcement.
Hi everyone! I'm LooseGoose, one of the Desert Owl Games programmers working on the PlayStation version of Pox! Feel free to ask my any questions...
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