The problem with Ghoul is simple, Revel in Misery. Ghoul, race: undead, zombie U1: disease aura 1, 2, 3 U2: frightful blows, fear Base: Attack: disease Rabid 3 Amp disease Boon Relocate: ally
I always appreciate your input Yobanchi, but can we just never speak of that Bladed Corpse idea again?
Nope we are throwing out things and not coming to an agreement on what to change. If we are trying to change 5 champs how are you going to pull the champs outta this forum? TeaScholar made his point on Curse and it seem like every one agreed that it has to go but no one has agreed on any 1 champ
Well i think discussing it and explaining our reasoning behind the champions we would like changed is equally important as a concise list of choices.
deciding on the units, and than giving each of them its own treads looks like the way to go imho. in here its like everyone is giving ideas, without reading or commenting or realizing the former ones.
All jokes and trolling aside, I agree w. the proposed changes to bonewing. If there is room for him in the patch after the genocide of curse, I'd advocate it.
lets just vote top 10 of everyones most wanted buffs. than we design the winning 10 together than sok can choose what do do
5 champs, 2 spells, 1 relic and 1 equipament, huh? So that is my list: *Anthropomancer *Cleric of Unrest *Defiler Knight *Crawling Corpse *Dark Knight *Plague *Glipse into Utterdark *Ghost Pendant *Skull of Decay (Dark Healing, please)
i was checking spells and equip for a while now. could not find anything with not at least a niche usage ^^ just top 10 seems fine. no matter what.
1. Defiler Knight 2. Aspect of Death 3. General Korsien 4. Bonewing 5. Obsidian Venger 6. Anthropomancer 7. Spectral Emmisary 8. Moragen the Lost 9. Dark Apprentice 10. Cleric of Unrest
Ah, I forgot all about relics & spells... Well, I suppose we wanna get stuff outta the shoebox, right? Probably the most important? Skull of Decay is decent atm, could be better. But I'd suggest looking into things like Cursed Temple, and Ark of Elsari. Spellwise, Plague is definitely in need of a fixing. Any suggestions?
Skull of decay changed to grant dark healing.That would make it great.Dark healing is a 4 nora ability.
Plague, 30 nora: target friendly unit gains race: undead, boon of the undead and zombie plague, if the target is already an undead, it gains disease eater and amplify disease instead Edit1: added clause if it is already undead
I think that Plague would see a lot of split abuse. Could you imagine hitting champs at range 8, spreading your attacks to cause festering corpses to spawn with every kill you get? Perhaps if it was melee champs only.