Lack of Upgrades Suggestions

Discussion in 'General Discussion' started by Sokolov, Mar 31, 2016.

  1. Kampel

    Kampel I need me some PIE!

    Thanks, i will edit it.

    Flame strike 1 (4 nora)
    Flame Prison (7 nora)
    Flameburst (8 nora)
    Fire Jab (4 nora)

    I would still replace Jab for F.Strike, same price and its different.


    Wait, its not rank 1, you condenced all the ranks. Then i dont know how much it costs (i was looking in PoxBase for those)
     
  2. Kampel

    Kampel I need me some PIE!

    Skywing Agitator
    Current:
    U1: Call to Arms, Multiattack, Excertion 3
    U2: Flame Strike

    Idea:
    U1: Call to Arms, Multiattack, Excertion 3
    U2: Flame Strike, +Illuminate or +Purging Flames, +Solar Flare or +Set Ablaze
     
    Last edited: Apr 1, 2016
  3. Kampel

    Kampel I need me some PIE!

    Myx Spitter
    Current:
    U1: Doman Sand, Sunder, TunnelSand 2
    U2: Scour

    Idea:
    U1: Doman Sand, Sunder, TunnelSand 2
    U2: Scour, +Preparation, +Initiator

    Why:
    Preparation is fun because this champ has Dissipate base.
    Initiator because of its lore, its supposed to be a premature born sandsnipe that hatched early to defend the hive, so it gets to shoot first.
     
  4. Faust

    Faust Devotee of the Blood Owl

    Dragon Handler:

    Now
    u2 - Surge Drag 1

    Idea
    u2
    Add - Call to Arms and Random immun

    Keep in mind that his text says
    Chosen for their remarkably rare immunities, the Dragon Handlers are the elite protectors of Valdec's most valuable assets.
     
  5. Kampel

    Kampel I need me some PIE!

    @Sokolov Tortuns are in a very bad shape, most of them lack 2 or 3 upgrades.. and from the ones that have them all most of those have repetitive upgrades (like rend ranks or resistance ranks) will this thread go anywhere? because it would take a lot of work to writte each one of them and come up with a good balanced suggestion to help the theme

    I will color red the ones that are in worst shape

    Exotic Tortuns:
    Tremir: Lacking 2 upgrades. ITS AN EXO AND A HERO
    Privateer Captain: Lacking 2 upgrades.
    Tortun Captain: Lacking 2 upgrades in the same path. Its an EXO

    Rare tortuns:
    Repeater: Lacking 1 upgrade, U1 are ranks for LayTrap fire(which should be condenced into one upgrade) so its lacking 3 upgrades
    Portalmage: Lacking 1 upgrade.
    Gunslinger: Lacking 2 upgrades in the same path.
    Favored: Lacking 3 upgrades.
    Corsair: Lacking 2 upgrades in the same path.
    Battlemystic: Lacking 2 upgrades in the same path.

    Uncommon tortuns:
    Slamhammer: Lacking 2 upgrades, U1 its ranks of pummel.
    Inventor: Lacking 2 upgrades in the same path.
    Hawker: Lacking 2 upgrades
    Galesinger: Lacking 2 upgrades in the same path.
    Broadside: Lacking 3 upgrades. U1 is two ranks of Barrage(which should be condenced into one), i would say this one lacks 4 upgrades.
    Tortalleon Pigmy: U1 is ranks of enrage, U2 is ranks of Rend..

    Common tortuns:
    Gunbattery: U1 is ranks of resist fire..
    Transport: lol rly?
    Fishkisser: Lacks 2 upgrades in the same path, U1 its ranks of Tough
    Grenadier: U1 its ranks of FireBomb, U2 its ranks of Explosiveattak
    Groundpounder: Lacks 2 upgrades in the same path.
    Minelayer: U1 is ranks of Explosiveatk, U2 its ranks of deploy Stone Trap(which should be condenced into one upgrade)
    Mortar: Lacks 2 upgrades

    *Two things we should discuss:
    Barrage rank 1 and rank 2 to condence into one.
    Laytrap Fire, stone, ice, poison and acid to condence all their ranks. A different idea is that they get condenced to rank 1 and 2, deal the same ammount of dmg but rank 2 applys frozen/shocked/charred/Scoured/Poisoned/etc.
     
    Last edited: Apr 2, 2016
    Qucas likes this.
  6. Heart

    Heart I need me some PIE!

    Skeezick Cannoneer
    Current:
    U1: Power Strike (1), Power Strike (2), Power Strike (3)
    U2: Defenseless

    Idea:
    U1: Power Strike (1), Power Strike (2), Power Strike (3)
    U2: Defenseless, +Stasis, +Easy Target
     
  7. Alakhami

    Alakhami I need me some PIE!

    Would anyone really ever take Easy Target over defenseless?
     
  8. Cydna

    Cydna Forum Royalty

    Lonx Strike -
    U1: Strike, Ready, Sunder
    U2: Heart Strike, Provision: Off, Provision: Def

    If Sunder + Provision is too good then Sunder can be moved onto U2.
     
    Last edited: Apr 5, 2016
  9. 5amb0

    5amb0 I need me some PIE!

    skeezick whorl U2: boost skeezick
     
  10. 5amb0

    5amb0 I need me some PIE!

    skeezick general U2: boost skeezick
     
  11. Cydna

    Cydna Forum Royalty

    Lonx Hunt Leader:
    U2: Rend 1, Command: Dodge
     
  12. yobanchi

    yobanchi I need me some PIE!

    Accursed Scrofela -
    U2: Ponderous, Slothful, Vulnerable, Easy Target

    Anthropomancer -
    U1: harvest Organs, Death Charged 2, Abuse Charged 3
    U2: Eternal Life, Adaptive, Anthomancy

    Arctic Beast-
    U1: Cripple, weary, gore

    Bile Zombie-
    U2: Bile Explosion 3, Bile Explosion 4, Choking Stench (or maybe propagate carrionling?)

    Bladed Corpse-
    U1: Shred Defense, Sunder (2), Render

    Bone Circle Archmage -
    U2: Augment Creation, Summon Skeleton 3, Summon: Bone Trap

    Bone Elemental-
    U1: consume, op assault, Bulwark Skeleton
    U2: Hunter Righteous, Charge 3, Block 2

    BoneCrusher-
    U2:Seige, execute, Zombie Apocolypse

    Bonegaurd Infantry-
    U1: Logistics Speed, Stat bonus Speed, Provision Speed
    U2: Block 1, Block 2, Provision: Defense

    Decayed Mercenary-
    U1: Unstopable, Dead Eater, Splintering
    U2: Block 1, Block 2, Provision: Defense
    Base - Add Provision: Utility

    Bonewing-
    U1: Dread, Rebuke 3, terrorize
    U2: Boost Skeleton, Defender, Invigorate 2

    Broken Bones:
    U2: Faithless, Vulnerable, Splintering

    Carrionling:
    U1: Immunity Acid, Soul Linked, Harvest Organs
    U2: Curse 1, Dead Eater, Creeping Harvest

    Collection of Souls:
    U1: Transfer life 1, Transfer Life 2, Inspire
    U2: Hex 1, Hex 2, Soul Collection

    Corpse Golem-
    U1: Disease Aura 3, Rabid 3, Revere: Mairdreth

    Corruptor-
    U1: Soulharvest 1, Soulharvest 2, Soulstrike
    U2: Weaken Spells, Desecrated Zone 3, Desecrate Earth

    Crawling Corpse:
    U2: Mudsling, Punishing Aura, Splintering

    Fadewisp:
    U1: Charged: Attack, Poison 1, Choking Stench (or Charged Disease Breath)

    Crossbone:
    U1: Inhibiting Touch, Rabid, Rotting Blows

    Dark Familiar:
    U2: Vieled Flight, Shadestrike, ShadowShift
    Base- Elsari Dusk

    Dead Fairy:
    U1- Initiative 1, Initiative 2, Realocate speed
    U2: Rabid 1, Death Nova: Disease 3, Antagonize

    Death Guard:
    U1: Slam, Knockback 3, Tremor

    DemonVein Vampire:
    U1: Blood Rage, MultiAttack 1, MultiAttack 2

    Disturbed Spirit:
    U1: Possess 1, Possess 2, Possess 3
    U2: Haunt 2, Haunt 3, Reclaim Relic

    Bone Mason:
    U2: Bone Mason 1, Bone Mason 2, Shrine LInked

    Eternal Lich:
    U1: Scry 1, Scry 2, Unspeakable
    U2: Dark Favor 1, Dark Favor 2, Phsycic Jab

    Etheral Soldier:
    U2: Hex 2, Curse 2, Execute

    Festering Corpse:
    U2: Latch On, Death Nova Disease, Revere: Mairdreth

    Gravewatcher:
    U1: Easy Target, Vulnerable: Physical, Resurect 1

    High Warlock:
    U2: Ravish, consume, Grant: Death nova fire

    Hoarfrost Dragon:
    U2: Savage Exploit, Swoop, Forsaken Exploit

    Lich King:
    U1: Teleport 1, Teleport 2, Grand Entrance
    U2: Oblivion Shield, Imortality, Eternal Life

    Lich Magistrate:
    U1: Inhibiting Touch, Rabid 1, siphoning Aura

    Lich's Servitor:
    U1: Exertion 1, Exertion 2, Exertion 3

    Lichling:
    U1: Forced Ignorance, Gift of Scrying, Lay Trap Boulder
    U2: Initiative 1, Initiative 2, Reclaim Relic

    Magnus the fallen:
    U1: Adaptive, Paralytic Strike, Desecrate Earth

    Matriarch Sarinda:
    U2: Death Harvest, Eradicate, Absorb Relic

    Mindtheif Creeper:
    U2: Initiative 1, Initiative 2, Body Jumper (creeping harvest?)

    Mysian Necromancer:
    U1: Boost Skeleton, Summon Festering Corpse, Summon Bone Trap

    Necromancer:
    U1: Curse 1, Curse 2, Grant: Electricity Aura
    U2: Elsari Coven, Boost Skeleton, Resurect

    Phantasmal Creeper:
    U1: Commander, Magic Aura 2, Magic Nova 3
    U2: Hex 2, Horrific Aura 3, Fear 3

    Undead Magister:
    Add Soulsift to Upgrade 1

    Soul Siren:
    Add Fascinate to Upgrade 2

    Rip Witch:
    Add Bloodspurt & BloodTracker to upgrade 2
    Vampyre race added (bloodwitch rename)
     
    Last edited: Apr 6, 2016
    SireofSuns, Gnomes and kussel like this.
  13. yobanchi

    yobanchi I need me some PIE!

    Rotmaw Creaper-
    Add Choking stench to Upgrade 2
     
  14. Kampel

    Kampel I need me some PIE!

    I did all the tortuns i could, i admit that there are a couple upgrades that are fillers but still.

    Tremir Craghide
    Current:
    Base: Atk Phisical, Pistol Shot, Cannon Barrage, Split Hero, Tortun Shell
    U1: Violence Charged 1, Violence Charged 2
    U2: Rogue Foe, Tortuns Trade

    Idea:
    Base: Atk Phisical, Violence Charged 2, Cannon Barrage, Split Hero, Tortun Shell
    U1: Pistol Shot, +Protective,+Attack Charged
    U2: Rogue Foe, Tortuns Trade, +Declare Vengeance

    Why: Problem with this one is that "Cannon Barrage" costs charges so U1 would be doomed to have Charged-related abilities, so i traded "violence charged 2" with "Pistol Shot" base, that gave me freedom to pick cool upgrades.
    U1 is about choosing if you want a range attack, boost your basic dmg or another way to spend charges.


    Privateer Captain
    Current:
    U1: Change of Plans, Cripple
    U2: Summon Landmine, Summon Artillery Marker

    Idea:
    U1: Change of Plans, Cripple, +Commander
    U2: Summon Landmine, Summon Artillery Marker, +Summon Flashbang

    Why: Commander for a captain sounds ok, also added another summon relic as additional option.


    Tortun Captain
    Current:
    U1: Pindown, Restrict, Ready 2
    U2: Tortuns Trade,

    Idea:
    U1: Pindown, Restrict, Ready 2
    U2: Tortuns Trade, +Command Charge, +Instigate

    Why: a Command for the captain and Instigate, this champ is all about boosting friendlys and it already has a lot of ap gen so a Dmg boost like instigate would work i think
     
  15. Kampel

    Kampel I need me some PIE!

    Rare tortuns lacking upgradeS:

    Tortun Repeater

    Current:
    U1: Laytrap Fire 1, Laytrap Fire 2, Laytrap Fire 3
    U2: Sentinel, Defensive Strike

    Idea:
    U1: Laytrap Fire 3, +Hunter Equipped, +Hunter Meek
    U2: Sentinel, Defensive Strike, +Empowered Range

    Why: Gave it a couple abilities to hurt more specific champs and if "auto attacks" doesnt fill you then you can go with a bit longer range. I'm searching new abilities which are not in poxbase to find better options.

    Tortun Gunslinger
    Current:
    U1: ComboAttack DeclareTarget, Piercing Shot 1, Piercing Shot 2
    U2: Banditry

    Idea:
    U1: ComboAttack DeclareTarget, +Counterattack Ranged, Piercing Shot 2
    U2: Banditry, +Provision Offense, +Heart Strike

    Why: To help the comboattack trigger you can pick Provision and equip it or use heartstrike wisely.

    Tortun Favored
    Current:
    U1: Nora Shield 1, Nora Shield 2
    U2: Empowered Range

    Idea:
    U1: Nora Shield 1, +Nexus Aura, +Dispelling Blows
    U2: Empowered Range, +Summon Watershed Anchor, +Cloak

    Why: i kept and gave U1 Dispelling to have a "on hit effect" kit, nexus aura is nice with tortuns(if a tortun is turtled then it takes no dmg) and i gave the options of Anchor and Cloak for fun combos for those willing to build around them. Its in a boat so anchor makes sense and its supposed to control sea mist so cloak makes sense

    Tortun Corsair
    Current:
    U1: Resonance, Pilfer, Tariff
    U2: Banditry

    Idea:
    U1: Banditry, Tariff, +Nora thief
    U2: Resonance, Pilfer, +Attack Charged 2

    Why: U1 for Nora control abilities and U2 as complementary kits.
    Note*: This champ has a sword and its basic attack is a a Gun, it already has Pistol shot so imo its basic attack should be changed to "Attack Phisical". The equip "Thunder" would still trigger its secondary effect thanks to Pistol Shot.


    Tortun Battlemystic
    Current:
    U1: Imm.Fire, Imm.Frost, Imm.Sonic
    U2: Windstriker

    Idea:
    U1: Imm.Fire, Imm.Frost, Imm.Sonic
    U2: Windstriker, +Mystic Push, +Council Spells
     
    Last edited: Apr 6, 2016
  16. Kampel

    Kampel I need me some PIE!

    Uncommon tortuns:

    Tortun Slamhammer

    Current:
    U1: Pummel 1, Pummel 2, Pummel 3
    U2: Comboattack Stun

    Idea:
    U1: Pummel 2, +Vindictive, +Hammer Throw
    U2: Comboattack Stun, +Hunter Equipped, +Punish

    Why: I was using Skeezick Wrecker as a model for this one, both have a stunnlike ability, both react to equipps.


    Tortun Inventor
    Current:
    U1: Spark Charge, Fry, Paralyze
    U2: Banditry

    Idea:
    U1: Spark Charge, Fry, Paralyze
    U2: Banditry, +jolt 2, +Electricity Aura 2

    Why: Im still looking for better options than this. will edit soon


    Tortun Hawker
    Current:
    U1: Call to Arms, Detection 3
    U2: Declare Hunted, Declare Target

    Idea:
    U1: Call to Arms, Detection 3, +Designate Escapegoat
    U2: Declare Hunted, Declare Target, +Impair Vision
    Why: Hawky abilities, filler mostly.


    Tortun Galesinger
    Current:
    U1: Windaura, Windstriker, Gale
    U2: Banditry

    Idea:
    U1: Windaura, Windstriker, Gale
    U2: +Enveloping Mist, +Healing Wind, +Desmoralizing Descant or +Siren Song
    Why: Lorewise it controls wind and mist thats why EM and HWind, the other two options are "Songs" because it is a Galesinger


    Tortun Broadside
    Current:
    U1: Barrage 1, Barrage 2
    U2: Comboattack Slam

    Idea:
    U1: Barrage 1, +Provision Offense, +Exertion 1
    U2: Comboattack Slam, +Tortuns Trade, +Hunter Gigant

    Why: Condensed Barrage 1 and 2 into one option, used U1 for abilities that help to trigger Comboattack. The options on U2 are mostly fillers. Hunter Gigant is cool tho

    Tortalleon Pigmy
    Current:
    U1: Enrage 1, Enrage 2, Enrage 3
    U2: Rend 1, Rend 2, Rend 3

    Idea:
    U1: +Clamp, +Ponderous Blows, +Crushing Blow
    U2: Rend 3, +Hunter Meek, +Enrage 2
     
    Last edited: Apr 6, 2016
  17. Kampel

    Kampel I need me some PIE!

    Common tortuns:

    Tortalleon Gunbattery

    Current:
    U1: Resist Fire 1, Resist Fire 2, Resist Fire 3
    U2: Vul. Magic, Vul Disease, Vul Acid

    Idea:
    U1: Resist Fire 3, +Tremor, +Imposing Aura
    U2: Vul. Magic, Vul Disease, +Weighty

    Why: Condenced resists into one option, Added Tremor because i loved when it had it. The Aura is a Filler. Weighty to cheap it more than Vul. in exchange of movility

    Tortun Fishkisser
    Current:
    U1: Tough 1, Tough 2, Tough 3
    U2: Manic

    Idea:
    U1: Tough 2, +Charge 3, +Punish
    U2: Manic, +Lead the Charge, +Break the Line

    Why: Well this is the type of warrior that just desnt give a Firk and runs into enemy lines alone, so for this ones i made the Charge+BtL kit, gave the Lead the Charge option and Punish is just a filler.

    Tortun Grenadier
    Current:
    U1: Fire Bomb 1, Fire Bomb 2, Fire Bomb 3
    U2: Explosive Attack 1, Explosive Attack 2, Explosive Attack 3

    Idea:
    U1: Fire Bomb 3, +Deathnova Fire 3, +Empowered Range
    U2: Explosive Attack 1, Explosive Attack 3, +Fire Blast

    Why: Gave it the option to resign the bomb in exchange of on-hit AoE with Fireblast

    Tortun Groundpounder
    Current:
    U1: Tremor, Crushing Blow, Charge 3
    U2: Banditry

    Idea:
    U1: Tremor, Crushing Blow, Charge 3
    U2: Banditry, +Tortuns Trade +Raider


    Tortun Minelayer
    Current:
    U1: Explosive Attack 1, Explosive Attack 2, Explosive Attack 3
    U2: Laytrap Boulder 1, Laytrap Boulder 2, Laytrap Boulder 3

    Idea:
    U1: Explosive Attack 2, +Detonate Relic, +Relocate Relic
    U2: Laytrap Boulder 3, +Bounce, +Deathnova Fire


    Tortun Mortar
    Current:
    U1: Burn, Laytrap Fire 1
    U2: Siege, Seism

    Idea:
    U1: Burn, Siege, Seism
    U2: +Reckless, +Recoil, +Weighty
     
    Last edited: Apr 6, 2016
  18. Sirius

    Sirius I need me some PIE!

    Overcharged Golem's U1 is: Paralytic Strike, Electricity Aura (3). I'm suggesting adding Attack: Electricity on this line (as in, it would be in addition to its Physical attack).

    Its current upgrades work for him (at least in theory), but I think there are many situations and many people who would appreciate just having him as a straight up Electric damage champ, without sacrificing access to some alt damage (Physical damage is an alt type in Electricity bgs).
     
  19. Braxzee

    Braxzee I need me some PIE!

    Lonx Marauder

    U1 upgrade set - Shadow Spawn, Logistics speed, + Hidden Arctic

    u2 upgrade set pretty much covers the them for this champ
     
  20. Braxzee

    Braxzee I need me some PIE!

    Jakei Elven Ancestor

    Back to Full ST since she has been an Iconic champ for ST for so long (Plus she can be super abused in a split with KF)

    Core Abilities - Frost Vines, Freezing Aura, Grant frost aura, amp frost.


    U1 - Avalanche, Gale, Arctic Bolt

    U2 - Freeze, Force Barrier, Crystallize

    Same Base stats.

    Sorry for the other changes, but had to get rid of her other base abilities. To build her theme.
     

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