I think it's fair to remove mass immunity skill such as construct immunity and elemental fortitude. This will leave people think why ghost is still where they are, or at least make physic could damage them (as discussed during Q&A) Vex got hit pretty hard and Instead of all charges, maybe lose 1/2 or 1/3 of the remaining charges? Or as previous suggest, reduce the rank on deploy charge and revert the spring back to original state.
After the changes to damage bomb:x, I think you should consider removing the ranks and leaving it at 75% damage, and reducing it's cost a little. -2 nora for +1 cd is a nerf, and bombs weren't that strong to begin with on champions without a ton of damage (not Vindrax). This has hit a lot of SL champions which didn't really need this kind of a nerf.
Please don't change Grimlic's Mirror, its part of many hilarious Split BG's. Don't ruin my Lightning Elemental BG please. Thats all I ask.
The goal is to not to have to racials on everything for it to work. When we review Witches as a whole, we can decide exactly which ones should have Elsari Coven.
I'd like to bring this Bug Report relative to Verdant Promise on the radar, as it causes a server error and is potentially abusable.
Stasis is such a draw win spell. Run chronomancer or any champ with high mobility and stasis is an auto win. Remember ST's Patience spell was nerfed then increased to 50 nora. The nerf reduced the time and it had to be a targeted spell. Stasis is a cheaper version AOE with dmg to boot and it only effects enemy units. When patience was for 4 turns everyone was like nerf it (at least you can not dmg them). Freeze in place is 45 Nora and the enemy can still attack you at least and no dmg. We nerfed the Ferren to not be able to have Stun in their hit tree and we now have a 5 turn stun dmg 8 on auto.
Tundra Whisperer Could you please give it more ST themed upgrades? Chill, frozen, grant frost aura, majestic, or council of the spells.
Couple things: the stun doesn't take effect until the start of the caster's next turn; it does a total of 16 damage if stayed in the entire time; it lasts for 2 rounds of influence. The spell is strong - perhaps over powered - but keep in mind its actual function during a game.
Why was Elemental Warmage made a paladin? He's clearly a wizard, he brings nothing to paladins. Wasn't really played and will continue not being played. Guess I'm just confused.
So it kind of was decided before me, and I just let it in. My understanding: Axeman was a Paladin, it got removed. There is a Paladin public deck. People suggested the Warstaff becomes Paladin to go in it (which would also give Paladins some alt damage). Seemed ok to me?
Speaking of Axeman, this is almost certainly going to be part of your overall look at the themes, and probably is not even a big priority, but it seems odd that the Axeman lost Paladin and is still covered with upgrade paths that are geared towards hunting undead and demons.
Which I don't necessarily have a problem with. Pox differs from standard fantasy lore in many respects. It is also not without precedent. The Ghoulhunter has never been a Paladin (that I am aware of), originally spawned an Undead champ that he literally hunts, and currently has Hunter: UD, FW and Unholy.
Well thats a reason, I was mainly looking for a reason. I have no inherent problem with it and I just don't want the unecessary passing out of "hi, welcome to paladin" tokens - which I know you are not the type to do that. Paladins have some utilities they could use and/or existing modules that could be expanded, if anything were to happen it would be good if we took that route instead of the axeman/warmage path. @Thbigchief that should clear it up. =)
- While Im fine with him having stuff cuz we don't follow standard lore in pox... but its harder to sell since he was just a paladin with these abilities following the lore of standard fantasy abilities. So when he lost paladin leaving the ability set feels an oversight...even if it wasn't. This would be a good opportunity to just fold him into the equipment theme as his gimmick is related to an equipment. Or he could fold into the drunk theme and make him a brute. Currently he is just good cuz meta stuff.
- Yeah im agreeing with him, just quoted him to add to the point for you...but it looks off I guess Ill add your quote first. So directed to you I get what your point "could" be about axeman if he just was designed with those abilities and never had paladin...but he did have paladin and it just got snipped so in this case for the purposes of convenience it seems like he's being used as an example of "we don't always follow typical lore" but he actually was a paladin 2 days ago. - As for Warstaff being a paladin...ehh who cares as stated it doesn't make him OP because he "might" have +1 dam and 5hps... or get burning crusaded etc. Might make him playable for fun tho