Imp Suppressor

Discussion in 'Rune Ideas and Suggestions' started by NiGhtMaRiK, Jun 10, 2015.

  1. NiGhtMaRiK

    NiGhtMaRiK I need me some PIE!

    [​IMG]


    Faction: Underdepths
    Rarity: Rare
    Nora: 73
    Race:Demon
    Class: Warrior
    Size: Small
    Dmg: 6
    Health: 46
    Def: 2
    Range: 1-2

    Base Abilities:

    Atk: Psychic

    Terminus

    Cull

    Leech Sapper: Everytime opposing champions within 4 space loses AP this champion is healed for 2.

    Upgrade Paths:

    1) Energy Thief / Mischief / Readiness
    2) Arrow Eater / Binding Chains / Shroud



    • What role is this Rune intend to fill?

      Pseudo-Tank and Conditional Beater

    • Why isn't this Rune's role being fulfilled by similar Runes?

      Imps don't really have a tank and they don't have any energy thief runes although it is thematic with the core mechanic.

    • How is this Rune different from what is already in Pox Nora?

      No runes have this amalgam of abilities and this is more targeted towards the Imp theme.

    • How is this Rune competitive and why would it be used over other Runes?


      Arrow Eater Path:

      Arrow Eater + Energy Thief is a neat combination that would force melee to second guess approaching him. Arrow Eater and Mischief sets him right 'in theme' and allows him to dish out some damage against champs that have been fully mischief'd to fatigue. Arrow Eater and Readiness really allows his Tankiness to shine by only being under threat to melee and area damage. Terminus pumps up Readiness when his allies use Mischief and if he is within 4 spaces of the target he gets some sustainability.

      Binding Chains Path:

      BC + E. Thief further suppresses the enemy advancement and allows control. Chains ensnares and requires more AP to be spent on movement and E.Thief can sap even more AP hindering advancement or retreat of enemy units depending on position. His sustainable 'Sapper' skill can help when under fire and allow frequent Chain activations. BC+ Mischief doesn't offer as much as E.Thief combination but will make him a bit more affordable and still gives you some control elements. BC+ Readiness allows him to tank out alot of dmg and while be focused he can keep opposing units locked down for future mischievous acts or a timely Cull.


      Shroud Path:

      Shroud is going to be the best support function to get. Keeping your fellow imps healthy with mitigated damage from ranged attacks. E. Thief will prove to keep him healthy and also hinder enemy advancement into your backlines. Mischief will make for an inexpensive deploy and getting the support on field as soon as possible. Readiness suits him up to be a full on support tank, taking mitigated damage for himself with extra def and providing coverage for allied units.

    • What makes this Rune unique and fun to use?


      I think the draw to this rune would be the interesting interactions that synergize with the imp theme being present in one rune (Terminus, Cull, Leech Sapper). Aswell as the support capabilities that could help manage some difficult match ups.
     

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