Grintmaw Insurgent(IS champion concept)

Discussion in 'Rune Ideas and Suggestions' started by Anotherblackman, Jul 9, 2015.

  1. Anotherblackman

    Anotherblackman I need me some PIE!

    Flavor text: A pit fall? how crude and basic do you think we are? No we made a rock fall, way more potent...-Bragh, Grintmaw insurgent

    Nora cost: ?

    Damage:9
    speed:6
    defense: 2
    hp: 50
    range:1

    Abilities:
    Attack:rock
    grintmaw defiance
    Lay stone trap 3
    Lay rock trap
    Trappers joy- When ever a trap is destroyed(or sprung but basically the same thing) within 3 spaces of this champion, this champion gains 3 hp and 1 ap.

    upgrades:
    sweep
    ready 1
    ready 2

    upgrades 2:
    detection 3
    Eat traps
    lay rock slide- This champion lays a rockslide trap(rockslide trap when a champion would move within 2 spaces of this relic, it takes 8 damage and is Stationary for 2 turns.(cooldown 3-4)


    The grintmaw trapper. He boost himself when eating bulks of traps or having them go off around him.

    Or can opt to sweep people into his rockslides and immobilize them for 2 turns.
     

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