Aspect Of Death Rework:

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Sep 3, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    Aspect of Death
    NOW:
    • PROBLEM: way too rewarding for its cost
    • [​IMG]
    • DMG: 0
    • SPD: 6
    • RNG: 1-2
    • DEF: 1
    • HP: 46
    • Race: Angel, Spirit, Undead
    • Class: Demi-God
    • Base cost: 83
    • Base Abilities:
      • Flight This champion is Flying and has 2 ranks of Sentry.
      • Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack.
      • Soulstrike Whenever this champion successfully hits an opponent with a basic attack, target champion loses life equal to 25% of its max HP. This ability ignores immunities.
      • Death Knell Spend 6 charges. The nearest opposing non-Avatar, non-Elite, non-Boss champion gains Short-Lived 1
      Upgrades:
      • 1 :
      • 2 :
        • (10) Horrific Aura 3 For 2 turns, when a champion attacks this unit, that champion becomes Frightened for 2 turns and the attack misses. This effect is hidden until triggered.
        • (8) Fear 3 Enemy champions within 3 spaces become Frightened for 2 turns.
        • (10) Dread Enemy champions within 8 spaces of this champion have -2 DMG.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    NEW:
    Aspect of Death
    • [​IMG]
    • DMG: 0
    • SPD: 6
    • RNG: 1
    • DEF: 0
    • HP: 60
    • Race: Angel, Spirit, Undead
    • Class: Demi-God
    • Base cost: ~114-126
    • Base Abilities:
      • [​IMG] Flight This champion is Flying and has 2 ranks of Sentry.
      • [​IMG] Time Bend This champion is removed from play. At the end of 2 turns, it is returned to play in the location where it was removed from play. If that location is occupied, the redeployment effect is delayed for 1 turn (this process repeats until the unit is successfully redeployed). This ability begins on CD.The owner of this unit can not transfigure while this ability is in play. This champion is destroyed if its owner's Avatar is in play.
      • [​IMG] Deathcaster When this unit is deployed from the runedock the next champion you deploy from your runedock has Short Lived 2.Whenever a champion is sacrificed this unit looses HP equal to 25% of its MAXHP.
      • [​IMG] Stasis When this champion comes into play, it is Pacified and Immobile for 3 turns. This effect cannot be Cleansed.
      • [​IMG] Unequippable This champion may not be equipped.
      • [​IMG] Pariah This champion cannot be the target of friendly spells and abilities from other friendly units.
      Upgrades:
      • 1 :
        • [​IMG] Death Knell 2 Turns after any champion (including this one) comes into play, it has Short lived 1. This counter is canceled if this ability is removed or the unit with this ability is no longer in play (Short Lived is permanent).
        • [​IMG] Spellsurge: Doom: When this champion is deployed, Doom spells are revealed from your runedock. Doom spells costs 10 nora less (this does not stack) and this champion is healed for 8 HP when a Doom spell is played.
      • 2 :
        • [​IMG] Unspeakable When this unit is deployed, all enemy units become Frightened until the end of next turn.
        • [​IMG] Cast Death This champion and target champion within 5 spaces both become Short Lived 2.
        • [​IMG] Defender of Chaos 1 When damage would be dealt to your Shrine, it is dealt to this unit instead. Redirected damage cannot be reduced.

     
    Last edited: Sep 9, 2017
  2. Redderrick

    Redderrick I need me some PIE!

    ~Bump:
    New edits
     
  3. Excalibur95

    Excalibur95 I need me some PIE!

    LOL
     
    Nite2kill likes this.
  4. Redderrick

    Redderrick I need me some PIE!

  5. Nite2kill

    Nite2kill I need me some PIE!

    wouldn't Death Knell and Stasis render this champion useless - would only be on deck for 3 turns?
     
  6. Redderrick

    Redderrick I need me some PIE!

    Death knell gives Short Lived 1 after 2 turns. Making him have 8 turns total to live, then you have to time bend or else he dies. Stasis only last 3 turns
     
  7. Redderrick

    Redderrick I need me some PIE!

    ~Bump:
    New edits
     

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