Pride: Whenever a friendly champion is damaged this champion gains +1dmg for 2 turns. When this champion is destroyed the nearest friendly Leoss permanently gains + 5 dmg and this ability. Soul: Whenever A friendly champion is damaged this champion gains + 1 DEF for 3 turns. When this champion is destroyed the nearest friendly Leoss permanently gains + 2 DEf and this ability.
Flavour-wise, very cool. However there should be a clause preventing a single leoss from having BOTH abilities at once.