Voice of K'thir Artwork: Spoiler: Artwork Flavour Text: "With Menalaus missing, some of his disciples have decided to act and protect nature in his name." Nora Cost: 64-76 Rarity: Exotic/Legendary Class: Priest / Shaman Race: Elf DMG: 0 SPD: 6 RNG: 1 HP: 40 DEF: 0 Abilities: Passive, Enliven, Stranglehold. Upgrade Line 1: Tunnel: Vegetation, Tunnel: Earth/Dirt, Grant: Entangle. Upgrade Line 2: Tree Shade, Charm 3, Summon: Wolf (CD: 5). Description of Enliven: Target champion within 5 spaces of this one gains 2 additional AP per turn and gains Regeneration 2 for 4 turns. Cooldown: 4 rounds. Description of Stranglehold: Target champion within 5 spaces of this one takes 4 physical damage and becomes Rooted for 3 turns. Cooldown: 4 rounds. Description of Tree Shade: Target champion within 5 spaces of this one becomes Stealthed for 6 turns and gains Domain: Shadows until the next attack. Cooldown: 3 rounds. Wolf's Stats: DMG: 9 SPD: 6 HP: 15 (20 in beasts) DEF: 1 Abilities: Attack: Physical, Eviscerate 2, Detection 1. The idea here was to create a support KF doesn't have yet and revive 2 spells I haven't seen used since 2009. As always this is just an initial draft and you're free to voice your opinion about it. EDIT HISTORY: EDIT #1: Replaced Teleport 1 with Grant: Entangle. Replaced Detection 3 with Summon: Wolf. Fixed a typo in Cast: Carnivorous Vines' duration. Changed cooldowns to say rounds rather than turns (to be consistent with all other abilities in game). EDIT #2: Renamed the unique abilities to disconnect them from spells. He has 3 unique abilities, which is a bit much, but at the same time it's a passive champion and I didn't want to give him damage for things like Pin Down in place of Stranglehold.
I do like the idea but not having teleport on the first line. I would exchange it with sth like grant:x or swap
@Sokolov What's your general stance on Cast: X abilities? Is there any upper limit on what you consider to be the limit for them?
In general, I am not really wanting to expand on them. The original impetus of the Cast: X abilities was to limit codework, but it ultimately doesn't really help that much since abilities are quite different than spells. At the same time, any change to the spell and you have a mismatch with the ability.
Cool champ. Though, like you said, 3 unique abilities is a bit much. Perhaps tree shade could be cut for something else?