Faction: FW Race: Human, Class: Witch Size: Small, Rarity: Rare Nora Cost: Flavor Text: "When the witching hour comes it is my duty to find all those who will heed it and sound the call" -- Coven Clairvoyant Artwork: A witch looking into a large stone bowl with rippling water Stats: DMG: 9, SPD: 6, RNG: 2-4, DEF: 1, HP: 45 Abilities: Attack - Magical Cast: Clairvoyance Spellsurge: Witching Hour Surge: Witch Upgrade Slot 1 Cast: Clairvoyance (default) Detection 2 Premonition Upgrade Slot 2 Surge: Witch (default) Desecrated Zone 3 Notes: For the first Upgrade Slot I tried to have abilities that represent the fact that she's using clairvoyance (Dodge is in there because she can see the enemy coming, not sure if that's a good fit for it). For the second one I tried to make something that corresponds to benefits of having all the witches gathered. Any thoughts? Any ideas of abilities I didn't think of that would fit any of these roles even better? I didn't put in the nora cost because I don't know what the nora cost for any of these abilities are.
Premonition would be fitting a clairvoyant lore wise. And I think noboddy should post nora costs, there is a reason the calculator exists.
Also, unveil please no, I had to use tortun corsair with reveal far longer than any person should suffer activated detection.