I am creating this so the IS faction at least is able to play at its fullest. But I NEED help. As is, I suck at the game, and spectate more than I play. I'll keep track of this list, and the second post here I'll adress stuf with help from you guys that are the suggestions we have for Sokolov. Legendary they may be, some of the legendary runes in IS feel more like Myths. There are great stories about them, but noone ever sees them. You might call them Limited. But Imo all legendary runes should be playable and worthy of playing. Not everything can be meta but in themes or just subtop should be a realistic goal for them all. What I wanted to do was create a list of runnable and nonrunnable Legendaries in IS. Runnable: Angel of Protection Attendant Squire Dwarven Mortar Crew Dwarven Windfury (god Sokolov, thank you for Brute) Gallows Warden Inquisitor Magnus Ironfist Minister (First lego and maybe the best in IS) Northern Cross Cardinal (slightly expensive but awesome) Royal Geomancer (This rune is hawt damn aweful pls buff) Veilwalker Zedin of Sarnghaver Category: Dont see it dont use it, dont know if its runnable so its probably not: Angel of Mercy (might be me just wanting this to be runnable) Barbarian Exemplar (tough is way overcosted on this baby, expensive) Charger Knight (no idea, categorize pls) Dwarven Alchemist (sees no play, needs some love Pitfighter (Dont have 1, dont see 1, categorize please ) White(black)stone Gargoyle (This rune is actually good, but idk) Category: Has Markoth balanced this? (hope you dont mind Markoth) Aspect of Divinity Grintmaw Magnificent Silverclan Cavalier
Dwarven Alchemist: Dmg 11 Speed 6 Range 3-5 Armor 0 Health 45 Abilities Attack: Fire (chuck potions) Ammunition 2 Grant: Healing potion Grant: Fire Trap Upgrade Line 1: Fire Bomb 1/2/3 Upgrade Line 2: Grant: Stoneskin Potion, Grant: Rage Potion, Amplify Fire