First of all, why is my responsibility to make sure the bugs I notice have not already been reported? I don't get paid, you do. Poison Cloud: neither from trap, ability nor spell has the correct visual to indicate it is in effect, only the target space has any indication that effect is active. Movement and Attacking: with mouse and keyboard (all of it is now incredibly clunky, and unless I miss my guess, it is caused trying to accommodate gamepad and m&k at same time...meaning you kinda screwed everyone who had been playing for some time, or at least those who are not hardcore gamers, like myself, but I digress) if you are trying to maximize time-efficiency and have one champ selected before turn changes, and re-select as turn changes or immediately afterward, there is a brief window when if you are not careful, your champ in the wrong way...hard to explain, but it's like the path between your champs is highlighted for a second during turn change, and then as soon as it is complete, the new champ moves toward the original champ that was selected; Likewise, if you have a champ selected before turn change and then try to peek at an enemy with in range immediately after turn change, without hitting A or 1, you will attack...this seems to be a more general issue with not being able to deselect a champ easily (if you have an ability selected, you cannot deselect champ until you switch back to an attack, then it will change to indicate you can move, but even from movement, you cannot deselect a champ (you have to choose a different champ whereas before, esc would back you out of any action you had started (ability, attack, champ selection); finally, if you miscalculate dmg v hp left on an enemy, and kill it after your first attack, but have already attacked twice, it will waste your ap. AOE Spells: no easy or intuitive way to cancel it if you have already dragged it onto field. I do not like this new game client whatsoever, and as someone who has spent entirely too much money on this game, will not spend another penny.