Isn't this ability a little bit odd. "Ranged attacks made by this champion have a bonus of +2 damage for each space the target is beyond the champion's minimum range". So let me rephrase this for you. the further away you are from the enemy the greater the damage you'll deal. Isn't this a little bit,well, ridiculous. isnt the object to defeat enemy champions whilst keeping your own alive. isn't this ability a little bit of a handhold. Let me rephrase it yet again. The less risk you take the greater the reward. Quite frankly this is bad design, you should deal more damage the more of a risk you take not the less risk you take, i.e dissipate. the ability should either be removed or reworked. its fundementally backwards.