Edit 2 Hello this is my post about split deck, focus in immunity deck. I come to present some ideas, well this is an interesting way to play as it disrupts the opponent in the field ... play for immunity, make your champions last longer. >A deck with immunity is a deck that bothers the oponent in field,but not enough to win. >A deck with immunity and good champions, has a chance to win a match would be, but it is difficult to find this combination >A deck with immunity + good champions + Synergy and range. I can say that it will be a competitive deck and it will bring a lot of difficulty to the opponent. But your chance to build a deck like this is 4%, you need to analyze well if you have some time to spend on the weekends. Magical Imune Deck UD/KF: (not tested yet) champions and atributes (Chosen with care): Garu Chosen low NC (positive point) + Magical amp + regen(Hibernate) +power (protective wizards) + defensive ability(Hibernate stealth) + Medium range 1-3 Elven mage lowNC +Magical amp + range 5-4 + Defense Against Mlee( Nova ability) Garu whispher Magical amp + Regen(Hibernate) + Range 4-5 + Defensive ability (Hibernate stealth) "Minoaur exo" imnunity Magical + Regen (empower) + parcial range( Magical attack) + Tanker (scale armor and 2 def) + defensive(Deflect) "minotaur portal exo" immunity Magical + Power(status and portal) "mage stitched Rare 2x2" immunity Magical + range 4-5 + Defense against Mlee(Solar beam) aurora inspector(rare) low NC + Deflect (defensive ability) + discovery(Helps the general dmg because halve the Oponent defense with iluminate! kiergana split hero combo(Paralitic strike + Skystorm spear+range 4-6 + immunity (Paralitic feedback) + Regen Life siphon /low NC salam immunity Magical + Immunity Psychic + Elusive + regen(Life siphon) tortun battle mistic Low NC + immunity (arrow eater) + Range 3-4 + Defensive ability (Turtle) + Soften (Helps the general dmg) wisp immunity One with nora + regen(Magic acolyte) +Mag amp + Medium range 1-3 aurora lancer imumunity (Majestic) + regen + parcial range ----------------------------------------------------------------------------- Well this is the base idea. To complete the deck i think in Protection(Kf spell to help immunity) The Ud Bonus helps the General dmg. Burning oak seed (Kf equip) have fire eater , too can help the imunity and is a A variable attack in the midst of so many magic attacks. Tip: Use the Magical amp with caution, this may turn against you if you amplify above 20% and the opponent has more than two units in the field. Watch out!
I really like and appreciate the thought process you put into making a BG. Very interesting. However, primordial enigma and battle matron are really freaking good. Also, I can't see your attachment
While I can see where your logic would take you in some cases is understandable, other times it leads to assess a champ incorrectly like the enigma which is an incredible champ with both anti melee and anti range. Also, while it would be nice to have a deck that is "perfect" it is a misnomer. No deck is perfect but you should have win conditions built into the deck that are realistic to pull off during a game. For example, I can make a very strong phalanx deck with a ton of immunities in KF believe or not, but will I be able to pull it off "consistently" in games? Probably not haha, especially with how fast some decks can be. I agree on some points you made but others has me scratching my head
primordial enigma is good? o.o okay well i agree sorry my post xD I did fast, Was more to demonstrate the idea of the magic deck. I'll edit the post, leave it better. Kf is certainly the best faction for a magic deck do not you think? have some tip to a split magic deck, i think in use fan faire to more dmg