I wonder how people feel about these abilities becoming more like flame strike in that the range changes with the rank. Or maybe it should just be one rank.
When range changes with rank you make rank 3 auto, mostly. Hawk Attack and Flamestrike could just be one rank like most of the other alt attacks.
Ugh I hate it when ranks change more then one thing with attack abilities. It makes it hard to gage what's going on. I'd say either one or the other: Either you have the ability ramp up in range but keep the damage/effects the same or you keep the range the same and ramp up the damage/effects
what like 20+ damage every turn in ff kf from one champ? that moment when kf makes UD scared to play a game.
obviously i will want damage to be reduce to +1/+2/+3 for 1 ap extra each use and also the same range that was suggested 2-4 or 1-3
All we gotta do is give falconer the same hp/nora as all the champs with axe throw? Falconer already got nerfed heavily after the revamp. His damage was reduced a lot and they nerfed his race synergy. Far as i know all the champs with arrow shot or hammerthrow or similar abilities are melee units with considerably higher hp/def than falconer. Lets take off the eviscerate effect...there fixed. Only other champ i know with hawk attack is bliss and its a mediocre ability on her since it does physical and wont trigger creativity. Flavor wise it does not make a lot of sense that you could sick your pet hawk on someone far away but not near u.
You forgot: Bombs and Cones: 12 nora, 1-7 range, 2 cd, +1 AP, AoE and Charred 2. Ignore evasive ranks and defences.
Hawk attack becomes Attack: Hawk, and is made into a basic attack dealing physical damage +1 turn of Eviscerated. There, "fixed."