Ironfist Stronghold patch notes - Ronin

Discussion in 'Ironfist Stronghold' started by nico, Jan 20, 2015.

  1. nico

    nico I need me some PIE!

    Ironfist Stronghold

    New Champions
    • Amethyst Wing
    • Grintmaw Flamehurler
    • Amber Wing
    • Grintmaw Gravitone
    • Silverclan Purger
    New Spells
    • Stasis Field
    New Relics
    • Griffin Perch
    New Equipment
    • Rock Collection
    Font Bonus Change
    Enemy relics may not be deployed inside friendly deployment zones.

    Champion Changes

    Dwarven Axe Guard
    • Upgrade Set 2: Riposte 3, Opportunistic Assault (default)
    Earth Golem
    • Upgrade Set 1: Iron Will, Resistance: Magical 2 (default)
    • Defense decrease (-1)
    Groble
    • Starting Abilities: Immunity: Fire, Attack: Physical
    Interrogator
    • Upgrade Set 2: Declare Target, Declare Hunted (default)
    Stone Colossus
    • Starting Abilities: Attack: Physical, Unstoppable
    Groble Piledriver
    • Starting Abilities: Attack: Physical, Fury, Unequippable
    Ironfist Collector
    • Upgrade Set 1: Pilfer (default), Snatch, Hunter: Equipped
    Stone Dragon
    • Starting Abilities: Attack: Physical, Unstoppable, Warrior Foe
    Earthmover
    • Starting Abilities: Attack: Boulder, Create Chasm, Rock Defiance
    Weaponsmith
    • Upgrade Set 1: Craft, Provision (default), Hunter: Equipped
    Elemental Warstaff
    • Classes: PALADIN, WIZARD
    • Upgrade Set 1: Shielded (default), Spell Resistance, Gift of Scrying
    Groble Rock Eater
    • Starting Abilities: Vulnerability: Magical, Attack: Physical, Unequippable, Rock Eater
    Lodestone Construct
    • Starting Abilities: Attack: Physical, Eat Traps, Pilfer
    • Upgrade Set 2: Provision (default), Surge: Equipped
    Faultbreaker
    • Starting Abilities: Resistance: Physical, Attack: Physical, Tectonic Pulse, Titan, Mountaineer
    Earth Elemental
    • Starting Abilities: Attack: Boulder, Trail: Rock, Chasm Walker
    Barbarian Archer
    • Upgrade Set 2: Knockback 1, Knockback 2, Mountaineer (default)
    Whitestone Gargoyle
    • Starting Abilities: Flight, Attack: Sonic, Statue Form, Inscrutable Form
    War-Enchanted Groble
    • Starting Abilities: Attack: Magical, Adaptive: Ironfist
    Clockwork Swarm
    • Starting Abilities: Attack: Physical, Numerous, Complex Machine
    Barbarian Huntress
    • Starting Abilities: Attack: Arrow, Pet: Tempest Boar
    Crystal Golem
    • Starting Abilities: Attack: Physical, Splintering, Lethargic, Mirrored
    Animated Armor
    • Starting Abilities: Immunity: Physical, Attack: Physical
    Magnetic Rover
    • Starting Abilities: Magnetic Pulse, Faithless, Helpless
    Dragon Engine
    • Starting Abilities: Attack: Fire, Annihilate, Mobilize Engine
    Sentinel of Ailur
    • Starting Abilities: Planar Bound, Immobile, Animate
    Mechanical Crabs
    • Starting Abilities: Attack: Physical, Latch On
    Groble Dervish
    • Starting Abilities: Attack: Physical, Whirl of Blades
    Lodestone Armory
    • Starting Abilities: Craft, Throw Shield, Surge: Equipped
    Rugolth's Revenge
    • Starting Abilities: Attack: Physical, Unstoppable, Lethargic, Stunning
    Grintmaw Shaman
    • Starting Abilities: Attack: Acid, Lethargic, Starshine, Rock Defiance
    Grintmaw Bouncer
    • HP decrease (-10)
    • Upgrade Set 1: Opportunistic Assault (default), Massive Leap 2, Improve Range
    Silverclan Hoplite
    • Starting Abilities: Attack: Magical, Throw Javelin, Complex Machine
    Silverclan Protector
    • Starting Abilities: Attack: Magical, Complex Machine, Magic Beam
    Northern Cross Militia
    • Upgrade Set 2: Bodyguard , Antagonize (default), Opportunistic Assault
    Mounted Hawkmaster
    • Upgrade Set 1: Lay Trap: Boulder 2, Hawk Attack (default), Blood Bond 1
    Barbarian Archer*
    • Upgrade Set 2: Knockback 1, Knockback 2, Mountaineer (default)
    Interrogator*
    • Upgrade Set 2: Declare Target, Declare Hunted (default)
    Blackstone Gargoyle
    Starting Abilities: Flight, Attack: Sonic, Statue Form, Inscrutable Form

    Spell Changes
    Blessing of Al'Mara
    • Description: Target champion gains Flight; if it has Class: Paladin or Priest, it also gains Aerial Supremacy and Race: Angel.
    Relic Changes
    Armory
    • Nora Modifier increase (+10)
    • HP decrease (-1)
     
  2. doubtofbuddha

    doubtofbuddha I need me some PIE!

    Not sure how I feel about the loss of constructs immunities. -2 nora is probably a buff, but maybe it is not big of a deal?

    Poor bouncer. I hope this means his cost will get to stay about the same.

    Also Ride Down got nerfed a bit, making the Fist good rather than insane.

    Poor Armory. Probably necessary due to all the new equip-focused abilities though.
     
  3. nico

    nico I need me some PIE!

    so, here it is the ptach note, whats your thoughts on the changes?
     
  4. nico

    nico I need me some PIE!

    i think the same about armory, but lets see, something poxnora teach me its the runes look diferent on paper that work on table.

    bouncer still good and playable, lets see the new grintmaws, maybe bring something to the theme

    leoss warcry 1 and 2? maybe new upgrade pat for bastion remnant?
     
  5. doubtofbuddha

    doubtofbuddha I need me some PIE!

    Yeah. Leoss look better now. For the bouncer a lot will come down to where his cost ends up being. He is probably still playable if he is around the same cost.
     
  6. JaceDragon

    JaceDragon I need me some PIE!

    LOL font bonus change, and no change for faction bonus. Now we are a faction without bonus!

    Edit: sarcarsm: on
     
    nico and Dhamun like this.
  7. chickenpox2

    chickenpox2 I need me some PIE!

    that font bonus is really horrible to play against especially IS has most amount of font defender champs
     
  8. nico

    nico I need me some PIE!

    so, now relics cant be deployed inside our deploy zone? and our faction bonus its -6 damage from spells right?.... well this change its good bad? i think our new font "bonus" its fine, lets see how work on the table
     
  9. chickenpox2

    chickenpox2 I need me some PIE!

    i'm pretty sure they change back
     
  10. Cydna

    Cydna Forum Royalty

    Bouncer should cost around 82 nora now.

    Elemental Warstaff isn't as good now that his alt attacks got a CD increase, but i'll still run him in my Paladin BG.

    Gonna make a Grintmaw BG now, but it's a shame that Shaman lost dampen.
     
  11. nico

    nico I need me some PIE!

    i feel great when i read:

    Elemental Warstaff

    Classes: PALADIN, WIZARD

    also, i rly like our new font bonus
     
  12. JaceDragon

    JaceDragon I need me some PIE!

    Yeah, but he has 3 ranged atks, so 1 per turn.
    Bouncer now will not be good outside trolls i'm afraid, and the shaman changes make me cry. Heartsone x2 auto now
     
  13. chickenpox2

    chickenpox2 I need me some PIE!

    statsis field seems interesting
    Stasis
    Nora Cost: -8
    Description: When this champion comes into play, it is Pacified and Immobile for 3 turns. This effect cannot be Cleansed
    If its an AOE god help us hopefully it a single target spell
     
  14. Dhamun

    Dhamun Member

    why Bouncer should be at 82 Nora now? I tried to prove this, but dont get the same result
     
  15. Cydna

    Cydna Forum Royalty

    Wtf are you talking about Chicken?
     
  16. Cydna

    Cydna Forum Royalty

    Bouncer had a -25 nora modifier. With -10 hp, I assume he'll be around 82.
     
  17. doubtofbuddha

    doubtofbuddha I need me some PIE!

    He is thinking Stasis Field might give pacified and immobile.
     
  18. chickenpox2

    chickenpox2 I need me some PIE!

    the IS spell yea which might be used with the new bonus for that extra OPness
     
  19. Dhamun

    Dhamun Member

    ahkay, thx. didnt know that he had this modifier prepatch
     

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