Reproduction steps for block triggering: 1. Deploy Corgi Knight with block rank 1. 2. Deploy Sun Blossom. 3. Blind the opponent. 4. The opponent performs an attack against a blocking Knight - block triggers despite the attack being unsuccessful due to blind. I assume the same might be happening to dodge and NKD. I know it doesn't trigger deflect and divert. Reproduction steps for deflect: 1. Deploy Corgi Knight with block. Activate block before charging. 2. Charge an opponent who has deflect - a Croma Visionary for example. 3. The attack will be deflected and Corgi Knight will take damage despite having block up. I believe the same will happen if a target is diverting. EDIT: I realised the wording for deflect and divert is different and talks about redirecting damage rather than an attack, but doesn't that make block and dodge as well as (possibly) NKD inconsistent with these two? @Sokolov
It's just the way these things are coded and having so many things trigger at the same time. Yes, it means it's inconsistent unless we recode everything.