Jellebrium MirrorMage

Discussion in 'Rune Ideas and Suggestions' started by coolronan1, May 8, 2014.

  1. coolronan1

    coolronan1 The King of Potatoes

    Rune Name: Jellebrium MirrorMage
    Faction: Forglar Swamp
    Race: Jellebrium, Class: Wizard, Size: small, Rarity: common
    Nora cost: 73
    Artwork: a light blue Jellebrium opening up a portal that reflects incoming arrows
    Flavour-Text:

    Champion Stats
    Dam: 10, Spd: 6, range: 3-5, Def: 1, hp: 40

    Champion abilities
    Attack: Magic
    Jellebrium Mind
    Mirror trap ap: 0 cd: 3 (Deploy a Mirror Trap on target adjacent space. When an enemy stand on the trap, it takes 6 damage and 4 illusions of the champion appear adjacent to it under the control of the player who made the trap.) new ability
    Divert
    Mirrored

    Champion upgrade abilities
    Projection
    Stat Bonus: Speed 1
    Confuse Attacker
    Stat Bonus: health 2
     
    Last edited: May 15, 2014
    Skullferno likes this.
  2. Skullferno

    Skullferno I need me some PIE!

    For 70 nora and common class the idea of Deflect and Mirrored on base seems overly generous. Either choose Mirrored or Deflect, not both and hit the nora cost to 75. Divert is too good for an upgrade too. I get it, he is suppose to be this mirror guy with all sorts of tricks and stuff, but we are going into a new age of balance in Pox, so we can have these things being to OP. Projection I like, Teleport 2 is not needed cause of Jellibrium racial. Grant Teleport isn't needed either.

    Remove Deflect and keep Mirrored on him.
    Upgrades:
    Projection
    HP upgrade 1+2
    Rover: Absorb
     
  3. coolronan1

    coolronan1 The King of Potatoes

    thanks i changed it a bit but absorb and mirrored would make him op also
     

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